Skill List

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Physical Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Cleave 4 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy.

Lv2: +5% to damage.
Lv3: +8% to damage.
Lv4: +11% to damage.
Lv5: +14% to damage.
Lv6: +17% to damage.

Single Enemy 1 Sandman Cu Sith,Dominion (Yellow Gacha), Gui Xian (Purple Gacha), Oberon (Red Gacha), Slime,Tam Lin (Teal Gacha), Valkyrie (Yellow Gacha)
Fatal Sword L 4 MP Inflicts Phys (Physical) damage with 140 power on a Single Enemy.

Lv2: +5% to damage.
Lv3: +8% to damage.
Lv4: +11% to damage.
Lv5: +14% to damage.
Lv6: +17% to damage.

Single Enemy 6
Lunge 4 MP Inflicts Phys (Physical) damage with 30% crit rate and 115 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate.
Lv3: +7% to Phys attack hit rate.
Lv4: +10% to Phys attack hit rate.
Lv5: +13% to Phys attack hit rate.
Lv6: +16% to Phys attack hit rate.

Single Enemy 2 Ara Mitama, Gremlin (Clear Archetype), Jack the Ripper, Kodama (Clear Archetype), Mokoi, Obariyon (Clear Archetype), Reiko Kashima Bicorn,Tam Lin (Purple Gacha)
SEBURO C-40A 4 MP Inflicts Phys (Physical) Pierce effect damage 3 times (Power: 40) with 50% crit rate on a single enemy.

Activates the following Chain Effect when the attack is successful: Inflicts Phys (Physical) Pierce effect damage 5 times (Power: 40) with 30% crit rate on random enemies.
*Damage inflicted by this skill (Chain Effect included) will ignore Counter effects.
Lv2:+6% to damage dealt using this skill.
Lv3:+9% to damage dealt using this skill.
Lv4:+12% to damage dealt using this skill.
Lv5:+15% to damage dealt using this skill.
Lv6:+15% to damage dealt using this skill. +20% to hit rate of this skill.

Single Enemy - Batou
Fatal Sword 5 MP Inflicts Phys (Physical) damage with 140 power on a Single Enemy.

Lv2: +5% to damage.
Lv3: +8% to damage.
Lv4: +11% to damage.
Lv5: +14% to damage.
Lv6: +17% to damage.

Single Enemy 6 Dante, Eligor (Red Archetype), Power, Red Rider (Red Archetype), Valkyrie Naga,Rakshasa,Titania (Purple Gacha)
Oni-Kagura 5 MP Inflicts Phys (Physical) damage with 30% crit rate and 135 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate.
Lv3: +7% to Phys attack hit rate.
Lv4: +10% to Phys attack hit rate.
Lv5: +13% to Phys attack hit rate.
Lv6: +16% to Phys attack hit rate.

Single Enemy 5 Beloved, Ippon-Datara, Momunofu (Red Archetype), Oni (Clear Archetype), Take-Minakata, Wu Kong, Zhong Kui Setanta,
Toxic Sting 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Poison.

Lv2: +2% chance to inflict status ailments.
Lv3: +4% chance to inflict status ailments.
Lv4: +6% chance to inflict status ailments.
Lv5: +8% chance to inflict status ailments.
Lv6: +10% chance to inflict status ailments
Lv7:+16% chance to inflict status ailments when using this skill..

Single Enemy 6 Camazotz (Red Archetype), Kabuso (Clear Archetype), Nergal (Yellow Archetype), Shikome Gurr,Kwancha,Pallas Athena (Purple Gacha), Vouivre,
Binding Claw 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Bind when using this skill.

Lv2: +2% chance to inflict status ailments when using this skill.
Lv3: +4% chance to inflict status ailments when using this skill.
Lv4: +6% chance to inflict status ailments when using this skill.
Lv5: +8% chance to inflict status ailments when using this skill.
Lv6: +10% chance to inflict status ailments when using this skill.
Lv7:+16% chance to inflict status ailments when using this skill.

Single Enemy 6 Gurr (Yellow Archetype), Kabuso, Man Eater (Yellow Archetype), Nekomata A (Red Archetype), Nue (Clear Archetype), Raijuu (Red Archetype), Shiisaa (Clear Archetype), Shikome (Clear Archetype) Grendel (Red Gacha), Jikokuten (Red Gacha)
Paralyzing Bite 5 MP Inflicts Phys (Physical) damage with 160 power on a Single Enemy with 35% chance to inflict Bind. Single Enemy - Kamiotoko
Dark Sword 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute.

Lv2: +2% chance to inflict status ailments when using this skill.
Lv3: +4% chance to inflict status ailments when using this skill.
Lv4: +6% chance to inflict status ailments when using this skill.
Lv5: +8% chance to inflict status ailments when using this skill.
Lv6: +10% chance to inflict status ailments when using this skill.
Lv7:+16% chance to inflict status ailments when using this skill.

Single Enemy 6 Berserker, Chernobog (Red Archetype), Jeanne (Yellow Archetype), Jeanne☆ (Yellow Archetype), Rakshasa (Red Archetype), Sandman (Red Archetype), Tam Lin Matador,Ongyo-Ki,
Sweet Bite 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Charm.

Lv2: +2% chance to inflict status ailments when using this skill.
Lv3: +4% chance to inflict status ailments when using this skill.
Lv4: +6% chance to inflict status ailments when using this skill.
Lv5: +8% chance to inflict status ailments when using this skill.
Lv6: +10% chance to inflict status ailments when using this skill.
Lv7:+16% chance to inflict status ailments when using this skill.

Single Enemy 6 Bayonetta (Yellow Archetype), Bayonetta☆ (Yellow Archetype), Black Ooze, Bodyconian (Red Archetype), Camazotz (Yellow Archetype), Cu Sith (Red Archetype), Pisaca Azrael (Red Gacha), Makara (Teal Gacha), Seth (Red Gacha)
Eat Whole 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.

Lv2: +3% to damage.
Lv3: +5% to damage.
Lv4: +7% to damage.
Lv5: +9% to damage.
Lv6: +11% to damage.

Single Enemy 6 Camazotz, Fenrir (Clear Archetype), Man Eater, Nue, Orthrus, Vetala Fenrir (Yellow Gacha), Loki (Yellow Gacha), Surt (Teal Gacha)
Iron Judgement 5 MP Inflicts Phys (Physical) damage (Power: 150) with 50% crit rate on a single enemy and 80% chance to inflict Bind on hit enemies. This skill will have Phys Pierce effect.

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Demonee-Ho
Soul Break 5 MP Inflicts Phys (Physical) Pierce effect damage (Power: 145) with 30% crit rate on a single enemy and reduces MP by 3.

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy 6 Sraosha
Boar Rush 5 MP Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy.

* The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
* Damage inflicted by this effect will ignore all death prevention skills.

Single Enemy - Arioch (Red Archetype)
Berserker God 6 MP Inflicts Phys (Physical) damage with 160 power on a Single Enemy.

Lv2: +5% to damage.
Lv3: +8% to damage.
Lv4: +11% to damage.
Lv5: +14% to damage.
Lv6: +17% to damage.

Single Enemy 9 Ares (Red Archetype), Arianrhod, Atavaka (Red Archetype), Batou (Red Archetype), Bishamonten, Chimera (Clear Archetype), Cu Chulainn A (Red Archetype), Dakini, Huang Di (Red Archetype), Long (Red Archetype), Makami (Red Archetype) Futsunushi,Ganesha,Gucumatz (Red Gacha), Hachiman,Nergal,Siegfried,Surt,
Mortal Jihad 6 MP Inflicts Phys (Physical) damage with 30% crit rate and 155 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate.
Lv3: +7% to Phys attack hit rate.
Lv4: +10% to Phys attack hit rate.
Lv5: +13% to Phys attack hit rate.
Lv6: +16% to Phys attack hit rate.

Single Enemy 7 Grendel, Kartikeya, Pallas Athena (Red Archetype), Sphinx (Clear Archetype), Susano-o, Yatagarasu (Red Archetype) Bayonetta,Bayonetta☆,Cu Chulainn (Yellow Gacha), Shiva (Yellow Gacha)
Binge Eating 6 MP Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.

Lv2: +3% to damage.
Lv3: +5% to damage.
Lv4: +7% to damage.
Lv5: +9% to damage.
Lv6: +11% to damage.

Single Enemy 8 Abaddon, Ammut (Red Archetype), Berserker Guts (Red Archetype), Dantalian (Red Archetype), Fafnir (Red Archetype), Girimekhala (Red Archetype), Hecatoncheires (Red Archetype), Ladon (Red Archetype), Masakado (Yellow Archetype) Abaddon A,King Frost (Yellow Gacha), Nidhoggr,Shiva (Purple Gacha), Sleipnir (Yellow Gacha)
Bleeder 6 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy and reduces MP by 2. Single Enemy 8 Man Eater (Red Archetype), Seth (Red Archetype), Susano-o (Red Archetype) Fafnir (Yellow Gacha)
Muscle Punch 6 MP Inflicts Phys (Physical) damage on a single enemy.Power: 170 *The damage inflicted by this skill is dependent on Phys DEF.

Lv2:+5% to damage dealt using this skill.
Lv3:+8% to damage dealt using this skill.
Lv4:+11% to damage dealt using this skill.
Lv5:+14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill.

Single Enemy 9 Gogmagog (Red Archetype) Mozgus,Nidhoggr (Purple Gacha), Titan,
Violent Slash 6 MP This skill will gain 1 Boost level with each use in the battle. The increased boost level remains when this demon revives by skills or items, or all party members revive when losing the battle. Current Boost level can be confirmed by holding the skill icon in the battle.

Boost Level 0: Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy.
Boost Level 1: Inflicts Phys (Physical) damage (Power: 180) with 50% crit rate on a single enemy. Nullifies all death prevention skills.
Boost Level 2: Inflicts Phys (Physical) damage (Power: 230) with 80% crit rate on a single enemy. Nullifies all death prevention skills and counter effects.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Susano-o A
Violent Dance 6 MP Inflicts Phys (Physical) damage (Power: 35) with 30% crit rate on a single enemy 6 times. Enters a state of Might when attack is successful.

Counter effects will not work on this skill.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Kali
Iron Fist 6 MP Inflicts Phys (Physical) Pierce effect damage (Power: 120) with 50% crit rate on a single enemy. Increases own party's ATK and EV/AC by 20% if the attack is successful. (2 turns)

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Flauros
Ruin and Grace 6 MP Inflicts Phys (Physical) Pierce effect damage (Power: 200) with 50% crit rate on a single enemy, and Heals all party members (Power: 80) if the attack is successful.

*The damage/heal effect inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Ardha
Heavenly Sword 6 MP Inflicts Phys (Physical) damage (Power: 125) on a single enemy.

*Damage from this skill ignores all death prevention skills.
*Enters a state of Might and Charge, and gains 1 Boost level for Sword of Hallel if the attack is successful.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Ose Hallel
Berserk 6 MP Inflicts Phys (Physical) damage (Power: 140) with 30% crit rate on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Phys (Physical) damage (Power: 160) with 50% crit rate on a single enemy. Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills.

Lv2:+6% to damage dealt using this skill.
Lv3:+9% to damage dealt using this skill.
Lv4:+12% to damage dealt using this skill.
Lv5:+15% to damage dealt using this skill.
Lv6: +15% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Berserker Guts
Physical Hunt 6 MP Inflicts Phys (Physical) Pierce effect damage (Power: 180) with 80% crit rate on a single enemy, while healing caster 50% of damage dealt and drains 3 MP.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill. +20% to hit rate of this skill.

Single Enemy - Ban
Lord Astaroth 6 MP Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy.

Activates the following Chain Effect when the attack is successful:
Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy.
Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills. *Enemies downed by this skill will not be able to revive.
Lv2: +5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Astaroth
Flying High 6 MP Inflicts Phys (Physical) damage (Power: 200) with 50% crit rate on a single enemy.

*Damage from this skill ignores all death prevention skills.
Activates the following Chain Effect when the attack is successful:
Sends all party members into a state of Zenith. (1 turn)
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

Single Enemy - Lanling Wang
Crushing Force 6 MP Inflicts Phys (Physical) damage (Power: 150) with a 30% critical hit rate on a single enemy.

Activates the following Chain Effect if the attack is successful:
+20% to party ATK. (1 turn)
*Damage done by this skill depends on own Max HP and references 30% of Max HP to calculate.
*Damage done by this skill ignores death prevention skills.

Single Enemy - Gozu-Tennoh (Red Archetype)
Megaton Raid 7 MP Inflicts Phys (Physical) damage with 180 power on a Single Enemy.


Lv2: +5% to damage.
Lv3: +8% to damage.
Lv4: +11% to damage.
Lv5: +14% to damage.
Lv6: +17% to damage.

Single Enemy 12 Abaddon (Red Archetype), Dante (Red Archetype), Dante☆ (Red Archetype), Ganesha (Red Archetype), Guts (Red Archetype), Jikokuten (Red Archetype), Mara (Clear Archetype), Odin (Red Archetype), Zhong Kui (Red Archetype), Zodd (Red Archetype) Meliodas,Thor,
Power Hit 7 MP Use 10% of own HP to Inflicts Phys (Physical) damage with 170 power on a Single Enemy.

Lv2: +3% to damage.
Lv3: +5% to damage.
Lv4: +7% to damage.
Lv5: +9% to damage.
Lv6: +11% to damage.

Single Enemy 6 Apis (Red Archetype), Beloved (Red Archetype), Ganesha (Clear Archetype), Hell Biker (Clear Archetype), Horkos (Red Archetype), Tachikoma (Red Archetype) Kikuri-Hime (Purple Gacha), Nidhoggr (Red Gacha)
Dragon Blade 7 MP Inflicts Phys (Physical) damage (power: 150) with 30% crit rate on a single enemy. Activates the following Chain Effect when an attack is successful: Inflicts Phys (Physical) damage (power: 80) with 30% crit rate on all enemies.

Lv2:+6% to damage dealt using this skill.
Lv3:+9% to damage dealt using this skill.
Lv4:+12% to damage dealt using this skill.
Lv5:+15% to damage dealt using this skill.
Lv6:+15% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Guan Yu
Daylight Blade 7 MP Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on a single enemy and enters into a state of Concentrate if the attack is successful, increasing next Mag attack damage by 125%. This skill will have Phys Pierce effect.

Lv2:+5% to AC.
Lv3:+10% to AC.
Lv4:+15% to AC.
Lv5:+20% to AC.
Lv6:+20% to AC. + MP cost of this skill -1.

Single Enemy - Marici
God's Hand 8 MP Inflicts Phys (Physical) damage with 200 power on a Single Enemy.

Lv2: +5% to damage.
Lv3: +8% to damage.
Lv4: +11% to damage.
Lv5: +14% to damage.

Single Enemy 15 Shiva (Red Archetype), Zaou-Gongen Atavaka (Purple Gacha), Cu Chulainn (Red Gacha), Flauros (Purple Gacha), Red Rider (Purple Gacha), Skull Knight (Red Gacha), Yoshitsune (Red Gacha)
Occult Flash 8 MP Inflicts Phys (Physical) damage (Power: 200) with 50% crit rate on a single enemy, with 100% chance to inflict Mortal.

*Nullifies all death prevention skills.
Lv2: +5% to AC.
Lv3: +10% to AC.
Lv4: +15% to AC.
Lv5: +20% to AC.
Lv6: +20% to AC. MP cost -1.

Single Enemy - Masakado
Mow Down 4 MP Inflicts Phys (Physical) damage with 80 power on All Enemies.


Lv2: +5% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +11% to damage dealt using this skill.
Lv5: +14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill.

All Enemies 2 Eligor, Ippon-Datara (Red Archetype) Arahabaki (Red Gacha), Chatterskull (Red Gacha), Efreet (Red Gacha), Momunofu,Silky (Yellow Gacha), Unicorn (Teal Gacha)
Herculean Strike L 4 MP Inflicts Phys (Physical) damage with 100 power on All Enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +11% to damage dealt using this skill.
Lv5: +14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill.

All Enemies 4
Herculean Strike 5 MP Inflicts Phys (Physical) damage with 100 power on All Enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +11% to damage dealt using this skill.
Lv5: +14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill.

All Enemies 4 Abraxas (Red Archetype), Fomorian, Grendel (Red Archetype), Oni, Orthrus (Clear Archetype), Setanta, Suparna, Zaou-Gongen (Red Archetype), Zouchouten Ares,
Heat Wave 5 MP Inflicts Phys (Physical) damage with 30% crit rate and 85 power on All Enemies.

Lv2: +4% to Phys attack hit rate.
Lv3: +7% to Phys attack hit rate.
Lv4: +10% to Phys attack hit rate.
Lv5: +13% to Phys attack hit rate.
Lv6: +16% to Phys attack hit rate.

All Enemies 2 Agathion (Red Archetype), Archangel (Clear Archetype), Bicorn (Red Archetype), Momunofu (Clear Archetype), Valkyrie (Clear Archetype) Cerberus (Purple Gacha), Efreet (Yellow Gacha), Gucumatz,Illuyanka (Red Gacha), Lailah (Purple Gacha), Mothman (Yellow Gacha), Setanta (Teal Gacha), Vetala (Purple Gacha)
Hades Blast 6 MP Inflicts Phys (Physical) damage with 120 power on All Enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +11% to damage dealt using this skill.
Lv5: +14% to damage dealt using this skill.
Lv6:+17% to damage dealt using this skill

All Enemies 6 Bishamonten (Red Archetype), Cerberus A (Red Archetype), Chatterskull (Red Archetype), Chernobog, Fenrir (Red Archetype), Flauros (Red Archetype), Jikokuten, Kali (Red Archetype), Koumokuten, Matador (Red Archetype), Murmur (Red Archetype), Nergal (Red Archetype), Ose Hallel (Red Archetype), Rama (Clear Archetype), Scathach, Skull Knight (Red Archetype) Huang Di,Jeanne,Jeanne☆,Ose,Yatagarasu,
Megaton Press 6 MP Inflicts Phys (Physical) damage with 30% crit rate and 105 power on All Enemies.

Lv2: +4% to Phys attack hit rate.
Lv3: +7% to Phys attack hit rate.
Lv4: +10% to Phys attack hit rate.
Lv5: +13% to Phys attack hit rate.
Lv6: +16% to Phys attack hit rate.

All Enemies 4 Berserker (Red Archetype), Girimekhala, Kanbari (Clear Archetype), King Frost, Koumokuten (Clear Archetype), Nidhoggr (Red Archetype), Orochi, Ose (Red Archetype), Tachikoma Hecatoncheires,Sandalphon (Teal Gacha), Sphinx (Yellow Gacha)
Beloved Slash 6 MP Inflicts Phys (Physical) damage on all enemies twice.

Power: 60

All Enemies - Beloved
Blight 6 MP Inflicts Phys (Physical) damage with 30% crit rate on all enemies with 30% chance to inflict Poison on hit enemies. Power: 100

Lv2:+5% chance to inflict status ailments when using this skill.
Lv3:+8% chance to inflict status ailments when using this skill.
Lv4:+11% chance to inflict status ailments when using this skill.
Lv5:+17% chance to inflict status ailments when using this skill.

All Enemies 8 Gurr (Red Archetype), Vouivre (Clear Archetype) Fafnir,
Dragon Slayer 6 MP Boost Level 0: Inflicts Phys (Physical) damage (Power: 115) with 30% crit rate on all enemies. This skill will have Phys Pierce effect.

Counter effects will not work on this skill.
This skill will gain 1 Boost level with each use.
Boost Level 1: Increases crit rate to 50% and Power to 135. Nullifies all death prevention skills.
Lv2:+6% to damage dealt using this skill.
Lv3:+9% to damage dealt using this skill.
Lv4:+12% to damage dealt using this skill.
Lv5:+15% to damage dealt using this skill.
Lv6:+15% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Guts
Iai Isshin 6 MP Inflicts Phys (Physical) damage (Power: 80) on all enemies.

Enters a state of Charge if the attack is successful.

All Enemies - Futsunushi (Yellow Archetype)
Cleaving Aura 6 MP Inflicts Phys (Physical) damage (Power: 120) with 30% crit rate on all enemies and reduces MP by 2. All Enemies - Astaroth (Red Archetype)
Lionfall 6 MP Inflicts Phys (Physical) damage (Power: 120) with 50% crit rate on all enemies.

* The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
* Damage inflicted by this effect will ignore all death prevention skills.
Lv2: +5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. +20% to hit rate of this skill.

All Enemies - Arioch
Mantra 6 MP Inflict Phys (Physical) damage (Power: 100) to all enemies.

*This skill will receive a boost in power for each skill with a stat buff effect activated by a party member (including the one with this skill).
*+5 Power for every skill with a stat buff effect activated. (+150 Max)
Adds the following effect after the 10th boost: If the attack is successful, 100% chance to inflict Mortal on all enemies hit.
*Damage done by this skill depends on own Max HP and references 30% of Max HP to calculate.
*Damage done by this skill ignores all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Gozu-Tennoh
Vorpal Blade 7 MP Inflicts Phys (Physical) damage with 140 power on All Enemies.

Lv2: +4% to damage.
Lv3: +7% to damage.
Lv4: +10% to damage.
Lv5: +13% to damage.

All Enemies 8 Ban (Red Archetype), Belial (Red Archetype), Griffith (Red Archetype), Guan Yu (Red Archetype), Hachiman (Red Archetype), Hanuman, Kama (Clear Archetype), Koga Saburo (Red Archetype), Lanling Wang (Red Archetype), Motoko Kusanagi (Red Archetype), Rangda (Clear Archetype), Shiva, Sonic (Red Archetype), Sraosha (Red Archetype), Susano-o A (Red Archetype) Long (Yellow Gacha), Masakado,Matador (Purple Gacha), Seth (Purple Gacha), Yoshitsune,
Titanomachia 7 MP Inflicts Phys (Physical) damage with 30% crit rate and 125 power on All Enemies.

Lv2: +4% to Phys attack hit rate.
Lv3: +7% to Phys attack hit rate.
Lv4: +10% to Phys attack hit rate.
Lv5: +13% to Phys attack hit rate.
Lv6: +16% to Phys attack hit rate.

All Enemies 6 Dante, Mara, Seth (Clear Archetype), Siegfried (Red Archetype), Titan (Red Archetype), Wu Kong (Red Archetype) Bayonetta☆ (Teal Gacha), Michael (Red Gacha)
Gungnir 7 MP Inflicts Phys (Physical) damage with 30% crit rate and 145 power on All Enemies.

Lv2: +10% to Phys attack hit rate.
Lv3: +15% to Phys attack hit rate.
Lv4: +20% to Phys attack hit rate. +15% to damage.

All Enemies - Odin
Gomorrah (B) 7 MP Can be used from the 2nd turn. Inflicts Phys (Physical) damage with 50% crit rate on a single enemy 5 times and a 50% chance to inflict Charm on all enemies.

Power: 50
*Damage inflicted by this skill is 70% dependent on Phys ATK, 30% on Mag ATK and will have Phys Pierce effect.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +10% to damage dealt using this skill. -1 MP cost.

All Enemies - Bayonetta☆
Gomorrah (J) 7 MP Can be used from the 2nd turn. Inflicts Phys (Physical) damage with 50% crit rate on all enemies and a 50% chance to inflict Bind on all enemies.

Power: 180
*Damage inflicted by this skill is 30% dependent on Phys ATK, 70% on Mag ATK and will have Phys Pierce effect.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +10% to damage dealt using this skill. -1 MP cost.

All Enemies - Jeanne☆
Earthquake 7 MP Inflicts Phys (Physical) damage on all enemies.Power: 150 *The damage inflicted by this skill is dependent on Phys DEF.

Lv2 +4% to damage dealt using this skill.
Lv3:+7% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill.
Lv5:+13% to damage dealt using this skill.

All Enemies 10 Mozgus (Red Archetype) Gogmagog,
Rip 7 MP Inflicts Phys (Physical) Pierce effect damage (Power: 110) with 30% crit rate on all enemies, while healing caster 50% of damage dealt.

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill. + 100% chance of 2MP recovery when using this skill.

All Enemies - Zodd
Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.

Lv2: +4% to damage.
Lv3: +7% to damage.
Lv4: +10% to damage.
Lv5: +13% to damage.

All Enemies 10 Asura (Red Archetype), Asura Lord (Red Archetype), Chi You (Red Archetype), Melchizedek (Red Archetype), Meliodas (Red Archetype), Thor (Red Archetype), Thor A (Red Archetype), Yoshitsune (Red Archetype) Ananta (Red Gacha), Batou (Purple Gacha), Berserker Guts (Purple Gacha), Kali (Purple Gacha)
Yinglong Killer 8 MP Inflicts Phys (Physical) damage with 50% crit rate and 150 power on All Enemies.

Lv2: +6% to damage dealt using this skill.
Lv3: +9% to damage dealt using this skill.
Lv4: +12% to damage dealt using this skill.
Lv5: +15% to damage dealt using this skill.
Lv6: +15% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Huang Di
Million Stab 8 MP Inflicts Phys (Physical) damage (Power: 40) 4 times on all enemies.

This skill will have Phys Pierce effect.
*Counter effects will not work on this skill.
Lv2: +10% to Phys attack hit rate of this skill.
Lv3: +15% to Phys attack hit rate of this skill.
Lv4: +20% to Phys attack hit rate of this skill.
Lv5: +25% to Phys attack hit rate of this skill.
Lv6: +25% to Phys attack hit rate of this skill. 100% chance of 2MP recovery when using this skill.

All Enemies - Dante☆
Ashura 8 MP Inflicts Phys (Physical) damage (Power: 50) with 50% crit rate on all enemies. When an attack is successful, removes all stat buffs from all enemies and activates the following Chain Effect: Inflict Phys (Physical) damage (Power: 25) with 80% crit rate on random enemies 10 times. This skill will have Phys Pierce effect.

Lv2:+6% to damage dealt using this skill.
Lv3:+9% to damage dealt using this skill.
Lv4:+12% to damage dealt using this skill.
Lv5:+15% to damage dealt using this skill.
Lv6:+15% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Asura
Gigantomachia H 9 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.

Lv2: +4% to damage.
Lv3: +7% to damage.
Lv4: +10% to damage.
Lv5: +13% to damage.

All Enemies 10
Rampage 3 MP Inflicts Phys (Physical) damage 2 to 3 times with 45 power on Random Enemy/(ies).

Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.

Random Enemies 3 Kelpie, Mokoi (Clear Archetype), Nozuchi (Clear Archetype), Obariyon (Red Archetype), Vetala (Clear Archetype) Ammut (Yellow Gacha), Ares (Teal Gacha), Baphomet (Red Gacha), Chatterskull (Purple Gacha), Jack the Ripper,Kanbari,Mermaid (Teal Gacha), Mermaid (Yellow Gacha), Scathach (Teal Gacha)
Deathbound 4 MP Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies).

Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.

Random Enemies 5 Jatayu (Red Archetype), Legion (Clear Archetype), Naga (Red Archetype), Setanta (Clear Archetype), Shikome (Red Archetype), Tam Lin (Red Archetype), Valkyrie (Red Archetype) Grendel,Pazuzu (Teal Gacha)
Madness Nails 5 MP Inflicts Phys (Physical) damage 2 to 3 times with 65 power on Random Enemy/(ies).

Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.

Random Enemies 7 Ammut, Baihu (Clear Archetype), Chimera, Hanuman (Clear Archetype), Scathach (Red Archetype) Camazotz (Red Gacha)
Hell Claw 5 MP Inflicts Phys (Physical) damage 3 times with 30% crit rate and 65 power on Random Enemy/(ies).

Lv2: +10% to Phys attack hit rate.
Lv3: +20% to Phys attack hit rate.
Lv4: +20% to Phys attack hit rate. +15% to damage.

Random Enemies - Cerberus
Tempest Slash 5 MP Inflicts Phys (Physical) damage 2 to 5 times with 50 power on Random Enemy/(ies).

Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.

Random Enemies 7 Jeanne☆ (Red Archetype), Kresnik (Red Archetype), Oni (Red Archetype), Yaksini (Clear Archetype) Chernobog (Purple Gacha), Dante (Yellow Gacha), Pallas Athena (Red Gacha), Rakshasa (Red Gacha)
Nihil Claw 6 MP Inflicts Phys (Physical) damage 2 to 3 times with 75 power on Random Enemy/(ies).

Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.

Random Enemies 9 Gurr (Clear Archetype), Ongyo-Ki (Red Archetype) Fenrir,
Mist Slashes 6 MP Inflicts Phys (Physical) damage 3 to 5 times with 50 power on Random Enemy/(ies). Random Enemies - Attis
Tempest Slash + 6 MP Inflicts Phys (Physical) damage 4 to 5 times (Power: 50) on random enemies.

*Damage inflicted by this effect will ignore all death prevention skills.

Random Enemies - Fariedone (Red Archetype), Futsunushi (Red Archetype)
Myriad Arrows 7 MP Inflicts Phys (Physical) damage 2 to 5 times with 65 power on Random Enemy/(ies).

Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.

Random Enemies 9 Arianrhod (Red Archetype), Bayonetta (Red Archetype), Bayonetta☆ (Red Archetype), Demonee-Ho (Red Archetype), Ikusa (Red Archetype), Jeanne (Red Archetype), Marici (Red Archetype), Masakado (Red Archetype), Masakado A (Red Archetype), Pallas Athena Guts (Purple Gacha), Motoko Kusanagi (Purple Gacha), Siegfried (Purple Gacha)
Gae Bulg 7 MP Inflicts Phys (Physical) damage 4 to 6 times with 50 power on Random Enemy/(ies).

Lv2: +10% to Phys attack hit rate.
Lv3: +20% to Phys attack hit rate.
Lv4: +40% to Phys attack hit rate.

Random Enemies - Cu Chulainn
Hassou Tobi 7 MP Inflicts Phys (Physical) damage 8 times with 35 power on Random Enemy/(ies). This skill will have Phys Pierce effect.

Lv2: +10% to Phys hit rate.
Lv3: +15% to Phys hit rate.
Lv4: +20% to Phys hit rate.
Lv5: +25% to Phys hit rate.
Lv6: +25% to Phys hit rate. +20% to damage.

Random Enemies - Yoshitsune
Hell Thrust 7 MP Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm.

Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. 100% chance of 2 MP recovery.

Random Enemies - Mara


Fire Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Agi 4 MP Inflicts Fire (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 1 Archangel, Bicorn, Cu Sith, Hua Po, Legion, Melchom Apis (Red Gacha), Inugami,Makami (Teal Gacha), Ose (Red Gacha), Pyro Jack,Unicorn (Red Gacha), Virtue (Yellow Gacha)
Agilao L 4 MP Inflicts Fire (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Single Enemy 6
Agilao 5 MP Inflicts Fire (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 6 Archangel (Red Archetype), Dakini, Decarabia (Red Archetype), Dis, Inugami (Red Archetype), Pele, Pyro Jack (Clear Archetype), Yaksini, Zouchouten Anubis (Teal Gacha), Efreet,Feng Huang,Halloween Jack,Orthrus,
Fire Slash 5 MP Inflicts Fire (Physical) damage (Power: 120) with 30% crit rate on a single enemy.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

Single Enemy 10
Abyss Flame 5 MP Inflict Fire attribute Magic damage (Power: 150) to a single enemy.

*Damage dealt by this skill is dependent on Mag DEF.
*Ignores all death prevention skills.

Single Enemy - Amon (Red Archetype)
Agidyne 6 MP Inflicts Fire (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 9 Azrael, Dakini (Red Archetype), Efreet (Clear Archetype), Hua Po (Red Archetype), Kikuri-Hime (Red Archetype), Loki, Orochi (Red Archetype), Prometheus, Tlaltecuhtli Cerberus,Girimekhala (Yellow Gacha), Hell Biker (Red Gacha)
Wrathful Flame 6 MP Inflicts Fire (Magic) damage 3 times on a single enemy. Reduce DEF of all enemies by 20% if the attack is successful. (3 turns) Power: 70

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. MP cost of this skill -1.

Single Enemy - Mahakala
Guillotine Blaze 6 MP Inflicts Fire (Physical) Pierce effect damage (Power: 150) with 80% crit rate on a single enemy, with 10% chance to inflict mortal.

*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Nullifies all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Azazel
Sacrificial Inferno 6 MP Inflicts Fire (Magic) damage (Power: 240) on a single enemy and increases ATK of all party members by 20% if the attack is successful. (2 turns)

* Damage from this skill ignores all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Adramelech
Hell Blaze 6 MP Inflicts Fire (Physical) damage 3 times (Power: 50, Total: 150) with 30% crit rate on a single enemy. Gain 1 Boost level when using this skill.

Boost Level 1: Activates the following Chain Effect when the attack is successful: Inflicts Fire (Physical) damage 3 times (Power: 30, Total: 90) with 30% crit rate on all enemies.
Boost Level 2: Increases crit rate (Chain Effect included) to 80%.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
* The power of this skill is dependent on Phys ATK.
* This skill will have Fire Pierce effect.
* This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
* Counter effects will not work on this skill.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Cerberus A
Scarlet Inferno 6 MP Inflicts Fire (Magic) damage (Power: 150) on a single enemy. Activates the following Chain Effect when the attack is successful:

Inflicts Fire (Magic) damage 8 times (Power: 20) on random enemies with 30% chance to inflict Charm on hit enemies.
Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. +20% chance to inflict status ailments when using this skill.

Single Enemy - Mada
Solar Flare 6 MP Inflicts Fire (Magic) damage (Power: 200) with remnants on a single enemy.

Activates the following Chain Effect when the attack is successful: Inflicts Fire (Magic) damage (Power: 80) on all enemies.
*Damage from this skill (including Chain Effects) ignores all death prevention skills.
Lv2: +5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Elohim
Scarlet Chop 6 MP Inflicts Fire (Physical) damage (Power: 150) with a 80% critical hit rate on a single enemy.

Activates the following Chain Effect when the attack is successful: Inflicts Fire (Physical) damage (Power: 150) with a 80% critical hit rate on a single enemy.*Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Hinokagutsuchi
Trisagion 7 MP Inflicts Fire (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 12 Amaterasu (Red Archetype), Asherah (Red Archetype), Cybele (Clear Archetype), Lucifer, Quetzalcoatl A (Red Archetype), Surt A (Red Archetype) Garuda (Red Gacha), Seraph,Trumpeter (Purple Gacha), Uriel (Purple Gacha)
Ragnarok 7 MP Inflicts Fire (Magic) damage with 215 power on a Single Enemy. Adds 20% damage to this skill based on your Phys ATK status.

Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. 100% chance of 2 MP recovery.

Single Enemy - Surt
Maragi L 4 MP Inflicts Fire (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2
Maragi 5 MP Inflicts Fire (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2 Baphomet, Bicorn (Clear Archetype), Efreet, Inugami (Clear Archetype), Melchom (Red Archetype), Oni, Orthrus, Pyro Jack Decarabia,Horus (Purple Gacha), Hua Po,Kushinada (Yellow Gacha), Odin (Yellow Gacha), Peallaidh (Yellow Gacha), Shiki-Ouji (Yellow Gacha), Tam Lin (Yellow Gacha), Wu Kong (Purple Gacha)
50 mm Grenade Launcher 5 MP Inflicts Fire (Physical) Pierce effect damage (Power: 80) with 30% crit rate on all enemies.

*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Counter effects will not work on this skill.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Tachikoma
Maragion 6 MP Inflicts Fire (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 6 Abaddon, Agni, Asherah, Black Frost (Clear Archetype), Kikuri-Hime, Pele (Red Archetype), Throne, Tlaltecuhtli (Red Archetype) Amaterasu,Hell Biker,White Rider (Teal Gacha), Yatagarasu (Red Gacha)
Aztec Pulse 6 MP This skill will gain 1 Boost level with each use in the battle. The increased boost level remains when this demon revives by skills or items, or all party members revive when losing the battle. Current Boost level can be confirmed by holding the skill icon in the battle.

Boost Level 0: Inflicts Fire (Magic) damage (power: 100) on all enemies.
Boost Level 1: Increases Power to 120.
Boost Level 2: Increases Power to 140. Reduces DEF of all enemies by 20% when attack is successful. (3 turn)
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Quetzalcoatl A
Flames of Gomorrah 6 MP Inflicts Fire (Physical) damage (Power: 110) on all enemies with an 80% chance to inflict Curse on hit enemies. This skill will have Fire Pierce effect.

*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Belial
Rending Fire 6 MP Inflicts Fire (Physical) damage (Power: 90) with 30% crit rate on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

All Enemies 10 Hinokagutsuchi (Red Archetype)
Abyss Flare 6 MP Inflict Fire attribute Magic damage (Power: 120) with Remnants to all enemies.

*Damage dealt by this skill is dependent on Mag DEF.
*Ignores all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Amon
Maragidyne 7 MP Inflicts Fire (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9 Adramelech (Red Archetype), Azazel (Red Archetype), Cybele, Garuda (Red Archetype), Mada (Red Archetype), Mahakala (Red Archetype), Mithras (Red Archetype), Prometheus (Red Archetype), Surt (Red Archetype) Agni (Yellow Gacha), Master Therion (Purple Gacha), Metatron (Yellow Gacha), Quetzalcoatl,Vairocana (Purple Gacha), Zaou-Gongen,
MahaLantine 7 MP Inflicts Fire (Magic) damage with 50 power on All Enemies twice.

Lv2: +5% to all damage.
Lv3: +10% to all damage.
Lv4:+15% to all damage.
Lv5: +20% to all damage.
Lv6: +20% to all damage. MP cost -1.

All Enemies - Halloween Jack (Clear Archetype)
Sunrise 7 MP Inflicts Fire (Magic) damage with Fire Pierce effect on all enemies. Revives an ally at random with 50% HP if the attack is successful. Power: 120

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Uriel
Eruption 7 MP Inflicts Fire (Magic) damage (Power: 120) on all enemies.

Reduces DEF of all enemies by 20% and activates the following Chain Effect when the attack is successful:
Inflicts Fire (Magic) damage 4 times (Power: 25) on random enemies. (3 turns)
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Surt A
Maragibarion 8 MP Inflicts Fire (Magic) damage (Power: 130) on all enemies.

Lv2:+5% to damage.
Lv3:+10% to damage.
Lv4:+20% to damage.

All Enemies 12
Maragidyne H 8 MP Inflicts Fire (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9
Fire Breath 4 MP Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 7 Ara Mitama (Red Archetype), Cerberus (Red Archetype), Melchom (Clear Archetype), Mou-Ryo, Orthrus (Red Archetype), Pyro Jack (Red Archetype), Zouchouten (Red Archetype) Hua Po (Purple Gacha), Samael (Red Gacha), Sleipnir (Red Gacha)
Hellfire 5 MP Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 10 Abaddon (Clear Archetype), Abaddon A (Red Archetype), Agni (Red Archetype), Ares, Efreet (Red Archetype), Horkos Surt (Red Gacha), Tlaltecuhtli (Red Gacha), Vishnu (Red Gacha), Zaou-Gongen (Purple Gacha)
Fiery Soul Prison 6 MP Inflicts Fire (Magic) damage 3 to 4 times on random enemy/ies. Power: 60

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+20% to damage dealt using this skill.

Random Enemies 12


Ice Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Bufu 4 MP Inflicts Ice (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 1 Apsaras, Azumi, Decarabia, Gremlin, Leanan Sidhe, Principality Beiji-Weng (Purple Gacha), Dominion (Teal Gacha), Jack Frost,Koumokuten (Teal Gacha), Lailah (Teal Gacha), Lilim (Yellow Gacha), Preta,Scathach (Red Gacha), Zouchouten (Teal Gacha)
Bufula L 4 MP Inflicts Ice (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Single Enemy 6
Bufula 5 MP Inflicts Ice (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 6 Abraxas, Apsaras (Red Archetype), Fomorian (Red Archetype), Jack Frost (Red Archetype), Naga, Shikome Forneus,Girimekhala (Teal Gacha), Gui Xian,Helper Frost,Makara (Red Gacha), Odin (Purple Gacha), Tiamat (Teal Gacha), White Rider (Red Gacha)
Vengeful Frost Fist 5 MP Inflicts Ice (Physical) damage on a single enemy. Power: 130

*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss.
*Casts Rebellion on self when the attack is successful.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Frost Ace
Ice Slash 5 MP Inflicts Ice (Physical) damage (Power: 120) with 30% crit rate on a single enemy.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

Single Enemy 10
Bufudyne 6 MP Inflicts Ice (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 9 Beiji-Weng, Bishamonten, Gui Xian (Red Archetype), Hel (Red Archetype), Illuyanka (Clear Archetype), Ixtab, Loki (Red Archetype), Mermaid (Red Archetype), Sarasvati (Clear Archetype), Silky, Succubus, Tiamat (Red Archetype), Unicorn (Clear Archetype), Vetala, Ym (Clear Archetype), Yurlungur (Red Archetype) Barong (Red Gacha), Black Rider,Hel (Purple Gacha), Hresvelgr,King Frost (Red Gacha), Orochi,Persephone,Vishnu,Ym (Red Gacha)
Hell Stream 6 MP Inflicts Ice (Magic) damage (Power: 240) on a single enemy.

Increases ATK/DEF of all party members by 20% if the attack is successful. (1 turn)
*Damage from this skill ignores all death prevention skills.
Lv2: +5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill + MP cost of this skill -1.

Single Enemy - Anahita
Ice Age 7 MP Inflicts Ice (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 12 Echidna (Red Archetype), Mastema (Red Archetype), Vasuki (Clear Archetype) Black Frost (Purple Gacha), Black Rider (Purple Gacha), Ishtar (Red Gacha), Rama (Purple Gacha), Vasuki (Red Gacha)
Mabufu L 4 MP Inflicts Ice (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2
Mabufu 5 MP Inflicts Ice (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2 Azumi (Red Archetype), Berserker, Decarabia, Jack Frost, Makara, Preta (Clear Archetype) Ammut (Teal Gacha), Baihu (Yellow Gacha), Baphomet (Yellow Gacha), Fomorian,Horkos (Red Gacha), Koumokuten (Yellow Gacha)
Mabufula 6 MP Inflicts Ice (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 6 Forneus (Red Archetype), Frost Ace (Red Archetype), Gui Xian, Ongyo-Ki, Silky (Red Archetype), Ym, Yurlungur Hel,Rangda (Yellow Gacha), Sarasvati,Succubus (Yellow Gacha), Tiamat,
Freezing Gale 6 MP Inflicts Ice (Magic) damage 4 times (Power: 35, Total: 140) on all enemies.

*Enemies downed by this skill will not be able to revive.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Echidna
Rending Ice 6 MP Inflicts Ice (Physical) damage (Power: 90) with 30% crit rate on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

All Enemies 10
Mabufudyne 7 MP Inflicts Ice (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9 Anahita (Red Archetype), Ananta (Red Archetype), Beiji-Weng (Red Archetype), Master Therion (Red Archetype), Vasuki (Red Archetype) Atropos (Purple Gacha), Black Frost,Frost Ace (Yellow Gacha), Hresvelgr (Red Gacha), Ixtab (Teal Gacha), Quetzalcoatl (Red Gacha), Rama,
Cold World 7 MP Inflicts Ice (Magic) damage with 130 power on All Enemies and reduces enemy's DEF 20% for 3 turns. All Enemies - King Frost
MahaFrosty 7 MP Inflicts Ice (Magic) damage with 50 power on All Enemies twice.

Lv2: +5% to all damage.
Lv3: +10% to all damage.
Lv4:+15% to all damage.
Lv5: +20% to all damage.
Lv6: +20% to all damage. MP cost -1.

All Enemies - Helper Frost (Clear Archetype)
Mabufubarion 8 MP Inflicts Ice (Magic) damage (Power: 130) on all enemies.

Lv2:+5% to damage.
Lv3:+10% to damage.
Lv4:+20% to damage.

All Enemies 12
Mabufudyne H 8 MP Inflicts Ice (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9
Ice Breath 4 MP Inflicts Ice (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 7 Arahabaki (Red Archetype), Azumi (Clear Archetype), Gucumatz, Hel (Clear Archetype), Ikusa, Nigi Mitama (Red Archetype), Tiamat Dantalian (Yellow Gacha), Illuyanka,Mermaid,
Glacial Blast 5 MP Inflicts Ice (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 10 Beiji-Weng, Black Rider (Red Archetype), King Frost (Red Archetype), Sarasvati (Red Archetype), Skadi (Red Archetype), Unicorn (Red Archetype), Ym (Red Archetype) Alice (Red Gacha), Hresvelgr (Purple Gacha)
Halahala 6 MP Inflicts Ice (Magic) damage 5 times on random enemy/ies with 50% chance to inflict Poison on hit enemies. Power: 40

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill.+ MP cost of this skill -1.

Random Enemies - Vasuki
Frozen World 6 MP Inflicts Ice (Magic) damage 3 to 4 times on random enemy/ies. Power: 60

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+20% to damage dealt using this skill.

Random Enemies 12


Electricity Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Zio 4 MP Inflicts Elec (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 1 Agathion, Chagrin, Nue Ammut (Red Gacha), Baphomet (Teal Gacha), Feng Huang (Teal Gacha), Forneus (Purple Gacha), Gremlin,Lilim (Teal Gacha), Mad Gasser (Red Gacha), Mokoi,Peallaidh (Red Gacha), Phantom,Setanta (Yellow Gacha), Suparna,
Zionga L 4 MP Inflicts Elec (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Single Enemy 6
Zionga 5 MP Inflicts Elec (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 6 Baihu, Chimera, Hamsa, Hathor, Heqet (Clear Archetype), Kelpie, Mokoi (Red Archetype), Nozuchi (Red Archetype), Nue (Red Archetype), Phantom (Red Archetype), Raijuu, Take-Minakata, Yaksini (Red Archetype) Koumokuten,Tsukuyomi (Teal Gacha)
Thunder Slash 5 MP Inflicts Elec (Physical) damage (Power: 120) with 30% crit rate on a single enemy.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill..

Single Enemy 10
Ziodyne 6 MP Inflicts Elec (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 9 Ame no Uzume, Dominion (Red Archetype), Koumokuten (Red Archetype), Loki (Clear Archetype), Mothman (Red Archetype), Nero (Red Archetype), Nero☆ (Red Archetype), Sphinx (Red Archetype) Anzu,Lakshmi (Red Gacha), Long (Purple Gacha), Michael (Purple Gacha), Nero (Purple Gacha), White Rider,
Lightning Shower 6 MP Inflicts Elec (Magic) damage 5 times on a single enemy and 30% chance to inflict Bind on a single enemy. Power: 40

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. MP cost of this skill -1.

Single Enemy - Indrajit
Glorious Bolt 6 MP Inflicts Elec (Magic) damage (Power: 170) with Elec Pierce effect on a single enemy. All party members recover 1 MP if attack is successful.

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Aniel
Thunderous Hammer 6 MP Inflicts Elec (Physical) damage (Power: 150) with 50% crit rate on a single enemy. Gain 1 Boost level when using this skill.

[Boost Level: 1] Activates the following Chain Effect when the attack is successful: Inflicts Elec (Physical) damage (Power: 125) with 50% crit rate on a single enemy.
[Boost Level: 2] Increases Chain Effect Power to 150.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
The power of this skill is dependent on Phys ATK.
Adds Elec Pierce.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Nullifies all death prevention skills.
*Counter effects will not work on this skill.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Thor A
Raijin Koryu Palm Strike 6 MP Inflicts Elec (Magic) damage (Power: 240) on a single enemy and reduces DEF of all enemies by 20% if the attack is successful. (2 turns)

* Damage from this skill ignores all death prevention skills
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1

Single Enemy - Vritra
Keraunos 6 MP Inflicts Elec (Physical) damage (Power: 150) to a single enemy, and decrease the enemy's Elec attribute affinity by 1 level for 1 turn.

Activates the following Chain Effect if the attack is successful: Inflicts Elec (Physical) damage (Power: 150) to a single enemy.
The following applies to damage dealt with this skill, including the Chain Effect: Ignores counter effects and death prevention skills. *Enemies downed by this skill will not be able to revive.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Zeus
Thunder Reign 7 MP Inflicts Elec (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 12 Anat (Red Archetype), Barong (Red Archetype), Schierke (Red Archetype) Alice (Teal Gacha), Gabriel,Samyaza,
Mazio L 4 MP Inflicts Elec (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2
Mazio 5 MP Inflicts Elec (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2 Agathion (Clear Archetype), Chagrin (Red Archetype), Forneus, Hathor (Red Archetype), Heqet, High Pixie, Koropokkur (Red Archetype), Mothman, Nozuchi, Phantom (Clear Archetype), Pixie (Red Archetype), Shadow Arianrhod (Red Gacha), Chatterskull (Teal Gacha), Mitra (Purple Gacha), Nue,Virtue (Red Gacha)
Mazionga 6 MP Inflicts Elec (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 6 Anzu (Red Archetype), Baihu (Red Archetype), Beelzebub, Chimera (Red Archetype), Dominion, Indrajit (Red Archetype), Neko Shogun, Nero, Ose, Power (Red Archetype), Succubus (Red Archetype), Titania Barong,Mishaguji,Tlaltecuhtli,
Rending Thunder 6 MP Inflicts Elec (Physical) damage (Power: 90) with 30% crit rate on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

All Enemies 10 Zeus (Red Archetype)
Cleaving Thunder 6 MP Inflicts Elec (Physical) damage (Power: 100) with 30% crit rate on all enemies and reduces MP by 2. All Enemies - Odin A (Red Archetype)
Maziodyne 7 MP Inflicts Elec (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9 Ame no Uzume (Red Archetype), Aniel (Red Archetype), Thor (Clear Archetype), Vritra (Red Archetype) Erlkonig,Gabriel (Purple Gacha), Izanami (Purple Gacha), Lilith,Metatron (Purple Gacha), Schierke (Red Gacha)
Overture 7 MP After inflicting Elec (Magic) damage (Power: 80) on all enemies, enters into a state of Concentrate, increasing next Mag attack damage by 125%. This skill will have Elec Pierce.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Nero☆
Thunderstorm 8 MP Inflicts Elec (Magic) damage (Power: 130) with Elec Pierce effect on all enemies. Reduces ATK of all enemies by 20% if the attack is successful.(3 turns.)

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Anat
Maziobarion 8 MP Inflicts Elec (Magic) damage (Power: 130) on all enemies.

Lv2:+5% to damage.
Lv3:+10% to damage.
Lv4:+20% to damage.

All Enemies 12
Maziodyne H 8 MP Inflicts Elec (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9
Shock 4 MP Inflicts Elec (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 7 Chagrin (Clear Archetype), Heqet (Red Archetype), High Pixie (Red Archetype), Mishaguji (Red Archetype), Raijuu, Saki Mitama (Red Archetype), Take-Minakata (Red Archetype) Skadi (Red Gacha), Titania (Teal Gacha)
Bolt Storm 5 MP Inflicts Elec (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 10 Barong, Beelzebub (Red Archetype), Odin, Titania (Red Archetype), White Rider (Clear Archetype) Anzu (Red Gacha), Dakini (Yellow Gacha), Izanami,Tlaltecuhtli (Purple Gacha)
Thunderous Advent 6 MP Inflicts Elec (Magic) damage 3 to 4 times on random enemy/ies. Power: 60

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+20% to damage dealt using this skill.

Random Enemies 12
Mjolnir 7 MP Inflicts Elec (Magic) damage 5 times (Power: 60) on random enemies.

Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. 100% chance of 2 MP recovery.

Random Enemies - Thor


Force Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Zan 4 MP Inflicts Force (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 1 Blob, Dis, Hathor, Incubus, Koppa Tengu, Shiisaa Efreet (Purple Gacha), Horkos (Yellow Gacha), Isis (Teal Gacha), Kodama,Kushinada (Teal Gacha), Lailah (Red Gacha), Mothman (Red Gacha), Pixie,Sandman,
Zanma L 4 MP Inflicts Force (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Single Enemy 6
Zanma 5 MP Inflicts Force (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 6 Illuyanka, Koppa Tengu (Red Archetype), Kurama Tengu (Red Archetype), Nekomata (Red Archetype), Setanta (Red Archetype), Tsukuyomi Jeanne d'Arc (Teal Gacha), Moh Shuvuu,Pazuzu (Purple Gacha), Scathach,
Wind Slash 5 MP Inflicts Force (Physical) damage (Power: 120) with 30% crit rate on a single enemy.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

Single Enemy 10
Zandyne 6 MP Inflicts Force (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 9 Hanuman (Red Archetype), Isis, Jikokuten (Clear Archetype), Lilim (Red Archetype), Long, Oberon, Sandalphon Alraune (Red Gacha), Garuda,Loki,Pale Rider,Seth,
Kusanagi 6 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy and increases own party's ATK 20% for 3 turns. The damage inflicted by this skill is dependent on Phys ATK.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

Single Enemy - Susano-o
Blossoming Cyclone 6 MP Inflicts Force (Magic) Pierce effect damage (Power: 170) on a single enemy, and Heals all party members (Power: 80) if the attack is successful

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Mahamayuri
Soaring Blades 6 MP Inflicts Force (Physical) damage 4 times (Power: 40) with 50% crit rate on a single enemy.

Activates the following Chain Effect when the attack is successful: Inflicts Force (Physical) damage 2 times (Power: 50) with 50% crit rate on all enemies.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
The power of this skill is dependent on Phys ATK. Adds Force Pierce. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. *Counter effects will not work on this skill.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Koga Saburo
Killing Wind 7 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 12 Baal (Red Archetype), Cu Chulainn (Red Archetype), Lakshmi (Red Archetype), Nyarlathotep (Red Archetype), Samyaza (Red Archetype) Mastema (Red Gacha), Pale Rider (Purple Gacha)
Mazan L 4 MP Inflicts Force (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2
Mazan 5 MP Inflicts Force (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2 Blob, Incubus (Red Archetype), Isis (Red Archetype), Kodama (Red Archetype), Kurama Tengu, Moh Shuvuu, Nekomata, Shiisaa (Red Archetype), Tsukuyomi (Clear Archetype), Unicorn, Yaksini Beiji-Weng (Yellow Gacha), Chupacabra,Jatayu (Red Gacha), Lailah (Yellow Gacha), Legion,Makami (Yellow Gacha), Mandrake (Red Gacha), Pele (Yellow Gacha), Tam Lin (Red Gacha)
Mazanma 6 MP Inflicts Force (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 6 Hanuman, Illuyanka (Red Archetype), Lilim Jikokuten,Prometheus (Yellow Gacha)
Barbed Spear 6 MP Inflicts Force (Physical) Pierce damage (Power: 35) 3 times on all enemies.

*The damage inflicted by this skill is dependent on Phys Atk.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Counter effects will not work on this skill.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. -1 MP cost of this skill.

All Enemies - Cu Chulainn A
Otherworldly Force 6 MP Inflicts Force (Magic) damage 4 times (Power: 35, Total: 140) on all enemies.

*Enemies downed by this skill will not be able to revive.
Lv2: +5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Nyarlathotep
Rending Wind 6 MP Inflicts Force (Physical) damage (Power: 90) with 30% crit rate on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

All Enemies 10
Sanction 6 MP Inflicts Force (Magic) damage (Power: 80) with Remnants on all enemies and 30% chance to inflict Bind.

Activates the following Chain Effect when the attack is successful and also in a Bonus Turn:
Receive 1 additional Press Turn Icon. (This Chain Effect can only be activated once per turn.)
Lv2: +5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill + MP cost of this skill -1.

All Enemies - Sabaoth
Mazandyne 7 MP Inflicts Force (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9 Cu Chulainn, Garuda A (Red Archetype), Hresvelgr (Red Archetype), Mahamayuri (Red Archetype), Pale Rider (Red Archetype), Quetzalcoatl, Rangda Ananta (Purple Gacha), Atropos (Yellow Gacha), Ganesha (Yellow Gacha), Long (Red Gacha), Raphael (Purple Gacha)
Tempest 8 MP Inflicts Force (Magic) damage on all enemies. Reduces EV/AC of all enemies by 20% when the attack is successful. (3 turns) This skill will have Force Pierce effect. Power: 130

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Baal
Mazanbarion 8 MP Inflicts Force (Magic) damage (Power: 130) on all enemies.

Lv2:+5% to damage.
Lv3:+10% to damage.
Lv4:+20% to damage.

All Enemies 12
Mazandyne H 8 MP Inflicts Force (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9
Wind Breath 4 MP Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 7 Gucumatz (Red Archetype), Koppa Tengu (Clear Archetype), Kusi Mitama (Red Archetype), Legion (Red Archetype), Mermaid, Patrimpas (Red Archetype), Scathach, Shiisaa, Tam Lin Moh Shuvuu (Teal Gacha), Ongyo-Ki (Teal Gacha), Rangda (Red Gacha), Samael (Purple Gacha), Vishnu (Purple Gacha), Yatagarasu (Purple Gacha)
Twister 5 MP Inflicts Force (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 10 Lakshmi, Oberon (Red Archetype) Pallas Athena (Teal Gacha), Sleipnir (Purple Gacha)
Spin Dash 5 MP Inflicts Force (Physical) damage 4 times (Power: 45) on random enemies.

When in a state of Might, this skill will have Force Pierce.
*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill. + MP cost of this skill -1.

Random Enemies - Sonic
Gale Talon 6 MP This skill will gain 1 Boost level with each use in the battle. The increased boost level remains when this demon revives by skills or items, or all party members revive when losing the battle. Current Boost level can be confirmed by holding the skill icon in the battle.

Boost Level 0: Inflicts Force (Magic) damage (Power: 40) 4 times on random enemies.
Boost Level 1: Inflicts Force (Magic) damage (Power: 40) 6 times on random enemies.
Boost Level 2: Inflicts Force (Magic) damage (Power: 40) 8 times on random enemies.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Random Enemies - Garuda A
Turbulent Advent 6 MP Inflicts Force (Magic) damage 3 to 4 times on random enemy/ies. Power: 60

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+20% to damage dealt using this skill.

Random Enemies 12
Tailwind 6 MP Inflicts Force (Magic) damage 4 times with Force Pierce effect on random enemy/ies. Revives an ally at random with 50% HP if the attack is successful. Power: 50.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

Random Enemies/Party Members - Raphael


Light Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Hama 4 MP Inflicts Light (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 1 Archangel, Jack Frost (Clear Archetype), Kodama, Koropokkur, Kurama Tengu, Shiki-Ouji Angel,Fenrir (Teal Gacha), Hamsa,Mad Gasser (Yellow Gacha)
Hamaon L 4 MP Inflicts Light (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Single Enemy 6
Hamaon 5 MP Inflicts Light (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 6 Fomorian, Helper Frost, Kanbari, Kushinada (Red Archetype), Principality, Virtue Arianrhod,Illuyanka (Purple Gacha), Tsukuyomi (Purple Gacha)
White Slash 5 MP Inflicts Light (Physical) damage (Power: 120) with 30% crit rate on a single enemy.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

Single Enemy 10
Exorcise Evil 5 MP Inflicts Light (Physical) damage (Power: 150) on a single enemy.

*The damage inflicted by this is dependent on Mag ATK, and counter effects will not work on this skill.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Lv2: +5% to AC.
Lv3: +10% to AC.
Lv4: +15% to AC.
Lv5: +20% to AC.
Lv6: +20% to AC. + MP cost -1.

Single Enemy - Sukuna-Hikona
Hamadyne 6 MP Inflicts Light (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 9 Baldur, Dantalian, Horus (Red Archetype), Lailah (Red Archetype), Sleipnir (Red Archetype), Tam Lin (Clear Archetype) Mastema (Purple Gacha), Sandalphon,V (Purple Gacha)
Ascension 6 MP Inflicts Light (Magic) damage with Light Pierce effect on a single enemy. Revives an ally at random with 50% HP if the attack is successful. Power: 160.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

Single Enemy - Gabriel
Amakusa Uprising 6 MP Inflicts Light (Physical) damage (Power: 150) with Light Pierce effect on a single enemy. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. When attack is successful, increases own party's ATK and EV/AC by 20%. (2 turn)

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Tokisada
Baptisma 6 MP Inflicts Light (Magic) damage (Power: 170) on a single enemy.

*Damage from this skill ignores all death prevention skills.
*Enemies downed by this skill will not be able to revive.
*Gains 1 Boost level for Halo of Hallel if the attack is successful.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Flauros Hallel
Sword of Izumo 6 MP Inflicts Light (Magic) damage (Power: 240) with Remnants on a single enemy.

*Damage from this skill ignores all death prevention skills.
If the attack is successful, cures all status ailments for all party members.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Okuninushi
Thunderclap 7 MP Inflicts Light (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 12 Ishtar (Red Archetype), Michael (Red Archetype), Seraph, Uriel (Red Archetype) Aniel,Baldur (Red Gacha), Indrajit (Purple Gacha), Raphael,Wu Kong (Red Gacha)
God's Bow 7 MP Inflicts Light (Magic) damage with 200 power on a Single Enemy with a 50% to inflict Mortal.

Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. 100% chance of 2 MP recovery.

Single Enemy - White Rider
Mahama L 4 MP Inflicts Light (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2
Mahama 5 MP Inflicts Light (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2 Angel, Apis, Feng Huang (Red Archetype), Hamsa (Red Archetype), Horus, Kurama Tengu (Clear Archetype), Kushinada, Kwancha Chimera (Yellow Gacha), Kaiwan (Teal Gacha), Valkyrie,Yurlungur (Teal Gacha)
Mahamaon 6 MP Inflicts Light (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 6 Frost Ace (Clear Archetype), Lailah, Mitra (Red Archetype), Sandalphon (Red Archetype), Sleipnir, Sphinx, Throne (Red Archetype) Ishtar,Zhong Kui (Teal Gacha)
Rending White 6 MP Inflicts Light (Physical) damage (Power: 90) with 30% crit rate on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

All Enemies 10
Nirvana 6 MP Inflicts Light (Magic) damage (Power: 100) on all enemies.

Activates the following Chain Effect when the attack is successful:
Receive 1 additional Press Turn Icon. (This Chain Effect will only activate once per turn.)
This skill will gain 1 Boost level at the start of own turn.
[Boost Level: 1] Nullifies all death prevention skills.
[Boost Level: 2] Increases Power to 120.
[Boost Level: 3] Increases Power to 140.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Vishnu A
Mahamadyne 7 MP Inflicts Light (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9 Baldur (Red Archetype), Daisoujou (Red Archetype), Flauros Hallel (Red Archetype), Gabriel (Red Archetype), Metatron (Red Archetype), Quetzalcoatl (Red Archetype), Raphael (Red Archetype), Sukuna-Hikona (Red Archetype), Tokisada (Red Archetype) Amaterasu (Purple Gacha), Aniel (Purple Gacha), Thor (Red Gacha), Uriel,
Trial of Hate 7 MP Inflicts Light (Magic) damage with 130 power on All Enemies and decreases ATK or DEF or EVA/AC by 20% for 3 turns.

Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. MP cost -1

All Enemies - Mastema
Mahamabarion 8 MP Inflicts Light (Magic) damage (Power: 130) on all enemies.

Lv2:+5% to damage.
Lv3:+10% to damage.
Lv4:+20% to damage.

All Enemies 12 Okuninushi (Red Archetype)
Mahamadyne H 8 MP Inflicts Light (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9
Judgement Light 4 MP Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 7 Angel (Red Archetype), Anubis, Kresnik, Principality (Red Archetype), Virtue (Red Archetype) Azrael (Teal Gacha), Es (Red Gacha), Girimekhala (Red Gacha), Hanuman (Purple Gacha), Mastema,
Holy Wrath 5 MP Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 10 Ananta (Clear Archetype), Jeanne d'Arc, Pallas Athena, Vishnu Ganesha (Purple Gacha), Metatron,
Soul Judgement 5 MP Inflicts Light (Magic) damage 7 times with 30 power on Random Enemies.

Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. MP Cost -1

Random Enemies - Michael
Divine Massacre 6 MP Inflicts Light (Magic) damage 3 to 4 times on random enemy/ies. Power: 60

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+20% to damage dealt using this skill.

Random Enemies 12


Dark Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Mudo 4 MP Inflicts Dark (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 1 Gremlin (Red Archetype), Legion, Phantom, Preta, Shadow, Shiki-Ouji Arahabaki (Purple Gacha), Eligor,Kushinada (Red Gacha), Mou-Ryo,Power (Yellow Gacha), Reiko Kashima,
Mudoon L 4 MP Inflicts Dark (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Single Enemy 6
Mudoon 5 MP Inflicts Dark (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 6 Chatterskull, Halloween Jack, Incubus, Leanan Sidhe (Red Archetype), Pisaca (Red Archetype), Shadow (Red Archetype), Tsukuyomi (Red Archetype) Ippon-Datara,Kaiwan,Kamiotoko,Loki (Teal Gacha)
Light Devourer 5 MP Inflicts Dark (Magic) damage (Power: 170) with Dark Pierce effect on a single enemy, while healing caster 100% of damage dealt.

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill & MP cost of this skill -1.

Single Enemy - Lucifuge
Dynamic Evil Spear 5 MP Inflicts Dark (Physical) Pierce effect damage (Power: 150) with 80% crit rate on a single enemy.

Revives all party members with 30% HP if the attack is successful.
*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
* Damage from this skill ignores all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. +20% to Phys attack hit rate of this skill.

Single Enemy - Murmur
Black Slash 5 MP Inflicts Dark (Physical) damage (Power: 120) with 30% crit rate on a single enemy.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

Single Enemy 10
Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 9 Alice, Anubis, Azrael (Red Archetype), Baphomet (Red Archetype), Kudlak (Red Archetype), Mad Gasser, Mandrake (Red Archetype), Rangda, Vishnu (Clear Archetype) Beelzebub,Samael (Yellow Gacha), Yama,
Hell's Trivia 6 MP Inflicts Dark (Magic) damage (Power: 140) with Dark Pierce effect on a single enemy. Activates the following Chain Effect when the attack is successful: Inflict Dark (Magic) damage (Power: 80) with Dark Pierce effect on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill.+ MP cost of this skill -1.

Single Enemy - Hecate
Temptation 6 MP Inflicts Dark (Physical) damage (Power: 140) with 50% crit rate on a single enemy with 50% chance to inflict Charm on all enemies if the attack is successful.

*The damage inflicted by this skill is dependent on Mag ATK.
*Nullifies all death prevention skills.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Enemies downed by this skill will not be able to revive.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Lilith A
Soul Hunt 6 MP Inflicts Dark (Magic) Pierce effect damage (Power:180) on a single enemy and reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns)

*Damage from this skill ignores all death prevention skills.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Cernunnos
Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 12 Alice (Red Archetype), Alice A (Red Archetype), Black Frost (Red Archetype), Ixtab (Red Archetype), Izanami (Red Archetype), Tezcatlipoca (Red Archetype) Erlkonig (Red Gacha), Huang Long (Purple Gacha), Orcus (Purple Gacha), Tzitzimitl (Purple Gacha), Wu Kong (Yellow Gacha)
Die for Me! 7 MP Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. (Uses: 1)

Lv2:+10% to damage dealt using this skill.
Lv3:+15% to damage dealt using this skill.
Lv4:+20% to damage dealt using this skill.
Lv5:+25% to damage dealt using this skill.
Lv6:+25% to damage dealt using this skill. MP cost of this skill -1.

Single Enemy - Alice
Great Chaos 7 MP Inflicts Dark (Magic) Pierce effect damage (Power: 160) on a single enemy.

80% chance to inflict Mute on hit enemies and activates the following Chain Effect if the attack is successful:
Inflicts Elec (Magic) Pierce effect damage (Power: 80) on all enemies with 50% chance to inflict Bind on hit enemies if the attack is successful.
Lv2:+10% chance to inflict status ailments when using this skill.
Lv3:+20% chance to inflict status ailments when using this skill.
Lv4:+20% chance to inflict status ailments when using this skill + MP cost of this skill -1.

Single Enemy - Beelzebub (Human)
Mamudo L 4 MP Inflicts Dark (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2
Mamudo 5 MP Inflicts Dark (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 2 Hel, Kaiwan, Mandrake Baphomet,Kresnik (Yellow Gacha), Pisaca,Titania (Yellow Gacha)
Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 6 Hell Biker (Red Archetype), Ikusa, Kaiwan (Red Archetype), Orcus (Red Archetype), Peallaidh, Persephone, Skadi Alice,Ixtab,Loki (Purple Gacha), Succubus (Teal Gacha)
Allure 6 MP Inflicts Dark (Magic) damage with 110 power on All Enemies with 35% chance to inflict Charm.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Lilith
Rending Black 6 MP Inflicts Dark (Physical) damage (Power: 90) with 30% crit rate on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

All Enemies 10
Yohuallipoca 6 MP Inflicts Dark (Magic) damage (Power: 120) on all enemies with 80% chance to inflict Curse on hit enemies.

Activates the following Chain Effect when the attack is successful:
Inflicts Dark (Magic) damage 6 times (Power: 25) on random enemies.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Tezcatlipoca
Mamudodyne 7 MP Inflicts Dark (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9 Erlkonig (Red Archetype), Hecate (Red Archetype), Lilith A (Red Archetype), Mot, Pazuzu (Red Archetype), Yama (Red Archetype) Cernunnos (Purple Gacha), Quetzalcoatl (Teal Gacha), Zhong Kui (Red Gacha)
Gluttony 7 MP Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt.

Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. 100% chance of 2 MP recovery.

All Enemies - Beelzebub
Go to Hell! 7 MP Inflicts Dark (Magic) damage with 110 power on All Enemies with a 80% chance to inflict Curse. This skill has the Dark Pierce effect.

Lv2: +10% chance to inflict status ailments when using this skill.
Lv3: +20% chance to inflict status ailments when using this skill.
Lv4: +20% chance to inflict status ailments when using this skill + MP cost of this skill -1.

All Enemies - Black Frost
Mamudobarion 8 MP Inflicts Dark (Magic) damage (Power: 130) on all enemies.

Lv2:+5% to damage.
Lv3:+10% to damage.
Lv4:+20% to damage.

All Enemies 12 Vishnu A (Red Archetype)
Mamudodyne H 8 MP Inflicts Dark (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

All Enemies 9
Evil Gaze 4 MP Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 7 Azrael, Mitra, Mou-Ryo (Red Archetype), Peallaidh (Red Archetype) Hanuman (Yellow Gacha), Lakshmi (Teal Gacha), Lucifer (Purple Gacha), Odin (Red Gacha), Sarasvati (Teal Gacha), Sphinx (Teal Gacha)
Purgatory 5 MP Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Random Enemies 10 Anubis (Red Archetype), Pazuzu, Rangda (Red Archetype), Samael (Red Archetype) Jeanne d'Arc (Purple Gacha)
Eternal Hell 6 MP Inflicts Dark (Magic) damage 3 to 4 times on random enemy/ies. Power: 60

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+20% to damage dealt using this skill.

Random Enemies 12


Almighty Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Mind Break 5 MP Inflicts Almighty (Magic) damage with 80 power on a Single Enemy and reduces MP by 3 MP. Single Enemy 6 Es (Red Archetype), Kwancha (Red Archetype), Lilith (Red Archetype) Baihu (Purple Gacha), Jeanne d'Arc (Red Gacha), Makara (Purple Gacha)
Life Drain 5 MP Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.

Lv2: 5% chance of 1 MP recovery.
Lv3: 9% chance of 1 MP recovery.
Lv4: 13% chance of 1 MP recovery.
Lv5: 17% chance of 1 MP recovery.
Lv6: 25% chance of 1 MP recovery.

Single Enemy 3 Baphomet, Incubus (Clear Archetype), Moh Shuvuu, Pisaca, Preta (Red Archetype), Slime (Clear Archetype) Jikokuten (Teal Gacha), Succubus (Red Gacha)
Deathtouch 6 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.

Lv2: 5% chance of 1 MP recovery.
Lv3: 9% chance of 1 MP recovery.
Lv4: 13% chance of 1 MP recovery.
Lv5: 17% chance of 1 MP recovery.
Lv6: 25% chance of 1 MP recovery.

Single Enemy 6 Ammut, Black Maria (Red Archetype), Black Ooze (Red Archetype), Chatterskull, Lakshmi A (Red Archetype), Mad Gasser (Red Archetype), Man Eater (Clear Archetype), Mot (Red Archetype), Mother Harlot (Red Archetype), Nebiros (Red Archetype), Ongyo-Ki (Clear Archetype) Alraune,Throne (Purple Gacha)
Spirit Drain 6 MP Inflicts Almighty (Magic) damage with 100 power on a Single Enemy and drains 1 MP.

Lv2: 5% chance of 1 MP recovery.
Lv3: 9% chance of 1 MP recovery.
Lv4: 13% chance of 1 MP recovery.
Lv5: 17% chance of 1 MP recovery.
Lv6: 25% chance of 1 MP recovery.

Single Enemy 3 Blob (Red Archetype), Kelpie (Red Archetype), Lilim (Clear Archetype), Mou-Ryo (Clear Archetype), Slime (Red Archetype), Succubus (Clear Archetype), Suparna (Red Archetype) Anubis (Red Gacha), Metatron (Red Gacha), Oberon (Teal Gacha), Orochi (Purple Gacha), Rangda (Teal Gacha)
Sword of Actuation 6 MP Inflicts Almighty (Physical) damage (Power: 160) on a single enemy.

*The damage inflicted by this skill is dependent on Phys ATK. *Nullifies all death prevention skills.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Enemies downed by this skill will not be able to revive.
Lv2:+3% to damage dealt using this skill.
Lv3:+6% to damage dealt using this skill.
Lv4:+9% to damage dealt using this skill.
Lv5:+12% to damage dealt using this skill.
Lv6:+12% to damage dealt using this skill. MP cost of this skill -1.

Single Enemy - Skull Knight
Blade of the Absolute 6 MP Inflicts Almighty (Physical) damage (Power: 40) 5 times with high accuracy and 50% crit rate on a single enemy, and enters a state of Might if the attack is successful.

*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Counter effects will not work on this skill.
Lv2:+3% to damage dealt using this skill.
Lv3:+6% to damage dealt using this skill.
Lv4:+9% to damage dealt using this skill.
Lv5:+12% to damage dealt using this skill.
Lv6:+12% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Griffith
Ark 6 MP Inflicts Almighty (Magic) damage (Power: 180) on a single enemy.

100% chance to inflict Bind on hit enemies if the attack is successful.
* Enemies downed by this skill will not be able to revive.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +10% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Elizabeth
Stout Horn 6 MP Inflicts Almighty (Magic) damage (Power: 200) on a single enemy, and activates the following Chain Effect when the attack is successful:

Adds a Bulwark of approximately 650 HP to all party members. (1 turn)
This Skill becomes [Heroic Horn] while own HP is 80% or lower.
[Heroic Horn]
Inflicts Almighty (Magic) damage (Power: 200) on a single enemy, and activates the following Chain Effect when the attack is successful:
Inflicts 25% fractional damage (1,000 max) on all enemies based on their max HP.
Lv2:+3% to damage dealt.
Lv2:+6% to damage dealt.
Lv4:+9% to damage dealt.
Lv5:+12% to damage dealt.
Lv6:+12% to damage dealt. + MP cost of this skill -1.

Single Enemy - Heimdall
Mighty Blow 6 MP Inflicts Almighty (Physical) damage to a single enemy (Power: 150) with a 50% critical hit rate.

Activates the following Chain Effect if the attack is successful:
Inflicts Almighty (Physical) damage 10 times (Power: 20) with 50% crit rate on random enemies.
*Attacks made using this skill nullify the activation of all counter skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Melchizedek
My Harvest! 6 MP Inflict Almighty (Magic) damage (Power: 150) with Remnants to a single enemy.

Activates the following Chain Effect if the attack is successful:
Grants all party members a Bulwark with 20% of their respective HP values for one turn, and all party members recover 2 MP.
Lv2:+3% to damage dealt using this skill.
Lv3:+6% to damage dealt using this skill.
Lv4:+9% to damage dealt using this skill.
Lv5:+12% to damage dealt using this skill.
Lv6:+12% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Demeter
Energy Drain 7 MP Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt and drains 1 MP.

Lv2: 5% chance of 1 MP recovery.
Lv3: 9% chance of 1 MP recovery.
Lv4: 13% chance of 1 MP recovery.
Lv5: 17% chance of 1 MP recovery.
Lv6: 25% chance of 1 MP recovery.

Single Enemy 6 Arahabaki (Clear Archetype), Huang Long (Red Archetype), Lilith, Persephone (Red Archetype), Rama (Red Archetype), Vetala (Red Archetype) Bishamonten (Red Gacha), Kudlak,
God's Malice 7 MP Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.

Lv2: +10% chance to inflict status ailments.
Lv3: +20% chance to inflict status ailments.
Lv4: +20% chance to inflict status ailments. MP cost -1.

Single Enemy - Samael
Mind Blast 7 MP Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4. Single Enemy 8 Black Rider (Yellow Archetype), Clotho (Yellow Archetype), David (Red Archetype), Loki (Yellow Archetype), Lucifer (Red Archetype), Tzitzimitl (Red Archetype) Erlkonig (Purple Gacha)
Slaughter All 7 MP Inflicts Almighty (Physical) damage (Power: 220) with 50% crit rate on a single enemy. *The damage inflicted by this skill is dependent on Phys ATK. *Nullifies all death prevention skills. *Counter will not work on this skill *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.

Lv2:+3% to damage dealt using this skill.
Lv3:+6% to damage dealt using this skill.
Lv4:+9% to damage dealt using this skill.
Lv5:+12% to damage dealt using this skill.
Lv6:+12% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Asura Lord
Godly Judgement 7 MP Inflicts Almighty (Magic) damage (Power: 220) on a single enemy.

*Damage inflicted by this effect will ignore all death prevention skills.
*Enemies downed by this skill will not be able to revive.

Single Enemy - Elohim (Red Archetype), Sabaoth (Red Archetype), Shaddai (Red Archetype)
Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.

Lv2: 5% chance of 1 MP recovery.
Lv3: 9% chance of 1 MP recovery.
Lv4: 13% chance of 1 MP recovery.
Lv5: 17% chance of 1 MP recovery.
Lv6: 25% chance of 1 MP recovery.

Single Enemy 7 Alice (Clear Archetype), Bayonetta, Jeanne, Mara (Red Archetype), Shiva A (Red Archetype), Trumpeter, V, White Rider (Red Archetype) Berserker (Red Gacha), Daisoujou,Ym (Yellow Gacha)
Divine Bows' Allure 8 MP Inflicts Almighty (Magic) damage with 190 power on a Single Enemy with 45% chance to inflict Charm. Single Enemy - Kama
Ars Magna 8 MP Inflicts Almighty (Magic) damage (Power: 200) on a single enemy. Single Enemy - Beelzebub☆ (Red Archetype), Cthulhu (Red Archetype), Demiurge (Red Archetype)
Megido 6 MP Inflicts Almighty (Magic) damage with 80 power on All Enemies.

Lv2: +2% to damage.
Lv3: +4% to damage.
Lv4: +6% to damage.
Lv5: +8% to damage.
Lv6: +10% to damage.

All Enemies 5 Dis (Red Archetype), Dominion (Clear Archetype), Makara (Red Archetype), Mitra (Clear Archetype), Power, Shiki-Ouji (Red Archetype), Tlaltecuhtli (Clear Archetype), V Arahabaki,Kinmamon,Tiamat (Purple Gacha)
Apocalypse 6 MP Inflict Almighty (Magic) damage (Power: 130) on all enemies, with a 80% chance to inflict Mute.

Lv2: +10% chance to inflict status ailments.
Lv3: +20% chance to inflict status ailments.
Lv4: +20% chance to inflict status ailments. MP cost -1.

All Enemies - Trumpeter
Lost Sanity 6 MP Inflicts Almighty (Magic) damage (Power: 120) on all enemies with 50% chance to inflict Bind and Charm on hit enemies, and reduces MP by 2.

Lv2:+3% to damage dealt using this skill.
Lv3:+6% to damage dealt using this skill.
Lv4:+9% to damage dealt using this skill.
Lv5:+12% to damage dealt using this skill.
Lv6:+12% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Cthulhu
El Rey 6 MP Inflicts Almighty (Magic) damage (Power: 100) on all enemies.

Reduces ATK, DEF and EV/AC of all enemies by 20% if the attack is successful. (3 turns)
Activates the following Chain Effect if also in a Bonus Turn: Inflicts Almighty (Magic) damage (Power: 50) on all enemies.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
*Damage inflicted by this effect will ignore all death prevention skills.
Lv2:+3% to damage dealt using this skill.
Lv3:+6% to damage dealt using this skill.
Lv4:+9% to damage dealt using this skill.
Lv5:+12% to damage dealt using this skill.
Lv6:+12% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Shaddai
Megidola 7 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies.

Lv2: +2% to damage.
Lv3: +4% to damage.
Lv4: +6% to damage.
Lv5: +8% to damage.
Lv6: +10% to damage.

All Enemies 8 Alraune (Red Archetype), Cernunnos (Red Archetype), Kinmamon (Clear Archetype), Tiamat (Clear Archetype) Alilat,Garuda (Yellow Gacha), Jeanne☆ (Teal Gacha)
Morning Star 7 MP Inflicts Almighty (Magic) damage with 150 power on All Enemies.

Lv2: +3% to all damage.
Lv3: +6% to all damage.
Lv4: +9% to all damage.
Lv5: +12% to all damage.
Lv6: +20% to all damage.

All Enemies - Lucifer
Pralaya 7 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies while removing Repel Phys and Repel Mag. The damage inflicted by this skill is dependent on Phys ATK.

Lv2: +3% to all damage.
Lv3: +6% to all damage.
Lv4: +9% to all damage.
Lv5: +12% to all damage.
Lv6: +12% to all damage. 100% chance of 2 MP recovery.

All Enemies - Shiva
Mesopotamian Star 7 MP Inflicts Almighty (Magic) damage (Power: 100) on all enemies, reduces ATK, DEF and EV/AC of all enemies by 20%, and increases ATK, DEF and EV/AC of all party members by 20%. (3 turns)

Lv2: 25% chance of 1 MP recovery.
Lv3: 50% chance of 1 MP recovery.
Lv4: 50% chance of 1 MP recovery. MP cost -1.

All Enemies - Ishtar
Brahmastra 7 MP Inflicts Almighty (Magic) damage 3 times with 40 power on All Enemies.

Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.
Lv6: +12% to damage. 100% chance of 2 MP recovery.

All Enemies - Rama
Kuyo Flash 7 MP Inflicts Almighty (Magic) damage (Power: 120) on all enemies. When attack is successful, reduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) *The damage inflicted by this skill is dependent on Phys ATK.

Lv2:+3% to damage dealt using this skill.
Lv3:+6% to damage dealt using this skill.
Lv4:+9% to damage dealt using this skill.
Lv5:+12% to damage dealt using this skill.
Lv6:+12% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Masakado A
Megidolaon 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies.

Lv2: +2% to damage.
Lv3: +4% to damage.
Lv4: +6% to damage.
Lv5: +8% to damage.
Lv6: +10% to damage.

All Enemies 12 Angra Mainyu (Red Archetype), Ardha (Red Archetype), Beelzebub (Human) (Red Archetype), Gemori (Red Archetype), Huang Long, Maria (Red Archetype), Maya (Red Archetype), Michael, Vishnu (Red Archetype) Demiurge,Lucifer,Mot,Party Pixie,V☆ (Purple Gacha)
Babylon Goblet 8 MP Inflicts Almighty (Magic) damage with 100 power and drains 1 MP on All Enemies.

Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.
Lv6: +12% to damage. MP cost -1.

All Enemies - Mother Harlot
Third Eye 8 MP Inflicts Almighty (Physical) damage on all enemies. Power: 130

*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Counter effects will not work on this skill.
Lv2: +3% to damage.
Lv3: +6% to damage.
Lv4: +9% to damage.
Lv5: +12% to damage.
Lv6: +12% to damage. MP cost -1

All Enemies - Shiva A
Death Flyers 8 MP Inflicts Almighty (Magic) damage (Power: 110) on all enemies and reduces ATK, DEF and EV/AC of all enemies by 20% if the attack is successful. (3 turns)

*Nullifies all death prevention skills.
This skill will gain 1 Boost level at the start of own turn.
[Boost Level: 1] No extra effect.
[Boost Level: 2] Increases Power to 130.
[Boost Level: 3] 100% chance to inflict Mortal on hit enemies if the attack is successful.
Lv2:+3% to damage dealt using this skill.
Lv3:+6% to damage dealt using this skill.
Lv4:+9% to damage dealt using this skill.
Lv5:+12% to damage dealt using this skill.
Lv6:+12% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Beelzebub☆
Judgement 9 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies and increases own party's ATK 20% for 3 turns.

Lv2: +4% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Atropos (Red Archetype), Beiji-Weng (Yellow Archetype), Demeter (Red Archetype), Elizabeth (Red Archetype), Heimdall (Red Archetype), Jeanne d'Arc (Red Archetype), Mot (Yellow Archetype), Trumpeter (Red Archetype), Yama (Yellow Archetype)
Sea of Chaos 9 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces enemy's DEF 20% for 3 turns.

Lv2: +4% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Alice A (Yellow Archetype), Asherah (Clear Archetype), Beelzebub (Yellow Archetype), Chernobog (Clear Archetype), V (Red Archetype), V☆ (Red Archetype), Vairocana (Red Archetype), Ym (Yellow Archetype) Black Maria (Red Gacha), Vasuki (Yellow Gacha)
Rattle 9 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces all enemy EV/AC by 20% for 3 turns.

Lv2: +4% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Azazel (Yellow Archetype), Hel (Yellow Archetype), Lachesis (Red Archetype), Surt (Yellow Archetype), V (Yellow Archetype), V☆ (Yellow Archetype) Maya (Purple Gacha), Pales (Teal Gacha)
Necro Dogma 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)

Lv2: +4% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Abaddon A (Yellow Archetype), Alice (Yellow Archetype), Lucifuge (Clear Archetype), Nero (Yellow Archetype), Nero☆ (Yellow Archetype), Pales (Red Archetype) Nebiros (Teal Gacha)
Demon Birth Cry 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and reduces all enemy ATK by 20%. (3 turns)

Lv2: +4% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Nebiros (Yellow Archetype), Trumpeter (Yellow Archetype)
Foresight 9 MP Inflicts Almighty (Magic) damage on all enemies and increases own parties EV/AC by 20%. (3 turns)

Lv2: +4% to damage dealt using this skill.
Lv3: +8% to damage dealt using this skill.
Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies/Party Members 12 Azrael (Yellow Archetype), Clotho (Red Archetype), Xi Wangmu (Red Archetype)
Fire of Sinai 7 MP Inflicts Almighty (Magic) damage 5 times with 45 power on Random Enemies.

Lv2: +3% to all damage.
Lv3: +6% to all damage.
Lv4: +9% to all damage.
Lv5: +12% to all damage.
Lv6: +12% to all damage. MP cost -1.

Random Enemies - Metatron


Multiple Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Ouas 6 MP Inflicts Phys (Physical) or Force (Physical) damage (Power: 160) with 50% crit rate on single enemy, while healing caster 50% of damage dealt.

The attribute will be selected automatically based on the situation.
This skill will have attribute piercing effect.
Lv2: +10% to Phys hit rate.
Lv3: +20% to Phys hit rate.
Lv4: +20% to Phys hit rate. +15% to damage.

Single Enemy - Seth
Severed Fate 6 MP Inflicts Magic damage (Power:160) of a chosen Attribute with Pierce effect on a single enemy.

Automatically selects an Attribute from Fire, Ice, Elec and Force depending on the situation.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Atropos
Blasphemy 6 MP Inflicts Fire (Magic) or Ice (Magic) damage on a single enemy (Power: 166) with 66% chance to inflict Charm/Poison on all enemies if the attack is successful.

The attribute will be selected automatically based on the situation.
This skill will have attribute piercing effect.
Lv2: +5% to damage.
Lv3: +10% to damage.
Lv4: +15% to damage.
Lv5: +20% to damage.
Lv6: +20% to damage. +MP cost of this skill -1.

Single Enemy - Master Therion
Mark of Punishment 6 MP Inflicts Fire (Magic) or Light (Magic) damage on a single enemy (Power: 240).

The attribute is selected automatically based on the situation. Damage from this skill ignores all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Mithras
Divine Spear Gungnir 6 MP Inflict Phys or Elec damage (Power: 150) to a single enemy.

Activates the following Chain Effect when the attack is successful: Inflict damage (Power: 100) of a selected element to all enemies.
*The element used will be selected depending on the situation.
Boost Level 1: Single target attack power increases to 180.
Boost Level 2: Chain Effect attack power increases to 120.
The following applies to damage done by this skill, including the Chain Effect:
*Ignores all counter and death prevention skills.
*Has a chance to miss, and also has a chance to land a critical hit.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy - Odin A
Elemental Magic 5 MP Automatically selects one of the following effects to activate depending on the situation.

Fire Light
Inflicts Fire (Magic) damage (Power: 100) on all enemies.
Water Light
Inflicts Ice (Magic) damage (Power: 100) on all enemies.
Wind Light
Inflicts Force (Magic) damage (Power: 100) on all enemies.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Schierke
Summon Elementals 7 MP Can be used every 2 turns.

Automatically selects one of the following effects to activate depending on the situation.
Salamander
Inflicts Fire (Magic) damage (Power: 140) with Fire Pierce effect on all enemies.
Reduces DEF of all enemies by 20% if the attack is successful. (3 turns)
Undine
Inflicts Ice (Magic) damage (Power: 140) with Ice Pierce effect on all enemies.
Reduces ATK of all enemies by 20% if the attack is successful. (3 turns)
Sylph
Inflicts Force (Magic) damage (Power: 140) with Force Pierce effect on all enemies.
Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns)
Lv2:+6% to damage dealt using this skill.
Lv3:+9% to damage dealt using this skill.
Lv4:+12% to damage dealt using this skill.
Lv5:+15% to damage dealt using this skill.
Lv6:+15% to damage dealt using this skill. MP cost of this skill -1.

All Enemies - Schierke


Fractional Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Dark Premonition 5 MP This Skill becomes [Disastrous Eclipse] while own HP is 50% or lower.

Dark Premonition: 50% chance to inflict Mute on all enemies. Then activates the Chain Effect of Inflicting 51% fractional damage on self based on own current HP. Fractional damage will not be affected by stat/damage increase or reduction effects.
Disastrous Eclipse: Inflicts Dark (Magic) damage (Power: 100) with Dark Pierce effect on all enemies. *Enemies downed by this skill will not be able to revive.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Tzitzimitl
Blade of Terror 6 MP Inflict 25% fractional damage to all enemies based on their current HP (1,500 Max) with a 40% chance to inflict Bind.

Activates the following Chain Effect if the attack is successful:
Inflict Phys damage (Power:80) to all enemies with a 50% critical hit rate. *Damage inflicted by this skill ignores all counter and death prevention skills.
Lv2:+10% chance to inflict status ailments when using this skill.
Lv3:+20% chance to inflict status ailments when using this skill.
Lv4:+20% chance to inflict status ailments when using this skill. + MP cost of this skill -1.

All Enemies - Red Rider
16 Scourges 8 MP Inflicts 25% fractional damage (1,000 max) on all enemies based on their max HP with 20% chance to inflict Poison, Bind, Charm, Mute, Curse and Weak.

Lv2:+10% chance to inflict status ailments when using this skill.
Lv3:+20% chance to inflict status ailments when using this skill.
Lv4:+20% chance to inflict status ailments when using this skill + MP cost of this skill -1.

All Enemies - Angra Mainyu
Do Me A Favor 9 MP Activates [Be My Friend] when there is a Cursed enemy, activates [Play With Me?] when there isn't.

Play With Me?: Inflicts 30% fractional damage (1500 max) on all enemies based on their current HP with 80% chance to inflict Curse.
Be My Friend: Inflicts 30% fractional damage (1500 max) on all Cursed enemies based on their max HP with 100% chance to inflict Mortal. Nullifies all death prevention skills.
*Fractional damage will not be affected by stat/damage increase or reduction effects.
Lv2:+10% chance to inflict status ailments when using this skill.
Lv3:+20% chance to inflict status ailments when using this skill.
Lv4:+30% chance to inflict status ailments when using this skill.
Lv5:+40% chance to inflict status ailments when using this skill.
Lv6:+40% chance to inflict status ailments when using this skill + MP cost of this skill -1.

All Enemies - Alice A


Status Ailment Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Poisma 5 MP 40% chance to inflict Poison on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Black Ooze Anubis (Yellow Gacha), Blob,
Shibaboo 5 MP 40% chance to inflict Bind on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Sandman (Clear Archetype), Yaksini (Yellow Archetype) Shiisaa,
Marin Karin 5 MP 40% chance to inflict Charm on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Decarabia (Clear Archetype), Lilim, Vouivre Incubus,
Makajam 5 MP 40% chance to inflict Mute on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Gremlin (Yellow Archetype), Hamsa (Clear Archetype) Dis,
Ju 5 MP 50% chance to inflict Curse on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Pisaca (Clear Archetype) Abaddon (Purple Gacha), Black Ooze,Sphinx (Red Gacha)
Dezoreto 5 MP 70% chance to inflict Weak on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Naga (Yellow Archetype), Shadow (Yellow Archetype) Ganesha (Teal Gacha), High Pixie,
Poismaon 6 MP 50% chance to inflict Poison on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Dakini (Clear Archetype) Apis (Yellow Gacha)
Shibabooon 6 MP 50% chance to inflict Bind on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Mothman (Yellow Archetype), Mou-Ryo Ares (Purple Gacha), Mandrake,
Marin Karion 6 MP 50% chance to inflict Charm on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Kikuri-Hime Lucifer (Teal Gacha)
Makajamaon 6 MP 50% chance to inflict Mute on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Lailah (Clear Archetype), Mastema (Yellow Archetype), Titania Bishamonten (Yellow Gacha)
Juon 6 MP 60% chance to inflict Curse on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Ikusa (Yellow Archetype)
Dezoreton 6 MP 80% chance to inflict Weak on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Single Enemy 8
Mahapoisma 6 MP 30% chance to inflict Poison on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Baphomet (Yellow Archetype), Blob (Yellow Archetype) Mad Gasser,
Mahashibaboo 6 MP 30% chance to inflict Bind on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Es (Yellow Archetype), Forneus (Yellow Archetype), Master Therion (Yellow Archetype), Mothman, Pisaca (Yellow Archetype), Tzitzimitl (Yellow Archetype) Barong (Yellow Gacha), Yurlungur,
Mahamarin Karin 6 MP 30% chance to inflict Charm on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Hecate (Yellow Archetype), Moh Shuvuu (Yellow Archetype), Nekomata A (Yellow Archetype) Succubus,
Mahamakajam 6 MP 30% chance to inflict Mute on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Dakini (Yellow Archetype), David (Yellow Archetype), Isis, Neko Shogun (Clear Archetype) Es,Skadi,
Mahaju 6 MP 60% chance to inflict Curse on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Black Ooze (Yellow Archetype), Ippon-Datara (Clear Archetype) Mitra,
Madezoreto 6 MP 60% chance to inflict Weak on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Succubus (Yellow Archetype) Peallaidh,
Lotus Dance 6 MP 80% chance to inflict Charm on all enemies. All party members recover 1 MP.

Lv2: +10% chance to inflict status ailments when using this skill.
Lv3: +20% chance to inflict status ailments when using this skill.
Lv4: +20% chance to inflict status ailments when using this skill. MP cost of this skill -1.

All Enemies - Lakshmi
Bemusing Rhapsody 6 MP 50% chance to inflict Charm on all enemies and 80% chance to Curse all enemies after removing Barriers from all enemies.

Lv2:+10% chance to inflict status ailments when using this skill.
Lv3:+20% chance to inflict status ailments when using this skill.
Lv4:+20% chance to inflict status ailments when using this skill + MP cost of this skill -1.

All Enemies - David
Mahapoismaon 7 MP 40% chance to inflict Poison on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Ananta (Yellow Archetype) Kikuri-Hime (Yellow Gacha), Kudlak (Yellow Gacha)
Mahashibabooon 7 MP 40% chance to inflict Bind on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Ixtab (Yellow Archetype), Jikokuten (Yellow Archetype) Sleipnir (Teal Gacha)
Mahamarin Karinon 7 MP 40% chance to inflict Charm on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Oberon Ishtar (Yellow Gacha)
Mahamakajamaon 7 MP 40% chance to inflict Mute on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Trumpeter (Clear Archetype) Amaterasu (Teal Gacha)
Mahajuon 7 MP 70% chance to inflict Curse on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +17% to chance to inflict status ailments.

All Enemies 9 Rangda,
Madezoreton 7 MP 70% chance to inflict Weak on All Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Kudlak (Yellow Archetype) Beelzebub (Red Gacha), Lilith (Yellow Gacha)
Toxic Cloud 6 MP 30% chance to inflict Poison 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Fafnir (Clear Archetype), Peallaidh (Clear Archetype) Camazotz,Dakini (Red Gacha)
Binding Cry 6 MP 30% chance to inflict Bind 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Dantalian (Yellow Archetype), Feng Huang (Yellow Archetype), Girimekhala (Clear Archetype), Kwancha (Yellow Archetype), Mastema Dantalian (Red Gacha)
Sexy Dance 6 MP 30% chance to inflict Charm 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Ame no Uzume (Clear Archetype), Bodyconian, Mermaid (Clear Archetype) Ares (Yellow Gacha), Man Eater,
White Noise 6 MP 30% chance to inflict Mute 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Pazuzu (Clear Archetype), White Rider Jikokuten (Purple Gacha)
Vengeance 6 MP 40% chance to inflict Curse 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Mishaguji (Clear Archetype), Persephone (Clear Archetype) Shiki-Ouji (Purple Gacha)
Outbreak 6 MP 60% chance to inflict Weak 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments.
Lv3: +7% to chance to inflict status ailments.
Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Chernobog (Yellow Archetype), Kwancha (Clear Archetype) Efreet (Teal Gacha)


Recovery Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Posumudi 3 MP Cures a Single Party Member of Poison. Reduces the chance of being Poisoned during this wave by 30%. Single Party Member 1 Slime (Yellow Archetype) Apsaras,Chatterskull (Yellow Gacha), Odin (Teal Gacha)
Mutudi 3 MP Cures a Single Party Member of Mute. Reduces the chance of being Muted during this wave by 30%. Single Party Member 1 Agathion (Yellow Archetype) Apis (Teal Gacha), Arianrhod (Teal Gacha), Berserker (Purple Gacha), Feng Huang (Yellow Gacha), Girimekhala (Purple Gacha), Ikusa (Red Gacha), Mermaid (Red Gacha), Obariyon,Valkyrie (Purple Gacha)
Charmdi 3 MP Cures a Single Party Member of Charm. Reduces the chance of being Charmed during this wave by 30%. Single Party Member 1 Angel (Yellow Archetype), Bicorn (Yellow Archetype) Arianrhod (Yellow Gacha), Forneus (Teal Gacha), Nekomata,Ose (Yellow Gacha)
Paraladi 3 MP Cures a Single Party Member of Bind. Reduces the chance of being Bound during this wave by 30%. Single Party Member 1 Inugami Azumi,Chimera (Red Gacha), Horus (Yellow Gacha), Makami (Red Gacha), Mermaid (Purple Gacha)
Cursedi 3 MP Cures a Single Party Member of Curse. Reduces the chance of being Cursed during this wave by 30%. Single Party Member 1 Melchom (Yellow Archetype), Mou-Ryo (Yellow Archetype), Nozuchi (Yellow Archetype), Principality (Yellow Archetype) Agathion,Horus (Red Gacha), Horus (Teal Gacha), Jatayu (Teal Gacha), Setanta (Purple Gacha), Unicorn (Purple Gacha), Vetala (Red Gacha)
Weakdi 3 MP Cures a Single Party Member of Weak. Reduces the chance of being Weakened during this wave by 30%. Single Party Member 1 Mokoi (Yellow Archetype), Shikome (Yellow Archetype) Chagrin,Lilim (Purple Gacha), Valkyrie (Teal Gacha)
Dia 4 MP Heals a Single Party Member with 50 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.
Lv5: +12% to Healing amount.
Lv6: +15% to Healing amount.

Single Party Member 1 Azumi (Yellow Archetype), Pixie Anubis (Purple Gacha), Leanan Sidhe,Makami (Purple Gacha), Melchom,Mitra (Yellow Gacha), Shiki-Ouji (Teal Gacha)
Diara L 4 MP Heals a Single Party Member with 90 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.
Lv5: +12% to Healing amount.
Lv6: +15% to Healing amount.

Single Party Member 5
Amrita 4 MP Cures all status ailments of a Single Party Member. Single Party Member 3 Abraxas (Yellow Archetype), Cu Sith (Clear Archetype), Horus (Yellow Archetype), Hua Po (Yellow Archetype), Koropokkur (Clear Archetype), Makami (Clear Archetype), Nekomata (Yellow Archetype), Patrimpas (Yellow Archetype), Sandalphon (Clear Archetype) Hathor,
Diara 5 MP Heals a Single Party Member with 90 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.
Lv5: +12% to Healing amount.
Lv6: +15% to Healing amount.

Single Party Member 5 Angel, Apsaras (Clear Archetype), Arianrhod (Clear Archetype), High Pixie (Yellow Archetype), Kodama (Yellow Archetype), Nadja, Nigi Mitama (Yellow Archetype), Pele (Clear Archetype), Power (Clear Archetype), Suparna (Clear Archetype) Kelpie,Kushinada,
Diarama 6 MP Heals a Single Party Member with 130 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.
Lv5: +12% to Healing amount.
Lv6: +15% to Healing amount.

Single Party Member 8 Kikuri-Hime (Yellow Archetype), Makami, Moh Shuvuu (Clear Archetype), Patrimpas, Scathach (Yellow Archetype), Yurlungur (Yellow Archetype) Horus,
Recarm 6 MP Revive a Single Party Member with 10% HP. (3 uses) Single Party Member 6 Beiji-Weng (Clear Archetype), Hare of Inaba (Clear Archetype), Jatayu (Yellow Archetype), Lailah (Yellow Archetype), Leanan Sidhe (Yellow Archetype), Nigi Mitama, Orthrus (Yellow Archetype), Parvati (Clear Archetype), Pele (Yellow Archetype), Tsukuyomi (Yellow Archetype) Patrimpas,Principality,
Orlean Prayer 6 MP Heals a Single Party Member with 130 power and recovers 3 MP.

Lv2: +5% to healing amount.
Lv3: +10% to healing amount.
Lv4: +10% to healing amount. MP cost -1.

Single Party Member - Jeanne d'Arc
Diarahan 7 MP Heals a Single Party Member with 170 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.
Lv5: +12% to Healing amount.
Lv6: +15% to Healing amount.

Single Party Member 11 Alilat (Clear Archetype), Daisoujou (Yellow Archetype), Ishtar, Pallas Athena (Yellow Archetype), Sleipnir (Yellow Archetype), Throne (Yellow Archetype) Ananta,Lakshmi,
Mother Creation 7 MP After reviving a single party member with full HP and casting Lydia, receive 1 additional Press Turn Icon. (1 use)

Lv2: 25% chance of 1MP recovery when using this skill.
Lv3: 50% chance of 1MP recovery when using this skill.
Lv4: 50% chance of 1MP recovery when using this skill. MP cost of this skill -1.

Single Party Member - Asherah
Goddess' Embrace 7 MP Revives a single party member with 100% HP, and casts Barrier on them. Single Party Member - Maria (Yellow Archetype)
Samrecarm 8 MP Revive a Single Party Member with full HP. (1 use) Single Party Member 8 Alraune (Yellow Archetype), Ishtar (Clear Archetype), Lilith (Yellow Archetype), Makami (Yellow Archetype), Pazuzu (Yellow Archetype), Sandalphon (Yellow Archetype), Sleipnir (Clear Archetype), Yurlungur Isis,
Mediarahan H 10 MP Heals All Party Members with 130 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.

All Party Members 11
Meposumudi 4 MP Cures All Party Members of Poison. Reduces the chance of being Poisoned during this wave by 30%. All Party Members 5 Arahabaki (Yellow Archetype), Hathor (Clear Archetype), Heqet, Hua Po (Clear Archetype) Ganesha (Red Gacha), Jatayu (Purple Gacha), Nadja,Pele,Sandalphon (Red Gacha)
Memutudi 4 MP Cures All Party Members of Mute. Reduces the chance of being Muted during this wave by 30%. All Party Members 5 Decarabia (Yellow Archetype), Efreet (Yellow Archetype), Lilim (Yellow Archetype), Unicorn (Yellow Archetype) Abaddon (Teal Gacha), Forneus (Yellow Gacha), Virtue,
Mecharmdi 4 MP Cures All Party Members of Charm. Reduces the chance of being Charmed during this wave by 30%. All Party Members 5 Apsaras (Yellow Archetype), Hathor (Yellow Archetype), Mermaid (Yellow Archetype), Oberon (Yellow Archetype) Arahabaki (Teal Gacha), Bishamonten (Purple Gacha), Dominion (Red Gacha), Isis (Purple Gacha), Mad Gasser (Teal Gacha), Sarasvati (Red Gacha), Unicorn,White Rider (Purple Gacha), Zouchouten (Purple Gacha)
Meparaladi 4 MP Cures All Party Members of Bind. Reduces the chance of being Bound during this wave by 30%. All Party Members 5 Incubus (Yellow Archetype), Take-Minakata (Yellow Archetype) Feng Huang (Purple Gacha), Kushinada (Purple Gacha), Makami,Mothman (Teal Gacha), Power (Red Gacha)
Mekasudi 4 MP Cures All Party Members of Curse. Reduces the chance of being Cursed during this wave by 30%. All Party Members 5 Dominion,Ikusa (Purple Gacha)
Meweakdi 4 MP Cures All Party Members of Weak. Reduces the chance of being Weakened during this wave by 30%. All Party Members 5 Isis (Yellow Archetype) Fenrir (Purple Gacha), Ikusa (Teal Gacha), Pele (Red Gacha), Shiki-Ouji (Red Gacha), Silky,Valkyrie (Red Gacha)
Prayer 5 MP Cures all status ailments of All Party Members. All Party Members 8 Ame no Uzume (Yellow Archetype), Dominion (Yellow Archetype), Gemori (Yellow Archetype), Persephone (Yellow Archetype), Raphael (Yellow Archetype), Titania (Yellow Archetype), Xi Wangmu (Yellow Archetype) Black Maria (Teal Gacha), Clotho (Yellow Gacha)
Media 6 MP Heals All Party Members with 25 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.

All Party Members 2 Arianrhod, Hamsa (Yellow Archetype), Hare of Inaba, High Pixie, Kushinada (Clear Archetype), Leanan Sidhe (Clear Archetype), Mermaid, Nigi Mitama, Obariyon, Pixie (Yellow Archetype), Principality (Clear Archetype) Apis (Purple Gacha), Chimera (Purple Gacha), Heqet,Mitra (Red Gacha), Ose (Purple Gacha), Pazuzu (Yellow Gacha), Power,
Mediara L 6 MP Heals All Party Members with 60 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.

All Party Members 5
Woven Fate 6 MP Heals all party members (Power: 75), then revives an ally at random with 50% HP.

Lv2: +5% to Healing amount of this skill.
Lv3: +10% to Healing amount of this skill.
Lv4: +10% to Healing amount of this skill. MP cost of this skill -1.

All Party Members - Clotho
Black Lullaby 6 MP 50% chance to inflict Mute on all enemies. Heals all party members (Power: 80).

Lv2:+10% chance to inflict status ailments when using this skill.
Lv3:+20% chance to inflict status ailments when using this skill.
Lv4:+20% chance to inflict status ailments when using this skill + MP cost of this skill -1.

All Party Members - Black Maria
Mediara 7 MP Heals All Party Members with 60 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.

All Party Members 5 Apis (Clear Archetype), Dis (Clear Archetype), Silky (Clear Archetype), Tam Lin (Yellow Archetype), Throne (Clear Archetype) Gucumatz (Teal Gacha), Lailah,Mandrake (Yellow Gacha), Parvati,Skadi (Purple Gacha)
Ce Acatls' Return 7 MP Revive All Party Members with full HP. (1 use) All Party Members - Quetzalcoatl
Mediarama 8 MP Heals All Party Members with 95 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.

All Party Members 8 Aniel (Yellow Archetype), Feng Huang, Pazuzu, Sarasvati (Yellow Archetype) Ame no Uzume,Asherah,Gemori,Jeanne d'Arc (Yellow Gacha), Neko Shogun,Xi Wangmu,
Recarmdra 8 MP Revive All Party Members with full HP, caster dies. (1 use) All Party Members 10 Attis, Barong (Yellow Archetype), Black Maria (Yellow Archetype), Cu Chulainn (Yellow Archetype), Erlkonig (Yellow Archetype), Hell Biker (Yellow Archetype), Lucifer (Yellow Archetype), Orochi (Yellow Archetype), Ose Hallel (Yellow Archetype), Pales (Yellow Archetype), Prometheus (Yellow Archetype), Quetzalcoatl A (Yellow Archetype), Rangda (Yellow Archetype), Tlaltecuhtli (Yellow Archetype), White Rider (Yellow Archetype) Ame no Uzume (Teal Gacha), Daisoujou (Purple Gacha), Izanami (Teal Gacha), Lachesis (Purple Gacha), Yurlungur (Yellow Gacha)
Mediarahan 9 MP Heals All Party Members with 130 power. (9 uses)

Lv2: +3% to Healing amount.
Lv3: +6% to Healing amount.
Lv4: +9% to Healing amount.

All Party Members 11 Amaterasu (Yellow Archetype), Michael (Yellow Archetype), Norn (Clear Archetype), Sphinx (Yellow Archetype), Vairocana (Yellow Archetype) Jikokuten (Yellow Gacha)
Salvation 9 MP Heals All Party Members with 95 power. Cures all status aliments. (3 uses)

Lv2: +5% to Healing amount of this skill.
Lv3: +10% to Healing amount of this skill.
Lv4: +10% to Healing amount of this skill. MP cost of this skill -1.

All Party Members 15 Huang Di (Yellow Archetype), Samael Maria,
Silent Prayer 7 MP Cures all status ailments of All Party Members and Enemies. All Enemies/Party Members 8 Asherah (Yellow Archetype), Jeanne d'Arc (Yellow Archetype), Sarasvati, Tiamat (Yellow Archetype) Izanami (Yellow Gacha), Pallas Athena (Yellow Gacha), Schierke (Purple Gacha)


Support Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Barrier 4 MP Casts a Barrier on a Single Party Member, granting immunity to all status ailments for 3 turns. Single Party Member 8 Kinmamon, Orochi (Clear Archetype), Sarasvati, Virtue (Clear Archetype) Sphinx,
Lydia 4 MP Casts Lydia on a Single Party Member, healing their HP at the beginning of their turn for 3 turns. Single Party Member 8 High Pixie (Clear Archetype), Kelpie (Yellow Archetype), Kushinada (Yellow Archetype), Silky (Yellow Archetype) Bodyconian (Yellow Gacha), Kikuri-Hime,
Tetraja 4 MP All Party Members will evade Instant Kill for 1 turn All Party Members 4 Patrimpas Mishaguji (Red Gacha)
Tarukaja 5 MP Increases ATK of All Party Members by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Party Members 6 Abraxas, Ara Mitama (Yellow Archetype), Bishamonten (Clear Archetype), Cu Sith (Yellow Archetype), Ippon-Datara (Yellow Archetype), Odin (Yellow Archetype), Setanta (Yellow Archetype), Shadow (Clear Archetype) Apis,Archangel,Oberon (Purple Gacha)
Rakukaja 5 MP Increases DEF of All Party Members by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Party Members 6 Abraxas (Clear Archetype), Angel (Clear Archetype), Eligor (Yellow Archetype), Ganesha, Gui Xian (Clear Archetype), Saki Mitama (Yellow Archetype), Suparna Kikuri-Hime (Teal Gacha), Mandrake (Teal Gacha), Zouchouten,
Sukukaja 5 MP Increases EV/AC of All Party Members by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Party Members 6 Chagrin (Yellow Archetype), Hamsa, Kaiwan (Clear Archetype), Koropokkur (Yellow Archetype), Koumokuten (Yellow Archetype), Kusi Mitama (Yellow Archetype), Nekomata (Clear Archetype), Yatagarasu (Yellow Archetype) Jatayu,Kurama Tengu,Mad Gasser (Purple Gacha), Tsukuyomi (Red Gacha)
Dekunda 5 MP Remove debuffs from All Party Members.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Party Members 4 Anubis (Clear Archetype), Ares (Clear Archetype), Heqet (Yellow Archetype), Horus, Kama, Momunofu (Yellow Archetype) Abraxas,Azrael (Yellow Gacha)
Cleansing Shout 5 MP Cures all status ailments and removes debuffs from all party members.

Lv2:25% chance of 1MP recovery when using this skill.
Lv3:50% chance of 1MP recovery when using this skill.
Lv4:50% chance of 1MP recovery when using this skill. MP cost of this skill -1.

All Party Members - Daisoujou
Five Elements 6 MP All Party Members repels Magic (including Almighty) damage for 1 turn. All Party Members - Huang Long
Nocturne 6 MP Increases own party's DEF and EV/AC by 20% for 3 turns. All Party Members 8 Mandrake (Yellow Archetype), Ongyo-Ki (Yellow Archetype), Orcus (Yellow Archetype), Seth (Yellow Archetype)
Blood Rush 6 MP Increases own parties ATK and EV/AC by 20%. (3 turns) All Party Members 6 Asura (Yellow Archetype), Belial (Yellow Archetype), Cu Chulainn A (Yellow Archetype), Marici (Yellow Archetype), Shiva A (Yellow Archetype), Wu Kong (Yellow Archetype), Zhong Kui (Yellow Archetype) Nekomata A (Teal Gacha)
Virtuous Prosperity 6 MP This skill will gain 1 Boost Level with each use. Boost Levels will be retained even after being revived with items, skills or Continues. The current Boost Level can be viewed by pressing and holding the skill icon of this skill.

Boost Level 0: Heals (Power: 50) and adds Mortal immunity to all allies. (1 turn)
Boost Level 1: Increases Power to 75 and removes all status ailments from all allies.
Boost Level 2: Increases Power to 100, removes all status ailments and casts Repel Magic (including Almighty) effect on all allies. (1 turn)
Lv2: +5% to Healing amount of this skill.
Lv3: +10% to Healing amount of this skill.
Lv4: +10% to Healing amount of this skill. MP cost of this skill -1.

All Party Members - Lakshmi A
Tetrakarn 7 MP All Party Members repels Physical damage for 1 turn. All Party Members 8 Anubis (Yellow Archetype), Ose (Yellow Archetype), Samael (Yellow Archetype) Azrael,
Makarakarn 7 MP All Party Members repels Magic damage for 1 turn. All Party Members 8 Arahabaki, Azrael (Clear Archetype), Makara (Yellow Archetype), Oberon (Clear Archetype), Pallas Athena (Clear Archetype), Saki Mitama Dantalian,
Red Zone 7 MP All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)

Lv2: +25% chance of 1 MP recovery.
Lv3: +50% chance of 1 MP recovery.
Lv4: +50% chance of 1 MP recovery. MP cost -1.

All Party Members - Hell Biker
Barong Dance 7 MP Heals All Party Members with 95 power and increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.

Lv2: +5% to Healing amount of this skill.
Lv3: +10% to Healing amount of this skill.
Lv4: +10% to Healing amount of this skill. MP cost of this skill -1.

All Party Members - Barong
Tenson Korin 7 MP Removes debuffs and increases the ATK, DEF, EV/AC of All Party Members by 20% for 6 turns.

Lv2:25% chance of 1MP recovery when using this skill.
Lv3:50% chance of 1MP recovery when using this skill.
Lv4:50% chance of 1MP recovery when using this skill. MP cost of this skill -1.

All Party Members - Amaterasu
Luster Candy 8 MP Increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.

Lv2: +25% of 1MP recovery when using this skill.
Lv3: +50% of 1MP recovery when using this skill.
Lv4: +50% of 1MP recovery when using this skill. MP cost of this skill -1.

All Party Members 15 Adramelech (Yellow Archetype), Anat (Yellow Archetype), Ardha (Yellow Archetype), Beelzebub☆ (Yellow Archetype), Huang Long (Yellow Archetype), Mahamayuri (Yellow Archetype), Maya (Yellow Archetype), Rama (Yellow Archetype)
Arms Dance 6 MP Activates the following Chain Effect after reducing DEF and EV/AC of all enemies by 20% (1 turn):

Inflicts Phys (Physical) damage 4 times (Power: 50; Total: 200) on a single enemy.
Lv2: +5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill + MP cost of this skill -1.

Single Enemy - Chi You
Discord 3 MP Removes Charge, Concentrate and Might from All Enemies. All Enemies 6 Apis (Yellow Archetype), Bishamonten (Yellow Archetype), Preta (Yellow Archetype) Chatterskull,
Tetra Break 3 MP Removes Repel Phys from All Enemies. All Enemies 6 Horkos (Yellow Archetype), Koumokuten, Valkyrie (Yellow Archetype) Oni,
Makara Break 3 MP Removes Repel Mag from All Enemies. All Enemies 6 Fenrir (Yellow Archetype), Gui Xian (Yellow Archetype), Kaiwan (Yellow Archetype), Legion (Yellow Archetype), Skadi (Yellow Archetype) Chimera,Long (Teal Gacha), Makara,
Taunt 3 MP Increases ATK and reduces DEF of All Enemies by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Enemies 8 Bodyconian (Yellow Archetype), Dante (Yellow Archetype), Dante☆ (Yellow Archetype), Ganesha (Yellow Archetype), Hanuman (Yellow Archetype), Matador (Clear Archetype), Rakshasa (Yellow Archetype), Wu Kong, Zouchouten (Yellow Archetype) Dantalian (Purple Gacha), Matador (Teal Gacha)
Barrier Break 3 MP Remove Barrier from All Enemies. All Enemies 6 Dis (Yellow Archetype), Mad Gasser (Yellow Archetype), Mitra, Raijuu (Yellow Archetype), Shiisaa (Yellow Archetype) Dakini,Es (Purple Gacha)
Lydia Break 3 MP Removes Lydia from All Enemies. All Enemies 6 Archangel (Yellow Archetype), Arianrhod (Yellow Archetype) Vetala,
Tarunda 5 MP Reduces ATK of All Enemies by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Enemies 6 Amaterasu, Blob (Clear Archetype), Koppa Tengu (Yellow Archetype), Makara, Suparna (Yellow Archetype) Gucumatz (Yellow Gacha), Koropokkur,Shikome,Titania (Red Gacha)
Rakunda 5 MP Reduces DEF of All Enemies by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Enemies 6 Girimekhala (Yellow Archetype), Inugami (Yellow Archetype), Nue (Yellow Archetype), Shiki-Ouji (Yellow Archetype) Sandalphon (Purple Gacha), Shadow,
Sukunda 5 MP Reduces EV/AC of All Enemies by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Enemies 6 Jatayu (Clear Archetype), Kurama Tengu (Yellow Archetype), Obariyon (Yellow Archetype), Sandman (Yellow Archetype) Baihu,Kresnik,
Dekaja 5 MP Remove buffs from All Enemies.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Enemies 4 Chatterskull (Clear Archetype), Jatayu, Phantom (Yellow Archetype), Shiki-Ouji (Clear Archetype) Hare of Inaba,Orochi (Yellow Gacha), Rangda (Purple Gacha)
Dark Pandemic 5 MP Remove buffs from All Enemies, and reduces either ATK, DEF or EV/AC of All Enemies by 20% for 3 turns.

Lv2: 25% chance of 1 MP recovery.
Lv3: 50% chance of 1 MP recovery.
Lv4: 50% chance of 1 MP recovery. MP cost -1.

All Enemies - Kudlak
Plague of Babylon 5 MP 100% chance to inflict Weak and Poison on all enemies after removing Barriers from all enemies.

Lv2: 25% chance of 1 MP recovery.
Lv3: 50% chance of 1 MP recovery.
Lv4: 50% chance of 1 MP recovery. MP cost -1.

All Enemies - Nergal
War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Enemies 8 Ammut (Yellow Archetype), Anzu, Cerberus, Chatterskull (Yellow Archetype), Chimera (Yellow Archetype), Fafnir (Yellow Archetype), Flauros (Yellow Archetype), Hresvelgr (Yellow Archetype), Kali (Yellow Archetype), Kamiotoko (Clear Archetype), Mandrake (Clear Archetype), Mozgus (Yellow Archetype), Susano-o A (Yellow Archetype) Hell Biker (Yellow Gacha), Orcus,Persephone (Purple Gacha), Throne (Red Gacha)
Acid Breath 6 MP Reduces DEF and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Enemies 8 Abaddon (Yellow Archetype), Anzu (Yellow Archetype), Illuyanka (Yellow Archetype), Vetala (Yellow Archetype) Erlkonig (Yellow Gacha), Hecatoncheires (Purple Gacha), Persephone (Red Gacha), Yurlungur (Red Gacha)
Fog Breath 6 MP Reduces ATK and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +5% chance of 1 MP recovery.
Lv3: +10% chance of 1 MP recovery.
Lv4: +15% chance of 1 MP recovery.
Lv5: +25% chance of 1 MP recovery.

All Enemies 8 Agni (Yellow Archetype), Dantalian, Forneus, Garuda (Yellow Archetype), Gucumatz (Yellow Archetype), Mitra (Yellow Archetype), Nidhoggr (Yellow Archetype) Susano-o (Purple Gacha)
Last Resort 6 MP Inflicts 30% fractional damage (1,000 max) on all enemies based on their current HP. The demon with this skill will be downed upon activation. Fractional damage will not be affected by stat/damage increase or reduction effects. All Enemies - Moh Shuvuu (Red Archetype)
Ghost Hack 6 MP 50% chance to inflict Mute/Bind on all enemies after removing Barriers from all enemies.

Lv2:+10% chance to inflict status ailments when using this skill.
Lv3:+20% chance to inflict status ailments when using this skill.
Lv4:+20% chance to inflict status ailments when using this skill + MP cost of this skill -1.

All Enemies - Motoko Kusanagi
Demonsbane 6 MP Puts all party members into a state of Zenith. (1 turn)

Then activates the following Chain Effect: Inflicts Phys (Physical) damage 4 times (Power: 35; Total: 140) with 30% crit rate on all enemies.
*Counter effects will not work on this skill.
Lv2: +5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill + MP cost of this skill -1.

All Enemies - Fariedone
Goddess' Fan 7 MP Remove all status buffs of all enemies and decrease the ATK, DEF and EV/AC of all enemies by 20%. (6 turns)

Lv2:25% chance of 1MP recovery when using this skill.
Lv3:50% chance of 1MP recovery when using this skill.
Lv4:50% chance of 1MP recovery when using this skill. + MP cost of this skill -1.

All Enemies - Xi Wangmu
Fury Raid 7 MP Activates the following Chain Effect after reducing DEF and EV/AC of all enemies by 20% (1 turn):

Inflicts Phys (Physical) Pierce effect damage (Power: 120) with 30% crit rate on all enemies with 50% chance to inflict Bind on hit enemies if the attack is successful.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Ladon
Debilitate 8 MP Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +25% of 1MP recovery when using this skill.
Lv3: +50% of 1MP recovery when using this skill.
Lv4: +50% of 1MP recovery when using this skill. MP cost of this skill -1.

All Enemies 15 Angra Mainyu (Yellow Archetype), Baal (Yellow Archetype), Lilith A (Yellow Archetype), Mada (Yellow Archetype), Mother Harlot (Yellow Archetype), Nyarlathotep (Yellow Archetype), Pale Rider (Yellow Archetype), Seth, Tokisada (Yellow Archetype) Adramelech (Yellow Gacha)
Path of Prominence 8 MP Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn) Then activates the following Chain Effect: Inflict Almighty (Magic) damage (power: 120) on all enemies.

Lv2: +3% to damage dealt using this skill.
Lv3: +6% to damage dealt using this skill.
Lv4: +9% to damage dealt using this skill.
Lv5: +12% to damage dealt using this skill.
Lv6: +12% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies - Vairocana
Enemy Annihilation 8 MP Decreases ATK, DEF and EV/AC of all enemies by 20% (1 turn), then activates the following Chain Effect: Inflicts Phys (Physical) damage (power: 120) with 30% crit rate on all enemies. This skill will have Phys Pierce effect.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill.+ MP cost of this skill -1.

All Enemies - Atavaka
War Dance 6 MP Increases own parties ATK and DEF by 20% for 3 turns. All Enemies/Party Members 8 Baldur (Yellow Archetype), Cerberus (Yellow Archetype), Frost Ace (Yellow Archetype), Guan Yu (Yellow Archetype), Tachikoma (Yellow Archetype), Vishnu (Yellow Archetype) Nekomata A (Purple Gacha), Pales (Purple Gacha)
Measured Fate 6 MP Removes debuffs from all party members.

Removes buffs and Good Status Null Mortal effects from all enemies.
Lv2:25% chance of 1MP recovery when using this skill.
Lv3:50% chance of 1MP recovery when using this skill.
Lv4:50% chance of 1MP recovery when using this skill. + MP cost of this skill -1.

All Enemies/Party Members - Lachesis
Noblewoman Aid 6 MP Increases own party's ATK, DEF and EV/AC by 20%. (1 turn)

This skill will gain 1 Boost level with each use.
[Boost Level: 1] Adds Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn)
[Boost Level: 2] Skill effects, including additional effects, will last for 3 turns.
Lv2:25% chance of 1MP recovery when using this skill.
Lv3:50% chance of 1MP recovery when using this skill.
Lv4:50% chance of 1MP recovery when using this skill. MP cost of this skill -1.

All Enemies/Party Members - Gemori
Defensive Cry 7 MP Reduces all enemy ATK and increases own parties DEF by 20% for 3 turns. All Enemies/Party Members 15 Lakshmi (Yellow Archetype), Lakshmi A (Yellow Archetype), Masakado A (Yellow Archetype)
Offensive Cry 7 MP Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns. All Enemies/Party Members 15 Berserker Guts (Yellow Archetype), Metatron (Yellow Archetype), Skull Knight (Yellow Archetype) Gozu-Tennoh (Yellow Gacha)
Agile Cry 7 MP Reduces all enemy EV/AC and increases own parties EV/AC by 20%. (3 turns) All Enemies/Party Members 15 Garuda A (Yellow Archetype), Griffith (Yellow Archetype), Lachesis (Yellow Archetype), Matador (Yellow Archetype)
Invasion 8 MP Increases ATK, DEF and EV/AC of all party members by 20% and reduces all enemy ATK, DEF and EV/AC by 20%. (1 turn) All Enemies/Party Members - Demiurge (Yellow Archetype)
Chief God's Haki 8 MP Puts all party members in a state of Zenith for two turns, and inflicts Gloom on all enemies for two turns. All Enemies/Party Members - Odin A (Yellow Archetype)
Tag 3 MP Self skips a turn without using a Press Turn Icon. Self 6 Jack Frost (Yellow Archetype), Pyro Jack (Yellow Archetype)
Rebellion 4 MP Self enters a state of Might. The next Phys attack will have a Critical effect. Self 8 Beloved (Yellow Archetype), Berserker (Yellow Archetype), Cu Chulainn (Clear Archetype), Fomorian (Yellow Archetype), Kresnik (Yellow Archetype), Naga (Clear Archetype), Power (Yellow Archetype), Shiva (Yellow Archetype), Siegfried, Thor (Yellow Archetype), Zaou-Gongen (Yellow Archetype) Ammut,
Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%. Self 8 Ara Mitama, Ares (Yellow Archetype), Asura Lord (Yellow Archetype), Atavaka (Yellow Archetype), Demonee-Ho (Yellow Archetype), Gogmagog (Yellow Archetype), Gozu-Tennoh (Yellow Archetype), Grendel (Yellow Archetype), Guts (Yellow Archetype), Hecatoncheires (Yellow Archetype), Kusi Mitama, Ladon (Yellow Archetype), Mara (Yellow Archetype), Motoko Kusanagi (Yellow Archetype), Oni (Yellow Archetype), Ose, Rakshasa, Red Rider (Yellow Archetype), Siegfried (Yellow Archetype), Sonic (Yellow Archetype), Susano-o (Yellow Archetype), Thor, Titan (Yellow Archetype), Wu Kong (Clear Archetype), Yoshitsune (Yellow Archetype), Zodd (Yellow Archetype), Zouchouten (Clear Archetype) Berserker,
Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%. Self 8 Arahabaki, Atropos (Yellow Archetype), Baihu (Yellow Archetype), Black Frost (Yellow Archetype), Flauros Hallel (Yellow Archetype), Gabriel (Yellow Archetype), Indrajit (Yellow Archetype), Ishtar (Yellow Archetype), Izanami (Yellow Archetype), King Frost (Yellow Archetype), Kusi Mitama, Long (Yellow Archetype), Mahakala (Yellow Archetype), Mishaguji (Yellow Archetype), Peallaidh (Yellow Archetype), Quetzalcoatl (Yellow Archetype), Schierke (Yellow Archetype), Surt A (Yellow Archetype), Uriel (Yellow Archetype), Vasuki (Yellow Archetype), Virtue (Yellow Archetype) Rama (Yellow Gacha), Trumpeter,
Mega Boost 6 MP Self enters a state of Charge and Might. Increases the next Phys attack damage by 125% and will have a Critical effect.

Lv2: 25% chance of 1MP recovery when using this skill.
Lv3: 50% chance of 1MP recovery when using this skill.
Lv4: 50% chance of 1MP recovery when using this skill. MP cost of this skill -1.

Self - Girimekhala


Passive Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Diwali passive Activates the following Chain Effect when a party member (including self) activates an HP healing effect: All party members recover 1 MP.

Skills that heal HP when clearing a wave, like Life Aid, and skills that Heal HP upon receiving the first killing blow, like Enduring Soul, do not apply.
*Healing effects from Dx2 Skills, Lydia and Revival skills also do not apply.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Party Members - Lakshmi A
Moment of Fate passive -30% to Light/Dark damage received. Activates the following Chain Effect at the beginning of the first turn in a boss battle: Removes debuffs and increases the ATK, DEF and EV/AC of all party members by 20%. (3 turns)

Lv.2: Ma +3
Lv.3: Ma +6
Lv.4: Ma +9
Lv.5: Ma +12
Lv.6: Ma +20

All Party Members - Norn
God's Grace passive Increases all Elec and Light damage by 10%. When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of enemy turn:

All party members recover 2 MP, casts Repel Magic (including Almighty) effect on all allies. (1 time only effect for 1 turn)
Lv2: +3% to Elec/Light damage.
Lv3: +6% to Elec/Light damage.
Lv4: +10% to Elec/Light damage.

All Party Members - Aniel
Lunar Prosperity passive Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:

Increases own party's DEF and EV/AC by 20%. (1 turn)

All Party Members 18 Chi You (Yellow Archetype), Echidna (Yellow Archetype), Melchizedek (Yellow Archetype) Clotho (Teal Gacha)
Solar Prosperity passive Activates the following Chain Effect when attacking first:

Increases own party's ATK and EV/AC by 20%. (1 turn)

All Party Members 18 Cerberus A (Yellow Archetype), Koga Saburo (Yellow Archetype), Lanling Wang (Yellow Archetype), Samyaza (Yellow Archetype) Azazel (Yellow Gacha), Batou (Yellow Gacha), Elizabeth (Yellow Gacha), Odin A (Yellow Gacha), Tezcatlipoca (Yellow Gacha), Thor A (Yellow Gacha), Vishnu A (Teal Gacha)
Kujaku Myo-o passive Becomes immune to all status ailments.

Activates the following Chain Effect at the beginning of own turn:
Cures all status ailments of all party members.

All Party Members - Mahamayuri
Skanda Passive While the demon with this skill is alive, all party members will receive the following effect: +15% to Phys hit rate and +20% to Critical hit rate.

Lv2 : +3 to Ag.
Lv3:+6 to Ag.
Lv4:+9 to Ag.
Lv5:+12 to Ag.
Lv6:+20 to Ag.

All Party Members - Kartikeya
Enma's Judgement Passive Activates the following Chain Effect at the beginning of the 1st turn: Increase ATK/DEF by 20% and adds Mortal immunity to all allies.(6 turns)

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Party Members - Yama
Rains of Canaan Passive While the demon with this skill is alive, all party members will receive the following effects: +10% to Force damage and +10% to status ailment auto cure rate. All Party Members - Baal
God's Blessing Passive Increases all Force and Light damage by 10%. When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Heals all party members (Power: 90) and increases their DEF by 20%. (1 turn)

Lv2: +3% to Force/Light damage.
Lv3: +6% to Force/Light damage.
Lv4: +10% to Force/Light damage.

All Party Members - Raphael
Garden of Eden Passive While the demon with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point and -10% damage when a weak point is attacked.

Lv2:+3 to Ma.
Lv3:+6 to Ma.
Lv4:+9 to Ma.
Lv5:+12 to Ma.
Lv6:+20 to Ma.

All Party Members - Seraph
Icy Rage Passive While this demon is alive, all party members will receive the following effect: +10% to Ice damage.

Lv2:+5% to own Phys hit rate.
Lv3:+10% to own Phys hit rate.
Lv4:+20% to own Phys hit rate.

All Party Members - Frost Ace
Endless War Passive Adds Phys Pierce. While this demon is alive, all party members will receive the following effect: +20% to Critical hit rate, +10% to Critical hit damage.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Party Members - Asura Lord
War Aid Passive +20% to Phys hit rate. While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Party Members - Atavaka
Hell's Ministry Passive While the demon with this skill is alive, all party members of the Tyrant race will receive the following effect:

Increases damage of all attacks by 10%. -10% to all damage received. ​Reduces the cost of Almighty skills by 2 MP.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Party Members - Lucifuge
Flag of Salvation Passive While the demon with this skill is alive, all party members will receive the following effect: +10% to Light damage. Recovers 2 MP when clearing a wave.

Lv2:+5% to own Phys hit rate.
Lv3:+10% to own Phys hit rate.
Lv4:+20% to own Phys hit rate.

All Party Members - Tokisada
Call of the Dead Passive Activates the following Chain Effect at the end of enemy turn when there is a Cursed enemy:

Revives all party members with 10% HP.
Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.
Lv4: +20% to Ailment Infliction.

All Party Members - Nebiros
Everything Evil Passive +20% to own Battle Speed.

While the one with this skill is alive, all party members will be granted the following effect: +25% to Ailment infliction rate.
Activates the following Chain Effect at the beginning of own turn:
All party members recover 3 MP.
*This Chain Effect will activate up to 2 times per battle.

All Party Members - Angra Mainyu
Supreme Creator Passive Reduces the cost of all skills by 1 MP.

While the one with this skill is alive, Pierce will have no effect on any party member that can drain the attribute they are attacked with.
Activates the following Chain Effect when a party member (Including self) Drains an enemy attack:
Heals HP of all party members (Power: 90), and MP by 2.
Lv. 2: +5% to HP Healing Amount.
Lv. 3: +10% to HP Healing Amount.
Lv. 4: +20% to HP Healing Amount.

All Party Members - Demiurge
Omniscient Guidance Passive Activates the following Chain Effect at the beginning of own turn:

Increases the Boost level of the Skills with Boost levels of all living party members by 1.
Remove debuffs from own party and buffs from all enemies.

All Party Members - Gemori
God of Light Passive While the one with this skill is alive, all party members will receive the following effect: Reduces the cost of Light Skills by 1 MP. +5% to Light damage. All Party Members - Baldur
Miracle of Fatima Passive Activates the following Chain Effect when a member of your party (including self) is downed:

Removes revive ban from allies.
Increases ATK, DEF and EV/AC of all party members by 20%, and Heals all party members (Power: 80). (1 turn)
Activates the following Chain Effect at the end of an enemy turn if a party member is downed:
Revives all party members with 100% HP. (This can only be activated once per battle.)
This Chain Effect will not activate when your party is wiped out.
Lv2: +5% to Healing skill effectiveness.
Lv3: +10% to Healing skill effectiveness.
Lv4: +15% to Healing skill effectiveness.

All Party Members - Maria
Iwato Priestess Passive Nullifies Dark zone effects and Damage Panels in the Aura Gate.

Activates the following Chain Effect when an ally demon skill with an HP healing effect is used:
Increases ATK of all party members by 20%. (3 turns)

All Party Members - Ame no Uzume
Bifrost Keeper Passive +30% to max HP. Activates the following Chain Effect at the start of enemy turn:

Adds a Bulwark of approximately 2,500 HP to self. (1 turn)
+20% to DEF of all party members. (1 turn) (This Chain Effect can only be activated twice per battle.)
Activates the following Chain Effect at the beginning of own turn:
Increases ATK of all party members by 20%. (1 turn)
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Party Members - Heimdall
Hero of Prophecy Passive Adds Phys Pierce. Activates the following Chain Effect at the beginning of own turn:

Puts all party members into a state of Zenith (1 turn), and increases own party's ATK by 20%. (1 turn)
While the one with this skill is alive, all party members will receive the following effect:
When in a state of Zenith, +25% to Physical damage and +30% to Phys hit rate.
Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.

All Party Members - Fariedone
Endless One Passive Activates the following Chain Effect at the beginning of own turn: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)

Activates the following Chain Effect at the start of enemy turn: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Party Members - Ananta
Aqua Grace Passive Adds Ice Pierce.

Activates the following Chain Effect at the beginning of the 1st turn: Adds a Bulwark of approximately 400 HP to all party members. (1 turn)
While the one with this skill is alive, all party members will receive the following effect: While being the recipient of Bulwark, +30% to Magic damage.
Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.

All Party Members - Anahita
Shaddai's Eye Passive +50% to max HP.

-30% to Critical hit rate of damage received.
While the one with this skill is alive, all party members will receive the following effect:
No bonus turn will be granted for the instigating skill when receiving a critical hit.
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Reduces 2 enemy Press Turn Icons. (Only up to 2 Press Turn Icons can be reduced by skills or effects.)
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Party Members - Shaddai
Shimmer Arrow passive Activates the following Chain Effect when a member of your party (including self) activates a Phys skill:

Inflicts Light (Magic) damage (Power: 80) with Light Pierce effect on a single enemy. The damage inflicted by this skill is dependent on Phys ATK.
*Nullifies all death prevention skills.
*Regular Attacks and Counter Effects will not activate this effect.
Lv2: +3% to Phys/Light damage.
Lv3: +6% to Phys/Light damage.
Lv4: +10% to Phys/Light damage.

Single Enemy - Marici
Faithful Counter Passive The following effect will activate when receiving a Phys Attack: 100% chance to counter dealing Phys (Physical) damage. Power: 100 Single Enemy 16 Griffith (Purple Archetype), Mozgus (Purple Archetype) Masakado A (Red Gacha), Melchizedek (Yellow Gacha)
Trillion Dark Passive Activates the following Chain Effect when this character activates a Phys skill:

Inflicts Dark (Physical) Pierce effect damage 10 times (Power: 15, Total: 150) with 30% crit rate on a single enemy.
* The damage inflicted by this skill is dependent on Phys ATK.
* Counter effects will not work on this skill.
* This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
* Regular Attacks and Counter Effects will not activate this effect.
Lv2:+5% to Dark damage.
Lv3:+10% to Dark damage.
Lv4:+15% to Dark damage.

Single Enemy - Meliodas
Thunderforce Passive Activates the following Chain Effect when a member of your party (including self) activates an Elec skill:

Inflicts Elec (Magic) damage (Power: 180) on a single enemy. (This Chain Effect will only activate once per turn.)
Activates the following Chain Effect when a member of your party (including self) activates a Force skill:
Inflicts Force (Magic) damage (Power: 180) on a single enemy. (This Chain Effect will only activate once per turn.)
Lv2: +3% to Elec/Force damage.
Lv3: +6% to Elec/Force damage.
Lv4: +10% to Elec/Force damage.

Single Enemy - Samyaza
Give me Jewels passive Activates the following Chain Effect at the start of enemy turn: Inflicts 10% fractional damage (300 max) on all enemies based on their current HP and drains 1 MP.

*Fractional damage will not be affected by stat/damage increase or reduction effects.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies - Alice A
Glamorous Allure passive The effect of normal Attacks will be changed to the following:

Inflicts Almighty (Magic) damage (Power: 80) on all enemies with 30% chance to inflict Charm on hit enemies.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies - Maya
Passionate Rage passive +5% to Fire/Ice/Elec/Force damage.Activates the following Chain Effect at the start of enemy turn when there are 3 or more surviving Femme/Lady demons in your party:

Inflicts Elec (Magic) damage (Power: 60) with Elec Pierce effect on all enemies.
Inflicts Fire (Magic) damage (Power: 60) with Fire Pierce effect on all enemies if the attack is successful
Lv2: +3% to Fire/Ice/Elec/Force damage.
Lv3: +6% to Fire/Ice/Elec/Force damage.
Lv4: +10% to Fire/Ice/Elec/Force damage..

All Enemies - Atropos
Lunar Downfall passive Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:

Reduces all enemy ATK and EV/AC by 20%. (1 turn)

All Enemies 18 Amon (Yellow Archetype), Arioch (Yellow Archetype), Beelzebub (Human) (Yellow Archetype), Heimdall (Yellow Archetype), Hinokagutsuchi (Yellow Archetype) Demeter (Purple Gacha), Lachesis (Teal Gacha), Shaddai (Yellow Gacha), Surt A (Teal Gacha)
Passionate Allure passive +10% to Healing skill effectiveness. Activates the following Chain Effect at the end of enemy turn when there are 3 or more surviving Femme/Lady demons in your party:

50% chance to inflict Charm/Poison on all enemies after removing Barriers from all enemies.
Lv2: +5% to Healing skill effectiveness.
Lv3: +10% to Healing skill effectiveness.
Lv4: +15% to Healing skill effectiveness.

All Enemies - Clotho
Black Beckoning passive Activates the following Chain Effect at the end of own turn:

Inflicts 10% fractional damage (200 max) on all enemies based on their current HP.
This skill will gain 1 Boost level at the start of own turn.
Boost Level 1: No extra effect.
Boost Level 2: Increases damage to 50% fractional damage (2000 max) on all enemies based on their current HP.
Boost Level 3: Increases damage to 50% fractional damage (2000 max) on all enemies based on their max HP and Nullifies all death prevention skills. Uses: 1
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies - Black Maria
Hell Leopard passive +20% to Phys hit rate.

Activates the following Chain Effect after Iron Fist is activated:
Inflicts Phys (Physical) Pierce effect damage (Power: 40) with 30% crit rate on all enemies and enters a state of Might if the attack is successful.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies - Flauros
Optical Camouflage passive +20% Phys evasion rate. Activates the following Chain Effect at the end of own turn when there is an enemy with an ailment: Inflicts Phys (Physical) Pierce effect damage (Power: 100) with 30% crit rate on all enemies with an ailment. Counter effects will not work on this skill. All Enemies - Motoko Kusanagi
Solar Downfall passive Activates the following Chain Effect when attacking first:

Reduces all enemy DEF and EV/AC by 20%. (1 turn)

All Enemies 18 Anahita (Yellow Archetype), Astaroth (Yellow Archetype), Hachiman (Yellow Archetype), Sukuna-Hikona (Yellow Archetype), Tezcatlipoca (Yellow Archetype), Vritra (Yellow Archetype) Angra Mainyu (Yellow Gacha), Baldur (Yellow Gacha), Elizabeth (Purple Gacha), Lanling Wang (Yellow Gacha)
Twilight Inferno passive Adds Fire Pierce.

Activates the following Chain Effect if the demon with this skill dies:
Inflicts Fire (Magic) damage (Power: 130) on all enemies
Won't activate when your party is wiped out.
This Chain Effect can only be activated once per battle.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies - Surt A
Cry of the Poor passive When there are 2 or more Vile/Jaki/Drake demons alive in your party, activates the following Chain Effect at the end of own turn:

Inflicts 15% fractional damage (300 max) on all enemies based on their max HP.
When there are 3 or more alive in your party, activates the following additional effect:
Inflicts 15% fractional damage (300 max) on all enemies based on their max HP.

All Enemies - Pales
Sweet Whisper passive Activates the following Chain Effect when an ally is downed:

30% chance to Charm all enemies. Reduces DEF of all enemies by 20%. (3 turns)
Lv2: +10% to Ailment Infliction.
Lv3: +15% to Ailment Infliction.
+Lv4: +20% to Ailment Infliction.

All Enemies - Alraune
Ego Erosion passive While the one with this skill is alive, enemy's natural recovery rate of status ailments reduced by 10%.

Lv2: While the one with this skill is alive, -5% to enemy's natural recovery rate of status ailments.
Lv3: While the one with this skill is alive, -10% to enemy's natural recovery rate of status ailments.
Lv4: While the one with this skill is alive, -15% to enemy's natural recovery rate of status ailments.

All Enemies - Es
Resonant Garnet passive Activates the following Chain Effect when an enemy is poisoned:

Reduces DEF and EV/AC of all enemies by 20%. (2 turns)
Lv2: +10% to Ailment Infliction.
Lv3: +15% to Ailment Infliction.
Lv4: +20% to Ailment Infliction.

All Enemies - Vouivre
Death Lust Passive +25% damage to Charmed enemies. Has a 30% chance to Charm all enemies at the beginning of the 1st turn.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies - Mother Harlot
Guilty Passive +15% to Dark damage. Activates the following Chain Effect at the beginning of the first turn in a boss battle: Inflicts Dark (Magic) damage (Power: 150) on all enemies. If the attack is successful, 100% chance to Curse all enemies.

Lv2:+3% to Dark damage.
Lv3:+6% to Dark damage.
Lv4:+10% to Dark damage.

All Enemies - Yama
Ignite Passive Activates the following Chain Effect at the beginning of every second turn.

Inflicts Fire (Magic) damage (Power: 120) on all enemies. Reduces DEF of all enemies by 20%. (2 turns)

All Enemies - Agni
God's Word Passive Increases all Elec and Light damage by 10%. When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Inflicts Light (Magic) damage (Power: 100) with Light Pierce effect on all enemies. Increases own party's EV/AC by 20% if the attack is successful. (1 turn)

Lv2: +3% to Elec/Light damage.
Lv3: +6% to Elec/Light damage.
Lv4: +10% to Elec/Light damage.

All Enemies - Gabriel
Golden Greed Passive While the demon with this skill is alive, +200% Poison damage to Poisoned enemies.

Activates the following Chain Effect at the start of enemy turn: 50% chance to inflict Poison on all enemies after removing Barriers from all enemies.
Lv2:+50% to Poison damage.
Lv3:+100% to Poison damage.
Lv4:+200% to Poison damage.

All Enemies - Fafnir
Judgement of Nahar Passive Activates the following Chain Effect at the beginning of every second turn: Inflicts Ice (Magic) damage on all enemies and if the attack is successful, reduces all enemy EV/AC by 20%. (2 turns) Power: 120 All Enemies - Ym
Plague Passive Adds Force Pierce. +20% to Force damage.

Activates the following Chain Effect this demon uses a Force skill and at the end of own turn: Inflicts 10% fractional damage (200 max) on all enemies based on their current HP, with a 100% chance to inflict Poison.
Lv2:+5% to Force damage.
Lv3:+10% to Force damage.
Lv4:+15% to Force damage.

All Enemies - Pale Rider
Pestilence Passive Activates the following Chain Effect at the end of an enemy turn: Inflicts 50% fractional damage (2,500 max) on all Poisoned enemies based on their max HP.

*Nullifies all death prevention skills. Fractional damage will not be affected by stat/damage increase or reduction effects.
Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.
Lv4: +20% to Ailment Infliction.

All Enemies - Pale Rider
Famine Passive Adds Ice Pierce. +20% to Ice damage.

Activates the following Chain Effect at the end of an enemy turn: Inflicts 15% fractional damage (300 max) on all enemies based on their max HP and reduces their MP by 2.
Lv2:+5% to Ice damage.
Lv3:+10% to Ice damage.
Lv4:+15% to Ice damage.

All Enemies - Black Rider
Soul Divide Passive Activates the following Chain Effect when an enemy demon skill with an HP healing effect is used: Inflicts 50% fractional damage (2,500 max) on all enemies based on their current HP. Fractional damage will not be affected by stat/damage increase or reduction effects.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies - Black Rider
Bloodshed Passive Adds Phys Pierce. +20% to Phys damage. +30% to critical hit damage.

Lv2:+5% to Phys damage.
Lv3:+10% to Phys damage.
Lv4:+15% to Phys damage.

All Enemies - Red Rider
Heavenly Valor Passive Adds Phys Pierce. Activates the following Chain Effect when the enemy uses Pass: Inflicts Phys (Physical) damage (power: 85) with 50% crit rate on all enemies. *Counter effects will not work on this skill

Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate..

All Enemies - Susano-o A
Brilliant Wings Passive Adds Force Pierce. Activates the following Chain Effect when a member of your party evades a Physical attack: Inflicts Force (Magic) damage on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (2 turns) Power: 80

Lv2: +5% to Phys evasion rate.
Lv3: +10% to Phys evasion rate.
Lv4: +20% to Phys evasion rate.

All Enemies - Garuda A
North Wind Passive Activates the following chain effect when an enemy is downed: Inflict Ice (Magic) damage (Power: 60) on all enemies.

Lv2:+5% to Ice damage.
Lv3:+10% to Ice damage.
Lv4:+15% to Ice damage.

All Enemies - Hresvelgr
Thunder of Destiny Passive Activates the following Chain Effect at the beginning of every second own turn: nflict Elec (Magic) damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% when attack is successful. (2 turns) All Enemies - Anzu
God 1000 Fist Cannon Passive Activates the following Chain Effect when an enemy makes a critical hit:

Inflicts Phys (Physical) damage (power: 25) with 30% crit rate 6 times on random enemies.
*This skill will have Phys Pierce effect.
*The damage inflicted by this skill is dependent on Phys DEF.
*Counter effects will not work on this skill.

All Enemies - Mozgus
Mark of the Beast Passive Activates the following Chain Effect at the end of own turn:

66% chance to Mute all Poisoned enemies.
Inflicts 666 fixed damage on all Charmed enemies.
*Damage from this skill ignores all death prevention skills.

All Enemies - Master Therion
Soul Judgement (Sraosha) Passive Activates the following Chain Effect when a member of your party (including self) downs an enemy: Inflicts Phys (Physical) Pierce effect damage (Power: 60) with 30% crit rate on all enemies.

Lv2: +5% to Critical hit rate.
Lv3: +10% to Critical hit rate.
Lv4: +20% to Critical hit rate.

All Enemies - Sraosha
Illusionary World passive +15% chance to inflict status ailments.

Activates the following Chain Effect when a party member (including self) is Muted: Cures all party members of Mute, then inflicts Almighty (Magic) damage (Power: 100) on all enemies.
Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.
Lv4: +15% to Ailment Infliction.

All Enemies/Party Members - Maya
Passionate Embrace passive +10% to max HP. Activates the following Chain Effect at the start of enemy turn when there are 3 or more surviving Femme/Lady demons in your party:

Reduces all enemy ATK/DEF and increases own party's ATK/DEF by 20%. (2 turns)
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies/Party Members - Lachesis
False God passive +10% to Almighty damage.

While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with.
Activates the following Chain Effect when a party member (Including self) Repels an enemy attack:
Inflict Almighty (Magic) damage (Power: 120) on all enemies.
Lv. 2: +3% to Almighty damage.
Lv. 3: +6% to Almighty damage.
Lv. 4: +10% to Almighty damage.

All Enemies/Party Members - Demiurge
Vile Glare passive When there are 2 or more Vile/Jaki/Drake demons alive in your party, activates the following Chain Effect at the beginning of a battle if the enemy attacks first:

Reduces ATK of all enemies by 20%. (3 turns) Reduces 1 enemy Press Turn Icon.
When there are 3 or more alive in your party, activates the following additional effect:
Reduces DEF of all enemies by 20%. (3 turns) Reduces 1 enemy Press Turn Icon.
*Only up to 2 Press Turn Icons can be reduced by skills or effects.

All Enemies/Party Members - Pales
Radiant Mantra Passive Activates the following Chain Effect at the start of enemy turn: Remove debuffs from own party and buffs from all enemies.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies/Party Members - Vairocana
Hand of Glory Passive Activates the following Chain Effect when another party member is downed:

80% chance to inflict Curse on all enemies and increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.
Lv4: +15% to Ailment Infliction.

All Enemies/Party Members - Nebiros
Alder King Passive Activates the following Chain Effect at the beginning of own turn:

Heals 15% HP of all party members.
Activates the following Chain Effect at the start of enemy turn:
Reduces ATK of all enemies by 20%. (1 turn)
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

All Enemies/Party Members - Erlkonig
Suk Flexi Passive Activates the following Chain Effect when attacking first at the beginning of a battle: Increases own party's EV/AC by 20%. (3 turns)

Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces EV/AC of all enemies by 20%. (3 turns)

All Enemies/Party Members - Cthulhu (Yellow Archetype)
Tar Flexi Passive Activates the following Chain Effect when attacking first at the beginning of a battle: Increases own party's ATK by 20%. (3 turns)

Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces ATK of all enemies by 20%. (3 turns)

All Enemies/Party Members - Mithras (Yellow Archetype), Vishnu A (Yellow Archetype)
Rak Flexi Passive Activates the following Chain Effect when attacking first at the beginning of a battle:

Reduces DEF of all enemies by 20%. (3 turns)
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
+20% to DEF of all party members. (3 turns)

All Enemies/Party Members - Fariedone (Yellow Archetype)
Desperate Hit passive Activates the following Chain Effect at the end of own turn:

Inflicts Almighty (Physical) damage (Power: 25) with 30% crit rate 4 to 8 times on random enemies.
*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Counter effects will not work on this skill.
Lv2:+5% to own Phys hit rate.
Lv3:+10% to own Phys hit rate.
Lv4:+20% to own Phys hit rate.

Random Enemies - Demonee-Ho
Griffon-Bolt Passive When a member of your party deals damage with a regular Attack, inflicts Almighty (Mag) damage 4 times on random enemies.

Power: 30
Lv2: +2% to All/Random Attack damage.
Lv3: +3% to All/Random Attack damage.
Lv4: +4% to All/Random Attack damage.
Lv5: +5% to All/Random Attack damage.
Lv6: +10% to All/Random Attack damage.

Random Enemies - V☆
The Great Darkness Passive Adds Fire Pierce. Activates the following Chain Effect at the beginning of every second turn. Inflicts Fire (Magic) damage 5 times (Power: 40) on random enemies. Enters into a state of Concentrate, increasing next Mag attack damage by 125% if the attack is successful.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Random Enemies - Mahakala
Terror of London Passive Activates the following Chain Effect when attacking first: Inflict Phys (Physical) damage (power: 40) with 50% crit rate 1 to 3 times on random enemies. Random Enemies - Jack the Ripper
God's Fire Passive Increases all Fire and Light damage by 10%. When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Inflicts Fire (Magic) damage 3 times (Power: 50) with Fire Pierce effect on random enemies. Increases own party's ATK by 20% if the attack is successful. (1 turn) Random Enemies - Uriel
Yaksha Claw Passive Activates the following Chain Effect when enemy is poisoned: Inflict Phys (Physical) damage (Power: 35) 3 times on random enemies with 30% chance to inflict Bind to demon(s) that were hit when attack is successful. Random Enemies - Gurr
Peach of Immortality passive Activates the following Chain Effect when an ally is downed: Revives a random party member with 100% HP.

This Chain Effect will only activate up to 2 times per battle.
Lv2: +5% to Healing skill effectiveness.
Lv3: +10% to Healing skill effectiveness.
Lv4: +15% to Healing skill effectiveness.

Random Party Member - Xi Wangmu
Star of Darkness passive Activates the following effect when own HP is at 50% or lower: +30% to Dark damage and +40% Phys evasion rate.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Tzitzimitl
Null Drk Zone-Dmg Panel passive Nullifies Dark zone effects and Damage Panels in the Aura Gate. Self 16 Elizabeth (Purple Archetype)
Sins of Sodom passive Gains Phys Pierce.

Removes Barriers and Mortal nullifying effects gained by Good Statuses and reduces their ATK, DEF and EV/AC by 20%. (1 turn)
Lv2: +3% to Phys/Fire damage.
Lv3: +6% to Phys/Fire damage.
Lv4: +10% to Phys/Fire damage.

Self - Belial
Goddess of Slaughter passive Adds Phys Pierce.

When in a state of Might, +20% to critical hit damage.
Activates the following Chain Effect when an enemy enters a state of Might: Enters a state of Might. The next Phys attack will have a Critical effect.
Lv2:+5% to own Phys hit rate.
Lv3:+10% to own Phys hit rate.
Lv4:+20% to own Phys hit rate.

Self - Kali
Enduring Soul + passive Heals 500 HP upon receiving the first killing blow. Self 18 Azazel (Purple Archetype), Futsunushi (Purple Archetype) Cernunnos,Flauros (Yellow Gacha), Flauros Hallel,Marici,Meliodas (Red Gacha), Ose Hallel,
Elemental Cycle passive +15% to Fire/Ice/Elec/Force damage. Self 14 Atropos (Teal Gacha), Master Therion (Red Gacha), Samyaza (Yellow Gacha)
Fallen Grigori passive +20% to Phys hit rate.

Heals 300 HP upon receiving the first killing blow. Activates the following Chain Effect at the end of own turn when own HP is at 80% or lower:
Heals 30% of own HP, recovers 3MP and enters a state of Might.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Azazel
Forbidden Fruit passive Gains Dark Pierce.

+15% to Phys hit rate. +15% chance to inflict status ailments.
Activates Temptation as a Chain Effect at the end of own turn when there is a Charmed enemy.
Lv2:+5% to Dark damage.
Lv3:+10% to Dark damage.
Lv4:+15% to Dark damage.

Self - Lilith A
Sahasrara passive +10% to all damage. +20% to Phys hit rate.

+20% to HP Healing skill effectiveness. Increases natural MP recovery by 1.

Self - Ardha
Sadistic Blow passive +15% to critical hit damage. +10% damage when attacking the enemy's weak point. Self 18 Ardha (Yellow Gacha), Futsunushi (Yellow Gacha), Odin A (Red Gacha), Thor A (Red Gacha)
Almighty Boost passive +15% to Almighty damage. Self - Demiurge (Red Gacha)
Null Elec-Force passive Adds Null Elec/Null Force. Self - Demeter (Teal Archetype), Demiurge (Teal Archetype)
Halo of Hallel passive Adds Light Pierce. Activates the following Chain Effect at the beginning of own turn:

Enter a state of Lydia and gain 1 Boost level.
Boost Level 1: Adds Null Curse.
Boost Level 2: Lydia will target all party members.
Boost Level 3: Activates the Chain Effect Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn) at the beginning of own turn.
*Chain Effect activation is dependent on Boost level before start of own turn.

Self - Flauros Hallel
Sword of Hallel passive Adds Phys Pierce.

Activates the Chain Effect Enters a state of Might. at the beginning of own turn and gains 1 Boost level.
Boost Level 1: +20% to Phys hit rate.
Boost Level 2: +20% to Phys damage.
Boost Level 3: Activates the Chain Effect Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn) at the beginning of own turn.
*Chain Effect activation is dependent on Boost level before start of own turn.

Self - Ose Hallel
Berserker Armor passive Adds Phys Pierce. Increases crit rate by 50%.

Reduces damage received by 40%.
Activates the following Chain Effect at the end of an enemy turn: Inflicts 30% fractional damage on self based on own max HP.

Self - Berserker Guts
Hawk of Light passive Adds Phys Pierce. +20% Phys evasion rate. Activates the following Chain Effect when this character downs an enemy:

Recovers 3 MP and casts Repel Physical (including Almighty) effect on all allies. (1 turn) Cures all status ailments of all party members.

Self - Griffith
Nosferatu passive +25% to max HP. Heals 500 HP upon receiving the first killing blow.

Increases damage dealt by this character by 15% at the start of own turn. (Max: 60%) *Damage increase effect will reset when clearing a wave.
Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.

Self - Zodd
Power of Life passive -30% chance of receiving status ailments.

Activates the following Chain Effect at the beginning of the 1st turn:
Enters a state of Lydia.

Self - Alraune, Erlkonig, Es, Mandrake
Supersonic Hedgehog passive HP stops at 1 HP upon receiving the first killing blow.

Activates the following Chain Effect at the beginning of own turn:
Enters a state of Might. The next Phys attack will have a Critical effect.

Self - Sonic
Lord of the Dead passive Heals 500 HP upon receiving the first killing blow.

Activates the following Chain Effect at the start of enemy turn:
Casts Repel Physical (including Almighty) effect on all allies. (1 turn)
+20% to DEF of all party members. (1 turn)

Self - Beelzebub (Human)
King of Hell passive Heals 800 HP upon receiving the first killing blow.

Activates the following Chain Effect when attacking first at the beginning of a battle: Recovers 3 MP. Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (3 turns)
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces 1 enemy Press Turn Icon. +20% to DEF of all party members and reduces ATK of all enemies by 20%. (3 turns)
*Only up to 2 Press Turn Icons can be reduced by skills or effects.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Beelzebub☆
Ryujin Reflection passive -100% to Critical hit rate of damage received.

Activates the following Chain Effect when a member of your party receives a Physical attack:
Inflicts Physical damage (Power: 60) with 30% crit rate on all enemies and reduces ATK/DEF of all enemies by 20% if the attack is successful. (2 turns) *Counter effects will not work on this skill.
Lv2:+5% to Phys damage.
Lv3:+10% to Phys damage.
Lv4:+15% to Phys damage.

Self - Futsunushi
King of Vengeance passive Adds Phys Pierce.

Activates the following Chain Effect at the start of enemy turn:
Adds a Bulwark of approximately 3,000 HP to self. (1 turn) (Bulwark values are dependent on max HP.) Becomes immune to Mortal skills. (1 turn)
Activates the following Chain Effect at the end of enemy turn:
Inflicts 20% fractional damage (1,000 max) on all enemies based on their max HP, and enters a state of Might and Charge.
Each Chain Effect can only activate once per battle.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Arioch
Phys Boost Passive +15% to Phys damage. Self 6 Ganesha (Purple Archetype), Tachikoma (Clear Archetype), Valkyrie, Yatagarasu (Clear Archetype) Bayonetta (Purple Gacha), Beloved (Yellow Gacha), Dante,Dante☆,Hecatoncheires (Red Gacha), Mara (Purple Gacha), Titan (Red Gacha), Wu Kong,
Fire Boost Passive +15% to Fire damage. Self 6 Efreet, Hua Po (Purple Archetype) Abaddon A (Red Gacha), Agni,Hua Po (Red Gacha), Prometheus,Surt (Purple Gacha), Tachikoma (Red Gacha)
Ice Boost Passive +15% to Ice damage. Self 6 Forneus (Purple Archetype), Gui Xian, Hel (Purple Archetype), Hresvelgr, Tiamat, Vasuki Beiji-Weng,Frost Ace,King Frost,Ym,
Elec Boost Passive +15% to Elec damage. Self 6 Anzu (Purple Archetype), Baihu, Mishaguji, Take-Minakata (Clear Archetype), Tlaltecuhtli (Purple Archetype) Nero,Nero☆,Thor (Purple Gacha), Titania,
Force Boost Passive +15% to Force damage. Self 6 Legion (Purple Archetype), Sonic (Purple Archetype) Cu Chulainn (Purple Gacha), Long,Oberon,
Light Boost Passive +15% to Light damage. Self 6 Horus (Purple Archetype), Lailah, Principality (Purple Archetype) Baldur,Sleipnir,
Dark Boost Passive +15% to Dark damage. Self 6 Baphomet (Purple Archetype), Kaiwan Anubis,
Recovery Boost Passive +15% to Healing skill effectiveness. Self 6 Kushinada, Makami (Purple Archetype), Pixie (Clear Archetype) Jeanne d'Arc,Samael (Teal Gacha)
Phys Amp Passive +25% to Phys damage. Self 21 Astaroth (Purple Archetype), Kali (Purple Archetype), Masakado (Purple Archetype), Ose Hallel (Purple Archetype), Yoshitsune (Purple Archetype) Arioch (Teal Gacha), Asura (Purple Gacha), Atavaka (Red Gacha), Dante☆ (Yellow Gacha), Fariedone (Red Gacha), Flauros (Red Gacha), Guan Yu (Yellow Gacha), Guts (Yellow Gacha), Hachiman (Yellow Gacha), Ladon (Purple Gacha), Lanling Wang (Red Gacha), Red Rider (Red Gacha), Sraosha (Red Gacha), Zodd (Red Gacha)
Fire Amp Passive +25% to Fire damage. Self 21 Belial (Purple Archetype), Zaou-Gongen (Purple Archetype) Adramelech (Red Gacha), Amon (Red Gacha), Azazel,Cerberus A,Elohim (Yellow Gacha), Hinokagutsuchi (Red Gacha), Mada,Mahakala,Quetzalcoatl A,Surt A,
Ice Amp Passive +25% to Ice damage. Self 21 Anahita (Purple Archetype), Black Frost (Purple Archetype) Black Rider (Red Gacha)
Elec Amp Passive +25% to Elec damage. Self 21 Barong (Purple Archetype), Izanami (Purple Archetype), Thor A (Purple Archetype) Anat,Indrajit (Red Gacha), Nero☆ (Red Gacha), Samyaza (Purple Gacha), Vritra (Red Gacha), Zeus (Red Gacha)
Force Amp Passive +25% to Force damage. Self 21 Koga Saburo (Purple Archetype), Seth (Purple Archetype) Baal,Garuda A,Mahamayuri,Nyarlathotep (Red Gacha), Pale Rider (Red Gacha), Sabaoth (Yellow Gacha)
Light Amp Passive +25% to Light damage. Self 21 Mastema (Purple Archetype), Tokisada (Purple Archetype) Flauros Hallel (Red Gacha), Okuninushi (Red Gacha), Sukuna-Hikona (Yellow Gacha)
Dark Amp Passive +25% to Dark damage. Self 21 Alice (Purple Archetype), Cernunnos (Purple Archetype), Lilith A (Purple Archetype) Hecate (Red Gacha), Lucifuge,Murmur (Teal Gacha), Tezcatlipoca,Yama (Red Gacha)
Recovery Amp Passive +25% to Healing skill effectiveness. Self 21 Ame no Uzume (Purple Archetype), Asherah (Purple Archetype), Maria (Purple Archetype) Black Maria,Clotho,Daisoujou (Yellow Gacha), Elizabeth,Lakshmi A,Norn,Xi Wangmu (Purple Gacha)
Phys Pierce Passive Phys attacks bypass resistances Self 32 Mara (Purple Archetype), Motoko Kusanagi (Purple Archetype)
Superior Power Passive +30% to Phys hit rate and adds Phys Pierce.

Lv2:+5% to own Phys hit rate.
Lv3:+10% to own Phys hit rate.
Lv4:+20% to own Phys hit rate.

Self - Huang Di
Fire Pierce Passive Fire attacks bypass resistances Self 32 Surt (Purple Archetype)
Ice Pierce Passive Ice attacks bypass resistances Self 32 Rama (Purple Archetype)
Elec Pierce Passive Elec attacks bypass resistances Self 32 Thor (Purple Archetype)
Dark Pierce Passive Dark attacks bypass resistances Self 32 Yama (Purple Archetype)
Force Pierce Passive Force attacks bypass resistances Self 32 Cu Chulainn (Purple Archetype)
Resist Phys Passive Adds Phys Resist. Self 12 Archangel (Teal Archetype), Ares (Teal Archetype), Baihu (Teal Archetype), Cerberus (Teal Archetype), Feng Huang (Teal Archetype), Gui Xian (Teal Archetype), Koumokuten (Teal Archetype), Melchom (Teal Archetype), Nue (Teal Archetype), Pele (Teal Archetype), Titania (Teal Archetype), Yaksini (Teal Archetype), Yatagarasu (Teal Archetype), Zhong Kui (Teal Archetype) Alraune (Teal Gacha), Beelzebub (Yellow Gacha), Dante (Teal Gacha), Hanuman,Hresvelgr (Teal Gacha), Mara (Teal Gacha), Metatron (Teal Gacha)
Resist Fire Passive Adds Fire Resist. Self 8 Cu Sith (Teal Archetype), Gremlin (Teal Archetype), Heqet (Teal Archetype), King Frost (Teal Archetype), Koppa Tengu (Teal Archetype), Kurama Tengu (Teal Archetype), Legion (Teal Archetype), Makara (Teal Archetype), Nozuchi (Teal Archetype), Obariyon (Teal Archetype), Patrimpas (Teal Archetype), Skadi (Teal Archetype), Tam Lin (Teal Archetype), Vetala (Teal Archetype), Yurlungur (Teal Archetype) Erlkonig (Teal Gacha), Hel (Teal Gacha), Kikuri-Hime (Red Gacha), Pazuzu,Susano-o (Teal Gacha), Trumpeter (Teal Gacha), Vishnu (Teal Gacha)
Resist Ice Passive Adds Ice Resist. Self 8 Ammut (Teal Archetype), Dakini (Teal Archetype), Decarabia (Teal Archetype), Hamsa (Teal Archetype), Incubus (Teal Archetype), Kaiwan (Teal Archetype), Nekomata (Teal Archetype), Oberon (Teal Archetype), Pisaca (Teal Archetype), Sandman (Teal Archetype), Shadow (Teal Archetype), Shiisaa (Teal Archetype), Shiki-Ouji (Teal Archetype), Unicorn (Teal Archetype) Agni (Teal Gacha), Garuda (Teal Gacha), Nergal (Teal Gacha), Nero (Teal Gacha), Odin,Sphinx (Purple Gacha), Throne (Yellow Gacha), Tlaltecuhtli (Teal Gacha), Yoshitsune (Teal Gacha)
Resist Elec Passive Adds Elec Resist. Self 8 Angel (Teal Archetype), Apsaras (Teal Archetype), Efreet (Teal Archetype), Forneus (Clear Archetype), Jack Frost (Teal Archetype), Jatayu (Teal Archetype), Lailah (Teal Archetype), Orthrus (Teal Archetype), Phantom (Teal Archetype), Scathach (Teal Archetype), Setanta (Teal Archetype), Valkyrie (Teal Archetype) Abaddon A (Teal Gacha), Beelzebub (Teal Gacha), Mastema (Teal Gacha), Mot (Teal Gacha), Persephone (Teal Gacha), Prometheus (Red Gacha), Skadi (Teal Gacha), Throne,
Resist Force Passive Adds Force Resist. Self 8 Azumi (Teal Archetype), Blob (Teal Archetype), Chatterskull (Teal Archetype), Chimera (Teal Archetype), Dis (Teal Archetype), Fenrir (Teal Archetype), Girimekhala (Teal Archetype), Grendel (Teal Archetype), Leanan Sidhe (Teal Archetype), Mitra (Teal Archetype), Momunofu (Teal Archetype), Oni (Teal Archetype), Power (Teal Archetype), Preta (Teal Archetype), Pyro Jack (Teal Archetype), Sandalphon (Teal Archetype), Shikome (Teal Archetype), Slime (Teal Archetype) Ananta (Teal Gacha), Anzu (Teal Gacha), Barong (Teal Gacha), Bishamonten (Teal Gacha), Es (Teal Gacha), Lilith (Teal Gacha), Mishaguji (Teal Gacha), Pallas Athena,Shiva (Teal Gacha), Thor (Teal Gacha), V (Teal Gacha), Ym (Teal Gacha)
Resist Light Passive Adds Light Resist. Self 8 Baphomet (Teal Archetype), Bicorn (Teal Archetype), Bodyconian (Teal Archetype), Eligor (Teal Archetype), Fomorian (Teal Archetype), High Pixie (Teal Archetype), Ikusa (Teal Archetype), Ippon-Datara (Teal Archetype), Loki (Teal Archetype), Peallaidh (Teal Archetype), Pixie (Teal Archetype), Succubus (Teal Archetype) Beiji-Weng (Red Gacha), Bishamonten,Black Frost (Teal Gacha), Chernobog (Teal Gacha), Cu Chulainn (Teal Gacha), Gurr (Teal Gacha), Hecatoncheires (Teal Gacha), Kudlak (Teal Gacha), Man Eater (Teal Gacha), Nidhoggr (Teal Gacha)
Resist Dark Passive Adds Dark Resist. Self 8 Agathion (Teal Archetype), Apis (Teal Archetype), Bishamonten (Teal Archetype), Chagrin (Teal Archetype), Inugami (Teal Archetype), Kelpie (Teal Archetype), Kikuri-Hime (Teal Archetype), Mokoi (Teal Archetype), Principality (Teal Archetype), Take-Minakata (Teal Archetype), Zouchouten (Teal Archetype) Asherah (Teal Gacha), Fenrir (Red Gacha), Girimekhala,Hell Biker (Teal Gacha), Ishtar (Teal Gacha), Siegfried (Teal Gacha)
Null Phys Passive Adds Phys Null. Self 18 Abaddon (Teal Archetype), Guts (Teal Archetype), Hinokagutsuchi (Teal Archetype), Mot (Teal Archetype), Orcus (Teal Archetype), Ose (Teal Archetype), Tachikoma (Teal Archetype), Titan (Teal Archetype), Wu Kong (Teal Archetype) Demiurge (Teal Gacha), Huang Di (Yellow Gacha), Quetzalcoatl A (Teal Gacha)
Null Fire Passive Adds Fire Null. Self 12 Alraune (Teal Archetype), Ara Mitama (Teal Archetype), Black Frost (Teal Archetype), Black Ooze (Teal Archetype), Black Rider (Teal Archetype), Chernobog (Teal Archetype), Es (Teal Archetype), Gucumatz (Teal Archetype), Heimdall (Teal Archetype), Jikokuten (Teal Archetype), Mothman (Teal Archetype), Mozgus (Teal Archetype), Pales (Teal Archetype), Pallas Athena (Teal Archetype), Samael (Teal Archetype), Vasuki (Teal Archetype), Vishnu A (Teal Archetype) Dante☆ (Teal Gacha), Demonee-Ho (Teal Gacha), Susano-o A (Teal Gacha)
Null Ice Passive Adds Ice Null. Self 12 Adramelech (Teal Archetype), Amon (Teal Archetype), Arahabaki (Teal Archetype), Arianrhod (Teal Archetype), Atavaka (Teal Archetype), Baal (Teal Archetype), Berserker (Teal Archetype), Cerberus A (Teal Archetype), Flauros (Teal Archetype), Garuda A (Teal Archetype), Gemori (Teal Archetype), Horkos (Teal Archetype), Mara (Teal Archetype), Mermaid (Teal Archetype), Mithras (Teal Archetype), Naga (Teal Archetype), Nigi Mitama (Teal Archetype), Red Rider (Teal Archetype), Sphinx (Teal Archetype), Surt (Teal Archetype), Throne (Teal Archetype), Virtue (Teal Archetype) Belial (Teal Gacha), Koga Saburo (Teal Gacha), Ladon (Teal Gacha), Samyaza (Teal Gacha), Schierke (Teal Gacha)
Null Elec Passive Adds Elec Null. Self 12 Amaterasu (Teal Archetype), Anahita (Teal Archetype), Azazel (Teal Archetype), David (Teal Archetype), Dominion (Teal Archetype), Horus (Teal Archetype), Hua Po (Teal Archetype), Kresnik, Lilim (Teal Archetype), Mahamayuri (Teal Archetype), Makami (Teal Archetype), Nidhoggr (Teal Archetype), Pale Rider (Teal Archetype), Raijuu (Teal Archetype), Saki Mitama (Teal Archetype), Suparna (Teal Archetype) Nero☆ (Teal Gacha)
Null Force Passive Adds Force Null. Self 12 Ame no Uzume (Teal Archetype), Anat (Teal Archetype), Black Maria (Teal Archetype), Cernunnos (Teal Archetype), Hachiman (Teal Archetype), Hathor (Teal Archetype), Illuyanka (Teal Archetype), Ishtar (Teal Archetype), Isis (Teal Archetype), Kusi Mitama (Teal Archetype), Kwancha (Teal Archetype), Lakshmi (Teal Archetype), Melchizedek (Teal Archetype), Odin A (Teal Archetype), Rakshasa (Teal Archetype), Rangda (Teal Archetype), Siegfried (Teal Archetype), Silky (Teal Archetype), Sonic (Teal Archetype), Vritra (Teal Archetype), White Rider (Teal Archetype), Zeus (Teal Archetype) Lakshmi A (Teal Gacha), Thor A (Teal Gacha)
Null Light Passive Adds Light Null. Self 12 Angra Mainyu (Teal Archetype), Beloved (Teal Archetype), Cthulhu (Teal Archetype), Forneus (Teal Archetype), Garuda (Teal Archetype), Hecate (Teal Archetype), Ixtab (Teal Archetype), Jeanne (Teal Archetype), Jeanne☆ (Teal Archetype), Kushinada (Teal Archetype), Lilith (Teal Archetype), Lilith A (Teal Archetype), Nebiros (Teal Archetype), Nergal (Teal Archetype), Nyarlathotep (Teal Archetype), Orochi (Teal Archetype), Pazuzu (Teal Archetype), Schierke (Teal Archetype), Sleipnir (Teal Archetype), Tezcatlipoca (Teal Archetype), Tzitzimitl (Teal Archetype) Master Therion (Teal Gacha), Skull Knight (Teal Gacha), V☆ (Teal Gacha)
Null Dark Passive Adds Dark Null. Self 12 Abraxas (Teal Archetype), Anubis (Teal Archetype), Azrael (Teal Archetype), Baldur (Teal Archetype), Barong (Teal Archetype), Bayonetta (Teal Archetype), Bayonetta☆ (Teal Archetype), Dante (Teal Archetype), Dante☆ (Teal Archetype), Frost Ace (Teal Archetype), Futsunushi (Teal Archetype), Ganesha (Teal Archetype), Huang Long (Teal Archetype), Kresnik (Teal Archetype), Mad Gasser (Teal Archetype), Nero (Teal Archetype), Nero☆ (Teal Archetype), Odin (Teal Archetype), Ongyo-Ki (Teal Archetype), Quetzalcoatl A (Teal Archetype), Sukuna-Hikona (Teal Archetype), V (Teal Archetype), V☆ (Teal Archetype) Guts (Teal Gacha)
Repel Phys Passive Adds Phys Repel. Self 24 Abaddon A (Teal Archetype), Astaroth (Teal Archetype), Asura (Teal Archetype), Batou (Teal Archetype), Berserker Guts (Teal Archetype), Camazotz (Teal Archetype), Demonee-Ho (Teal Archetype), Gogmagog (Teal Archetype), Griffith (Teal Archetype), Lanling Wang (Teal Archetype), Meliodas (Teal Archetype), Motoko Kusanagi (Teal Archetype), Ose Hallel (Teal Archetype), Quetzalcoatl (Teal Archetype), Skull Knight (Teal Archetype)
Repel Fire Passive Adds Fire Repel. Self 16 Chi You (Teal Archetype), Jeanne d'Arc (Teal Archetype), Thor (Teal Archetype)
Repel Ice Passive Adds Ice Repel. Self 16 Asherah (Teal Archetype), Beiji-Weng (Teal Archetype), Hel (Teal Archetype), Izanami (Teal Archetype), Mastema (Teal Archetype), Matador (Teal Archetype), Sarasvati (Teal Archetype), Surt A (Teal Archetype)
Repel Elec Passive Adds Elec Repel. Self 16 Anzu (Teal Archetype), Echidna (Teal Archetype), Fafnir (Teal Archetype), Flauros Hallel (Teal Archetype), Man Eater (Teal Archetype), Metatron (Teal Archetype), Nekomata A (Teal Archetype)
Repel Force Passive Adds Force Repel. Self 16 Gurr (Teal Archetype), Hanuman (Teal Archetype), Kodama (Teal Archetype), Long (Teal Archetype)
Repel Light Passive Adds Light Repel. Self 16 Alice (Teal Archetype), Alice A (Teal Archetype), Beelzebub (Teal Archetype), Hell Biker (Teal Archetype), Huang Di (Teal Archetype), Tokisada (Teal Archetype)
Repel Dark Passive Adds Dark Repel. Self 16 Aniel (Teal Archetype), Belial (Teal Archetype), Cu Chulainn (Teal Archetype), Dantalian (Teal Archetype), Gabriel (Teal Archetype), Kali (Teal Archetype), Michael (Teal Archetype), Mou-Ryo (Teal Archetype), Okuninushi (Teal Archetype), Raphael (Teal Archetype), Samyaza (Teal Archetype), Uriel (Teal Archetype), Vairocana (Teal Archetype), Vishnu (Teal Archetype)
Drain Phys Passive Adds Phys Drain. Self 30 Ardha (Teal Archetype), Arioch (Teal Archetype), Asura Lord (Teal Archetype), Ban (Teal Archetype), Beelzebub☆ (Teal Archetype), Cu Chulainn A (Teal Archetype), Fariedone (Teal Archetype), Guan Yu (Teal Archetype), Hecatoncheires (Teal Archetype), Ladon (Teal Archetype), Mada (Teal Archetype), Masakado (Teal Archetype), Mother Harlot (Teal Archetype), Susano-o A (Teal Archetype), Thor A (Teal Archetype), Trumpeter (Teal Archetype), Yoshitsune (Teal Archetype), Zaou-Gongen (Teal Archetype), Zodd (Teal Archetype)
Drain Fire Passive Adds Fire Drain. Self 20 Master Therion (Teal Archetype), Prometheus (Teal Archetype), Seth (Teal Archetype), Tsukuyomi (Teal Archetype), Yama (Teal Archetype)
Drain Ice Passive Adds Ice Drain. Self 20 Ananta (Teal Archetype), Indrajit (Teal Archetype), Rama (Teal Archetype), Shiva (Teal Archetype), Tiamat (Teal Archetype), Ym (Teal Archetype)
Drain Elec Passive Adds Elec Drain. Self 20 Beelzebub (Human) (Teal Archetype), Erlkonig (Teal Archetype), Koga Saburo (Teal Archetype), Mishaguji (Teal Archetype), Susano-o (Teal Archetype), Tlaltecuhtli (Teal Archetype)
Drain Light Passive Adds Light Drain. Self 20 Agni (Teal Archetype), Atropos (Teal Archetype), Clotho (Teal Archetype), Daisoujou (Teal Archetype), Elizabeth (Teal Archetype), Koropokkur (Teal Archetype), Lachesis (Teal Archetype), Lakshmi A (Teal Archetype), Lucifer (Teal Archetype), Maria (Teal Archetype), Marici (Teal Archetype), Masakado A (Teal Archetype), Sraosha (Teal Archetype), Xi Wangmu (Teal Archetype)
Drain Dark Passive Adds Dark Drain. Self 20 Kudlak (Teal Archetype), Mahakala (Teal Archetype), Mandrake (Teal Archetype), Maya (Teal Archetype), Murmur (Teal Archetype), Persephone (Teal Archetype)
Resist Poison Passive Chance of being Poisoned reduced by 50%. Self 4 Leanan Sidhe (Purple Archetype), Vetala (Purple Archetype) Camazotz (Purple Gacha), Ikusa,Prometheus (Teal Gacha)
Resist Bind Passive Chance of being Bound reduced by 50%. Self 4 Inugami (Purple Archetype), Orthrus (Purple Archetype) King Frost (Teal Gacha), Mothman,Yatagarasu (Teal Gacha)
Resist Charm Passive Chance of being Charmed reduced by 50%. Self 4 Nekomata (Purple Archetype) Lilim,Tiamat (Yellow Gacha)
Resist Mute Passive Chance of being Muted reduced by 50%. Self 4 Decarabia (Purple Archetype), Pixie (Purple Archetype) Pazuzu (Red Gacha), Shiki-Ouji,
Resist Curse Passive Chance of being Cursed reduced by 50%. Self 4 Sarasvati (Yellow Gacha), Yaksini,
Resist Weak Passive Chance of being Weakened reduced by 50%. Self 4 Hanuman (Teal Gacha), Raijuu,
Null Poison Passive Adds Null Poison. Self 12 Dakini (Purple Archetype), Pele, Quetzalcoatl (Clear Archetype), Yurlungur (Purple Archetype) Vasuki (Teal Gacha)
Null Bind Passive Adds Null Bind. Self 12 Chatterskull (Purple Archetype), Makami, Mandrake (Purple Archetype), Maya (Purple Archetype), Nebiros (Purple Archetype), Persephone (Purple Archetype), White Rider (Purple Archetype) Ame no Uzume (Yellow Gacha), Aniel (Teal Gacha), Asherah (Yellow Gacha), Azazel (Purple Gacha), Flauros (Teal Gacha), Flauros Hallel (Purple Gacha), Guan Yu (Teal Gacha), Hecate,Indrajit (Teal Gacha), Ladon,Lakshmi A (Yellow Gacha), Mara,Marici (Teal Gacha), Michael (Teal Gacha), Orcus (Yellow Gacha), Raphael (Yellow Gacha), Sraosha (Teal Gacha), Susano-o A (Purple Gacha), Vishnu (Yellow Gacha), Xi Wangmu (Yellow Gacha)
Null Charm Passive Adds Null Charm. Self 12 Ammut (Purple Archetype), Flauros Hallel (Purple Archetype), Huang Di (Purple Archetype), Nekomata A (Purple Archetype), Shiva (Clear Archetype), Succubus (Purple Archetype), Unicorn Amaterasu (Yellow Gacha), Asura Lord (Teal Gacha), Gabriel (Teal Gacha), Lucifer (Yellow Gacha), Mahakala (Purple Gacha), Maya,Nebiros (Purple Gacha), Quetzalcoatl A (Yellow Gacha), Shiva A (Teal Gacha), Vairocana (Teal Gacha)
Null Mute Passive Adds Null Mute. Self 12 Angel (Purple Archetype), Dominion (Purple Archetype), Jeanne d'Arc (Purple Archetype), Virtue, Vishnu (Purple Archetype), Zhong Kui (Clear Archetype) Griffith (Teal Gacha), Master Therion,Quetzalcoatl (Purple Gacha), Rama (Teal Gacha), Shiva A (Red Gacha), Surt A (Purple Gacha), Uriel (Teal Gacha)
Null Curse Passive Adds Null Curse. Self 12 Beiji-Weng (Purple Archetype), Dominion, Reiko Kashima (Clear Archetype) Maya (Teal Gacha)
Null Weak Passive Adds Null Weak. Self 12 Ixtab (Clear Archetype), Makara (Clear Archetype), Silky Lakshmi (Purple Gacha)
Speedster Passive +50% to Battle Speed of this demon. Self 10 Fenrir (Purple Archetype), Gurr, Hamsa (Purple Archetype), Hell Biker, Huang Long (Purple Archetype), Kartikeya (Clear Archetype), Sleipnir, Yatagarasu Bayonetta (Teal Gacha), Garuda A (Purple Gacha), Hresvelgr (Yellow Gacha), Jeanne (Teal Gacha), Kama,Matador (Yellow Gacha), Mishaguji (Purple Gacha), Nekomata A,Rakshasa (Teal Gacha), Sonic,Sraosha,Tachikoma (Yellow Gacha)
Good Aim Passive +10% to Phys hit rate. Self 4 Ara Mitama (Purple Archetype), Archangel (Purple Archetype), Guts (Clear Archetype), Naga, Nozuchi (Purple Archetype), Preta (Purple Archetype) Beloved (Red Gacha), Bodyconian (Red Gacha), Camazotz (Yellow Gacha), Isis (Yellow Gacha), Kresnik (Teal Gacha), Sonic (Purple Gacha), Tachikoma,White Rider (Yellow Gacha)
Great Aim Passive +20% to Phys hit rate. Self 16 Arianrhod (Purple Archetype), Asura (Purple Archetype), Grendel (Purple Archetype), Marici (Purple Archetype), Matador (Purple Archetype), Odin (Purple Archetype), Setanta Arioch (Purple Gacha), Asura Lord,Atavaka,Batou (Teal Gacha), Belial (Red Gacha), Berserker Guts,Demonee-Ho (Purple Gacha), Guan Yu (Purple Gacha), Kali,Kartikeya,Mara (Yellow Gacha), Mozgus (Yellow Gacha), Murmur (Red Gacha), Ose Hallel (Purple Gacha), Shiva A (Yellow Gacha), Siegfried (Red Gacha), Skull Knight,Thor A (Purple Gacha)
Dragon Sense Passive +15% to Phys hit rate and +15% Phys evasion rate. Self 16 Fafnir, Illuyanka, Long Berserker Guts (Yellow Gacha), Koga Saburo,
Dodge Passive +10% Phys evasion rate. Self 4 Hua Po, Kusi Mitama (Purple Archetype), Obariyon (Purple Archetype), Shikome (Purple Archetype) Illuyanka (Yellow Gacha), Mothman (Purple Gacha), Nekomata A (Red Gacha)
Evade Passive +20% Phys evasion rate. Self 16 Bodyconian (Purple Archetype), Jeanne (Purple Archetype), Jeanne☆ (Purple Archetype), Matador, Nekomata A, Shiva (Purple Archetype), Tachikoma (Purple Archetype), Throne (Purple Archetype), Yatagarasu (Purple Archetype) Angra Mainyu (Teal Gacha), David (Purple Gacha), Garuda (Purple Gacha), Garuda A (Yellow Gacha), Gemori (Purple Gacha), Griffith,Guts (Red Gacha), Lachesis (Yellow Gacha), Lakshmi A (Purple Gacha), Mahamayuri (Purple Gacha), Trumpeter (Red Gacha)
Vahana Passive +20% to Phys evasion rate. -50% chance of receiving status ailments.

Lv2: +5% Phys evasion rate.
Lv3: +10% Phys evasion rate.
Lv4: +20% Phys evasion rate.

Self - Garuda
Stealth Passive HP will stop at 1 upon receiving the first killing blow, and increases Phys evasion rate by +20%. Self - Chupacabra
Madness Passive +10% chance to inflict status ailments. Self 8 Black Ooze (Clear Archetype), Blob (Purple Archetype), Camazotz, High Pixie (Purple Archetype), Mad Gasser (Purple Archetype), Saki Mitama (Purple Archetype) Arahabaki (Yellow Gacha), Baihu (Red Gacha), Beiji-Weng (Teal Gacha), Bodyconian,Gui Xian (Teal Gacha), Jatayu (Yellow Gacha), Kabuso,Kwancha (Yellow Gacha), Mandrake (Purple Gacha), Mastema (Yellow Gacha), Moh Shuvuu (Yellow Gacha), Nekomata A (Yellow Gacha), Ose (Teal Gacha), Prometheus (Purple Gacha)
Insanity Passive +20% chance to inflict status ailments. Self 24 Alraune (Purple Archetype), Black Maria (Purple Archetype), Clotho (Purple Archetype), David (Purple Archetype), Es (Purple Archetype), Kamiotoko, Kwancha, Lakshmi (Purple Archetype), Lilith (Clear Archetype), Man Eater (Purple Archetype), Mitra (Purple Archetype), Mothman (Purple Archetype), Peallaidh, Skadi (Purple Archetype) Alice A,Angra Mainyu (Purple Gacha), Beelzebub (Human),Black Frost (Yellow Gacha), Ixtab (Yellow Gacha), Master Therion (Yellow Gacha), Maya (Yellow Gacha), Mother Harlot (Purple Gacha), Vasuki,
Hellish Mask Passive -35% chance of receiving status ailments. Self 8 Abraxas (Purple Archetype), Bicorn (Purple Archetype), Mad Gasser (Clear Archetype), Peallaidh (Purple Archetype), Phantom (Purple Archetype), Scathach (Purple Archetype), Suparna (Purple Archetype) Abaddon (Yellow Gacha), Abaddon A (Purple Gacha), Alraune (Yellow Gacha), Ares (Red Gacha), Beloved (Teal Gacha), King Frost (Purple Gacha), Kwancha (Purple Gacha), Zhong Kui,Zouchouten (Red Gacha)
Infernal Mask Passive -60% chance of receiving status ailments. Self 16 Abaddon A (Purple Archetype), Alilat, Angra Mainyu (Purple Archetype), Dionysus, Es (Clear Archetype), Kwancha (Purple Archetype), Michael (Purple Archetype), Silky (Purple Archetype), V (Purple Archetype), V☆ (Purple Archetype) Anat (Teal Gacha), Cernunnos (Red Gacha), David (Teal Gacha), Demiurge (Purple Gacha), Demonee-Ho (Yellow Gacha), Frost Ace (Teal Gacha), Gemori (Yellow Gacha), Huang Di (Teal Gacha), Lilith A (Teal Gacha), Mother Harlot (Yellow Gacha), Skull Knight (Yellow Gacha), Tzitzimitl,Yama (Purple Gacha)
Mutant Passive Becomes immune to all status ailments. Self - Kinmamon
Fast Recovery Passive +20% to status ailment auto cure rate. Self 8 Kodama, Kushinada (Purple Archetype), Nigi Mitama (Purple Archetype), Patrimpas (Clear Archetype) Bodyconian (Teal Gacha), Chimera (Teal Gacha), Es (Yellow Gacha), Horkos (Teal Gacha), Hua Po (Yellow Gacha), Power (Teal Gacha), Scathach (Purple Gacha), Tachikoma (Purple Gacha), Tam Lin,Tsukuyomi (Yellow Gacha)
Epic Recovery Passive +30% to status ailment auto cure rate. Self 16 Lakshmi A (Purple Archetype), Sandman (Purple Archetype), Schierke (Purple Archetype) Alice (Yellow Gacha), Alice A (Purple Gacha), Baal (Teal Gacha), Ban (Purple Gacha), Motoko Kusanagi (Teal Gacha), Pales,Zodd (Purple Gacha)
Bloody Glee Passive +15% to Critical hit rate. Self 8 Abaddon (Purple Archetype), Ares (Purple Archetype), Hecatoncheires, Jack the Ripper (Clear Archetype), Oni (Purple Archetype), Titan Beelzebub (Purple Gacha), Beloved,Camazotz (Teal Gacha), Feng Huang (Red Gacha), Kaiwan (Purple Gacha), Koumokuten (Purple Gacha), Loki (Red Gacha), Silky (Red Gacha)
Savage Glee Passive +25% to Critical hit rate. Self 14 Bayonetta (Purple Archetype), Bayonetta☆ (Purple Archetype), Chernobog (Purple Archetype), Girimekhala (Purple Archetype), Ikusa (Purple Archetype), Shiva A (Purple Archetype) Belial (Purple Gacha), Cu Chulainn,Cu Chulainn A (Red Gacha), Dante☆ (Purple Gacha), Guan Yu,Guts,Lilith A (Purple Gacha), Mozgus (Red Gacha), Nergal (Red Gacha), Orochi (Teal Gacha), Red Rider,Sarasvati (Purple Gacha), Sraosha (Purple Gacha), Yoshitsune (Purple Gacha), Zodd (Teal Gacha)
Wild Guess Passive -25% to Critical hit rate of damage received. Self 8 Gucumatz (Clear Archetype), Jatayu (Purple Archetype), Kelpie (Purple Archetype), Koppa Tengu (Purple Archetype), Koropokkur (Purple Archetype) Baphomet (Purple Gacha), Beloved (Purple Gacha), Berserker (Teal Gacha), Bodyconian (Purple Gacha), Dakini (Teal Gacha), Grendel (Teal Gacha), Horkos (Purple Gacha), Illuyanka (Teal Gacha), Moh Shuvuu (Purple Gacha), Silky (Teal Gacha), Throne (Teal Gacha), Titan (Purple Gacha)
Wild Instinct Passive -75% to Critical hit rate of damage received. Self 14 Anzu (Clear Archetype), Beelzebub (Clear Archetype), King Frost (Clear Archetype), Mishaguji (Purple Archetype), Nidhoggr (Purple Archetype), Sandalphon (Purple Archetype) Alice (Purple Gacha), Asura (Teal Gacha), Azrael (Purple Gacha), Clotho (Purple Gacha), Hecate (Teal Gacha), Succubus (Purple Gacha), Susano-o A (Red Gacha), V☆ (Yellow Gacha)
Life Bonus Passive +10% to Max HP. Self 3 Azumi (Purple Archetype), Cu Sith (Purple Archetype), Saki Mitama, Slime Nozuchi,
Life Gain Passive +20% to Max HP. Self 7 Alraune (Clear Archetype), Cerberus (Clear Archetype), Fomorian (Purple Archetype), Grendel (Clear Archetype), Heqet (Purple Archetype), Naga (Purple Archetype), Scathach (Clear Archetype), Tsukuyomi (Purple Archetype) Abaddon A (Yellow Gacha), Nidhoggr (Yellow Gacha), Persephone (Yellow Gacha), Tlaltecuhtli (Yellow Gacha)
Life Surge Passive +30% to Max HP. Self 15 Apis (Purple Archetype), Gogmagog, Hecatoncheires (Purple Archetype), Izanami (Clear Archetype), Jikokuten (Purple Archetype), Makara (Purple Archetype), Mot (Purple Archetype), Valkyrie (Purple Archetype) Alice A (Teal Gacha), Amon (Purple Gacha), Azazel (Teal Gacha), Ban (Teal Gacha), Demeter (Teal Gacha), Echidna (Teal Gacha), Flauros Hallel (Teal Gacha), Mozgus (Purple Gacha), Shaddai (Teal Gacha), Thor A,Tzitzimitl (Teal Gacha)
Mana Bonus Passive +1 to max MP. Self 8 Gremlin (Purple Archetype), Hathor (Purple Archetype), Melchom (Purple Archetype), Mothman (Clear Archetype), Pyro Jack (Purple Archetype), Take-Minakata (Purple Archetype) Tsukuyomi,Yatagarasu (Yellow Gacha)
Mana Gain Passive +2 to max MP. Self 15 Baphomet (Clear Archetype), Dantalian (Clear Archetype), Horus (Clear Archetype), Isis (Clear Archetype), Kudlak (Clear Archetype), Lakshmi (Clear Archetype), Mastema (Clear Archetype), Metatron (Purple Archetype), Mot (Clear Archetype), Titania (Clear Archetype) Mishaguji (Yellow Gacha), Mother Harlot,
Mana Surge Passive +3 to max MP. Self 21
Strength Amp I Passive +5 to Strength. Self 3 Mokoi (Purple Archetype), Nue (Purple Archetype), Yaksini (Purple Archetype) Ara Mitama,Gui Xian (Yellow Gacha), Isis (Red Gacha), Zouchouten (Yellow Gacha)
Strength Amp II Passive +10 to Strength. Self 8 Bayonetta (Clear Archetype), Dante (Clear Archetype), Ose (Purple Archetype), Titan (Clear Archetype) Bayonetta (Red Gacha), Dante (Red Gacha), Skadi (Yellow Gacha)
Strength Amp III Passive +15 to Strength. Self 12 Fariedone (Clear Archetype), Lanling Wang (Clear Archetype), Nergal (Clear Archetype), Sraosha (Clear Archetype), Susano-o (Clear Archetype) Bayonetta☆ (Red Gacha), Fafnir (Red Gacha), Mara (Red Gacha), Nergal (Purple Gacha), Shiva (Red Gacha), Zaou-Gongen (Red Gacha)
Vitality Amp I Passive +5 to Vitality. Self 3 Kusi Mitama (Clear Archetype) Ammut (Purple Gacha), Arianrhod (Purple Gacha), Dominion (Purple Gacha), Hanuman (Red Gacha), Ikusa (Yellow Gacha), Kresnik (Red Gacha), Mitra (Teal Gacha), Oberon (Yellow Gacha), Saki Mitama,Setanta (Red Gacha)
Vitality Amp II Passive +10 to Vitality. Self 8 Beloved (Clear Archetype), Horkos (Purple Archetype), Kikuri-Hime (Clear Archetype) Alraune (Purple Gacha), Dante (Purple Gacha), Tachikoma (Teal Gacha)
Vitality Amp III Passive +15 to Vitality. Self 12 Erlkonig (Clear Archetype), Gogmagog (Clear Archetype), Gozu-Tennoh (Clear Archetype), Lucifer (Clear Archetype), Nidhoggr (Clear Archetype), Prometheus (Clear Archetype), Wu Kong (Purple Archetype) Asherah (Red Gacha), Barong (Purple Gacha), Lucifer (Red Gacha), Orcus (Teal Gacha), Titan (Yellow Gacha)
Agility Amp I Passive +5 to Agility. Self 3 Apsaras (Purple Archetype), Ara Mitama (Clear Archetype), Chagrin (Purple Archetype), Raijuu (Purple Archetype), Shadow (Purple Archetype) Abaddon (Red Gacha), Cerberus (Teal Gacha), Forneus (Red Gacha), Kusi Mitama,Peallaidh (Purple Gacha), Vetala (Teal Gacha), Vetala (Yellow Gacha), Virtue (Teal Gacha)
Agility Amp II Passive +10 to Agility. Self 8 Ammut (Clear Archetype), Fenrir, Long (Clear Archetype), Nero (Clear Archetype) Gurr (Purple Gacha), Hua Po (Teal Gacha), Huang Long,Nero (Red Gacha), Rakshasa (Yellow Gacha), Sonic (Yellow Gacha)
Agility Amp III Passive +15 to Agility. Self 12 Sleipnir (Purple Archetype) Lilith (Purple Gacha), Susano-o (Yellow Gacha)
Magic Amp I Passive +5 to Magic. Self 3 Mou-Ryo (Purple Archetype) Berserker (Yellow Gacha), Dakini (Purple Gacha), Kaiwan (Red Gacha), Nigi Mitama,Pele (Teal Gacha), Power (Purple Gacha), Unicorn (Yellow Gacha)
Magic Amp II Passive +10 to Magic. Self 8 Illuyanka (Purple Archetype), Jeanne (Clear Archetype), Lilim (Purple Archetype), V (Clear Archetype) Anzu (Purple Gacha), Jeanne (Red Gacha), Kwancha (Red Gacha), Nero (Yellow Gacha), Tiamat (Red Gacha), V (Red Gacha)
Magic Amp III Passive +15 to Magic. Self 12 Amaterasu (Purple Archetype), Anat (Clear Archetype), Baal (Clear Archetype), Garuda (Clear Archetype), Hresvelgr (Clear Archetype), Mother Harlot (Clear Archetype), Tzitzimitl (Clear Archetype) Huang Long (Red Gacha), Jeanne☆ (Red Gacha), Michael (Yellow Gacha), Mot (Red Gacha), Surt (Yellow Gacha)
Luck Amp I Passive +5 to Luck. Self 3 Agathion (Purple Archetype), Nigi Mitama (Clear Archetype), Saki Mitama (Clear Archetype) Kaiwan (Yellow Gacha), Koumokuten (Red Gacha), Lilim (Red Gacha), Ongyo-Ki (Purple Gacha), Virtue (Purple Gacha)
Luck Amp II Passive +10 to Luck. Self 8 Bodyconian (Clear Archetype), Dionysus (Clear Archetype), Pele (Purple Archetype), Skadi (Clear Archetype) Dantalian (Teal Gacha), V (Yellow Gacha)
Luck Amp III Passive +15 to Luck. Self 12 King Frost (Purple Archetype), Lilith (Purple Archetype), Marici (Clear Archetype), Yurlungur (Clear Archetype) Amaterasu (Red Gacha), Asherah (Purple Gacha), Seth (Yellow Gacha)
Assassin Passive +10% to single-target attack skill damage. Self 8 Power (Purple Archetype) Bayonetta☆ (Purple Gacha), Ixtab (Red Gacha), Seth (Teal Gacha), Susano-o,
Master Assassin Passive +20% to single-target attack skill damage. Self 24 Adramelech (Purple Archetype), Asura Lord (Purple Archetype), Ban (Purple Archetype), Frost Ace (Purple Archetype), Indrajit (Purple Archetype), Mahamayuri (Purple Archetype), Samyaza (Purple Archetype), Skull Knight (Purple Archetype), Susano-o A (Purple Archetype) Anahita (Purple Gacha), Anat (Red Gacha), Ardha (Purple Gacha), Baal (Red Gacha), Cernunnos (Yellow Gacha), Griffith (Yellow Gacha), Mahakala (Teal Gacha), Meliodas (Purple Gacha), Mithras (Purple Gacha), Vritra (Purple Gacha)
Serial Killer Passive +10% to multiple-target attack skill damage. Self 8 Unicorn (Purple Archetype) Agni (Red Gacha), Huang Di (Purple Gacha), Huang Long (Yellow Gacha), Jeanne☆ (Purple Gacha), Shiva,Shiva A,Sonic (Red Gacha)
Butcher Passive +20% damage to skills that target all or random enemies. Self 24 Demonee-Ho (Purple Archetype), Echidna (Purple Archetype), Garuda A (Purple Archetype), Guts (Purple Archetype), Lucifer (Purple Archetype), Nyarlathotep (Purple Archetype), Quetzalcoatl A (Purple Archetype), Tezcatlipoca (Purple Archetype), Vairocana (Purple Archetype), Vasuki (Purple Archetype) Amon (Yellow Gacha), Ardha (Red Gacha), Atropos (Red Gacha), Beelzebub☆,Cthulhu (Purple Gacha), Gemori (Red Gacha), Guan Yu (Red Gacha), Koga Saburo (Purple Gacha), Mahakala (Red Gacha), Masakado A,Maya (Red Gacha), Schierke (Yellow Gacha), Sukuna-Hikona (Red Gacha), Surt A (Yellow Gacha), V☆ (Red Gacha), Vishnu A (Purple Gacha)
Deadly Poison Passive +30% damage to Poisoned enemies. Self 13 Camazotz (Purple Archetype), Mad Gasser Ananta (Yellow Gacha), Chernobog,Gurr (Red Gacha), Kwancha (Teal Gacha), Vasuki (Purple Gacha), Wu Kong (Teal Gacha), Yurlungur (Purple Gacha)
Deadly Bondage Passive +30% damage to Bound enemies. Self 13 Shiisaa (Purple Archetype) Cerberus (Red Gacha), Gurr (Yellow Gacha), Hell Biker (Purple Gacha), Jeanne (Yellow Gacha), Jeanne☆ (Yellow Gacha), Man Eater (Yellow Gacha), Susano-o (Red Gacha)
Deadly Charm Passive +30% damage to Charmed enemies. Self 13 Incubus (Purple Archetype), Mother Harlot (Purple Archetype), Succubus Bayonetta (Yellow Gacha), Bayonetta☆ (Yellow Gacha), Lilith (Red Gacha), Ongyo-Ki (Yellow Gacha)
Deadly Mute Passive +30% damage to Muted enemies. Self 13 Dis (Purple Archetype), Skadi Chernobog (Red Gacha), Matador (Red Gacha), Zhong Kui (Purple Gacha)
Deadly Curse Passive +30% damage to Cursed enemies. Self 13 Hecatoncheires (Yellow Gacha), Kudlak (Red Gacha), Rakshasa (Purple Gacha)
Berserker (Skill) Passive +10% to damage dealt, but +20% to damage received. Self 18 Bayonetta, Garuda (Purple Archetype), Ixtab (Purple Archetype), Jeanne, Setanta (Purple Archetype) Agni (Purple Gacha), Man Eater (Red Gacha)
Back Attack Passive +10% damage when attacking the enemy's weak point. Self 6 Bishamonten (Purple Archetype), Cerberus (Purple Archetype), Efreet (Purple Archetype), Fomorian (Clear Archetype), Ippon-Datara (Purple Archetype), Isis (Purple Archetype), Kodama (Purple Archetype), Nero, Sarasvati (Purple Archetype), Shiki-Ouji (Purple Archetype), Titania (Purple Archetype), Ym (Purple Archetype) Anzu (Yellow Gacha), Dionysus,Kudlak (Purple Gacha), Quetzalcoatl (Yellow Gacha)
Merciless Blow Passive +20% damage when attacking the enemy's weak point. Self 12 Anat (Purple Archetype), Anubis (Purple Archetype), Ardha (Purple Archetype), Baal (Purple Archetype), Ikusa (Clear Archetype), Izanami, Kresnik (Purple Archetype), Mahakala (Purple Archetype), Norn, Odin (Clear Archetype), Seraph (Clear Archetype), Susano-o (Purple Archetype) Atropos,Baldur (Purple Gacha), Black Frost (Red Gacha), Cybele,Garuda A (Red Gacha), Hecate (Purple Gacha), Hel (Red Gacha), Indrajit,Marici (Purple Gacha), Nero☆ (Purple Gacha), Quetzalcoatl A (Red Gacha), Tokisada (Red Gacha)
Arms Mastery Passive +30% to Phys damage and +30% to Phys hit rate. Reduces the cost of Phys Skills by 1 MP.

Lv2: +2% to Phys damage, +2% to AC.
Lv3: +3% to Phys damage, +3% to AC.
Lv4: +4% to Phys damage, +4% to AC.
Lv5: +5% to Phys damage, +5% to AC.
Lv6: +10% to Phys damage, +10% to AC.

Self - Siegfried
Rasetsu Passive +10% to Phys hit rate and casts Rebellion on self at the beginning of the 1st turn. Self - Rakshasa
Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 50 power. Self 6 Eligor (Purple Archetype), Jack Frost (Purple Archetype), Koumokuten (Purple Archetype), Momunofu, Slime (Purple Archetype) Cerberus (Yellow Gacha), Makara (Yellow Gacha), Ongyo-Ki (Red Gacha), Sandalphon (Yellow Gacha), Scathach (Yellow Gacha), Take-Minakata,
Retaliate Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 100 power. Self 12 Ares, Beloved (Purple Archetype), Berserker (Purple Archetype), Camazotz (Clear Archetype), Chimera (Purple Archetype), Hanuman (Purple Archetype), Horkos, Ose (Clear Archetype), Rakshasa (Purple Archetype) Abaddon,Grendel (Purple Gacha), Gucumatz (Purple Gacha), Jeanne (Purple Gacha), Kresnik (Purple Gacha), Man Eater (Purple Gacha), Titan (Teal Gacha)
Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power. Self 18 Abaddon A, Dante (Purple Archetype), Dante☆ (Purple Archetype), Gogmagog (Purple Archetype), Ongyo-Ki (Purple Archetype), Pazuzu (Purple Archetype), Samael (Clear Archetype) Berserker Guts (Red Gacha), Cu Chulainn A (Teal Gacha), Fafnir (Purple Gacha), Flauros,Kali (Red Gacha), Ose Hallel (Teal Gacha), Zaou-Gongen (Teal Gacha)
Endure Passive HP stops at 1 HP upon receiving the first killing blow. Self 6 Barong (Clear Archetype), Black Ooze (Purple Archetype), Eligor (Clear Archetype), Halloween Jack, Helper Frost, Kaiwan (Purple Archetype), Kudlak (Purple Archetype), Michael (Clear Archetype), Momunofu (Purple Archetype), Patrimpas (Purple Archetype), Raijuu (Clear Archetype), Rakshasa (Clear Archetype), Rangda (Purple Archetype) Grendel (Yellow Gacha), Horkos,Moh Shuvuu (Red Gacha), Sonic (Teal Gacha)
Enduring Soul Passive Heals 200 HP upon receiving the first killing blow. Self 12 Berserker (Clear Archetype), Cu Chulainn A (Purple Archetype), Daisoujou (Purple Archetype), Fafnir (Purple Archetype), Masakado A (Purple Archetype), Metatron (Clear Archetype), Nidhoggr, Siegfried (Purple Archetype), Tzitzimitl (Purple Archetype), Yoshitsune (Clear Archetype), Zaou-Gongen (Clear Archetype) Attis,Baldur (Teal Gacha), Black Rider (Teal Gacha), Hel (Yellow Gacha), Huang Long (Teal Gacha), Mahamayuri (Teal Gacha), Mot (Purple Gacha), Pale Rider (Teal Gacha), Red Rider (Teal Gacha), Skull Knight (Purple Gacha), V,V☆,Vairocana,Ym (Purple Gacha)
Avatar Passive Heals 500 HP upon receiving the first killing blow. Heals 50% HP when clearing a wave.

Lv2: +2 to Ma, +2% to HP.
Lv3: +3 to Ma, +3% to HP.
Lv4: +4 to Ma, +4% to HP.
Lv5: +5 to Ma, +5% to HP.
Lv6: +10 to Ma, +10% to HP.

Self - Vishnu
Life Aid Passive Heals 30% HP when clearing a wave. Self 6 Attis (Clear Archetype), Gui Xian (Purple Archetype), Huang Di (Clear Archetype), Huang Long (Clear Archetype), Jeanne d'Arc (Clear Archetype), Lailah (Purple Archetype), Siegfried (Clear Archetype) Dante☆ (Red Gacha), Michael,Mozgus (Teal Gacha), Tokisada (Purple Gacha)
Mana Aid Passive Recovers 10 MP when clearing a wave. Self 12 Kresnik (Clear Archetype), Long (Purple Archetype), Pallas Athena (Purple Archetype), Tiamat (Purple Archetype), Yoshitsune, Zodd (Clear Archetype) Anat (Purple Gacha), Asura,Atavaka (Teal Gacha), Baal (Purple Gacha), Frost Ace (Purple Gacha), Nero☆ (Yellow Gacha), Rama (Red Gacha), Samael,Schierke,Shiva A (Purple Gacha)
Infinite Chakra Passive Increases naturally recovered MP by 1 MP. Self 18 Ananta, Atropos (Purple Archetype), Mermaid (Purple Archetype), Metatron, Prometheus (Purple Archetype), Samael (Purple Archetype)
Tetraka Shift Passive Casts Tetrakarn at the beginning of a battle if the enemy attacks first. Self 18 Gucumatz (Purple Archetype), Ishtar (Purple Archetype), Kikuri-Hime (Purple Archetype), Orcus (Purple Archetype), Sphinx, Surt, Tam Lin (Purple Archetype), Titan (Purple Archetype) Mother Harlot (Red Gacha), Yama (Teal Gacha)
Makara Shift Passive Casts Makarakarn at the beginning of a battle if the enemy attacks first. Self 18 Apis, Arahabaki (Purple Archetype), Azrael (Purple Archetype), Beelzebub (Purple Archetype), Dantalian (Purple Archetype), Prometheus Lachesis,Mother Harlot (Teal Gacha), Vairocana (Red Gacha)
Repel Pierce Passive While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Alilat
Drain Pierce Passive While the demon with this skill is alive, Pierce will have no effect on any party member that can drain the attribute they are attacked with.

Lv2:+5% to Almighty damage.
Lv3:+10% to Almighty damage.
Lv4:+15% to Almighty damage.

Self 20 Rama
Kongo Zaou Passive While the demon with this skill is alive, all party members in a state of Might will gain Phys Pierce.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Zaou-Gongen
Guards of Tartarus Passive While the demon with this skill is alive, all party members will receive the following effect:

Reduces damage received by 15% when the attacker attacks all party members.

Self - Hecatoncheires
Curse of Distress Passive +10% damage to Cursed enemies. -10% damage from Cursed enemies. Self - Grendel, Ippon-Datara
Curse of Anguish Passive +15% damage to Cursed enemies. -15% damage from Cursed enemies. Self - Black Frost, Kudlak
Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn. Self 12 Ananta (Purple Archetype), Fenrir, Meliodas (Yellow Archetype), Nergal (Purple Archetype), Orochi (Purple Archetype), Thor A (Yellow Archetype), Zhong Kui Asura (Yellow Gacha), Asura Lord (Yellow Gacha), Demonee-Ho (Red Gacha), Hecate (Yellow Gacha), Huang Di (Red Gacha), Masakado (Purple Gacha), Murmur (Yellow Gacha), Quetzalcoatl A (Purple Gacha), Zaou-Gongen (Yellow Gacha)
Auto-Rakuka Passive Casts Rakukaja at the beginning of the 1st turn. Self 12 Hecatoncheires (Clear Archetype), Horkos (Clear Archetype), Nero (Purple Archetype), Nero☆ (Purple Archetype), Ongyo-Ki, Sphinx (Purple Archetype), Trumpeter (Purple Archetype) Aniel (Yellow Gacha), Cu Chulainn A (Yellow Gacha), Flauros Hallel (Yellow Gacha), Gogmagog (Yellow Gacha), Masakado (Teal Gacha), Mot (Yellow Gacha), Thor (Yellow Gacha), Vairocana (Yellow Gacha), Xi Wangmu (Teal Gacha)
Auto-Sukuka Passive Casts Sukukaja at the beginning of the 1st turn. Self 12 Amaterasu (Clear Archetype), Ban (Yellow Archetype), Chupacabra (Clear Archetype), Hell Biker (Purple Archetype), Jatayu, Oberon (Purple Archetype), Parvati, Sandalphon, Sraosha (Yellow Archetype), Virtue (Purple Archetype) Asura Lord (Purple Gacha), Atavaka (Yellow Gacha), Garuda A (Teal Gacha), Kali (Teal Gacha), Marici (Red Gacha), Nergal (Yellow Gacha), Pales (Red Gacha), Yoshitsune (Yellow Gacha)
Auto-Tarunda Passive Casts Tarunda at the beginning of the 1st turn. Self 12 Batou (Yellow Archetype), Black Rider (Purple Archetype), Elizabeth (Yellow Archetype), Feng Huang, Gucumatz, Moh Shuvuu (Purple Archetype), Quetzalcoatl (Purple Archetype) Daisoujou (Red Gacha), Lakshmi A (Red Gacha), Nebiros (Red Gacha), Orcus (Red Gacha), Raphael (Teal Gacha), Trumpeter (Yellow Gacha)
Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn. Self 12 Agni (Purple Archetype), Cernunnos (Yellow Archetype), Garuda, Hresvelgr (Purple Archetype), Pale Rider (Purple Archetype) Futsunushi (Teal Gacha), Ixtab (Purple Gacha), Izanami (Red Gacha), Lakshmi (Yellow Gacha), Masakado (Red Gacha), Motoko Kusanagi (Yellow Gacha), Uriel (Yellow Gacha)
Auto-Sukunda Passive Casts Sukunda at the beginning of the 1st turn. Self 12 Gurr (Purple Archetype), Murmur (Yellow Archetype), Red Rider (Purple Archetype), Yatagarasu Cerberus A (Yellow Gacha), Gabriel (Yellow Gacha), Masakado (Yellow Gacha), Ose Hallel (Yellow Gacha), Siegfried (Yellow Gacha), Sraosha (Yellow Gacha)
Intimidating Stance Passive Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. Self 21 Arioch (Purple Archetype), Atavaka (Purple Archetype), Baihu (Purple Archetype), Beelzebub (Human) (Purple Archetype), Chi You (Purple Archetype), Heimdall (Purple Archetype), Hinokagutsuchi (Purple Archetype), Lachesis (Purple Archetype), Ladon (Purple Archetype), Mada (Purple Archetype), Surt (Clear Archetype), Surt A (Purple Archetype), Zhong Kui (Purple Archetype)
Suppress Stance Drain Passive As long as the demon who has this skill is alive, the enemy loses an extra Press Turn Icon every time you drain their attack. Self - Jikokuten
Faith in Wealth Passive Increases max HP by 10%. Recover 1 MP every time your Press Turn Icon decreases due to enemy skills. Self - Ganesha
Trickster Passive 20% chance to avoid using Press Turn Icons when attacking the enemy's weak point.This skill will not activate in Democalypse. Self - Loki
Lunar Blessing Passive Reduces consumed MP by 1 MP. Self - Tsukuyomi
Luck Passive Increases Exp gained by Dx2 and all party members by 20% and Macca obtained during battle by 20%. Self - Kanbari
Dmg Panel V I Passive -25% to damage received from Damage Panels in the Aura Gate. Self 2 Baihu (Teal Gacha), Gui Xian (Red Gacha), Koppa Tengu,Orochi (Red Gacha), Peallaidh (Teal Gacha), Pele (Purple Gacha), Silky (Purple Gacha)
Dmg Panel V II Passive -50% to damage received from Damage Panels in the Aura Gate. Self 4 Feng Huang (Purple Archetype), Kurama Tengu (Purple Archetype), Pisaca (Purple Archetype) Chernobog (Yellow Gacha), Zhong Kui (Yellow Gacha)
Dmg Panel Immunity Passive Nullifies Damage Panels in the Aura Gate. Self 8 Nadja (Clear Archetype), Orochi, Zouchouten (Purple Archetype) Fafnir (Teal Gacha), Ishtar (Purple Gacha)
Trap Free Passive -30% to damage received from Damage Panels in the Aura Gate, and nullifies Dark Zone effects. Self - Hare of Inaba
Void Dark Zones Passive Nullifies Dark Zone effects in the Aura Gate. Self 8 Baldur (Purple Archetype), Feng Huang (Clear Archetype), Kelpie (Clear Archetype), Loki (Purple Archetype), Throne Daisoujou (Teal Gacha)
Fog of Death Passive When an enemy is Weakened, reduces all enemy EV/AC by 20% (3 turns) and 100% chance to inflict Poison. Self - Chernobog
Call to Helheim Passive When the demon with this skill downs an enemy, reduces all enemy ATK and DEF by 20%. (3 turns) Self - Hel
Harmonious Death Passive Activates the following Chain Effect at the beginning of every own second turn:

Damage dealt by the demon with this skill will increase by 20% (up to 60%) and all party members receive 1 additional Press Turn Icon.
*Damage increase effect will reset when clearing a wave.
Lv2: +2 Magic. +2% to Max HP.
Lv3: +3 Magic. +3% to Max HP.
Lv4: +4 Magic. +4% to Max HP.
Lv5: +5 Magic. +5% to Max HP.
Lv6: +10 Magic. +10% to Max HP.

Self - Mot
Meslamtaea Passive +20% to Phys hit rate. Activates the following Chain Effect when an enemy is poisoned: Puts all party members into a state of Might.

Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.

Self - Nergal
Fruit of the Dead Passive While the demon with this skill is alive, any enemy demon that is revived will only have 1 HP. Self - Persephone
Euphoric Frenzy Passive 50% chance to Charm the assailant when receiving a Phys Attack. Self - Dionysus
Yomotsu Okami Passive While the demon with this skill is alive, all party members gain +10% damage to Elec and Dark attacks.

Lv2: +3 Magic.
Lv3: +6 Magic.
Lv4: +9 Magic.
Lv5: +12 Magic.
Lv6: +20 Magic.

Self - Izanami
You're Next Passive If the demon with this skill kills an enemy with a single target attack, and that enemy is revived, they will come back as a Lv. 1 Reiko Kashima. Self - Reiko Kashima
Yaxche Passive Activates the following Chain Effect when downed during the enemy turn:

Inflicts Almighty (Power:120) damage to the attacker, with 100% chance to inflict Mortal. Nullifies all death prevention skills. Won't activate when your party is wiped out.
Lv2: +2 to Ma, +2% to Ailment Infliction.
Lv3: +3 to Ma, +3% to Ailment Infliction.
Lv4: +4 to Ma, +4% to Ailment Infliction.
Lv5: +5 to Ma, +5% to Ailment Infliction.
Lv6: +10 to Ma, +10% to Ailment Infliction.

Self - Ixtab
Arcane Ritual Passive While the demon with this skill is alive, all party members gain +20% increase in status ailment auto cure rate. Self - Mishaguji
Hell's Gate Passive While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less damage from skills that target all or random allies. (Max reduction: 50%)

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Orcus
Law of Hell Passive While the one with this skill is alive, all party members will receive the following effect: No bonus turn will be granted for the instigating skill when a weak point is attacked.

Lv2: +2% to HP. +2% to Ailment Resistance.
Lv3: +3% to HP. +3% to Ailment Resistance.
Lv4: +4% to HP. +4% to Ailment Resistance.
Lv5: +5% to HP. +5% to Ailment Resistance.
Lv6: +10% to HP. +10% to Ailment Resistance.

Self - Orcus
Warlord's Wrath Passive Adds Phys Pierce.

The following effect will activate when receiving a Phys Attack:
100% chance to counter dealing Phys (Physical) damage. Power: 200
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Reduces 2 enemy Press Turn Icons. Only up to 2 Press Turn Icons can be reduced by skills or effects.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Masakado
Nightlife Passive Increases Macca obtained during battle by 5%. Self - Bodyconian
Sass Passive When an enemy is Charmed, reduces all enemy DEF by 20% (3 turns).

Lv2: +2% to Ailment Infliction. +2% Damage to Charmed enemies.
Lv3: +3% to Ailment Infliction. +3% Damage to Charmed enemies.
Lv4: +4% to Ailment Infliction. +4% Damage to Charmed enemies.
Lv5: +5% to Ailment Infliction. +5% Damage to Charmed enemies.
Lv6: +10% to Ailment Infliction. +10% Damage to Charmed enemies.

Self - Man Eater
Madama Stomp Passive Activates the following Chain Effect when landing a critical hit: Inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Charm.

Power: 100
*Damage inflicted by this skill is dependent on Phys Atk
Lv2: +4% to Ailment Infliction. +4% Critical hit rate.
Lv3: +6% to Ailment Infliction. +6% Critical hit rate.
Lv4: +8% to Ailment Infliction. +8% Critical hit rate.
Lv5: +10% to Ailment Infliction. +10% Critical hit rate.
Lv6: +20% to Ailment Infliction. +25% Critical hit rate.

Self - Bayonetta☆
Madama Uppercut Passive Activates the following Chain Effect when an enemy is Charmed: Inflict Almighty (Magic) damage on a single enemy with a 30% chance to inflict Bind.

Power: 100
Lv2: +4% to Ailment Infliction. +4% Phys evasion rate.
Lv3: +6% to Ailment Infliction. +6% Phys evasion rate.
Lv4: +8% to Ailment Infliction. +8% Phys evasion rate.
Lv5: +10% to Ailment Infliction. +10% Phys evasion rate.
Lv6: +20% to Ailment Infliction. +20% Phys evasion rate.

Self - Jeanne☆
Pussyfoot Passive While the demon with this skill is alive, all party members will receive the following effect: +20% EV.

Lv2: +3 to Ag.
Lv3: +6 to Ag.
Lv4: +9 to Ag.
Lv5: +12 to Ag.
Lv6: +20 to Ag.

Self - Nekomata A
Lord of the Abyss Passive Removes all status buffs of all enemies at the beginning of the first turn in a boss battle and decreases the ATK, DEF and EV/AC of all enemies by 20%. (3 turns)

Lv2: +4% to HP.
Lv3: +6% to HP.
Lv4: +8% to HP.
Lv5: +10% to HP.
Lv6: +20% to HP.

Self - Abaddon A
Voltage Passive When Entering a state of Concentrate, increases own party's ATK and EV/AC by 20%. (1 turn) Self - Nero☆
Rapid Shot Passive +20% to Phys hit rate. Regular Attacks will change to the following effect. Inflicts Phys damage 5 times (Power: 25) on a single target with a 30% Crit Rate. Then enters a state of Might.*Counter effects will not work on this skill. Self - Dante☆
Shadow-Shock Passive Regular Attacks will change to the following effect.

Inflicts Almighty (Magic) damage on a single target.
Power: 100

Self - V☆
Phys Pierce (weak) Passive Gains Phys Pierce. Damage reduced by 70% if the enemy has Null, Repel or Drain Phys attribute.

Lv2: Decreases Phys Pierce damage reduction by 5%.
Lv3: Decreases Phys Pierce damage reduction by 10%.
Lv4: Decreases Phys Pierce damage reduction by 20%.

Self 16 Gogmagog (Red Gacha)
Dark Pierce (weak) Passive Gains Dark Pierce. Damage reduced by 70% if the enemy has Null, Repel or Drain Dark attribute.

Lv2: Decreases Dark Pierce damage reduction by 5%.
Lv3: Decreases Dark Pierce damage reduction by 10%.
Lv4: Decreases Dark Pierce damage reduction by 20%.

Self 16 Alice A (Red Gacha)
Light Pierce (weak) Passive Gains Light Pierce. Damage reduced by 70% if the enemy has Null, Repel or Drain Light attribute.

Lv2: Decreases Light Pierce damage reduction by 5%.
Lv3: Decreases Light Pierce damage reduction by 10%.
Lv4: Decreases Light Pierce damage reduction by 20%.

Self 16
Fire Pierce (weak) Passive Gains Fire Pierce. Damage reduced by 70% if the enemy has Null, Repel or Drain Fire attribute.

Lv2: Decreases Fire Pierce damage reduction by 5%.
Lv3: Decreases Fire Pierce damage reduction by 10%.
Lv4: Decreases Fire Pierce damage reduction by 20%.

Self 16
Elec Pierce (weak) Passive Gains Elec Pierce. Damage reduced by 70% if the enemy has Null, Repel or Drain Elec attribute.

Lv2: Decreases Elec Pierce damage reduction by 5%.
Lv3: Decreases Elec Pierce damage reduction by 10%.
Lv4: Decreases Elec Pierce damage reduction by 20%.

Self 16
Ice Pierce (weak) Passive Gains Ice Pierce. Damage reduced by 70% if the enemy has Null, Repel or Drain Ice attribute.

Lv2: Decreases Ice Pierce damage reduction by 5%.
Lv3: Decreases Ice Pierce damage reduction by 10%.
Lv4: Decreases Ice Pierce damage reduction by 20%.

Self 16
Force Pierce (weak) Passive Gains Force Pierce. Damage reduced by 70% if the enemy has Null, Repel or Drain Force attribute.

Lv2: Decreases Force Pierce damage reduction by 5%.
Lv3: Decreases Force Pierce damage reduction by 10%.
Lv4: Decreases Force Pierce damage reduction by 20%.

Self 16
Ishvara Passive +25% to Critical hit rate, +20% to Phys hit rate.

Activates the following Chain Effect at the beginning of own turn: Cast Rebellion.
Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.

Self - Shiva A
Drain Force Passive Adds Force Drain. Self 20 Hresvelgr (Teal Archetype), Moh Shuvuu (Teal Archetype), Shiva A (Teal Archetype)
Andalucia Passive Activates the following Chain Effect when this demon evades an enemy's Physical attack:Inflict Phys (physical) damage with 50% crit rate on all enemies 4 times.Counter effects will not work on this skill.Power:30.

Lv2: +4% to EV.
Lv3: +6% to EV.
Lv4: +8% to EV.
Lv5: +10% to EV.
Lv6: +20% to EV.

Self - Matador
New Hope Passive Activates the following Chain Effect when this demon is downed:Heals Hp of all party members by 30%.Won't activate when your party is wiped out. Self - Nadja
Preach Passive Becomes immune to all status ailments. Activates the following chain effect when an ally is Charmed: 50% chance to Mute all enemies.

Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.
Lv4: +20% to Ailment Infliction.

Self - Daisoujou
Loyal God of War Passive Adds Phys Pierce.

Activates the following Chain Effect when the demon with this skill downs an enemy:
Recovers 3 MP and heals own HP by 30%.
Lv2: +4% to AC.
Lv3:+6% to AC.
Lv4:+8% to AC.
Lv5:+10% to AC.
Lv6: +20% to AC.

Self - Guan Yu
Null Mortal Passive Adds Null Mortal. Self 12 Alice A (Purple Archetype), Beelzebub☆ (Purple Archetype), Demiurge (Purple Archetype), Erlkonig (Purple Archetype), Guan Yu (Purple Archetype), Murmur (Purple Archetype), Xi Wangmu (Purple Archetype), Zodd (Purple Archetype)
Epitome of Aggression Passive +15% to Phys hit rate, -45% chance of receiving status ailments. Self 16 Belial,Cerberus A (Red Gacha), Cu Chulainn A,Demonee-Ho,Fariedone (Purple Gacha), Gogmagog (Teal Gacha), Griffith (Purple Gacha), Hachiman (Teal Gacha), Lilith A,Masakado A (Teal Gacha), Motoko Kusanagi,Murmur,Sukuna-Hikona (Teal Gacha), Susano-o A (Yellow Gacha)
Epitome of Madness Passive +15% chance to inflict status ailments, +15% to EV. Self 16 Master Therion (Purple Archetype) Angra Mainyu,Black Maria (Purple Gacha), Clotho (Red Gacha), Cthulhu (Yellow Gacha), David,Nebiros,Pale Rider (Yellow Gacha), Sabaoth (Teal Gacha), Tzitzimitl (Yellow Gacha)
Joy Song Passive +15% to Healing skill effectiveness.Activates the following Chain Effect when a Press Turn Icon is lost due to an enemy skill:All party members recover 1 MP. Self - Parvati
Unyielding Phalanx Passive While the demon with this skill is alive, all party members will receive the following effect: Reduces damage by 30% when Phys repel is Pierced.

Lv2: +3% to Phys damage and Acc.
Lv3: +6% to Phys damage and Acc.
Lv4: +10% to Phys damage and Acc.

Self - Titan
Earth Sacrifice Passive Activates the following Chain Effect when downed: Casts Tetrakarn on own party and increases party's ATK/DEF/EV/AC by 20% for 1 turn. Won't activate when your party is wiped out.

Lv2: +3% to Fire damage, +3% to Elec damage.
Lv3: +6% to Fire damage, +6% to Elec damage.
Lv4: +10% to Fire damage, +10% to Elec damage.

Self - Tlaltecuhtli
Final Opposition Passive Activates the following Chain Effect when own weak point is attacked: Heals own HP by 15%, enters a state of Might. The next Phys attack will have a Critical effect.

Lv2:+3 to Vi.
Lv3:+6 to Vi.
Lv4:+9 to Vi.
Lv5:+12 to Vi.
Lv6:+20 to Vi.

Self - Gogmagog
Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage. Self 14 Fariedone (Purple Archetype), Flauros (Purple Archetype), Hachiman (Purple Archetype) Ardha,Astaroth (Purple Gacha), Asura (Red Gacha), Asura Lord (Red Gacha), Ban (Red Gacha), Berserker Guts (Teal Gacha), Motoko Kusanagi (Red Gacha), Red Rider (Yellow Gacha), Susano-o A,Zodd,
Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received. Self 14 Cthulhu (Purple Archetype), Flauros (Clear Archetype) Ardha (Teal Gacha), Ban,Batou,Beelzebub (Human) (Purple Gacha), Black Rider (Yellow Gacha), Cernunnos (Teal Gacha), Cu Chulainn A (Purple Gacha), Demeter,Fariedone (Teal Gacha), Gogmagog (Purple Gacha), Heimdall (Yellow Gacha), Lachesis (Red Gacha), Ladon (Yellow Gacha), Mada (Purple Gacha), Maria (Teal Gacha), Masakado A (Yellow Gacha), Melchizedek (Red Gacha), Mithras (Red Gacha), Murmur (Purple Gacha), Nebiros (Yellow Gacha), Xi Wangmu (Red Gacha), Zodd (Yellow Gacha)
Master Prankster Passive Activates the following Chain Effect when enemy is poisoned:

30% chance to inflict Charm on random enemies 3 to 4 times.

Self - Kabuso
Magna Mater Passive While the demon with this skill is alive, all party members will receive the following effect: +10% to Fire damage. +10% to Healing skill effectiveness.

Lv2: +3 to Ma.
Lv3: +6 to Ma.
Lv4: +9 to Ma.
Lv5: +12 to Ma.
Lv6: +20 to Ma.

Self - Cybele
Elec Enhancement Passive +15% to Elec damage. +10% damage when attacking the enemy's weak point. Self 16 Gabriel (Purple Archetype), Vritra (Purple Archetype) Ame no Uzume (Red Gacha), Anat (Yellow Gacha), Aniel (Red Gacha), Indrajit (Yellow Gacha), Zeus (Yellow Gacha)
Lord of Clouds Passive Gains Elec Pierce.

+20% to own affect on battle speed
Activates the following Chain Effect when the demon with this skill downs an enemy: Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn)
Lv2: Ag+10
Lv3: Ag+20
Lv4: Ag+30

Self - Indrajit
Three Faces Six Arms Passive Reduces damage received by 30% from skills that target all or random allies.When the enemy uses attacks that target random enemies, this demon will become the main target.

Lv2:Reduces damage received from random attacks by 5%.
Lv3:Reduces damage received from random attacks by 10%.
Lv4:Reduces damage received from random attacks by 20%.

Self - Asura
Dark Enhancement Passive +15% to Dark damage. +10% damage when attacking the enemy's weak point. Self 16 Hecate (Purple Archetype) Lilith A (Red Gacha), Tezcatlipoca (Purple Gacha), Tzitzimitl (Red Gacha), Yama (Yellow Gacha)
Ice Enhancement Passive +15% to Ice damage. +10% damage when attacking the enemy's weak point. Self 16 Anahita (Red Gacha), Echidna (Red Gacha), Frost Ace (Red Gacha)
Fire Enhancement Passive +15% to Fire damage. +10% damage when attacking the enemy's weak point. Self 16 Uriel (Purple Archetype) Adramelech (Purple Gacha), Azazel (Red Gacha), Belial (Yellow Gacha), Cerberus A (Purple Gacha), Elohim (Purple Gacha), Mada (Red Gacha), Mahakala (Yellow Gacha), Surt A (Red Gacha)
Light Enhancement Passive +15% to Light damage. +10% damage when attacking the enemy's weak point. Self 16 Aniel (Purple Archetype), Sukuna-Hikona (Purple Archetype) Gabriel (Red Gacha), Raphael (Red Gacha), Tokisada (Teal Gacha), Uriel (Red Gacha)
Force Enhancement Passive +15% to Force damage. +10% damage when attacking the enemy's weak point. Self 16 Raphael (Purple Archetype) Baal (Yellow Gacha), Mahamayuri (Red Gacha), Nyarlathotep (Purple Gacha)
Nastrond Passive Activates the following Chain Effect when an ally is downed: Heals own HP by 80% and become immune to Mortal skills. (1 turn) Self - Nidhoggr
Shogun's Order Passive Activates the following Chain Effect when an enemy is Muted: Increases own party's ATK and EV/AC by 20%. (2 turns) Self - Neko Shogun
Guardian of the East Passive Adds Phys Pierce. Activates the following Chain Effect when attacking first: Receive 1 additional Press Turn Icon.

Lv2:+5% to Almighty damage.
Lv3:+10% to Almighty damage.
Lv4:+15% to Almighty damage.

Self - Masakado A
Epitome of Swiftness Passive Increases this demon's effect on Battle Speed by 25%, +10% to Phys EV. Self 14 Anahita (Yellow Gacha), Angra Mainyu (Red Gacha), Astaroth (Yellow Gacha), David (Yellow Gacha), Elohim (Red Gacha), Hachiman (Red Gacha), Koga Saburo (Yellow Gacha), Lanling Wang (Purple Gacha), Masakado A (Purple Gacha), Meliodas (Yellow Gacha), Okuninushi (Yellow Gacha), Sabaoth (Red Gacha), Sukuna-Hikona (Purple Gacha)
Culann's Hound Passive Gains Phys Pierce.

Activates the following Chain Effect at the end of own turn:
Enters a state of Charge.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Cu Chulainn A
Ce Acatl Passive Gains Fire Pierce. Activates the following Chain Effect at the start of own turn when downed: Revive self with full HP and receive 1 additional Press Turn Icon. This Chain Effect can only be activated once per battle.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Quetzalcoatl A
Lunar Awakening Passive Activates the following Chain Effect at the end of enemy turn: Heal own HP by 30% and cure all status ailments of self.

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Hecate
Death Blow Passive +20% to critical hit damage. Self 16 Batou (Purple Archetype), Berserker Guts (Purple Archetype), Meliodas (Purple Archetype), Sraosha (Purple Archetype) Griffith (Red Gacha), Kali (Yellow Gacha), Ose Hallel (Red Gacha), Tokisada,
Auto-Rebellion Passive Activates the following Chain Effect at the beginning of the 1st turn: Self enters a state of Might. The next Phys attack will have a Critical effect. Self 12 Gozu-Tennoh (Red Gacha), Marici (Yellow Gacha), Tokisada (Yellow Gacha)
Killer Impulse Passive Activates the following Chain Effect when this demon downs an enemy:

Inflict Elec (Magic) damage (Power: 25) with Elec Pierce effect 4 times on random enemies.
*Consecutive activation limit: 2
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Anat
The Struggler Passive Increases Critical hit rate by 25% and Phys hit rate by 20%.

Heals 300 HP upon receiving the first killing blow.

Self - Guts
Foe of Demons Passive Adds Phys Pierce.

Activates the following Chain Effect at the start of enemy turn:
Increases DEF and EV/AC of all party members by 20%. (1 turn)

Self - Skull Knight
Bloody Scripture Passive Activates the following Chain Effect when own HP is 80% or above:

Increases damage of all attacks by 15% and decreases all damage received by 30%.

Self - Mozgus
Epitome of Endurance Passive -25% to this demon's affect on Battle Speed. +20% to max HP. Self 16 Alice A (Yellow Gacha), Amon,Arioch,Beelzebub (Human) (Teal Gacha), Chi You (Yellow Gacha), Demiurge (Yellow Gacha), Echidna,Gozu-Tennoh,Heimdall (Purple Gacha), Hinokagutsuchi (Teal Gacha), Melchizedek (Purple Gacha)
Epitome of Illusion Passive +15% to Phys evasion rate. -45% chance of receiving status ailments. Self 16 Gemori (Purple Archetype), Pales (Purple Archetype) Black Maria (Yellow Gacha)
Epitome of Wisdom Passive +15% to Phys hit rate. +15% chance to inflict status ailments. Self 16 Lilith A (Yellow Gacha)
Megingjord Passive Adds Phys Pierce.

-30% to Physical damage received. -50% to critical hit rate of damage received.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Thor A
Elec Survivor Passive +15% to Elec damage and HP stops at 1 HP upon receiving the first killing blow. Self 14 Vritra,Zeus (Teal Gacha)
Fire Survivor Passive +15% to Fire damage and HP stops at 1 HP upon receiving the first killing blow. Self 14 Amon (Purple Archetype) Adramelech,Cerberus A (Teal Gacha), Elohim (Teal Gacha)
Force Survivor Passive +15% to Force damage and HP stops at 1 HP upon receiving the first killing blow. Self 14 Nyarlathotep,Sabaoth,
Dark Survivor Passive +15% to Dark damage and HP stops at 1 HP upon receiving the first killing blow. Self 14 Vishnu A (Red Gacha)
Epitome of Hardiness Passive +20% to max HP. +20% to HP Healing skill effectiveness. Self 16 Elizabeth (Teal Gacha), Gemori (Teal Gacha), Mahamayuri (Yellow Gacha), Maria (Yellow Gacha)
Force Prana Passive +15% to Force damage and recovers 5 MP when clearing a wave. Self 14
Dark Prana Passive +15% to Dark damage and recovers 5 MP when clearing a wave. Self 14
Phys Survivor Passive +15% to Phys damage and HP stops at 1 HP upon receiving the first killing blow. Self 14 Ban (Yellow Gacha), Batou (Red Gacha), Chi You (Red Gacha), Fariedone,Futsunushi (Red Gacha), Lanling Wang,
Ice Survivor Passive +15% to Ice damage and HP stops at 1 HP upon receiving the first killing blow. Self 14 Anahita (Teal Gacha), Echidna (Purple Gacha)
Light Survivor Passive +15% to Light damage and HP stops at 1 HP upon receiving the first killing blow. Self 14 Okuninushi (Teal Gacha)
Phys Prana Passive +15% to Phys damage and recovers 5 MP when clearing a wave. Self 14
Fire Prana Passive +15% to Fire damage and recovers 5 MP when clearing a wave. Self 14
Light Prana Passive +15% to Light damage and recovers 5 MP when clearing a wave. Self 14
Ice Prana Passive +15% to Ice damage and recovers 5 MP when clearing a wave. Self 14
Elec Prana Passive +15% to Elec damage and recovers 5 MP when clearing a wave. Self 14
Almighty Survivor Passive +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow. Self 16 Demeter (Purple Archetype) Beelzebub (Human) (Red Gacha), Cthulhu,Heimdall,Shaddai (Purple Gacha)
Duke of Hell Passive Adds Phys Pierce.

For every weak point within the party, increases damage of all attacks by 10%. (Max: 50%)
For every weak point within the party, receive 10% less damage from all attacks. (Max reduction: 70%)

Self - Murmur
Dragon of Defense Passive Adds Phys Pierce.

+20% to Phys hit rate.
Activates the following Chain Effect when attacking first at the beginning of a battle: Increases own party's EV/AC and reduces all enemy EV/AC by 20%. (3 turns)

Self - Koga Saburo
Epitome of Finesse Passive +20% to Critical hit rate, +15% to Phys hit rate. Self 16 Cerberus A (Purple Archetype) Astaroth (Teal Gacha), Hinokagutsuchi,Koga Saburo (Red Gacha), Lanling Wang (Teal Gacha), Meliodas (Teal Gacha), Odin A (Teal Gacha)
Tachikoma Support Passive +75% to own affect on Battle Speed.

Activates the following Chain Effect when attacking first at the beginning of a battle:
Reduces all enemy DEF and EV/AC by 20%. (2 turns)

Self - Batou
Deadly Melody Passive Activates the following Chain Effect when an enemy is inflicted with a status ailment:

Increases two of the following by 20%: ATK, DEF or EV/AC of all party members. (1 turn)
Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (1 turn)

Self - David
Ailment Survivor Passive +15% chance to inflict status ailments, and HP stops at 1 HP upon receiving the first killing blow. Self - David (Red Gacha)
Fecund Womb Passive Adds Ice Pierce. Adds Null Bind and Null Charm. +20% to Max HP.

Activates the following Chain Effect at the end of an enemy turn if a party member is dead:
Revives a random party member with 100% HP.
This Chain Effect will only activate up to 3 times per battle.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Echidna
6th Sense Survivor Passive -50% to Critical hit rate of damage received. HP stops at 1 HP upon receiving the first killing blow. Self 14 Demeter (Yellow Gacha), Echidna (Yellow Gacha), Heimdall (Teal Gacha), Mithras (Teal Gacha), Nyarlathotep (Teal Gacha)
Dragon of Hesperia Passive Adds Null Mortal +20% to Phys hit rate.

Activates the following Chain Effect when an enemy enters a state of Lydia:
Removes Lydia from all enemies. Reduces ATK/DEF of all enemies by 20%. (2 turns)
Activates the following Chain Effect when an enemy demon skill with an HP healing effect is used:
Inflicts 30% fractional damage (1,500 max) on all enemies based on their current HP. Reduces DEF and EV/AC of all enemies by 20%. (1 turn)
Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.

Self - Ladon
Phys Debuff Passive +15% to Phys damage. +15% chance to inflict status ailments. Self 14 Ladon (Red Gacha)
Sword Deity's Might Passive Adds Phys Pierce.

Activates the following Chain Effect at the beginning of own turn:
Puts all party members into a state of Might.
While the one with this skill is alive, all party members will receive the following effect:
When in a state of Might, +15% to Phys hit rate and +20% to critical hit damage.
Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.

Self - Futsunushi
Zealous Rebel Passive +20% to max HP.

The following effect will activate when receiving a Physical Attack:
100% chance to counter dealing Phys (Physical) damage (Power: 80).

Self 18 Chi You (Teal Gacha), Futsunushi (Purple Gacha), Hinokagutsuchi (Yellow Gacha)
Sun God's Majesty Passive Adds Fire Pierce.

+25% to Fire damage dealt. -15% to Fire damage received.
Activates the following Chain Effect at the beginning of the 1st turn:
Increases ATK, DEF and EV/AC of all party members by 20%. (3 turns)
Activates the following Chain Effect when an enemy demon skill with an MP recovery effect is used:
Inflicts 50% fractional damage (2000 max) on all enemies based on their current HP and reduces their MP by 1, and casts a Barrier on all party members.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Adramelech
Barrier Survivor Passive HP stops at 1 HP upon receiving the first killing blow.

Activates the following Chain Effect at the beginning of the 1st turn:
Cast a Barrier on self.

Self 14 Adramelech (Teal Gacha), Vritra (Yellow Gacha)
Null Bind-Weak Passive Adds Null Bind and Null Weak. Self 16 Arioch (Yellow Gacha), Fariedone (Yellow Gacha)
Fox Sin of Greed Passive Adds Null Mortal.

Heals 800 HP upon receiving the first killing blow.
Activates the following Chain Effect at the beginning of own turn:
Inflicts 5% fractional damage (100 max) on all enemies based on their current HP and drains 1 MP.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Ban
Goddess Aid Passive +20% to Healing skill effectiveness.

Activates the following Chain Effect at the beginning of own turn:
Cures Mute, Bind, Poison and Weak for all party members. Heals HP of all party members (Power: 80).
Lv2: +5% to Healing skill effectiveness.
Lv3: +10% to Healing skill effectiveness.
Lv4: +15% to Healing skill effectiveness.

Self - Elizabeth
Almighty Debuff Passive +15% to Almighty damage. +15% chance to inflict status ailments. Self 14 Cthulhu (Red Gacha), Elizabeth (Red Gacha)
The Ten Commandments Passive Adds Phys Pierce.

+20% to Critical hit rate, +20% to Phys hit rate.
Reduces the cost of Phys Skills by 2 MP.
Lv2: +5% to Critical hit rate, +5% to Phys hit rate.
Lv3: +10% to Critical hit rate, +10% to Phys hit rate.
Lv4: +15% to Critical hit rate, +15% to Phys hit rate.

Self - Meliodas
Hell Hound Passive Adds Phys Pierce. +20% to own affect on Battle Speed.

Activates the following Chain Effect when a Press Turn Icon is lost due to an enemy skill:
Receive 1 additional Press Turn Icon and enters a state of Charge. Reduces ATK/DEF of all enemies by 20%. (3 turns)
This Chain Effect can only be activated once per battle.
Lv2: +5% to Phys hit rate.
Lv3: +10% to Phys hit rate.
Lv4: +20% to Phys hit rate.

Self - Cerberus A
Fire Accele Passive +15% to Fire damage. +20% to own affect on Battle Speed. Self 16 Elohim,
Ice Accele Passive +15% to Ice damage. +20% to own affect on Battle Speed. Self 16 Anahita,
Phys Accele Passive +15% to Phys damage. +20% to own affect on Battle Speed. Self 16 Lanling Wang (Purple Archetype) Astaroth,Hachiman (Purple Gacha)
Elec Accele Passive +15% to Elec damage. +20% to own affect on Battle Speed. Self 16 Vritra (Teal Gacha), Zeus (Purple Gacha)
Force Accele Passive +15% to Force damage. +20% to own affect on Battle Speed. Self 16 Samyaza (Red Gacha)
Dark Accele Passive +15% to Dark damage. +20% to own affect on Battle Speed. Self 16 Tezcatlipoca (Teal Gacha)
Light Accele Passive +15% to Light damage. +20% to own affect on Battle Speed. Self 16 Okuninushi,Sukuna-Hikona,Vishnu A (Yellow Gacha)
Almighty Accele Passive +15% to Almighty damage. +20% to own affect on Battle Speed. Self 16
Master of Hell Passive Adds Phys Pierce.

+100% to Critical hit rate, +50% to own affect on Battle Speed.
Activates the following Chain Effect when a member of your party (including self) downs a demon:
Receive 1 additional Press Turn Icon. (This Effect can only be activated during own turn, and can only be activated once per battle.) Increases ATK and EV/AC of all party members by 20%, and reduces DEF and EV/AC of all enemies by 20%. (1 turn)
Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.

Self - Astaroth
Wicked Strike Passive +20% to Critical hit rate, +20% to Critical hit damage. Self - Astaroth (Red Gacha), Odin A,
Stella Maris Passive +50% to max HP.

Becomes immune to all status ailments.
Adds Null Mortal.
While the one with this skill is alive, all party members will receive the following effect:
Increases naturally recovered MP by 1 MP.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Maria
Great Idea Passive +20 to St, Ma, Vi, Ag and Lu. Self 20 Demeter (Red Gacha), Maria (Red Gacha), Vishnu A,
Heal Survivor Passive +20% to Healing skill effectiveness, and HP stops at 1 HP upon receiving the first killing blow. Self 14 Ame no Uzume (Purple Gacha), Maria (Purple Gacha)
Phys Slowda Passive +15% to Phys damage. -20% to own affect on Battle Speed. Self 16 Arioch (Red Gacha), Chi You (Purple Gacha), Gozu-Tennoh (Teal Gacha)
Crawling Chaos Passive Adds Force Pierce. Adds Null Bind.

Activates the following Chain Effect at the beginning of the 1st turn:
Inflict Gloom on all enemies. (3 turns)
While the one with this skill is alive, all enemies will receive the following effect:
When in a state of Gloom, +25% to all Magic damage received and decreases damage of all Magic attacks by 25%.
Gloom: -20% to Phys hit rate, Phys evasion rate, crit rate and chance to inflict status ailments. +20% to chance of receiving a critical attack and chance of receiving status ailments.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Nyarlathotep
Null Mute-Curse Passive Adds Null Mute and Null Curse. Self 16 Mithras (Yellow Gacha), Nyarlathotep (Yellow Gacha)
Fire Debuff Passive +15% to Fire damage. +15% chance to inflict status ailments. Self 14 Mada (Yellow Gacha)
Fire Slowda Passive +15% to Fire damage. -20% to own affect on Battle Speed. Self 16 Amon (Teal Gacha), Hinokagutsuchi (Purple Gacha), Mada (Teal Gacha)
Drunken Giant Passive Adds Fire Pierce. -30% to Phys/Fire damage received.

Activates the following Chain Effect at the beginning of a battle if the enemy attacks first and when an enemy is Charmed:
Adds a Bulwark of approximately 800 HP to all party members. (1 turn) (Bulwark values are dependent on max HP.)
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Mada
Dark Debuff Passive +15% to Dark damage. +15% chance to inflict status ailments. Self 14 Tezcatlipoca (Red Gacha)
Ome Acatl Passive Adds Dark Pierce. Increases damage dealt to Cursed enemies by 50%.

Activates the following Chain Effect when attacking first at the beginning of a battle:
Removes Barrier from all enemies.
Activates the following Chain Effect when an enemy is revived by a demon skill:
Inflicts 50% fractional damage (2,000 max) on all enemies based on their current HP with 80% chance to inflict Curse.
Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.
Lv4: +20% to Ailment Infliction.

Self - Tezcatlipoca
Null Charm-Poison Passive Adds Null Charm and Null Poison. Self 16 Cthulhu (Teal Gacha)
Call of R'lyeh Passive Adds Null Mortal. Increases damage dealt to enemies inflicted with Gloom by 30%.

Activates the following Chain Effect when attacking first at the beginning of a battle:
Inflicts 10% fractional damage (200 max) on all enemies based on their current HP and reduces MP by 1.
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Reduces 2 enemy Press Turn Icons. (Only up to 2 Press Turn Icons can be reduced by skills or effects.)
Activates the following Chain Effect at the start of enemy turn:
Inflict Gloom on all enemies. (1 turn)
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Cthulhu
Between Heaven & Earth Passive Adds Elec Pierce.

+25% to Elec damage.
Activates the following Chain Effect when this character downs a demon:
Recovers 3 MP and inflicts Elec (Magic) damage (Power: 70) on all enemies.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Vritra
Yin Yang Cycle Passive +20% to Light/Dark damage. Self - Vishnu A (Purple Archetype)
God of Ubiquity Passive Adds Light/Dark Pierce. +20% to Light/Dark damage.

Activates the following Chain Effect at the beginning of own turn:
Inflicts Dark (Magic) damage (Power: 80) on all enemies. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (1 turn)
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Vishnu A
Mask of Veiled Beauty Passive Adds Phys Pierce. +20% to own affect on Battle Speed.

While the one with this skill is alive, all party members will receive the following effect:
When in a state of Zenith, +25% to Physical damage and +30% to Critical hit rate.
Activates the following Chain Effect when a member of your party (including self) downs a demon:
Enters a state of Charge. (This Chain Effect will only activate once per turn.)
Lv2: +5% to AC.
Lv3: +10% to AC.
Lv4: +20% to AC.

Self - Lanling Wang
Path of the Mage Passive Adds Elec/Force Pierce. +20% to Elec/Force damage. Reduces the cost of Thunder Reign by 1 MP.

While the one with this skill is alive, all party members will receive the following effect:
Reduces the cost of Magic attack, status ailment, support and healing skills by 1 MP.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Samyaza
Almighty Slowda Passive +15% to Almighty damage. -20% to own affect on Battle Speed. Self - Heimdall (Red Gacha), Melchizedek (Teal Gacha), Shaddai,
Light of Elohim Passive Adds Fire Pierce. +20% to Magic damage.

Activates the following Chain Effect when attacking first at the beginning of a battle and when Solar Flare is activated:
Increases own party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn)
Activates the following Chain Effect when a member of your party (including self) downs a demon:
Inflicts Fire (Magic) damage (Power: 120) on all enemies. *Damage from this skill ignores all death prevention skills. (This Chain Effect will only activate once per turn.)
Lv.2: +5% to Magic damage.
Lv.3: +10% to Magic damage.
Lv.4: +15% to Magic damage.

Self - Elohim
Godly Bastion Passive Adds Null Mute/Charm/Bind. Self - Elohim (Yellow Archetype), Sabaoth (Yellow Archetype), Shaddai (Yellow Archetype)
Godly Power Passive +25% to Magic damage. Self - Elohim (Purple Archetype), Sabaoth (Purple Archetype), Shaddai (Purple Archetype)
Godly Shield Passive Adds Drain Light/Dark. Self - Elohim (Teal Archetype), Sabaoth (Teal Archetype), Shaddai (Teal Archetype)
Almighty Amp Passive +25% to Almighty damage. Self 21 Melchizedek (Purple Archetype) Shaddai (Red Gacha)
Epitome of Interception Passive +15% to Phys hit rate, +20% to max HP. Self 16 Chi You,Gozu-Tennoh (Purple Gacha), Melchizedek,Odin A (Purple Gacha)
Omen of Rebellion Passive Adds Phys Pierce.

+50% to Phys hit rate and +50% to Phys damage, but -100% to Critical hit rate.
Reduces damage received from skills that Attack All by 40%.
When in a state of Charge, -40% to all damage received.
Activates the following Chain Effect at the end of own turn and when an ally is downed:
Inflicts Phys (Physical) damage 4 times (Power: 20; Total: 80) on all enemies and enters a state of Charge.
Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate.

Self - Chi You
Sabaoth's Voice Passive Adds Force Pierce. +15% to Magic damage.

Activates the following Chain Effect when attacking first at the beginning of a battle:
Enters into a state of Concentrate and all party members recover 1 MP.
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Inflicts 10% fractional damage (300 max) on all enemies based on their current HP and reduces MP by 1 with 80% to inflict Weak.
While the one with this skill is alive, all enemies will receive the following effect:
When inflicted with a status ailment, -15% to damage dealt.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Sabaoth
Force Debuff Passive +15% to Force damage. +15% chance to inflict status ailments. Self 14 Sabaoth (Purple Gacha)
Invincibilty Aid Passive Adds Light Pierce.

+20% to Light damage.
Activates the following Chain Effect when attacking first at the beginning of a battle:
Enters a state of Might.
Activates the following Chain Effect when a member of your party (including self) enter a state of Might, Charge or Concentrate:
Inflicts Light (Magic) damage (Power: 100) on a random enemy, and increases own party's ATK and EV/AC by 20%. (1 turn)
This Chain Effect can only be activated once per turn per status effect.
Lv2: +5% to Light damage.
Lv3: +10% to Light damage.
Lv4: +20% to Light damage.

Self -
Epitome of Wisdom 2 Passive +15% Magic Damage, +15% to max HP. Self 16 Mithras,Okuninushi (Purple Gacha)
Radiant Light Passive +20% to Light/Fire damage. Self - Mithras (Purple Archetype)
Covenant Bless Passive Adds Fire Pierce and Light Pierce.

While the one with this skill is alive, all enemies receive the following effects:
Receive +40% damage from Fire and Light attribute skills; Deal -40% damage with Fire and Light attribute skills.
Activates the following Chain Effect when an ally or enemy activates a Fire or Light attribute skill:
Inflict Magic damage of the same attribute as the activated skill to a single enemy at 40 Power. The skill holder will recover the amount of damage dealt.
Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.

Self - Mithras
Demonic Flame's Aid Passive Adds Fire Pierce.

+50% to Max HP, -40% to damage received by Magic attacks.
Activates the following Chain Effect when hit with a Magic attack or taking Fractional damage:
Adds a bulwark of 1500 HP to the one with this skill for one turn.
*Effect activates up to 4 times per battle.
Activates the following Chain Effect at the end of the enemy turn:
Enters a state of concentrate. Effect activates once per battle.
Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.

Self - Amon
Chief God's Rage Passive Adds Phys/Elec Pierce.

+100% to critical hit rate. +40% to damage dealt by a critical hit.
When striking an enemy's weak point, attacks will not consume a press turn icon. (Does not apply in Democalypse.)
While the skill holder is alive, +40% to Phys/Elec damage when the party is in a state of Zenith.
In addition, when the enemy party is in a state of Gloom, -30% to their evasion rate.
Activates the following Chain Effect at the start of the 1st turn: Puts all party members in a state of Zenith for three turns and inflicts Gloom on all enemies for three turns.
When activating the skill Divine Spear Gungnir, the skill's Boost Level increases by one.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self - Odin A
Chief God's Mastery Passive +20% to Phys/Elec damage. Self - Odin A (Purple Archetype)
Strength Blessing Passive Grants Phys Pierce.

+30% to Max HP. +30% to hit rate.
When the one with this skill's HP is at 50% or below, damage received will be reduced by 60%, and damage dealt will increase by 50%.
Activates the following Chain Effect when a party member (including the one with this skill) dies:
Revives a single fallen party member at random with 49% HP, and adds a Bulwark (1 turn) with an HP value equal to 85% of their Max HP.
*This effect will only activate once per battle, and will not activate if the entire party is wiped out.
Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.

Self - Melchizedek
Guardian Deity's Aid Passive +25% to Phys damage.

Activates the following Chain Effect at the beginning of own 1st turn:
Puts all party members into a state of Zenith, and increases own party's ATK and AC/EV by 20%. (1 turn)
While the one with this skill is alive, all party members will receive the following effect:
When in a state of Zenith, +25% to Physical damage and +35% to damage dealt with critical hits.
Lv2:+5% to AC.
Lv3:+10% to AC.
Lv4:+20% to AC.

Self - Hachiman
Jingu's Divine Light Passive Adds Phys Pierce. Reduces the MP cost of all Phys skills by 1.

Activates the following Chain Effect when Berserker God or Vorpal Blade are used, as well as when a party member (aside from the one with this skill) performs any Physical attack, including a normal attack:
Puts all party members in a state of Zenith (1 turn), and inflicts Phys damage (Power: 70) to all enemies, with a 50% critical hit rate.
Lv2:+5% to Phys damage.
Lv3:+10% to Phys damage.
Lv4:+20% to Phys damage.

Self - Hachiman
Hinokagutsuchi (Skill) Passive Adds Fire Pierce. +50% to Max HP. -60% to all damage taken except if a weak point is hit.

Activates the following Chain Effect when a party member (including the one with this skill) has taken Physical damage, or at the end of the enemy turn:
Inflict Gloom on all enemies for 1 turn.
If the effect is successful, inflict Fire (Physical) damage (Power: 70) to all enemies.
Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.

Self - Hinokagutsuchi
Kunitsukami's Pride Passive Adds Light Pierce.

Becomes immune to all status ailments.
+75% to own affect on Battle Speed.
Activates the following Chain Effect at the start of own turn:
Increases entire party's ATK by 20% and decreases DEF of all enemies by 20%. (1 turn)
Activates the following Chain Effect when a demon skill cures a party member of a status ailment:
The one with this skill enters a state of Concentrate.
Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.

Self - Okuninushi
Kunitsukami's Might Passive While the one with this skill is alive, all other party members will receive the following effect: +15% to Magic damage. Self - Okuninushi (Yellow Archetype)
Kunitsukami's Conviction Passive The one with this skill will survive the first killing blow with 300 HP. +20% to Light damage. Self - Okuninushi (Purple Archetype)
Epitome of Martial Arts Passive +15% to hit rate. +10% to Phys damage. Self 16
Omniscience and Omnipotence Passive Adds Elec Pierce. +25% to Elec damage dealt.

Activates the following Chain Effect at the start of own turn:
Decreases the Elec attribute affinity of all enemies by 2 levels. (1 turn)
Activates the following Chain Effect at the start of enemy turn:
Inflicts Elec (Physical) damage (Power: 100) to a single enemy.
Activates the following Chain Effect when a party member (including the one with this skill) strikes a weak point:
Inflicts Elec (Physical) damage (Power: 100) to all enemies, and give the party an additional Press Turn Icon. (Once per turn)
*Attribute affinity decreases does not apply to Democalypse.
Lv2:+5% to AC.
Lv3:+10% to AC.
Lv4:+20% to AC.

Self - Zeus
Wretched Blow Passive +30% damage when attacking the enemy's weak point. Self - Zeus,
Elusis's Blessing Passive +50% to Max HP. Adds Null Mortal.

Activates the following Chain Effect at the start of the first turn:
Adds Bulwark with 1500 HP for all party members for 1 turn, and restores 2 MP.
Activates the following Chain Effect when a party member (excluding the one with this skill) takes Physical, Magic or Fractional damage:
All party members gain Bulwark with 25% of their respective HP and increases ATK, DEF, EV/AC of All Party Members by 20% for 1 turn.
While the one with this skill is alive, all party members will receive the following effect:
While party members have Bulwark, they will gain immunity to all status ailments and take 20% less damage.
Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.

Self - Demeter
Elec Avatar Passive +20% to Elec damage. +20% to hit rate. Self - Zeus (Purple Archetype)
Supreme Might Passive Adds Phys Pierce. +100% to Max HP. -20% to all damage received.

Activates the following Chain Effect at the start of enemy turn:
Reduces the enemy's Press Turn Icons by 1.
*Only up to 2 Press Turn Icons can be reduced by skills or effects.
*This Chain Effect will activate up to 3 times per battle.
For 2 turns, make all party members immune to Mortal skills and increase their DEF by 20%.
While the one with this skill is alive, all party members will receive the following effect:
While immune to Mortal skills, +30% to damage dealt and +50% to hit rate.
Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.

Self - Gozu-Tennoh
Prodigious Ability Passive +20% to Max HP. +20% to hit rate. Self - Gozu-Tennoh (Purple Archetype)