Sandman

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Sandman.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - Weak Resist - -
Info
Rarity Race Grade AI
1★ Night 10 Attack
Awakening Materials
10S AetherS-Neutral.jpg --- ---
10S AetherS-Chaotic.jpg --- ---
6★ Stats
HP 1122 (52/190) Vitality 160 (52/190)
Strength 113 (126/190) Agility 150 (58/190)
Magic 95 (160/190) Luck 140 (94/190)
PATK 567 PDEF 562
MATK 529 MDEF 553

Innate Skills
Type Description
Force.png Zan | Demons | MP: 4 | Skill Points: 1 | Target: Single Enemy

Inflicts Force (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Type Description
Physical.png Cleave | Demons | MP: 4 | Skill Points: 1 | Target: Single Enemy

Inflicts Phys (Physical) damage with 120 power on a Single Enemy.

Lv2: +5% to damage.
Lv3: +8% to damage.
Lv4: +11% to damage.
Lv5: +14% to damage.
Lv6: +17% to damage.

Awaken Skills
ArchClear.png
Type Description
Ailment.png Shibaboo | Demons | MP: 5 | Skill Points: 2 | Target: Single Enemy

40% chance to inflict Bind on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

ArchRed.png
Type Description
Physical.png Dark Sword | Demons | MP: 5 | Skill Points: 6 | Target: Single Enemy

Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute.

Lv2: +2% chance to inflict status ailments.
Lv3: +4% chance to inflict status ailments.
Lv4: +6% chance to inflict status ailments.
Lv5: +8% chance to inflict status ailments.
Lv6: +10% chance to inflict status ailments.
Lv7: +16% chance to inflict status ailments.

ArchYellow.png
Type Description
Support.png Sukunda | Demons | MP: 5 | Skill Points: 6 | Target: All Enemies

Reduces EV/AC of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery.
Lv3: +6% chance of 1 MP recovery.
Lv4: +9% chance of 1 MP recovery.
Lv5: +12% chance of 1 MP recovery.

ArchPurple.png
Type Description
Passive.png Epic Recovery | Demons | MP: Passive | Skill Points: 16 | Target: Self

+30% to status ailment auto cure rate.

ArchTeal.png
Type Description
Passive.png Resist Ice | Demons | MP: Passive | Skill Points: 8 | Target: Self

Adds Ice Resist.

Gacha Skills
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png