|HP||976 (257/356)||Vitality||129 (257/356)|
|Strength||106 (239/356)||Agility||144 (186/356)|
|Magic||106 (263/356)||Luck||106 (339/356)|
Agility Amp I Passive +5 to Agility.
Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
Awaken: Vitality Amp I Passive +5 to Vitality.Gacha: -
Awaken: Wind Breath 4 MP Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.
Awaken: Sukukaja 5 MP Increases EV/AC of All Party Members by 20% for 3 turns.
Awaken: Dodge Passive +10% Phys evasion rate.
Awaken: Null Force Passive Adds Force Null.
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|Panel Completion Bonus|
|Panel Step Stat Bonus|
- Available from demon negotiation.
One of the four aspects of Shinto thought, it uses its power to bring good omens. It is said to aid in one's wisdom, observation, and skill, and can mend fractured paths.