Surt A

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Stats

Surt A.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null Repel Weak - - - -
Info
Rarity Race Grade AI
5★ Tyrant 83 Attack
6★ Stats
HP 1112 (101/331) Vitality 158 (100/331)
Strength 127 (169/331) Agility 92 (309/331)
Magic 201 (52/331) Luck 170 (40/331)
PATK 596 PDEF 567
MATK 752 MDEF 604
Innate Skills
Passive.png Fire Amp Passive +25% to Fire damage.
Passive.png Twilight Inferno Passive Adds Fire Pierce.

Activates the following Chain Effect if the demon with this skill dies:
Inflicts Fire (Magic) damage (Power: 130) on all enemies
Won't activate when your party is wiped out.

This Chain Effect can only be activated once per battle.
Fire.png Eruption 7 MP Inflicts Fire (Magic) damage (Power: 120) on all enemies.

Reduces DEF of all enemies by 20% and activates the following Chain Effect when the attack is successful:

Inflicts Fire (Magic) damage 4 times (Power: 25) on random enemies. (3 turns)
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Fire.png Trisagion 7 MP Inflicts Fire (Magic) damage with 180 power on a Single Enemy.
Gacha: Passive.png Fire Enhancement Passive +15% to Fire damage. +10% damage when attacking the enemy's weak point.
ArchYellow.png
Awaken: Support.png Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
Gacha: Passive.png Butcher Passive +20% damage to skills that target all or random enemies.
ArchPurple.png
Awaken: Passive.png Intimidating Stance Passive Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects.
Gacha: Passive.png Null Mute Passive Adds Null Mute.
ArchTeal.png
Awaken: Passive.png Repel Ice Passive Adds Ice Repel.
Gacha: Passive.png Lunar Downfall Passive Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Reduces all enemy ATK and EV/AC by 20%. (1 turn)
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus -50% to Fire damage received. Changes the standard attack to inflict Fire (magic) damage(Power: 120)on a single enemy. *Power is dependent on Mag ATK and will no longer have a change of having a Critical Effect or a Miss. +25% to Fire damage.
Panel Step Stat Bonus HP: +250(MAX) Mag ATK:+100(MAX) HP +250(MAX)

Availability

Used In Fusions
Link to Fusion Calculator

  • Only available from a banner specific event.
  • Available as a gacha.

Surt A/Sword Surt A/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Surt A.jpg Surt A
Any ArchPurple.png 3 5 5 5 5
Pros
  • Low AGI and Intimidating Stance in Purple makes him a great candidate for slow Intimidating Stance Teams, particularly if combined with Moirai sisters, or with Atavaka to also abuse Repel Fire.
  • Twilight Inferno deals massive damage to the enemy team when he dies, useful against frail T1 teams. This skill will go off even if he is bound on death, revive sealed, etc., there is currently no way to stop it other than killing him last.
  • Eruption deals respectable AOE damage and procs a random-hit AOE chain if the attack is successful, useful for cleaning up Endures and/or demons who survived the initial hit.
  • Panel 2 turns his regular attack into a Single-target Nuke dependant on MATK. Not only does this absolve him of any MP issues, it also gives him an out to Fire Anti-Pierce, as he can just nuke another demon instead.
  • Works well in Battle Tower as the enemy team is forced to either kill him (which procs Twilight Inferno) or deal with extra damage reduction on your MC.
Cons
  • Weak to Ice.
  • Heavily dependant on Panel 2, otherwise he is hard-walled by Fire Anti-Pierce like Demiurge + Ardha, Atavaka + himself/Vairocana etc.
Notes

PvE Builds

PvP Builds

Archetype(s)

  • Purple: Intimidating Stance. Limits enemy press turns, perfect for IS teams or sisters.

Skill Transfers

Damage Boosters so Eruption and Twilight Inferno can deals as much damage as possible. Support skills if you do not require any damage boosters.

Damage Boosters:

  • Butcher: Highest AOE & random damage modifier for both Eruption and Twilight Inferno
  • Fire Survivor: Fire damage modifier + Endure.
  • Fire Enhancement: Fire damage modifier + an additional 10% against Fire weak foes.
  • Fire Boost: Early game/budget option.
  • Serial Killer: Early game/budget option.

Support skill:

  • Autos: Provides buff control
  • Lunar Prosperity/Downfall: Similar to Autos but 2 in 1. No need for Solar skills since you want to be as slow as possible to make use of IS.

Other/Misc. Skills:

  • Resist/Null Ice: Covers his weakness.

Brands

  • Stat priorities: Mag ATK%
  • Spell: Boosts his damage.
  • Ward: Protects him from ailments for 3 turns.
  • Lost: Boosts his damage even further

Mitama

  1. MAG (20): To boost damage output.
  2. VIT (20): Adds bulk

Build(s)

Haha Twilight Inferno go Brrrrrr!
ArchPurple.png Transferred Skills Notes:

Perfect in IS, Repel and sisters. He has Fire Repel for Repel teams plus has IS to combine with Atav to form a double IS core. In Sisters he and Lachesis form a double IS core plus he is an additional source of high damage. Hard punishes T1 teams that are unable to team wipe or survive Twilight Inferno.

Fire Survivor Butcher
Infused Mitama
Ma 20 Vi 20
Brands
Spell + Ward with Mag ATK%
Target Stats
-


Surt A/Lore