Skull Knight

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Stats

Skull Knight.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null - - - - Resist Null
Info
Rarity Race Grade AI
5★ Fiend 90 Attack
6★ Stats
HP 1122 (77/292) Vitality 160 (75/292)
Strength 217 (17/292) Agility 147 (123/292)
Magic 109 (211/292) Luck 150 (127/292)
PATK 785 PDEF 614
MATK 558 MDEF 560
Innate Skills
Passive.png Great Aim Passive +20% to Phys hit rate.
Passive.png Foe of Demons Passive Adds Phys Pierce.

Activates the following Chain Effect at the start of enemy turn:

Increases DEF and EV/AC of all party members by 20%. (1 turn)
Almighty.png Sword of Actuation 6 MP Inflicts Almighty (Physical) damage (Power: 160) on a single enemy.

*The damage inflicted by this skill is dependent on Phys ATK. *Nullifies all death prevention skills.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.

*Enemies downed by this skill will not be able to revive.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Physical.png Hades Blast 6 MP Inflicts Phys (Physical) damage with 120 power on All Enemies.
Gacha: Physical.png God's Hand 8 MP Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
ArchYellow.png
Awaken: Support.png Offensive Cry 7 MP Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns.
Gacha: Passive.png Infernal Mask Passive -60% chance of receiving status ailments.
ArchPurple.png
Awaken: Passive.png Master Assassin Passive +20% to single-target attack skill damage.
Gacha: Passive.png Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
ArchTeal.png
Awaken: Passive.png Repel Phys Passive Adds Phys Repel.
Gacha: Passive.png Null Light Passive Adds Light Null.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Phys hit rate. Reduces the cost of Sword of Actuation by 1MP. +25% to single-target attack damage.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

Used In Fusions

  • Only available from a banner specific event.
  • Available as a gacha.
  • Only available from an Event.


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Skull Knight.jpg Skull Knight
ArchPurple.png ArchTeal.png ArchTeal.png ArchPurple.png 6 8.5 8
Pros
  • Demons die when they are killed by Sword of Actuation, unable to be revived. This makes him a powerful counter to Revive team/strats.
  • Sword of Actuation has a ridiculously low MP cost at max level (5 MP) - Even without Panels it can be cast Turn 1 with War Brands. Panel 2 further reduces it to 4 MP, allowing it to be cast twice on Turn 1 regardless of brands.
  • Foe of Demons defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving.
  • Repel Phys in Teal makes him a good partner for Alilat and Atavaka.
Cons
  • Difficult to boost Sword of Actuation further due to it being Almighty Phys.
  • Has AI issues when used on defense - AI will target demons with high HP instead of trying to finish off demons with Sword of Actuation.
  • Requires a good team setup around him to truly shine. His PVP rating drops if he is not paired with optimal teammates.
  • Middling AGI makes him slightly awkward to fit in fast or slow teams.

PvE Builds

PvP Builds

An entity that exists between the Astral World and the Physical World. He appears before Guts from time to time. Sometimes to lend a hand in battle, sometimes to guide Guts with cryptic words.