Stats
| Info
|
| Rarity
|
Race
|
Grade
|
AI
|
| 5★
|
Deity
|
89
|
Attack
|
| 6★ Stats
|
| HP
|
1225 (87/466)
|
Vitality
|
182 (87/466)
|
| Strength
|
217 (33/466)
|
Agility
|
181 (85/466)
|
| Magic
|
69 (446/466)
|
Luck
|
160 (121/466)
|
| PATK
|
785
|
PDEF
|
638
|
| MATK
|
474
|
MDEF
|
564
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
| Panel Completion Bonus |
+15% to Force/Light damage. Decreases the cost of Tathlum Strike by 1MP. |
While the one with this skill is alive, all party members will receive the following effect: +20% to Phys hit rate, +20% to Critical hit rate. |
+20% to Force/Light damage.+20% to hit rate.
|
| Panel Step Stat Bonus |
HP +25 (MAX +250) |
Phys ATK +10 (MAX +100) |
Speed:+20% (MAX)
|
Availability
Only available from a banner specific event.
Available from the gacha.
Lugh/Sword
Lugh/Shield
Role Summary
| Name
|
Best Archetype(s)
|
PVE
|
PVP
|
| PVE |
PVP |
Offense |
Defense
|
Lugh
|
 |
 |
A |
C |
C |
- |
| Pros |
- Innate Wretched Blow is rare, making him hit weaknesses hard.
- Samildanach is a role-defining skill, granting ailment immunity, partywide 30% damage boost when hitting weak points, and reducing enemy Force and Light affinities by 1 level at the start of his turn.
- Additionally, it does a Light Physical 60 BP chain that casts a one-turn Tarunda and Sukunda if it's successful. When any demon in the party hits a weak point, Lugh also enters a state of Charge once per turn. Most of the time this will occur during his own Chain Effect.
- Tathlum Strike finishes off his kit with a 200 BP ST Physical Force attack with 100% crit rate that also reduces the Force affinity of that enemy by 1 level. Additionally it clears any ailments for the rest of the party.
- His kit is handcrafted to be used in BoS Sloth 14. From ailment cleansing to Light and Force support, along with his bulwark pierce, he's a demon made to clear that stage.
- P1 reduces the cost of his active by 1, which is always useful, and the rest of his panels help with speed, damage, and accuracy, making them effective but not necessary for his role of clearing BoS Sloth 14.
|
| Cons |
- His start-of-turn physical chain is shut down hard by Masakado B's Suppression, severely limiting his PvP use.
- Has stiff competition in PvE from Okuninushi, who is much faster than him and also offers similar ailment cleansing effects. While he is better at doing more damage and supporting his team's damage and clearly outclasses him in Sloth 14, Okuninushi does offer much more battle speed, which can be useful in other situations. Additionally, Demeter or Apsu often handle all ailment issues in PvE on their own while offering much more party support.
- Ideally wants to act first to cleanse ailments but only has 181 agi. You may need to use Lead/Trail brands or careful infusion in order to manipulate the turn order.
|
| Notes |
- |
| Synergies |
- |
|
PvE Builds
PvP Builds
The god of light from Celtic Mythology. Also called Lu or Lug, his name means "light" or "the radiant one." He is said to be skilled in all arts, and is known as Long Arm for wielding the Brionac spear in battle. Though said to have given birth to Cu Chulainn with Deichtine, daughter of Balor, Lugh's true wife is the earth goddess Bui. It is also said that Balor, despite being Lugh's greatest enemy, was his grandfather. Balor was defeated by Lugh at the Battle of Moytura, his wicked eye pierced.