From SMT: Dx2 Wiki
Jump to: navigation, search


Beelzebub.jpg Elemental Resistances














- - - Resist Resist Null Null
Rarity Race Grade AI
4★ Tyrant 68 Attack
6★ Stats
HP 1084 (101/293) Vitality 152 (99/293)
Strength 152 (113/293) Agility 146 (126/293)
Magic 164 (129/293) Luck 123 (244/293)
PATK 649 PDEF 573
MATK 674 MDEF 579
Innate Skills
Dark.png Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
Electricity.png Mazionga 6 MP Inflicts Elec (Magic) damage with 100 power on All Enemies.
Dark.png Gluttony 7 MP Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt.
Awaken: Passive.png Wild Instinct Passive -75% to Critical hit rate of damage received.
Gacha: -
Awaken: Electricity.png Bolt Storm 5 MP Inflicts Elec (Magic) damage 2 to 4 times with 55 power on Random Enemies.
Gacha: Ailment.png Madezoreton 7 MP 70% chance to inflict Weak on All Enemies.
Awaken: Almighty.png Sea of Chaos 9 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces enemy's DEF 20% for 3 turns.
Gacha: Passive.png Resist Phys Passive Adds Phys Resist.
Awaken: Passive.png Makara Shift Passive Casts Makarakarn at the beginning of a battle if the enemy attacks first.
Gacha: Passive.png Bloody Glee Passive +15% to Critical hit rate.
Awaken: Passive.png Repel Light Passive Adds Light Repel.
Gacha: Passive.png Resist Elec Passive Adds Elec Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +20 to Ma. -30% to Light/Dark damage received. Adds Dark Pierce.
Panel Step Stat Bonus HP: +150(MAX) Mag ATK: +50(MAX) HP: +150(MAX)


Used In Fusions
How To Make

  • Available as a normal Fusion.

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Beelzebub.jpg Beelzebub
ArchClear.png ArchYellow.png ArchClear.png ArchYellow.png 7 5 5
  • Has high survivability due to Gluttony, which deals good aoe damage and heals himself.
  • Suitable option for Dark Democ and Vanity BoS
  • No weaknesses.
  • Synergy with Lucifuge in Yellow.

PvE Builds

A solid and reliable demon for a slow team on Aura gate, specially at 40+ levels. No Weakness means no turns lost to vulnerabilities. Gluttony works well on several annoying encounters, hits hard, and gives him health. You can get him purple, for Makara Shift, on Aura gate. For other uses, Yellow's Sea of Chaos is pretty neat.

Conventional wisdom says Yellow with Divine Brands for quick Gluttony/Mazionga/ Sea of Chaos. +Mag atk% primary

Purple can get Divine, Spell or Life brands, with + Mag atk % primary, and if you can + Heal % secondaries. And works well with Intimidating Stance teams.

PvP Builds

Many people like Yellow Beelzebub for Sea of Chaos, but he is somewhat outclassed by King Frost, who has comparable Magic, a +15 % Ice damage, and Cold World has a higher 130 power, at just 7 mp. Ice NDR demons are somewhat uncommon in the meta, and even if a Demon got Resistance to Ice he should still take more damage from Cold World than he would from Sea of Chaos.

The relevance of this statement is that on a meta full of Physical Pierce demons, both Beelzebub and King Frost get in their clear version the buffed Wild Instinct, that reduces by 75% the critical hit rate of enemies. That means taking less damage, and more importantly, a well built team can greatly reduce the enemy's press turns.

Adding Dark Pierce to Beelzebub may enhance his gluttony further, allowing to bypass Masakado and other NDR Demons and give him great staying power. But if Beelzebub is the last demon acting, it may be entirely unnecessary.

  Info   Builds   Lore    

Official Profile

The King of Hell, known as "Lord of the Flies". By making them carry the souls of the dead, he keeps his flies he rules in order. In the Bible he is mentioned as one of the most formidable demons of high rank. It is also said that he was once the lord Baal of Canaan who was punished and became Beelzebub.