6th Day Miracle

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Type Description
Passive.png 6th Day Miracle | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

Adds Dark Pierce. Adds Null Mortal.
+100% to Max HP. +5 to Max MP.
-100% to damage taken when the skill holder has 1 or more counts of Malice.
Self starts the battle with 1 count of Fortify and a Bulwark with an HP value equivalent to 100% of Max HP. (3 turns)
Activates the following Chain Effect at the start of the enemy turn:
Places 1 count of Malice on self, restores 100% HP, and restores 4 MP. (Activates up to 3 times per battle)
Activates the following Chain Effect when an ally or enemy falls in battle: Places 1 count of Malice on self.
Activates the following Chain Effect if the one with this skill has 5 counts of Malice at the end of own turn:
Removes all Bulwarks and Malice counts from all enemies, inflicts Dark damage (Magic, Power: 200) 5 times on random enemies, and then lowers the Dark Attribute Affinity of hit enemies by 1 level. (1 turn)
*Damage dealt by this skill is dependent on Mag DEF.

Lv2:+5% to max HP.
Lv3:+10% to max HP.

Lv4:+20% to max HP.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Vanitas
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png