Mahamayuri

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Stats

Mahamayuri.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Resist - Weak Repel Null -
Info
Rarity Race Grade AI
5★ Deity 85 attack
6★ Stats
HP 1065 (142/322) Vitality 148 (142/322)
Strength 88 (272/322) Agility 156 (98/322)
Magic 202 (43/322) Luck 158 (93/322)
PATK 514 PDEF 536
MATK 754 MDEF 593
Innate Skills
Passive.png Force Amp Passive +25% to Force damage.
Passive.png Kujaku Myo-o Passive Becomes immune to all status ailments.Activates the following Chain Effect at the beginning of own turn:Cures all status ailments of all party members.
Force.png Blossoming Cyclone 6 MP Inflicts Force (Magic) Pierce effect damage (Power: 170) on a single enemy, and Heals all party members (Power: 70) if the attack is successful.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Force.png Mazandyne 7 MP Inflicts Force (Magic) damage with 120 power on All Enemies.
Gacha: Passive.png Force Enhancement Passive +15% to Force damage. +10% damage when attacking the enemy's weak point.
ArchYellow.png
Awaken: Support.png Luster Candy 8 MP Increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.
Gacha: Passive.png Epitome of Hardiness Passive +20% to max HP. +20% to HP Healing skill effectiveness.
ArchPurple.png
Awaken: Passive.png Master Assassin Passive +20% to single-target attack skill damage.
Gacha: Passive.png Evade Passive +20% Phys evasion rate.
ArchTeal.png
Awaken: Passive.png Null Elec Passive Adds Elec Null.
Gacha: Passive.png Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus -30% to Force damage received. +10% to Phys evasion +30% Max HP +20% Force Damage inflicted. +20% to HP Healing skill effectiveness.
Panel Step Stat Bonus HP: +250(MAX) Mag ATK +100(MAX) HP: +250(MAX)

Availability

Used In Fusions

  • Only available from a banner specific event.
  • Available as a gacha.


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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Mahamayuri.jpg Mahamayuri
ArchTeal.png ArchPurple.png ArchTeal.png ArchPurple.png 4 4 4 2 5
Pros
  • Kujaku Myo-o makes him immune to Ailments and Auto-cleanses your entire party at the start of turn. This is incredibly powerful for Battle Tower - as the MC is forced to move first, other Clerics cannot prevent him from wasting a Press Turn.
  • Hits fairly hard due to innate Force Amp, high BP on Blossoming Cyclone and a good MAG stat. As a bonus, it also heals your whole party, allowing him to provide sustain the same way Ardha does.
  • Possesses the extremely coveted Repel Force (for comparison, the only other useable Repel Force demon are Mot and Mastema), which makes him a great pair for Atavaka and Demiurge.
  • Teal can be used to patch up his Elec Weakness, while Master Assassin in Purple lets him hit harder.
Cons
  • Weak to Elec. This is especially bad against Atropos.
  • Difficult to build optimally as he wants both damage and bulk/evasion; focusing on one will cause the other to suffer as a result.
Notes
  • Comparatively, Daisoujou is better as a pure support demon (no weaknesses, provides buff control, can focus purely on survivability/evasion, more flexible on transfers), while Mahamayuri offers more offensive pressure and better Press Turn economy. Pick whichever your team needs more.
  • The AOE version of Mayuri. Tutturu~

PvE Builds

PvP Builds

Mahamayuri/Lore