Lilim

From Dx2 Wiki
Jump to: navigation, search
  Info   Builds   Lore    
Lilim.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - Weak - Null - -
Info
Rarity Race Grade AI
3★ Night 47 Support
Awakening Materials
5S AetherS-Neutral.jpg 5S AetherS-Chaotic.jpg
10M AetherM-Neutral.jpg 10M AetherM-Chaotic.jpg
6★ Stats
HP 966 (163/237) Vitality 127 (163/237)
Strength 99 (178/237) Agility 117 (172/237)
Magic 197 (29/237) Luck 146 (99/237)
PATK 537 PDEF 519
MATK 743 MDEF 568

Innate Skills
Type Description
Passive.png Resist Charm | Demons | MP: Passive | Skill Points: 4 | Target: Self

Chance of being Charmed reduced by 50%.

Type Description
Force.png Mazanma | Demons | MP: 6 | Skill Points: 6 | Target: All Enemies

Inflicts Force (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Type Description
Ailment.png Marin Karin | Demons | MP: 5 | Skill Points: 2 | Target: Single Enemy

40% chance to inflict Charm on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

Awaken Skills
ArchClear.png
Type Description
Almighty.png Spirit Drain | Demons | MP: 6 | Skill Points: 3 | Target: Single Enemy

Inflicts Almighty (Magic) damage with 100 power on a Single Enemy and drains 1 MP.

Lv2: 5% chance of 1 MP recovery.
Lv3: 9% chance of 1 MP recovery.
Lv4: 13% chance of 1 MP recovery.
Lv5: 17% chance of 1 MP recovery.
Lv6: 25% chance of 1 MP recovery.

ArchRed.png
Type Description
Force.png Zandyne | Demons | MP: 6 | Skill Points: 9 | Target: Single Enemy

Inflicts Force (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

ArchYellow.png
Type Description
Recovery.png Memutudi | Demons | MP: 4 | Skill Points: 5 | Target: All Party Members

Cures All Party Members of Mute. Reduces the chance of being Muted during this wave by 30%.

ArchPurple.png
Type Description
Passive.png Magic Amp II | Demons | MP: Passive | Skill Points: 8 | Target: Self

+10 to Magic.

ArchTeal.png
Type Description
Passive.png Null Elec | Demons | MP: Passive | Skill Points: 12 | Target: Self

Adds Elec Null.

Gacha Skills
ArchRed.png
Type Description
Passive.png Luck Amp I | Demons | MP: Passive | Skill Points: 3 | Target: Self

+5 to Luck.

ArchYellow.png
Type Description
Ice.png Bufu | Demons | MP: 4 | Skill Points: 1 | Target: Single Enemy

Inflicts Ice (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

ArchPurple.png
Type Description
Recovery.png Weakdi | Demons | MP: 3 | Skill Points: 1 | Target: Single Party Member

Cures a Single Party Member of Weak. Reduces the chance of being Weakened during this wave by 30%.

ArchTeal.png
Type Description
Electricity.png Zio | Demons | MP: 4 | Skill Points: 1 | Target: Single Enemy

Inflicts Elec (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.