|HP||1065 (104/256)||Vitality||148 (105/256)|
|Strength||193 (44/256)||Agility||123 (172/256)|
|Magic||170 (102/256)||Luck||148 (105/256)|
|Innate Skills|| Maragidyne 7 MP Inflicts Fire (Magic) damage with 120 power on All Enemies. |
God's Hand 8 MP Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
Kongo Zaou Passive All party members in the state of Might gain Phys Pierce while the demon with this skill is alive.
|Awaken: Enduring Soul Passive Heals 200 HP upon receiving the first killing blow. |
|Awaken: Herculean Strike 5 MP Inflicts Phys (Physical) damage with 100 power on All Enemies. |
Gacha: Strength Amp III Passive +15 to Strength.
|Awaken: Rebellion 4 MP Self enters a state of Might. The next Phys attack will have a Critical effect. |
Gacha: Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn.
|Awaken: Fire Amp Passive +25% to Fire damage. |
Gacha: Hellfire 5 MP Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.
|Awaken: Drain Phys Passive Adds Phys Drain. |
Gacha: Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||+15% to Phys & Fire damage dealt.||+15% to Phys hit rate.||Activates the following Chain Effect if own attack deals a critical hit:
Puts all party members into a state of Might.
|Panel Step Stat Bonus||HP：+250(MAX)||Phys ATK：+80(MAX) Mag ATK：+80(MAX)||HP：+250(MAX)|