Stats
Info
|
Rarity
|
Race
|
Grade
|
AI
|
5★
|
Fiend
|
84
|
Attack
|
6★ Stats
|
HP
|
971 (216/306)
|
Vitality
|
128 (216/306)
|
Strength
|
97 (229/306)
|
Agility
|
165 (42/306)
|
Magic
|
202 (42/306)
|
Luck
|
170 (32/306)
|
PATK
|
533
|
PDEF
|
519
|
MATK
|
754
|
MDEF
|
571
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
Panel Completion Bonus |
Reduces the cost of Force Skills by 1MP. |
Gains Force Pierce. |
+15% to Force damage. +15% Phys evasion rate. +15% chance to inflict status ailments.
|
Panel Step Stat Bonus |
HP +25 (MAX +250) |
Mag ATK +10 (MAX +100) |
HP +25 (MAX +250)
|
Availability
Used In Fusions
- Only available from a banner specific event.
- Available as a gacha.
Role Summary
Name
|
Best Archetype(s)
|
PVE
|
PVP
|
Democalypse
|
PVE |
PVP |
Offense |
Defense |
Prelim |
Boss
|
Pale Rider
|
 |
 |
1 |
3 |
3 |
4 |
2 |
Pros |
- Very good in an Ailment Team, as Pestilence will kill any enemy after 2 turns, no questions asked.
- Perfect synergy with a set-up based sweeper Nergal. Nergal helps to remove any barriers and ensures Plague's poison can land via Weak, which in turn triggers his own Meslamtaea passive.
- Gains the strongest debuff Debilitate in Yellow, letting him double as a debuffer.
|
Cons |
- Weak to Elec
- Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
- Hard countered by Ailment Cleansers like Daisoujou or Kinmamon in PVP.
- Pestilence only kicks in at the end of enemy's turn, giving them one whole turn to cleanse it away or just outright kill him.
- Requires a specific team built around him to really work.
- Panels 1 and 2 don't contribute to the Ailment build.
|
Notes |
- |
|
PvE Builds
PvP Builds
Official Profile
One of the Four Horsemen of the Apocalypse, he rides a pale horse and represents death. He has the power to destroy life. The four horsemen have the power to conquer and kill and often thought to bring chaos.