|HP||919 (209/260)||Vitality||117 (209/260)|
|Strength||156 (95/260)||Agility||106 (217/260)|
|Magic||196 (44/260)||Luck||117 (225/260)|
|Innate Skills|| Rakukaja 5 MP Increases DEF of All Party Members by 20% for 3 turns. |
Herculean Strike 5 MP Inflicts Phys (Physical) damage with 100 power on All Enemies.
Agilao 5 MP Inflicts Fire (Magic) damage with 140 power on a Single Enemy.
|Awaken: Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%. |
|Awaken: Fire Breath 4 MP Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies. |
Gacha: Hellish Mask Passive -35% chance of receiving status ailments.
|Awaken: Taunt 3 MP Increases ATK and reduces of DEF of All Enemies by 20% for 3 turns. |
Gacha: Strength Amp I Passive +5 to Strength.
|Awaken: Dmg Panel Immunity Passive Nullifies Damage Panels in the Aura Gate. |
Gacha: Mecharmdi 4 MP Cures All Party Members of Charm. Reduces the chance of being Charmed during this wave by 30%.
|Awaken: Resist Dark Passive Adds Dark Resist. |
Gacha: Bufu 4 MP Inflicts Ice (Magic) damage with 120 power on a Single Enemy.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus|
|Panel Step Stat Bonus|