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Astaroth.jpg Elemental Resistances














Null - - - - Null Drain
Rarity Race Grade AI
5★ Tyrant 97 Attack
6★ Stats
HP 1037 (221/392) Vitality 142 (221/392)
Strength 220 (19/392) Agility 259 (4/392)
Magic 100 (291/392) Luck 152 (168/392)
PATK 792 PDEF 596
MATK 540 MDEF 536
Innate Skills
Passive.png Phys Accele Passive +15% to Phys damage. +20% to own affect on Battle Speed.
Passive.png Master of Hell Passive Adds Phys Pierce.

+100% to Critical hit rate, +50% to own affect on Battle Speed.
Activates the following Chain Effect when a member of your party (including self) downs a demon:

Receive 1 additional Press Turn Icon. (This Effect can only be activated during own turn, and can only be activated once per battle.) Increases ATK and EV/AC of all party members by 20%, and reduces DEF and EV/AC of all enemies by 20%. (1 turn)
Phys.png Lord Astaroth 6 MP Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy.

Activates the following Chain Effect when the attack is successful:
Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy.

Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills. *Enemies downed by this skill will not be able to revive.
Gacha: -
Awaken: Phys.png Cleaving Aura 6 MP Inflicts Phys (Physical) damage (Power: 120) with 30% crit rate on all enemies and reduces MP by 2.
Gacha: Passive.png Wicked Strike Passive +20% to Critical hit rate, +20% to Critical hit damage.
Awaken: Passive.png Solar Downfall Passive Activates the following Chain Effect when attacking first:
Reduces all enemy DEF and EV/AC by 20%. (1 turn)
Gacha: Passive.png Epitome of Swiftness Passive Increases this demon's effect on Battle Speed by 25%, +10% to Phys EV.
Awaken: Passive.png Phys Amp Passive +25% to Phys damage.
Gacha: Passive.png Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage.
Awaken: Passive.png Repel Phys Passive Adds Phys Repel.
Gacha: Passive.png Epitome of Finesse Passive +20% to Critical hit rate, +15% to Phys hit rate.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Reduces the cost of Lord Astaroth by 1 MP. While the one with this skill is alive, all party members will receive the following effect: +20% to Phys hit rate, +20% to Critical hit rate. +20% to Phys damage. +20% to own affect on Battle Speed.
Panel Step Stat Bonus HP: +250(MAX) Phys ATK: +100(MAX) HP: +250(MAX)


  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Astaroth/Sword Astaroth/Shield

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Astaroth.jpg Astaroth
Any Purple Teal 5 5 5 5 5
  • Demons die when they are killed by Lord Astaroth, letting him be a hard counter to revive teams that don't have Maria
  • When enemies die, he offers powerful buff control, swinging both attack and evasion buffs and debuffs in his team's favor. In addition to this, the first time an enemy dies, he gives his team a press turn, allowing for tons of press turns when partnered with demons like Zeus.
  • Lord Astaroth has high damage, doing 250 damage total with bonus crit rate. The second hit can also be used to check evasive targets without risking press turns. With max skill level and panel 1, its cost can be reduced to 4 mp, meaning when paired with Maria, he can use it every turn even with War brands.
  • With the third highest AGI in the game, and 70% battle speed built into his kit with 20% more in panels, he's going to make your teams fast. This is currently his strongest use, boosting team speed while also offering a press turn and buff control.
  • He has 100% crit rate built right into his kit, meaning unless he's against Epitome of Fortitude or Wild Instinct, he's essentially guaranteed to crit.
  • Amazing panels, with the aforementioned mp reduction in p1, a huge party crit rate and hit rate buff in p2, and even more speed and damage in p3
  • Amazing awaken skills, offering aoe mp drain, buff control, damage, or Repel Phys, depending on what you need
  • Red's awaken skill Cleaving Aura, while a great MP drain skill, performs poorly in the current meta. Demeter will just re-cast Bulwarks and buffs, and give her team the 2 MP back when she casts My Harvest!. Kalki's unpiercable Drain Phys makes the move unusable when facing him. On defense, Astaroth's AI will also use Cleaving Aura to attack into ndr, limiting his own team's actions.
  • T1 teams built with him have to choose between speed, or being able to deal with the bulk of Maria and Demeter teams, meaning randoming can be risky
  • His damage has fallen off, and often now is more used for his supportive effects.
  • Constantly chains effects, slowing down pve clear times
  • No innate Mara
Notes -

PvE Builds

PvP Builds


  • Red: Cleaving Aura for a powerful Phys AOE that burns enemy MP
  • Purple: Phys Amp for more damage, plus it saves a skill slot

Skill Transfers

Damage Boosters to allow Lord Astaroth and Cleaving Aura in red to deal as much damage as possible. Crit boosters are also useful to add on to his already high crit rate to get around demons with tons of crit resistance. Accuracy boosters help to hit dodge tanks more consistently.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier if not purple.
  • Wicked Strike: Crit damage + crit rate modifier all in 1 skill.
  • Master Assassin: Highest ST damage modifier for Lord Astaroth.
  • Death Blow: Crit damage booster that pairs well with his already naturally sky high crit rate.
  • Phys Survivor: Phys damage modifier + Endure.
  • Epitome of Carnage: Phys damage modifier + crit rate modifier.
  • Phys Boost: Early game/budget option.
  • Assassin: Early game/budget option.

Crit boosters:

  • Wicked Strike: Crit damage + crit rate modifier.
  • Epitome of Finesse: Crit rate + accuracy modifier.
  • Epitome of Carnage: Phys damage modifier + crit rate modifier.
  • Savage Glee: Highest Crit rate modifier.
  • Bloody Glee: Early game/budget option.

Accuracy Boosters:

  • Great Aim: Highest accuracy modifier.
  • Epitome of Finesse: Crit rate + accuracy modifier.
  • Epitome of Aggression: Accuracy + ailment resistance modifier.
  • Good Aim: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed if needed.
  • Enduring Soul/+: Adds an endure if needed.


  • Stat priorities: Phys ATK%, Phys AC%, Speed%
  • War: Boosts damage output.
  • Divine: Allows him to literally spam Lord Astaroth with P1.
  • Ward: Protects him from ailments for 3 turns.
  • Aim: Boosts accuracy.
  • Speed: Boosts team speed if needed.


  1. STR (20): To boost damage output.
  2. AGI (20): Increases his accuracy and team speed.
  3. LUK (10): Increases his chances of landing attacks and crits.


High-Speed Impact
ArchPurple.png Transferred Skills Notes:

Another T1 team's wet dream. Even faster and stronger than Koga, has access to revive seal, +70% speed increase, godly crit rate and accuracy and can provide more offensive pressure with Kuyo Flash debuffs and extra Press Turn generation when a demon dies (extra PT is only once per battle). Speedster can be ran for a faster team if needed. Red can be useful for sweeping and provides good defensive utility with MP burn. Divines + P1 provides infinite Lord Astaroths if needed. Accuracy boosters and Aim brands can be more impactful if facing tons of dodge tanks.

Phys Survivor Wicked Strike
Infused Mitama
St 20 Ag 20 Lu 10
War + Speed/Aim with Phys ATK%
Target Stats

One of the 72 demons of the Goetia. A beautiful fallen angel said to be a duke of Hell. He appears in the form of a prince riding a dragon and leads an army of 40 evil spirits, and it is also said that he can see both the past as well as the future. Originally he was the goddess Astarte in Phoenicia, or modern-day Syria, but became warped into his current form by the Judeo-Christian God. In Christianity, he is a fallen angel that lures men into leading indolent lives.