|HP||750 (261/265)||Vitality||81 (261/265)|
|Strength||117 (161/265)||Agility||225 (9/265)|
|Magic||98 (211/265)||Luck||165 (31/265)|
|Innate Skills|| Sukukaja 5 MP Increases EV/AC of All Party Members by 20% for 3 turns. |
Auto-Sukuka Passive Casts Sukukaja at the beginning of the 1st turn.
Dekaja 5 MP Remove buffs from All Enemies.
|Awaken: Sukunda 5 MP Reduces EV/AC of All Enemies by 20% for 3 turns. |
|Awaken: Deathbound 4 MP Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies). |
Gacha: Mazan 5 MP Inflicts Force (Magic) damage with 80 power on All Enemies.
|Awaken: Recarm 6 MP Revive a Single Party Member with 10% HP. (3 uses) |
Gacha: Madness Passive +10% chance to inflict status ailments.
|Awaken: Wild Guess Passive -25% to Critical hit rate of damage received. |
Gacha: Meposumudi 4 MP Cures All Party Members of Poison. Reduces the chance of being Poisoned during this wave by 30%.
|Awaken: Resist Elec Passive Adds Elec Resist. |
Gacha: Cursedi 3 MP Cures a Single Party Member of Curse. Reduces the chance of being Cursed during this wave by 30%.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus|
|Panel Step Stat Bonus|