|HP||1169 (49/243)||Vitality||170 (49/243)|
|Strength||88 (204/243)||Agility||134 (122/243)|
|Magic||202 (25/243)||Luck||158 (51/243)|
|Innate Skills|| Mana Aid Passive Recovers 10 MP when clearing a wave. |
Salvation 9 MP Heals All Party Members with 95 power. Cures all status aliments. (3 uses)
God's Malice 7 MP Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.
|Awaken: Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power. |
|Awaken: Purgatory 5 MP Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies. |
Gacha: Fire Breath 4 MP Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies.
|Awaken: Tetrakarn 7 MP All Party Members repels Physical damage for 1 turn. |
Gacha: Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
|Awaken: Infinite Chakra Passive Increases naturally recovered MP by 1 MP. |
Gacha: Wind Breath 4 MP Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.
|Awaken: Null Fire Passive Adds Fire Null. |
Gacha: Recovery Boost Passive +15% to Healing skill effectiveness.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||+15% chance to inflict status ailments.||Reduces the cost of God's Malice by 1MP.||Activates the following Chain Effect at the beginning of your turn:|
Removes Barrier and Repel Mag from all enemies.
|Panel Step Stat Bonus||HP +25 (MAX +250)||Mag ATK +10 (MAX +100)||HP +25 (MAX +250)|