Cruel Malice

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Type Description
Passive.png Cruel Malice | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

Adds Light Pierce. Adds Null Bind/Charm.
+50% to Max HP.
Activates the following Chain Effect when going first at the start of battle, or when an ally falls in battle:
Places 1 count of Malice on the one with this skill.
Activates the following Chain Effect at the start of the enemy turn:
Places 4 counts of Fortify on the one with this skill and then places 1 count of Malice on all party members.
While the one with this skill is alive, all party members will receive the following effects: Decreases damage received from Physical attacks by 20% and reduces damage taken by another 20% when their Malice count is 1 or more.
[Malice Resonance]: The skill will change based on the total count of Malice applied to the party members.
[Resonance Count 1]:
While the one with this skill is alive, all party members will receive the following effects: Decreases MP costs by 1 and increases damage dealt by 30%.
[Resonance Count of 6]:
While the one with this skill is alive, all enemies will receive the following effect: -30% to damage dealt.

Lv2: +5% to max HP.
Lv3: +10% to max HP.

Lv4: +20% to max HP.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Michael M
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png