|HP||971 (183/265)||Vitality||128 (183/265)|
|Strength||128 (136/265)||Agility||156 (74/265)|
|Magic||193 (56/265)||Luck||159 (53/265)|
|Innate Skills|| Mahamadyne 7 MP Inflicts Light (Magic) damage with 120 power on All Enemies. |
God's Fire passive MP Increases all Fire and Light damage by 10%. When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Inflicts Fire (Magic) damage 3 times (Power: 50) with Fire Pierce effect on random enemies. Increases own party's ATK by 20% if the attack is successful. (1 turn)
Sunrise 7 MP Inflicts Fire (Magic) damage with Fire Pierce effect on all enemies. Revives an ally at random with 25% HP if the attack is successful. Power: 120
|Awaken: Thunderclap 7 MP Inflicts Light (Magic) damage with 180 power on a Single Enemy. |
Gacha: Light Enhancement Passive +15% to Light damage. +10% damage when attacking the enemy's weak point.
|Awaken: Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%. |
Gacha: Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn.
|Awaken: Fire Enhancement Passive +15% to Fire damage. +10% damage when attacking the enemy's weak point. |
Gacha: Trisagion 7 MP Inflicts Fire (Magic) damage with 180 power on a Single Enemy.
|Awaken: Repel Dark Passive Adds Dark Repel. |
Gacha: Null Mute Passive Adds Null Mute.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||-30% to Fire and Light damage received.||Activates the following Chain Effect in addition to God's Fire: Reduces DEF of all enemies by 20%. (1 turn)||+20% to Fire and Light damage.|
|Panel Step Stat Bonus||HP +25 (MAX +250)||Mag ATK +10 (MAX +100)||HP +25 (MAX +250)|