Cerberus

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Stats

Cerberus.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Repel Weak - - - -
Info
Rarity Race Grade AI
4★ Beast 61 Attack
6★ Stats
HP 981 (350/466) Vitality 130 (350/466)
Strength 170 (159/466) Agility 152 (228/466)
Magic 150 (245/466) Luck 140 (324/466)
PATK 687 PDEF 558
MATK 645 MDEF 548
Innate Skills
Fire.png Agidyne 6 MP Inflicts Fire (Magic) damage with 160 power on a Single Enemy.
Phys.png Hell Claw 5 MP Inflicts Phys damage (Physical, Power: 140) with Bulwark Pierce and a 50% Critical hit rate 3 times on random enemies.
Activates the following Chain Effect if the attack is successful: Adds 1 count of Spirit Chains of Intimidation to all enemies. (Once per turn)
Support.png War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns.
ArchClear.png
Awaken: Passive.png Life Gain Passive +20% to Max HP.
Gacha: -
ArchRed.png
Awaken: Fire.png Fire Breath 4 MP Inflicts Fire (Magic, Power: 45) damage 2 to 4 times on Random Enemies.
Gacha: Passive.png Deadly Bondage Passive +30% damage to Bound enemies.
ArchYellow.png
Awaken: Support.png War Dance 6 MP Increases own parties ATK and DEF by 20% for 3 turns.
Gacha: Passive.png Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 50 power.
ArchPurple.png
Awaken: Passive.png Back Attack Passive +10% damage when attacking the enemy's weak point.
Gacha: Phys.png Heat Wave 5 MP Inflicts Phys (Physical) damage with 30% crit rate and 85 power on All Enemies.
ArchTeal.png
Awaken: Passive.png Resist Phys Passive Adds Phys Resist.
Gacha: Passive.png Agility Amp I Passive +5 to Agility.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Adds Phys/Fire Pierce. +30% to hit rate. Decreases the cost of Hell Claw by 1 MP. -50% to Fire damage received. While the one with this skill is alive, -20% to Fire damage received by all party members and -10% to all damage received by Beast demons in the party. +50% to Critical hit rate. While the one with this skill is alive, +20% to Fire/Phys damage for all party members. +20% to all damage dealt for Beast demons in the party.
Panel Step Stat Bonus HP: +150(MAX) Phys ATK: +40(MAX) Mag ATK: +40(MAX) HP: +150(MAX)

Availability


Cerberus/Sword

Shield

Hachiryo Fire Armor
Hachiryo Fire Armor.jpg Firey Armor +5% to Fire damage.
Max Stats
HP 90% Elemental Damage Reduction Fire 10%
Defence 40% Magic Defence 80%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Resist - - - -
Innate Skills
Passive.png Fire Boost Passive +15% to Fire damage.
Passive.png Life Gain Passive +20% to Max HP.
Passive.png Null Fire Passive Adds Fire Null.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus
Panel Step Stat Bonus


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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Cerberus.jpg Cerberus
Yellow Purple Yellow B B B B
Pros
  • Hell Claw is a very strong unique, with 420 power on a single target and 50% crit rate, plus Bulwark Pierce, and it applies Spirit Chains of Intimidation to all enemies. Panel 1 reduces its cost to 4 MP.
    • Intimidation is especially useful for survival in the Phys or Fire areas of Hell's Park Underside.
    • Can be helpful in Deceit 14, as that fight requires random-targeting Phys/Almighty attacks, which Hell Claw is.
  • P1 gives pierce for both Phys and Fire, a luxury among fusible 4*.
  • P2 gives 20% Fire damage reduction for the team, plus another 10% all-damage reduction for Beast race demons.
  • P3 gives 20% Phys/Fire damage boost for the team, plus another 20% all-damage boost for Beast race demons. He also gets 50% crit rate for himself, effectively making Hell Claw have 100% crit, and increasing his chance to crit pass if needed.
  • Innate War Cry for debuffs and Yellow's War Dance for buffs, allow for both offensive and defensive buff control.
Cons
  • No damage boosts until panel 3, unless running him in Purple for Back Attack.
  • Jack of all trades, but only has average stats.
  • Hell Claw being random-target means will have trouble against Anti-Pierce and in PvP in general.
  • Weak to Ice.
Notes
Synergies -

PvE Builds

PvP Builds

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Official Profile

A large three-headed beast from Greek mythology, guard dog of the gateway to the underworld and often depicted with a snake for a tail. Born to the giant of wind Typhon and the snake Echidna, its brother is Orthrus.