|HP||971 (257/353)||Vitality||128 (257/353)|
|Strength||97 (264/353)||Agility||165 (59/353)|
|Magic||202 (53/353)||Luck||170 (41/353)|
Zandyne 6 MP Inflicts Force (Magic) damage with 160 power on a Single Enemy.
Plague Passive Activates the following Chain Effect at the end of own turn: Inflicts 10% fractional damage (200 max) on all enemies based on their current HP, with a 100% chance to inflict Poison. Fractional damage will not be affected by stat/damage increase or reduction effects.
Pestilence Passive Activates the following Chain Effect at the end of an enemy turn: Inflicts 50% fractional damage (2,000 max) on all Poisoned enemies based on their max HP. Nullifies all death prevention skills. Fractional damage will not be affected by stat/damage increase or reduction effects.
Awaken: Mazandyne 7 MP Inflicts Force (Magic) damage with 120 power on All Enemies.
Gacha: Force Amp Passive +25% to Force damage.
Awaken: Debilitate 8 MP Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.
Gacha: Epitome of Madness Passive +15% chance to inflict status ailments, +15% to EV.
Awaken: Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn.
Gacha: Killing Wind 7 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy.
Awaken: Null Elec Passive Adds Elec Null.
Gacha: Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||Reduces the cost of Force Skills by 1MP.||Gains Force Pierce.||+15% to Force damage. +15% Phys evasion rate. +15% chance to inflict status ailments.|
|Panel Step Stat Bonus||HP +25 (MAX +250)||Mag ATK +10 (MAX +100)||HP +25 (MAX +250)|
- Available as a gacha.
| Pale Rider
One of the Four Horsemen of the Apocalypse, he rides a pale horse and represents death. He has the power to destroy life. The four horsemen have the power to conquer and kill and often thought to bring chaos.