The 10th Angel

From SMT: Dx2 Wiki
Jump to: navigation, search

Stats

The 10th Angel.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist Resist Resist Null Null Null Null
Info
Rarity Race Grade AI
5★ Divine 90 Attack
6★ Stats
HP 1333 (32/431) Vitality 205 (32/431)
Strength 172 (141/431) Agility 64 (427/431)
Magic 172 (191/431) Luck 140 (313/431)
PATK 691 PDEF 641
MATK 691 MDEF 641
Innate Skills
Passive.png Almighty Slowda Passive +15% to Almighty damage. -20% to own affect on Battle Speed.
Passive.png Rejection Passive Adds Null Mortal. +50% to max HP.

-40% to damage received when own HP is at or above 99%.
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Reduces 2 enemy Press Turn Icons. Only up to 2 Press Turn Icons can be reduced by skills or effects.
The one with this skill gains Bulwark with 100% of own Max HP (3 turns).
Activates the following Chain Effect when an ally is downed: Decreases the DEF of all enemies by 20% (1 turn), and then inflicts Almighty damage (Magic, Power: 140) with Bulwark Pierce to all enemies.
*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.

*Damage inflicted by this effect will ignore all death prevention skills.
Almighty.png Ray of Ruin 6 MP Inflicts Almighty damage (Magic, Power: 100) with Bulwark Pierce and Remnants to all enemies.

Activates the following Chain Effect if the attack is successful: Inflicts Almighty damage (Magic, Power: 150) to the enemy with the lowest current HP.
*The damage inflicted by this skill (including Chain Effect) is dependent on max HP for up to 30% of one's max HP.
*Damage inflicted by this skill (including Chain Effect) will ignore all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.

Lv6:+20% to damage dealt using this skill. +MP cost of this skill -1.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Almighty.png Destructive Beam 6 MP Inflicts Almighty (Magic) damage with 180 Power to a single enemy.*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
Gacha: Passive.png Almighty Amp Passive +25% to Almighty damage.
ArchYellow.png
Awaken: Passive.png Null Mute-Curse Passive Adds Null Mute and Null Curse.
Gacha: Passive.png Life Surge Passive +30% to Max HP.
ArchPurple.png
Awaken: Passive.png Demonic Growth Passive +20% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow.
Gacha: Passive.png Almighty Survivor Passive +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow.
ArchTeal.png
Awaken: Passive.png Null Phys Passive Adds Phys Null.
Gacha: Passive.png Epitome of Endurance Passive -25% to this demon's affect on Battle Speed. +20% to max HP.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Almighty damage. Activates the following Chain Effect at the end of enemy turn: Heals 20% of own HP. Adds Null Bind/Charm. +30% to max HP. +20% to Almighty damage. +20% to max HP.
Panel Step Stat Bonus HP: +250(MAX) Mag DEF:+150(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.
  • Event s.png Only available from an Event.

The 10th Angel/Sword The 10th Angel/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
The 10th Angel.jpg The 10th Angel
Purple Red Purple C B B -
Pros
  • With a double Intimidating Stance effect, Null Mortal, and 70% innate HP% in Rejection, Almighty Slowda lowering battle speed, 40% damage reduction while at full HP, and a 100% HP bulwark for 3 turns at the start of battle, she can take a lot of damage. It's difficult to overstate how much she can increase the team's bulk, especially against teams without Bulwark Pierce.
    • If you try to take down her team first, every time a teammate dies, she chains a Rakunda effect, then does a 140 BP almighty chain that pierces bulwark, scaling off of 30% max HP. This can easily sweep a team, especially a frail T1 team, even through Demeter's bulwark.
  • Ray of Ruin continues the almighty trend, being a 100 BP almighty aoe also scaling on 30% HP, with remnants and bulwark pierce. Additionally, when it is successful, it does an additional 150 BP ST chain on the enemy with lowest HP, and both hits ignore endures.
  • Demonic Growth in purple grants 20% almighty damage boost and a free Endure as well.
  • Her panels grant healing, damage, Null Bind and Null Charm, along with HP, giving her everything she could ask for, especially as bind stops her chain effects.
Cons
  • Demons like The 6th Angel and Indrajit have ways to fight her Rejection chains, causing her to potentially nuke herself. Building full damage boosters can actually be dangerous for this.
  • Masakado B's Spirit Chains (Suppression) completely shut down Rejection, making her useless if outsped by him.
  • Bulwark Pierce demons quickly bypass the massive damage reduction from Rejection.
  • Not nearly as useful in PvE as she is in PvP.
  • Devil Connector AoEs hit before her Bulwark goes up - so if they deal enough damage to knock her below 99% HP, then her damage reduction will be disabled.
Notes
  • A limited collab unit. Nobody knows if or when she will be rerun.
Synergies -

PvE Builds

PvP Builds

Official Profile

An entity strikingly similar to the Angel that attacked New Tokyo-III. It is a fake created by Jabo Kakuryu in order to rattle Shinji Ikari's heart.

It can deploy numerous A.T. Fields to create a solid defense, launch powerful attacks using rays of light, and can even consume its opponents and steal their abilities. The original 10th Angel was a difficult foe, described as "the most powerful refusal type."