Ose Hallel

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Stats

Ose Hallel.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - - - Repel Null
Info
Rarity Race Grade AI
5★ Seraph 90 Attack
6★ Stats
HP 1122 (150/433) Vitality 160 (151/433)
Strength 205 (57/433) Agility 169 (88/433)
Magic 90 (352/433) Luck 160 (119/433)
PATK 760 PDEF 608
MATK 519 MDEF 551
Innate Skills
Passive.png Enduring Soul + Passive Heals 500 HP upon receiving the first killing blow.
Passive.png Sword of Hallel Passive Adds Phys Pierce.

Activates the Chain Effect at the beginning of own turn: Enters a state of Might and gains 1 Boost level.
[Boost Level 1]: +20% to Phys hit rate.
[Boost Level 2]: +20% to Phys damage.
[Boost Level 3]: Activates the Chain Effect Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn) at the beginning of own turn.

*Chain Effect activation is dependent on Boost level before start of own turn.
Phys.png Heavenly Sword 6 MP Inflicts Phys (Physical) damage (Power: 125) on a single enemy.

*Damage from this skill ignores all death prevention skills.

*Enters a state of Might and Charge, and gains 1 Boost level for Sword of Hallel if the attack is successful.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Phys.png Hades Blast 6 MP Inflicts Phys (Physical) damage with 120 power on All Enemies.
Gacha: Passive.png Death Blow Passive +20% to critical hit damage.
ArchYellow.png
Awaken: Recovery.png Recarmdra 8 MP Revive All Party Members with full HP, caster dies. (1 use)
Gacha: Passive.png Auto-Sukunda Passive Casts Sukunda at the beginning of the 1st turn.
ArchPurple.png
Awaken: Passive.png Phys Amp Passive +25% to Phys damage.
Gacha: Passive.png Great Aim Passive +20% to Phys hit rate.
ArchTeal.png
Awaken: Passive.png Repel Phys Passive Adds Phys Repel.
Gacha: Passive.png Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +20% to Phys hit rate. +20% to max HP. Reduces the cost of Heavenly Sword by 1MP. +20% to Phys damage. +20% to max HP.
Panel Step Stat Bonus HP: +250(MAX) Phys ATK: +100(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Ose Hallel/Sword Ose Hallel/Shield

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Ose Hallel.jpg Ose Hallel
Red Purple Purple Red Teal B D D -
Pros
Cons
  • Requires casting Heavenly Sword once to begin the Charge cycle. This mandates one turn of warm-up, which is really risky in the current meta.
  • Does not gain Charge and Rebellion if Heavenly Sword misses.
  • 125 base damage is really low even with Charge and Might given the amounts of Bulwark and Fortify in the current meta.
Notes
  • If you spend your Charge and Rebellion on Hades Blast, then you need to use a turn on Heavenly Sword to get Charge and Rebellion back again. For this reason, it's best to save Hades Blast until you're sure it will end the fight, or at least kill multiple targets at once.
    • In auto-battle against multiple enemies, his AI tends to just use Hades Blast raw instead of charging it first. Due to this, Red is only going to reach its full potential in manual play.
Synergies -

PvE Builds

Archetype(s)

  • Red: Discounted Phys AOE in the form of Hades Blast (Shoutouts to Teal Ose during launch).
  • Purple: Phys Amp for a high damage boost, plus saves on a skill transfer
  • Teal: Repel Phys to be paired with Alilat/Atavaka or Demiurge to cheese certain boss fights.

Skill Transfers

Damage boosters to allow OseH to dish out ungodly levels of damage. Accuracy Boosters if facing fast/dodgy bosses.

Damage Boosters:

  • Master Assassin: Boosts ST damage for Heavenly Sword.
  • Death Blow: Takes advantage of OseH's constant Rebellion to make it a guaranteed damage modifier.
  • Sadistic Blow: Takes advantage of OseH's constant Rebellion to make it a guaranteed damage modifier, plus if hitting a weakness, there is an additional 10% boost making it 25%. However it is hard to obtain, as it is only available via Red ThorA and Yellow Ardha as Gacha.
  • Phys Boost/Assassin: Early game/budget option.

Accuracy Boosters:

  • Great Aim: The highest accuracy modifier.
  • Epitome of Aggression: Accuracy boost + ailment resistance.
  • Good Aim: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed if needed.
  • Enduring Soul/Endure: Allows him to stack endures to survive as long as possible in order to actiavte Sword of Hallel as often as possible.

Brands

  • Stat priorities: Phys ATK%
  • War: Boosts his damage.
  • Aim: Boosts his accuracy.
  • Destruct: Adds on even more damage.
  • Speed: Boosts team speed if needed.

Mitama

  1. STR (20): Boosts damage output.
  2. AGI (20): Boosts team speed and his accuracy.
  3. LUK (10): Increases his chances of landing hits.


Build(s)

Boss Fight MVP
ArchPurple.png Transferred Skills Notes:

Sword of Hallel is a stacked passive that constantly gives OseH rebellion to crit plus casts fast debilitate (1 turn) on max boost level. Heavenly Sword when casted gives Rebellion + Charge, making the next hit, deal tons of damage, especially when Templar Dragon is used to boost Charge damage by 50%. This allows OseH to be a premier boss killing demon.

Master Assassin Death Blow
Infused Mitama
St 20 Ag 20 Lu 10
Brands
War + Speed/Aim with Phys ATK%
Target Stats
-


PvP Builds

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Official Profile

Ose, who was once one of the Fallen, with his angelic powers restored by God. He is ranked as one of the Seraph, a type of angel placed as the rankest in the nine ranks of the angel hierarchy by Pseudo-Dyonisus the Areopagite. The fallen angel Ose is said to have the ability to make people believe that they are the king or pope, but only for one hour a day. One theory is that Ose is the corrupted form of Odin after being incorporated into Christianity.