|HP||1498 (1/265)||Vitality||240 (1/265)|
|Strength||73 (252/265)||Agility||99 (234/265)|
|Magic||157 (123/265)||Luck||127 (202/265)|
|Innate Skills|| Megido 6 MP Inflicts Almighty (Magic) damage with 80 power on All Enemies. |
Makarakarn 7 MP All Party Members repels Magic damage for 1 turn.
Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
|Awaken: Energy Drain 7 MP Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt and drains 1 MP. |
|Awaken: Ice Breath 4 MP Inflicts Ice (Magic) damage 2 to 4 times with 45 power on Random Enemies. |
Gacha: Mow Down 4 MP Inflicts Phys (Physical) damage with 80 power on All Enemies.
|Awaken: Meposumudi 4 MP Cures All Party Members of Poison. Reduces the chance of being Poisoned during this wave by 30%. |
Gacha: Madness Passive +10% chance to inflict status ailments.
|Awaken: Makara Shift Passive Casts Makarakarn at the beginning of a battle if the enemy attacks first. |
Gacha: Mudo 4 MP Inflicts Dark (Magic) damage with 120 power on a Single Enemy.
|Awaken: Null Ice Passive Adds Ice Null. |
Gacha: Mecharmdi 4 MP Cures All Party Members of Charm. Reduces the chance of being Charmed during this wave by 30%.
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|Panel Completion Bonus|
|Panel Step Stat Bonus|