|HP||1413 (4/243)||Vitality||222 (4/243)|
|Strength||136 (115/243)||Agility||92 (221/243)|
|Magic||157 (110/243)||Luck||136 (156/243)|
|Innate Skills|| War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns. |
Law of Hell passive MP As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.
Hell's Gate passive MP While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less multiple-target attack damage that target all or random allies. (Max reduction: 50%)
|Awaken: Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies. |
Gacha: Auto-Tarunda Passive Casts Tarunda at the beginning of the 1st turn.
|Awaken: Nocturne 6 MP Increases own party's DEF and EV/AC by 20% for 3 turns. |
Gacha: Null Bind Passive Adds Null Bind.
|Awaken: Tetra Shift Passive Casts Tetrakarn at the beginning of a battle if the enemy attacks first. |
Gacha: Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy.
|Awaken: Null Phys Passive Adds Phys Null. |
Gacha: Vitality Amp III Passive +15 to Vitality.
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|Panel Completion Bonus|
|Panel Step Stat Bonus|