Alice

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Stats

Alice.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - - - Weak Repel
Info
Rarity Race Grade AI
5★ Fiend 89 Attack
6★ Stats
HP 1023 (149/270) Vitality 139 (150/270)
Strength 98 (201/270) Agility 147 (104/270)
Magic 217 (10/270) Luck 172 (12/270)
PATK 535 PDEF 531
MATK 785 MDEF 591
Innate Skills
Dark.png Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies.
Dark.png Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
Dark.png Die for Me! 7 MP Inflicts Dark (Magic) damage on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills.
Power: 180
ArchClear.png
Awaken: Almighty.png Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.
Gacha: -
ArchRed.png
Awaken: Dark.png Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy.
Gacha: Ice.png Glacial Blast 5 MP Inflicts Ice (Magic) damage 2 to 4 times with 55 power on Random Enemies.
ArchYellow.png
Awaken: Almighty.png Necro Dogma 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)
Gacha: Passive.png Epic Recovery Passive +30% to status ailment auto cure rate.
ArchPurple.png
Awaken: Passive.png Dark Amp Passive +25% to Dark damage.
Gacha: Passive.png Wild Instinct Passive -75% to Critical hit rate of damage received.
ArchTeal.png
Awaken: Passive.png Repel Light Passive Adds Light Repel.
Gacha: Electricity.png Thunder Reign 7 MP Inflicts Elec (Magic) damage with 180 power on a Single Enemy.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Dark Damage. Reduces the cost of Dark Skills by 1MP. Increases the uses of Die For Me! by 2.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

Used In Fusions

  • Available as a gacha.


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Alice.jpg Alice
ArchPurple.png ArchTeal.png ArchPurple.png ArchTeal.png 8.5 9.5 8
Pros
  • Die for Me! inflicts Mortal (instant kill) and bypasses Endure-type skills, making her incredibly valuable in deleting key demons.
  • High damage potential due to good base stats and a powerful base kit. Can be used in most PVE content like Aura Gate, Brands of Sin (especially Vanity 11) and certain Kiwami.
  • Incredible panels that give her damage amplification, MP cost reduction and increased uses of her signature unique skill.
  • Very useful in PVP to take out key threats, doubly so with P3 giving her more uses of Die for Me!
  • She's cute
Cons
  • Needs Dark Pierce (weak) and Panel 3 to really shine, without those it puts her to around an 8 for PVP Offense and PVE.
  • Needs to run Divines without Panel 2 for first turn Die for Me! and to mitigate long term MP issues.
  • Skilled players will play around Alice defense, manipulating her to cast Mamudoon instead of Die for Me! This is because her AI is hard coded to go for what ever will do the most damage over all. To mitigate this, do not put magic attack based brands on her and focus on survivibility and support based stats like HP, Evasion, Defense etc.

PvE Builds

PvP Builds

Official Profile

A ghost who appears as a small blonde girl. Contrary to how she looks, her magical powers are formidable. Some say she is the ghost of an English girl who suffered a gruesome death. Others claim she was born from the twisted desires of a disturbed writer's mind, alas not even she can recall the truth.