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Orcus.jpg Elemental Resistances














Resist Weak Resist Weak Resist - Null
Rarity Race Grade AI
5★ Reaper 80 Support
6★ Stats
HP 1413 (5/293) Vitality 222 (4/293)
Strength 136 (133/293) Agility 92 (271/293)
Magic 157 (143/293) Luck 136 (201/293)
PATK 615 PDEF 642
MATK 659 MDEF 652
Innate Skills
Support.png War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns.
Passive.png Law of Hell Passive As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.
Passive.png Hell's Gate Passive While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less multiple-target attack damage that target all or random allies. (Max reduction: 50%)
Gacha: -
Awaken: Dark.png Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies.
Gacha: Passive.png Auto-Tarunda Passive Casts Tarunda at the beginning of the 1st turn.
Awaken: Support.png Nocturne 6 MP Increases own party's DEF and EV/AC by 20% for 3 turns.
Gacha: Passive.png Null Bind Passive Adds Null Bind.
Awaken: Passive.png Tetraka Shift Passive Casts Tetrakarn at the beginning of a battle if the enemy attacks first.
Gacha: Dark.png Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy.
Awaken: Passive.png Null Phys Passive Adds Phys Null.
Gacha: Passive.png Vitality Amp III Passive +15 to Vitality.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus -50% to Dark damage received. Activates the following Chain Effect if a party member's weak point is attacked. Increase ATK of all party members by 20%.(2 turns) Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:

Reduces all enemy ATK by 20%. (1 turn)

Panel Step Stat Bonus HP +25 (MAX +250) Phys DEF:+120(MAX) Mag DEF:+120(MAX) HP +25 (MAX +250)


Used In Fusions

  • Available as a gacha.

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Orcus.jpg Orcus
ArchYellow.png ArchYellow.png 6 8.5 8
  • Extremely good defensive demon thanks to Law of Hell and Hell's Gate. Paired with demons with multiple weakness like Asherah and Hecatoncheires, he denies Turn Presses bonus and strongly reduce AOE.
  • Law of Hell eliminates the need to cover weaknesses for all your demons allowing him and other support demons to support better through transfers like Recarmdra, Auto-Tarunda etc.
  • Law of Hell denies Turn Press bonus from Crit when the attack that Critted also hit a weakness. Paired with Slime or Hresvelgr, denies Crit bonus Turn Presses from AOE Phys.
  • Very good buff control with War Cry and Nocturne in Yellow.
  • You still receive extra damage from open weaknesses.
  • Offers no reduction to single target attacks, which hurt even more since you'd leave weaknesses open.
  • Very MP Hungry, Divines help with MP costs but reduce his bulk.
  • Needs specific team compositions to work well.

PvE Builds

PvP Builds

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Official Profile

The god whose name was said to refer to the very underworld itself in Roman mythology. His huge and intimidating stature is often depicted in ancient Roman murals. However, he later was often associated with other Greek gods as time went on.