|HP||863 (247/266)||Vitality||105 (248/266)|
|Strength||105 (189/266)||Agility||102 (233/266)|
|Magic||147 (137/266)||Luck||129 (201/266)|
Magic Amp I Passive +5 to Magic.
Media 6 MP Heals All Party Members with 25 power. (9 uses)
Recarm 6 MP Revive a Single Party Member with 10% HP. (3 uses)
Awaken: Luck Amp I Passive +5 to Luck.Gacha: -
Awaken: Ice Breath 4 MP Inflicts Ice (Magic) damage 2 to 4 times with 45 power on Random Enemies.
Awaken: Diara 5 MP Heals a Single Party Member with 90 power. (9 uses)
Awaken: Fast Recovery Passive +20% to status ailment auto cure rate.
Awaken: Null Ice Passive Adds Ice Null.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus|
|Panel Step Stat Bonus|
- Available as a normal Fusion.
One of the four aspects of Shinto thought, it works gently to help maintain a calm mind. It is said to aid in one's relations and sociability, and can lead one in a positive direction.