Stats
Info
|
Rarity
|
Race
|
Grade
|
AI
|
5★
|
Reaper
|
81
|
Support
|
6★ Stats
|
HP
|
919 (253/308)
|
Vitality
|
117 (253/308)
|
Strength
|
223 (11/308)
|
Agility
|
164 (50/308)
|
Magic
|
78 (293/308)
|
Luck
|
169 (41/308)
|
PATK
|
798
|
PDEF
|
570
|
MATK
|
493
|
MDEF
|
497
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
Panel Completion Bonus |
+15% chance to inflict status ailments. |
+25% to damage to Weakened enemies. |
Adds Phys Pierce. +20% to Phys hit rate when in a state of Might.
|
Panel Step Stat Bonus |
HP +25 (MAX +250) |
Phys ATK +10 (MAX +100) |
HP +25 (MAX +250)
|
Availability
Used In Fusions
Role Summary
Name
|
Best Archetype(s)
|
PVE
|
PVP
|
Democalypse
|
PVE |
PVP |
Offense |
Defense |
Prelim |
Boss
|
Nergal
|
 |
 |
1 |
3 |
3 |
4 |
2 |
Pros |
- Plague of Babylon removes Barriers and has a very high chance of landing Weak status, making him incredible setup for Ailment Teams.
- High STR, Auto-Tarukaja and increased Accuracy from Meslamtaea make him a decent Physical demon, especially when Paneled.
- Auto-Rebellion on Poison boosts his damage and synergizes with Pale Rider, or other demons who have multi targeted skills who can inflict poison on enemies, as Gurr, or Fafnir.
|
Cons |
- Weak to Ice
- Ailments fall flat in late/endgame PvE because of inflated enemy stats
- Hard countered by Ailment Cleansers like Daisoujou or Kinmamon in PVP.
- AGI too low for Ailment Teams standards.
|
Notes |
- P3 Samael offers similar barrier break without consuming a Press Turn. This is vital versus double Intimidating Stance Teams, as Nergal consuming a Press Turn means you are left with a single Press for casting a true ailment.
- Compared to P3 Samael, Nergal gives your other demons more flexibility in choosing brands, as they can forego Ailment Infliction completely. Weigh the extra Press Turn versus stat flexibility carefully.
|
|
PvE Builds
PvP Builds
Samael versus Nergal
P3 Samael and Nergal both play a similar role in providing Barrier Break for Ailment teams.
- Nergal casts Weak alongside Barrier Break. This allows your other Ailments to land 100%, letting you ignore Ailment Infliction rates on those demons.
- P3 Samael's Barrier Break occurs at the start of the turn, without consuming a Press Turn. This effectively gives you an extra press turn to land an additional element, kill their Ailment cleaner etc and is invaluable versus double Intimidating Stance.
- Samael requires more investment as his Fast Barrier Break only unlocks at P3. Nergal is useable the moment you pull him.
- Samael has the additional perk of casting Fast Makara Break, which can be handy for other team compositions.
- Samael comes with Ailment skills of his own, whereas Nergal can be used as a secondary damage dealer.
- When paired with Pale Rider, damage does not matter as he will kill all poisoned enemies in two turns without fail.
Official Profile
The god of Sumerian lore who represents war,plague,floods and most ills.When the gods held a gathering,he refused to kneel to the messenger of Ereshkigal,goddess of the underworld,who summoned him soon afterwards.He took 14 guards given to him by his father Ea,with the full intention of killing Ereshkigal,however,she promised to become his wife and give him control over the underworld,so he spared her life.