|HP||1037 (143/284)||Vitality||142 (143/284)|
|Strength||152 (111/284)||Agility||117 (218/284)|
|Magic||208 (20/284)||Luck||152 (101/284)|
Bufudyne 6 MP Inflicts Ice (Magic) damage with 160 power on a Single Enemy.
Holy Wrath 5 MP Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.
Avatar Passive Heals 500 HP upon receiving the first killing blow. Heals 50% HP when clearing a wave.
Awaken: Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.Gacha: -
Awaken: Megidolaon 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies.
Gacha: Hellfire 5 MP Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.
Awaken: War Dance 6 MP Increases own parties ATK and DEF by 20% for 3 turns.
Gacha: Null Bind Passive Adds Null Bind.
Awaken: Null Mute Passive Adds Null Mute.
Gacha: Wind Breath 4 MP Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.
Awaken: Repel Dark Passive Adds Dark Repel.
Gacha: Resist Fire Passive Adds Fire Resist.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||-50% to Ice damage received.||Activates the following Chain Effect at the beginning of your own turn: Heals 15% HP of caster.||Reduces consumed MP of Magic attack skills by 2MP.|
|Panel Step Stat Bonus||HP +25 (MAX +250)||Mag ATK +10 (MAX +100)||HP +25 (MAX +250)|
- Available as a normal Fusion.
One of the primary gods in the Hindu lore. He is called "the preserver" and the incarnation of sunlight. Appearing in different locations in one of his ten "Avatar" forms, he saves the world from danger and restores peace.