|HP||797 (274/282)||Vitality||91 (274/282)|
|Strength||209 (24/282)||Agility||129 (172/282)|
|Magic||110 (202/282)||Luck||159 (55/282)|
Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Dark Sword 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute.
Mabufu 5 MP Inflicts Ice (Magic) damage with 80 power on All Enemies.
Awaken: Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.Gacha: -
Awaken: Megaton Press 6 MP Inflicts Phys (Physical) damage with 30% crit rate and 105 power on All Enemies.
Gacha: Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.
Awaken: Rebellion 4 MP Self enters a state of Might. The next Phys attack will have a Critical effect.
Gacha: Magic Amp I Passive +5 to Magic.
Awaken: Retaliate Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 100 power.
Gacha: Mutudi 3 MP Cures a Single Party Member of Mute. Reduces the chance of being Muted during this wave by 30%.
Awaken: Null Ice Passive Adds Ice Null.
Gacha: Wild Guess Passive -25% to Critical hit rate of damage received.
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- Available as a normal Fusion.
Fierce Norse warriors who fight heedlessly and without fear. In battle their blood boils, attacking friend and foe with blind ferocity. Their name comes from the bearskin coats they adorn and are the warriors of Odin.