Skull Knight

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Stats

Skull Knight.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null - - - - Resist Null
Info
Rarity Race Grade AI
5★ Fiend 90 Attack
6★ Stats
HP 1122 (94/331) Vitality 160 (94/331)
Strength 217 (19/331) Agility 147 (147/331)
Magic 109 (238/331) Luck 150 (157/331)
PATK 785 PDEF 614
MATK 558 MDEF 560
Innate Skills
Passive.png Great Aim Passive +20% to Phys hit rate.
Passive.png Foe of Demons Passive Adds Phys Pierce.

Activates the following Chain Effect at the start of enemy turn:

Increases DEF and EV/AC of all party members by 20%. (1 turn)
Almighty.png Sword of Actuation 6 MP Inflicts Almighty (Physical) damage (Power: 160) on a single enemy.

*The damage inflicted by this skill is dependent on Phys ATK. *Nullifies all death prevention skills.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.

*Enemies downed by this skill will not be able to revive.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Phys.png Hades Blast 6 MP Inflicts Phys (Physical) damage with 120 power on All Enemies.
Gacha: Phys.png God's Hand 8 MP Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
ArchYellow.png
Awaken: Support.png Offensive Cry 7 MP Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns.
Gacha: Passive.png Infernal Mask Passive -60% chance of receiving status ailments.
ArchPurple.png
Awaken: Passive.png Master Assassin Passive +20% to single-target attack skill damage.
Gacha: Passive.png Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
ArchTeal.png
Awaken: Passive.png Repel Phys Passive Adds Phys Repel.
Gacha: Passive.png Null Light Passive Adds Light Null.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Phys hit rate. Reduces the cost of Sword of Actuation by 1MP. +25% to single-target attack damage.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

Used In Fusions
Link to Fusion Calculator

  • Only available from a banner specific event.
  • Available as a gacha.
  • Only available from an Event.

Skull Knight/Sword Skull Knight/Shield

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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Skull Knight.jpg Skull Knight
ArchPurple.png ArchTeal.png ArchTeal.png ArchPurple.png 3 5 4 2 1
Pros
  • Demons die when they are killed by Sword of Actuation, unable to be revived. This lets him counter Nebiros, Xi Wangmu and Clotho revive strategies, making him an exceptional Anti-Meta unit.
  • Sword of Actuation has a ridiculously low MP cost at max level (5 MP) - Even without Panels it can be cast Turn 1 with War Brands. Panel 2 further reduces it to 4 MP, allowing it to be cast regardless of brands or matchup.
  • Foe of Demons defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving.
  • Repel Phys in Teal makes him a good partner for Alilat and Atavaka.
Cons
  • Difficult to boost Sword of Actuation further due to it being Almighty Physical, especially in Purple where Master Assassin is already provided.
  • Requires a good team setup around him to truly shine.
  • Middling AGI makes him slightly awkward to fit in fast or slow teams.
Notes
  • Has AI issues when used on defense - AI will occasionally target demons with high HP instead of trying to finish off demons with Sword of Actuation. This can be circumvented by pairing him with sweepers like Hecate or Atavaka to soften everyone up, ensuring Sword of Actuation will kill whoever his AI targets. Auto-Rebellion also supposedly fixes this issue.
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.

PvE Builds

PvP Builds

Archetype(s)

  • Purple: Master Assassin to boost Sword of Actuation's damage, also saves a skill transfer.
  • Teal: Repel Phys. Makes him great in Repel teams.

Skill Transfers

Damage Boosters to ensure Sword of Actuation can kill to revive seal. Crit boosters are needed to boost SoA's damage further as Almighty damage is hard to increase. Accuracy can be used to hit dodge tanks.

Damage Boosters:

  • Master Assassin: Highest ST damage modifier for SoA. (Only for colors not called purple)
  • Death Blow: A huge damage modifier that pairs well if he has Crit rate modifiers.
  • Almighty Boost/Survivor: A blanket boost for SoA. Survivor adds an endure. Very rare and hard to obtain.
  • Assassin: Early game/budget option. Can be used to stack with MA.

Crit Boosters:

  • Auto-Rebellion: Best option. Gives SK a T1 nuke with SoA to kill off problematic demons early before they become a problem. Only available as Gacha from Yellow Tokisada and Marici.
  • Savage Glee: Highest crit rate modifier for consistent crits instead. Be wary of crit rate reduction from the likes of Epitome of Fortitude and Wild Instinct.
  • Bloody Glee: Early game/Budget option.

Accuracy Boosters:

  • Epitome of Aggression: Accuracy modifier + Ailment resistance.
  • Good Aim: Early game/budget option.

Other/Misc. Skills:

  • Enduring Soul/+: Adds survivability to for him to keep revive sealing.
  • Speedster: Boosts team speed if needed.

Brands

  • Stat priorities: Phys ATK%, Phys AC%, Speed%
  • War: Boosts damage output.
  • Life: Adds bulk.
  • Divine: Allows him to spam SoA (Every turn if P2)
  • Ward: Protects him from ailments for 3 turns.
  • Aim: Boosts accuracy.
  • Speed: Boosts team speed if needed.


Mitama

  1. STR (20): To boost damage output.
  2. VIT (20): Boosts his bulk.
  3. AGI (20): Increases his accuracy and team speed.
  4. LUK (10): Increases his chances of landing attacks and crits.

Build(s)

Haha Revive Seal goes Brrrrrrrrrrr!
ArchPurple.png Transferred Skills Notes:

This build is made for T1 and Midrange teams. Perfect for countering XWM revive BS. SoA is very hard to block (except Human Beelzebub) You can also use Death Blow for more damage or Almighty Survivor for damage + endure.

Enduring Soul + Auto-Rebellion
Infused Mitama
St 20 Ag 20 Lu 10
Brands
War + Aim/Speed with Phys ATK%
Target Stats
-


The sword that seals and the shield repels
ArchTeal.png Transferred Skills Notes:

This build is made for Repel, Midrange and IS teams. Does everything he needs to do while adding Repel Phys for Repel teams.

Master Assassin Auto-Rebellion
Infused Mitama
St 20 Vi 20 Lu 10
Brands
War/Life + Aim/Ward with Phys ATK%
Target Stats
-


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Official Profile

An entity that exists between the Astral World and the Physical World. He appears before Guts from time to time. Sometimes to lend a hand in battle, sometimes to guide Guts with cryptic words.