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David.jpg Elemental Resistances














- Resist Resist Weak - Resist Resist
Rarity Race Grade AI
5★ Fiend 80 Support
6★ Stats
HP 915 (336/392) Vitality 116 (336/392)
Strength 88 (323/392) Agility 208 (31/392)
Magic 157 (195/392) Luck 190 (1/392)
PATK 514 PDEF 501
MATK 659 MDEF 536
Innate Skills
Passive.png Epitome of Madness Passive +15% chance to inflict status ailments, +15% to EV.
Passive.png Deadly Melody Passive Activates the following Chain Effect when an enemy is inflicted with a status ailment:

Increases two of the following by 20%: ATK, DEF or EV/AC of all party members (1 turn).

Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (1 turn)
Ailment.png Bemusing Rhapsody 6 MP 50% chance to inflict Charm on all enemies and 80% chance to Curse all enemies after removing Barriers from all enemies.
Gacha: -
Awaken: Almighty.png Mind Blast 7 MP Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4.
Gacha: Passive.png Ailment Survivor Passive +15% chance to inflict status ailments, and HP stops at 1 HP upon receiving the first killing blow.
Awaken: Ailment.png Mahamakajam 6 MP 30% chance to inflict Mute on All Enemies.
Gacha: Passive.png Epitome of Swiftness Passive Increases this demon's effect on Battle Speed by 25%, +10% to Phys EV.
Awaken: Passive.png Insanity Passive +20% chance to inflict status ailments.
Gacha: Passive.png Evade Passive +20% Phys evasion rate.
Awaken: Passive.png Null Elec Passive Adds Elec Null.
Gacha: Passive.png Infernal Mask Passive -60% chance of receiving status ailments.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +20% chance to inflict status ailments. +20% Phys evasion rate. +15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive. While the one with this skill is alive, -25% to enemy's natural recovery rate of status ailments.
Panel Step Stat Bonus Speed: +20%(MAX) HP: +250(MAX) Speed: +20%(MAX)


  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

David/Sword David/Shield

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
David.jpg David
Purple Purple 3 2 2 1 1
  • He is essentially an entire Ailment Team neatly packaged into one demon. Not only does Bohemian-- err Bemusing Rhapsody remove Barriers, it also has a high chance of inflicting Charm and Curse, while only costing 5 MP to cast.
  • Deadly Melody autocasts two random buffs and debuffs every time ailments land, allowing you to repeatedly swing buffs in your favor especially when paired with other ailment demons like Lilith A and Angra Mainyu. This is very powerful with Panel 2 unlocked, as it gives your teammtes increased damage against Cursed and Charmed units.
  • Panel 3 reduces ailment cure rate by 25%. This is incredibly strong as it ensures Bind and Charm will always last a turn (as long as they don't have increased recovery).
  • Panels 1 and 3 give him increased Battle Speed, allowing him to act as a Speedster.
  • Innate Epitome of Madness and Insanity in Purple, combined with Bemusing Rhapsody's high ailment base chance means he is almost guaranteed to land his ailments, allowing you to forego ailment infliction for other brand stats like Speed instead.
  • Panels are mandatory on him, without them he is a rather mediocre ailment unit.
  • Stiff competition from Motoko Kusanagi who is also pretty much a standalone (heh) ailment package on her own. In a vacuum, Bind and Mute are arguably more useful ailments, and Motoko has the advantage of being fully useable without Panels.
  • Hard-countered by Ailment immunity, most notably Demeter, Maria, and Panel 2 Beelzebub☆.
  • While Bind and Mute might be more powerful on their own, Charm and Curse have more abuseable combos, most notably Lilith A, Alice A and to a lesser extent Panel 3 OG Lilith.

PvE Builds

PvP Builds


  • Purple: Insanity to boost Bemusing Rhapsody's chance to inflict ailments.
  • Teal: Null Elec to cover his weakness.

Skill Transfers

Ailment infliction Boosters to consistently apply charm and curse to trigger Deadly Melody.

Ailment Infliction Boosters:

  • Ailment Survivor: Ailment modifier + endure
  • Epitome of Wisdom: Only other 15% ailment modifier
  • Madness: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed even higher
  • Epitome of Swiftness: Boosts team speed even higher.


  • Stat priorities: Speed%, Ailment Infliction%
  • Sick: Increases his ailment infliction rate.
  • Divine: Allows him to spam Bemusing Rhapsody.
  • Speed: Boosts team speed if used on fast teams.


  1. AGI (20): Increases team speed.
  2. LUK (20): Increases his chances of applying ailments.


Haunting Rhapsody
ArchPurple.png Transferred Skills Notes:

Provides crippling ailments and buff control for fast teams. Pair him with demons like Angra and Wilith to get multiple buffs and debuffs applied to ensure buffs swing in your favor. No ailment modifiers and Sick brands are used since his base kit already gives him a ton of ailment infliction rate alongside Bemusing Rhapsody's high infliction rate, instead team speed boosters are ran to make the team as fast as possible, especially with his P1&3.

Epitome of Swiftness Speedster
Infused Mitama
Ag 20 Lu 20
Speed x2 with Speed%
Target Stats

A violinist of inhuman power who appears as a skeleton. He travels around Europe with wandering minstrels and plays his enchanting violin that causes people to dance the dance of death by bringing them to a state of bewilderment.