Berserker Guts

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Berserker Guts.jpg Elemental Resistances














Null - - - - - Resist
Rarity Race Grade AI
5★ Fiend 90 Attack
6★ Stats
HP 1028 (217/365) Vitality 140 (217/365)
Strength 217 (18/365) Agility 182 (31/365)
Magic 69 (354/365) Luck 150 (176/365)
PATK 785 PDEF 592
MATK 474 MDEF 518
Innate Skills
Passive.png Great Aim Passive +20% to Phys hit rate.
Passive.png Berserker Armor Passive Adds Phys Pierce. Increases crit rate by 50%.

Reduces damage received by 40%.

Activates the following Chain Effect at the end of an enemy turn: Inflicts 30% fractional damage on self based on own max HP.
Phys.png Berserk 6 MP Inflicts Phys (Physical) damage (Power: 140) with 30% crit rate on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Phys (Physical) damage (Power: 160) with 50% crit rate on a single enemy. Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills.
Gacha: -
Awaken: Phys.png Binge Eating 6 MP Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.
Gacha: Passive.png Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
Awaken: Support.png Offensive Cry 7 MP Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns.
Gacha: Passive.png Dragon Sense Passive +15% to Phys hit rate and +15% Phys evasion rate.
Awaken: Passive.png Death Blow Passive +20% to critical hit damage.
Gacha: Phys.png Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.
Awaken: Passive.png Repel Phys Passive Adds Phys Repel.
Gacha: Passive.png Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Phys hit rate. -20% to damage received. +15% to Phys damage, +20% to Critical hit rate. Increases the uses of Berserk by 1.
Panel Step Stat Bonus HP: +250(MAX) Phys ATK: +100(MAX) HP: +250(MAX)


Used In Fusions
Link to Fusion Calculator

  • Only available from a banner specific event.
  • Available as a gacha.

Berserker Guts/Sword Berserker Guts/Shield

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Berserker Guts.jpg Berserker Guts
Purple Red Purple 3 3 3 5 3
  • Berserk is the hardest-hitting ST skill in the game right now, sporting a massive combined 300 BP with sky-high Crit Rate, which also ignores any Endure skill. In addition, if the first part of the skill manages to kill the target, the chain effect will go off on a separate demon, effectively letting you clean up two demons in one go.
  • High AGI and STR, coupled with his massive damage output, makes him a perfect fit for fast T1 teams, especially if paired with Masakado A, Angra Mainyu etc.
  • Gains access to the rare Death Blow in Purple, further increasing his damage. Red gives him access to discounted Binge Eating which helps to offset the fixed damage from Berserker Armor.
  • Berserk only has two charges. This makes missing particularly painful for him.
  • Berserker Armor takes off 40% of his Max HP and the end of the opponent's turn, effectively turning him into a ticking time bomb.
  • Berserker Armor reduces ALL damage he takes by 40%. As damage reduction stacks additively, it is possible to reach over 100% AOE Reduction if combined with demons like Orcus + Slime and take literally zero damage (outside of Fractional damage).
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.
  • Due to how powerful crits are in Phys Democalypse, he is a fantastic Prelim sweeper due to Berserker Armor's high crit boost, provided you transfer an AOE like Gigantomachia.

PvE Builds

PvP Builds


  • Purple: Death Blow for more damage that pairs well with his obscene crit rate.

Skill Transfers

Damage Boosters for Berserk to one-shot most demons.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier.
  • Master Assassin: Highest ST damage modifier for Berserk.
  • Wicked Strike: Crit damage + crit rate modifier.
  • Epitome of Carnage: Phys damage modifier + crit rate modifier.
  • Phys Boost: Early game/budget option.
  • Assassin: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed if needed.


  • Stat priorities: Phys ATK%, Phys AC%, Speed%
  • War: Boosts damage output.
  • Ward: Protects him from ailments for 3 turns.
  • Aim: Boosts accuracy.
  • Speed: Boosts team speed if needed.
  • Destruct: Even more damage.


  1. STR (20): To boost damage output.
  2. AGI (20): Increases his accuracy and team speed.
  3. LUK (10): Increases his chances of landing attacks and crits.


Haha Berserk go Brrrrrrrrrrrrrrr!
ArchPurple.png Transferred Skills Notes:

A beast in T1 teams. A insanely strong ST nuker in the meta with an attack that can easily cleave through walls or eliminate 2 demons in 1 attack. Berserk's high crit rate, his passive boosting crit rate and with Wicked Strike, he is almost guaranteed to crit with every hit. Mostly used for T1 teams as the draw back of his passive will not acivate if you manage to win quickly. With P2 he can still tank a hit without going down via his own passive. He can be paired with Slime + Orcus and with his P2, he will take little to no damage from AOEs, really powerful against teams that heavily rely on sweepers.

Wicked Strike Phys Amp
Infused Mitama
St 20 Ag 20 Lu 10
War + Aim/Speed with Phys ATK%
Target Stats

Guts equipped with the dwarf-made enchanted item, the Berserker Armor. When aligned with the diabolical Od dwelling within it,the armor's wearer is driven by such violent emotions that they become oblivious to pain and fear, fighting with a demonic prowess that exceeds the limits of the human body like a true Berserker. When consumed by the armor, the wearer will attack anything in sight with no distinction between friend and foe. Continued use of the armor will ultimately result in the wearer losing their sensibility to light, sounds, and warmth amongst other things.