|HP||1037 (203/365)||Vitality||142 (203/365)|
|Strength||91 (281/365)||Agility||259 (3/365)|
|Magic||243 (3/365)||Luck||142 (232/365)|
Fire Accele Passive +15% to Fire damage. +20% to own affect on Battle Speed.
Light of Elohim Passive Adds Fire Pierce. +20% to Magic damage.
Activates the following Chain Effect when attacking first at the beginning of a battle and when Solar Flare is activated:
Solar Flare 6 MP Inflicts Fire (Magic) damage (Power: 200) with remnants on a single enemy.
Activates the following Chain Effect when the attack is successful: Inflicts Fire (Magic) damage (Power: 80) on all enemies.
Awaken: Godly Judgement 7 MP Inflicts Almighty (Magic) damage (Power: 220) on a single enemy.
*Damage inflicted by this effect will ignore all death prevention skills.
Gacha: Epitome of Swiftness Passive Increases this demon's effect on Battle Speed by 25%, +10% to Phys EV.
Awaken: Godly Bastion Passive Adds Null Mute/Charm/Bind.
Gacha: Fire Amp Passive +25% to Fire damage.
Awaken: Godly Power Passive +25% to Magic damage.
Gacha: Fire Enhancement Passive +15% to Fire damage. +10% damage when attacking the enemy's weak point.
Awaken: Godly Shield Passive Adds Drain Light/Dark.
Gacha: Fire Survivor Passive +15% to Fire damage and HP stops at 1 HP upon receiving the first killing blow.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||Reduces the cost of Solar Flare by 1 MP.||+20% to Magic damage. +20% to own affect on Battle Speed.||+25% to Magic damage.|
|Panel Step Stat Bonus||HP: +250(MAX)||Mag ATK: +100(MAX)||Speed:+20％(MAX)|
- Only available from a banner specific event.
- Available as a gacha.
- Yellow: Godly Bastion to protect him from crippling ailments.
- Purple: Godly Power for a massive damage boost.
Damage boosters for Solar Flare and Light of Elohim.
- Fire Amp: Highest Fire damage modifier.
- Fire Survivor: Fire damage modifier + Endure.
- Fire Enhancement: Fire damage modifier + an additional 10% against Fire weak foes.
- Fire Boost: Early game/budget option.
- Speedster: Boosts team speed even further
- Epitome of Swiftness: Boosts team speed even further.
- Enduring Soul/+: Allows him to survive.
- Great Idea: Boosts all stats greatly. Meme/flex.
- Stat priorities: Mag ATK%, Speed%
- Spell: Boosts his damage
- Speed: Boosts team speed even further
- Divine: Allows him to literally spam Solar Flare if P1
- MAG (20): Boosts his damage output.
- VIT (10): Adds some bulk to withstand weak hits.
- AGI (20): To boost team speed.
|Here comes the Sun|
A must use in fast teams. Insane damage output that can brute force almost any team. Pair with other T1 staples like Astaroth, Vishnu A, etc. to stack buffs/debuffs to ensure Elohim can nuke as hard as possible. Stacking more offensive demons beats bulky slow teams, while adding speedsters can get the jump on opposing fast teams. Yellow protects Elohim from Fafnir + Kabuso + P3 Lilith ailment teams, turning an otherwise mostly bad matchup to a winnable one.
|Fire Survivor||Fire Amp|
|Ma 20 Vi 10 Ag 20|
|Spell/Divine + Speed with Mag ATK% primaries and Speed% Tertiaries.|