Zaou-Gongen

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Stats

Zaou-Gongen.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null Repel - Weak - Resist Resist
Info
Rarity Race Grade AI
5★ Fury 85 Attack
6★ Stats
HP 1065 (150/331) Vitality 148 (150/331)
Strength 193 (62/331) Agility 123 (232/331)
Magic 170 (147/331) Luck 148 (167/331)
PATK 735 PDEF 589
MATK 687 MDEF 577
Innate Skills
Fire.png Maragidyne 7 MP Inflicts Fire (Magic) damage with 120 power on All Enemies.
Phys.png God's Hand 8 MP Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
Passive.png Kongo Zaou Passive All party members in the state of Might gain Phys Pierce while the demon with this skill is alive.
ArchClear.png
Awaken: Passive.png Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
Gacha: -
ArchRed.png
Awaken: Phys.png Herculean Strike 5 MP Inflicts Phys (Physical) damage with 100 power on All Enemies.
Gacha: Passive.png Strength Amp III Passive +15 to Strength.
ArchYellow.png
Awaken: Support.png Rebellion 4 MP Self enters a state of Might. The next Phys attack will have a Critical effect.
Gacha: Passive.png Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn.
ArchPurple.png
Awaken: Passive.png Fire Amp Passive +25% to Fire damage.
Gacha: Fire.png Hellfire 5 MP Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.
ArchTeal.png
Awaken: Passive.png Drain Phys Passive Adds Phys Drain.
Gacha: Passive.png Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Phys & Fire damage dealt. +15% to Phys hit rate. Activates the following Chain Effect if own attack deals a critical hit: Puts all party members into a state of Might.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK:+80(MAX) Mag ATK:+80(MAX) HP +25 (MAX +250)

Availability

Used In Fusions
Link to Fusion Calculator


Zaou-Gongen/Sword Zaou-Gongen/Shield

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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Zaou-Gongen.jpg Zaou-Gongen
ArchRed.png ArchRed.png 5 3 3 4 5
Pros
  • Kongo Zaou is a powerful passive that grants Phys Pierce to all your demons under Rebellion. Hell Gongen is a team archetype based specifically around this ability.
  • Panel 3 grants team-wide Rebellion whenever he crits. This is very powerful for Physical-based Hero Masakado T1 teams, as it cranks up their damage to insane levels and guarantees virtually infinite crits.
  • Red gives him a cheap AOE attack in Herculean Strike.
  • While not common, he can work as a Fire Mage as he has passable Magic and Fire Amp in Purple.
  • Great set of Panels that provide additional damage, accuracy and team-wide Rebellion.
Cons
  • Weak to Elec.
  • Middling AGI affects his Accuracy and Speed. Missing can be disastrous for a Masakado A team, as they aim to win on the very first turn.
Notes
  • Auto-Rebellion is a very powerful transfer skill for him, as it will guarantee he can start the crit loop.

PvE Builds

Archetype(s)

  • Red: Cheap Phys AOE in Herculean Strike

Skill Transfers

You'll want Zaou to crit on his first hit in order to activate P3 to cast AOE Rebellion. Accuracy boosters to patchup his lowish AGI. Phys Damage boosters to hit hard in Hell Gongen teams.

Crit Boosters:

  • Auto-Rebellion: Best option as it is a guaranteed crit on the first hit, but only available via Yellow Tokisada and Yellow Marici as Gacha.
  • Epitome of Carnage: Boosts both crit rate and Phys damage.
  • Savage Glee: More accessible than Auto-Rebellion, and grants the highest crit rate increase.
  • Bloody Glee: Early game/budget option

Accuracy Boosters:

  • Great Aim: Highest accuracy booster.
  • Epitome of Aggression: Boosts accuracy + has ailment resistance.
  • Good Aim: Early game/budget option.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier.
  • Epitome of Carnage: Boosts Phys damage + Crit rate.
  • Phys Boost: Early game/budget option.

Brands

  • Stat priorities: Phys ATK%, Phys AC%, Critical%,.
  • War: Boosts his damage. Especially important in Hell Gongen teams to dish out as much damage as possible. Allows his Herculean Strike to kill/weaken the adds during a boss fight, then boss killers like Yoshitsune, Ose Hallel, P3 Mara, etc. can focus solely on the boss.
  • Aim: Boosts his shaky accuracy to ensure no Press Turns are wasted, plus if he misses, he cannot crit to activate P3.
  • Lead: Allows him to attack ASAP in the team to start his P3 crit loop so his teammates can take advantage of the Rebellion + Phys Pierce.

Mitama

  1. AGI (20): To boost his accuracy and team speed.
  2. STR (20): Boosts his Phys ATK and therefore, his Phys damage output.
  3. LUK (10): Increases his chances of landing crits and his chances of landing hits.

Build(s)

P3 Zaou Infinite Crit
ArchRed.png Transferred Skills Notes:

Auto-Rebellion gurantees a crit on the first attack to activate P3 to start generating party-wide rebellion. Use Carbon Black for more crit damage + Rakunda (when rebellion is casted) + Sukunda & Sukukaja (when landing a crit).

Great Aim Auto-Rebellion
Infused Mitama
St 20 Ag 20 Lu 10
Brands
War + Lead with Phys ATK%.
Target Stats
-


No Auto-Rebellion? No problem!
ArchRed.png Transferred Skills Notes:

EOC + Savage Glee gives him the highest crit modifier possible to land crits to activate P3. Pair with demons like Kartikeya and Asura Lord to boost his crit rate even more. Bloody Glee can be used as a budget option as well.

Epitome of Carnage Savage Glee
Infused Mitama
St 20 Ag 20 Lu 10
Brands
War + Lead with Phys ATK%.
Target Stats
-


PvP Builds

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Official Profile

A saint that originated in Japan and is believed to be a fusion of Buddha, Guanyin and Maitreya. Zaou-Gongen was created as a part of Kinpussen belief system before the Nara period.