Ouroboros

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Stats

Ouroboros.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist Weak - Drain - Null Null
Info
Rarity Race Grade AI
5★ Snake 88 Attack
6★ Stats
HP 1173 (102/419) Vitality 171 (103/419)
Strength 61 (417/419) Agility 157 (150/419)
Magic 216 (39/419) Luck 171 (43/419)
PATK 458 PDEF 548
MATK 783 MDEF 626
Innate Skills
Passive.png Almighty Vital Passive +15% to Almighty damage. +20% to Max HP.
Passive.png Eternize Passive +50% to Max HP.

While the one with this skill is alive, all allies (other than self) will receive the following effect: -30% to damage received.
Activates the following Chain Effect when the onw with this skill falls in battle:
Removes Revive Seal from all allies, then revives all fallen party members with 10% HP and places all party into a state of Lydia. *Up to 2 times per battle and Chain Effect will not activate if the party is wiped out.
Activates the following Chain Effect at the start of the 1st turn, as well as when the one with this skill is revived by a Demon Skill:

Inflicts Poison/Bind/Charm/Mute/Curse/Weak on all enemies with 20% chance, removes Repel Magic from all enemies, then places self into a state of Concentrate.
Passive.png Boundless Wave Passive Changes Normal Attack to the following: Inflicts Almighty damage (Magic, Power: 200) with Bulwark Pierce and Remnants to a single enemy. Inflicts Poison/Bind/Charm/Mute/Curse/Weak on all enemies with 20% chance when the attack is successful.

[Status Ailment Resonance]
(This skill will change depending on the status ailments afflicting all enemies.)
The effect of the Chain Effect will be determined by the Resonance Count before its activation:
[Resonance Count 1]: Adds the following Chain Effect, which activates when the one with this skill inflicts damage with their Normal Attack: Inflicts Almighty damage (Magic, Power: 88) with Bulwark Pierce to all enemies.
[Resonance Count 2]: The Resonance Count 1 Chain Effect activates twice.

*Damage from this skill, including from Chain Effects, ignores all death prevention skills.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Almighty.png Mind Blast 7 MP Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4.
Gacha: Passive.png Master Assassin Passive +20% to single-target attack skill damage.
ArchYellow.png
Awaken: Passive.png Eternal Strife Passive While the one with this skill is alive, all allies will receive the following effect: +25% to ailment auto recovery rate.
Additionally, all enemies will receive the following effect: -25% to ailment auto recovery rate.
Gacha: Passive.png Almighty Debuff Passive +15% to Almighty damage. +15% chance to inflict status ailments.
ArchPurple.png
Awaken: Passive.png Intimidating Stance Passive Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects.
Gacha: Passive.png Epitome of Witchcraft Passive +15% to Magic damage. +15% chance to inflict status ailments.
ArchTeal.png
Awaken: Passive.png Null Fire Passive Adds Fire Null.
Gacha: Passive.png Almighty Survivor Passive +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Adds Null Bind/Charm. +15% to Almighty damage. +15% chance to inflict status ailments. +20% chance to inflict status ailments. Activates the following Chain Effect when the one with this skill downs a demon: Places self into a state of Concentrate. (Once per turn) +20% to Almighty Damage. +20% chance to inflict status ailments.
Panel Step Stat Bonus HP: +250(MAX) Mag ATK: +100 (MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Ouroboros/Sword Ouroboros/Shield

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Ouroboros.jpg Ouroboros
Yellow Yellow Purple A S S
Pros
  • Strong multipurpose T2 demon, with Eternize providing the rest of the party with a -30% damage reduction effect. This skill also removes Revive Ban, revives all allies, and puts the party into a state of Lydia when Ouroboros is downed, offering heavy pressure on the enemy party, forcing them to down Ouroboros last.
  • Eternize inflicts Poison/Bind/Charm/Mute/Curse/Weak on all enemies, removes Repel Magic and puts the user into a state of Concentrate at both the first turn and when Ouroboros is revived via a demon skill. This includes the revival effect from Eternize itself, allowing for Ouroboros to revive herself and set up for a large hit with Concentrate when downed.
  • Boundless Wave changes Ouroboros's basic attack to a Bulwark Piercing, 200bp Almighty nuke that inflicts all enemies with the same ailments as Eternize. It also introduces Status Ailment Resonance, where various effects are added based on the number of enemies inflicted with ailments.
    • At Resonance Count 1, Boundless Wave fires off extra Almighty damage on all enemies when the user does damage with their basic attack. Resonance Count 2 doubles down and activates it twice per cast.
  • Eternal Strife in Yellow is the perfect passive for Ouroboros, as it reduces the recovery rate from ailments for the enemy party and increases own party's recovery rate, offering both offensive pressure for the enemy party and support for allies. Intimidating Stance is essential for a T2 comp to minimize the enemy party's actions.
  • Good panels that offer extra Almighty damage, ailment infliction rate, Null Bind and Null Charm, and an auto Concentrate when downing an enemy.
Cons
Notes -

Ouroboros/Lore