|HP||1060 (183/365)||Vitality||147 (183/365)|
|Strength||97 (268/365)||Agility||133 (221/365)|
|Magic||201 (66/365)||Luck||170 (43/365)|
Judgement Light 4 MP Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies.
Binding Cry 6 MP 30% chance to inflict Bind 3 to 4 times on Random Enemies.
Trial of Hate 7 MP Inflicts Light (Magic) damage with 130 power on All Enemies and decreases ATK or DEF or EVA/ACC by 20% for 3 turns.
Awaken: Mana Gain Passive +2 to max MP.Gacha: -
Awaken: Ice Age 7 MP Inflicts Ice (Magic) damage with 180 power on a Single Enemy.
Gacha: Killing Wind 7 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy.
Awaken: Makajamaon 6 MP 50% chance to inflict Mute on a Single Enemy.
Gacha: Madness Passive +10% chance to inflict status ailments.
Awaken: Light Amp Passive +25% to Light damage.
Gacha: Hamadyne 6 MP Inflicts Light (Magic) damage with 160 power on a Single Enemy.
Awaken: Repel Ice Passive Adds Ice Repel.
Gacha: Resist Elec Passive Adds Elec Resist.
|Panel 1||Panel 2||Panel 3||Panel 4|
|Panel Completion Bonus||+15% to Light damage. +20% to max HP.||-50% to Force/Light damage received.||Activates the following Chain Effect after Trial of Hate is used: Randomly reduces 2 of either ATK, DEF or EV/AC of all enemies by 20%. (1 turn)||Adds Light Pierce. Reduces the cost of Trial of Hate by 2 MP.|
|Panel Step Stat Bonus||HP +25 (MAX +250)||Mag ATK +10 (MAX +100)||HP +25 (MAX +250)||HP: +250(MAX)|
|Vengeful Fallen||While the one with this skill is alive, all party members will receive the following effect: +15% to Light damage.|
|physical/magic increase||Mag ATK 120%||Element Increase||Light 30%|
|Physical Accuracy||20%||Critical Chance||20%|
Hamadyne 6 MP Inflicts Light (Magic) damage with 160 power on a Single Enemy.
Mahamaon 6 MP Inflicts Light (Magic) damage with 100 power on All Enemies.
Last Plague 7 MP Inflicts Light (Magic) damage (Power: 130) on all enemies.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||+15% to Light damage.||Reduces the cost of Last Plague by 1MP.||While the one with this skill is alive, all party members will receive the following effect: +10% to Light damage.|
|Panel Step Stat Bonus||Mag ATK +50(MAX)||Mag ATK +50(MAX)||Mag ATK +50(MAX)|
|Master of Demons||+5% to Light damage.|
|HP||120%||Elemental Damage Reduction||Light 20%|
Light Amp Passive +25% to Light damage.
Life Gain Passive +20% to Max HP.
Repel Light Passive Adds Light Repel.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||+10% to Light damage.||+30% to max HP.||+20% to Light damage.|
|Panel Step Stat Bonus||HP: +200(MAX)||HP: +200(MAX)||HP: +200(MAX)|
- Purple: Light Amp to boost Trial of Hate and saves a skill slot.
Damage boosters so Trial of Hate can sweep. Damage Boosters:
- Butcher: Boosts AOE damage for Trial of Hate.
- Light Survivor: Light damage modifier + endure.
- Light Enhancement: Light damage modifier + added damage when hitting weakness.
- Light Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
- Speedster: Boosts team speed even further.
- Mana Aid: Refills his MP after each wave.
- Stat priorities: Mag ATK%, Speed%
- Divine: Allows him to cast Trial of Hate more often.
- Spell: Boosts his damage.
- Speed: Boosts team speed even further
- MAG (20): Boosts his damage output.
- AGI (20): To boost team speed.
Useful in fights where Light weakness is widespread like Brand of Sin Sloth and Hell's Park 81-90. Mana Aid refills his MP after each wave for those stages respectively allowing him to always be able to cast Trial of Hate every turn.
|Ma 20 Ag 20|
|Spell + Speed with Mag ATK%|
An angel who serves by persecuting evil in Jewish folklore. As the commander of demons, he is permitted to test the faith and hearts of humans. Although in the fragments of Zadok and Dead Sea Scrolls, Mastema is mentioned as "the father of all evil", "the bringer of misfortune", or "the one who flatters God".