Azrael

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Stats

Azrael.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist Resist Weak - - Repel Resist
Info
Rarity Race Grade AI
4★ Herald 67 Support
6★ Stats
HP 1187 (66/365) Vitality 174 (66/365)
Strength 75 (346/365) Agility 126 (245/365)
Magic 194 (85/365) Luck 152 (153/365)
PATK 487 PDEF 558
MATK 737 MDEF 618
Innate Skills
Support.png Tetrakarn 7 MP All Party Members repels Physical damage for 1 turn.
Dark.png Evil Gaze 4 MP Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies.
Fire.png Agidyne 6 MP Inflicts Fire (Magic) damage with 160 power on a Single Enemy.
ArchClear.png
Awaken: Support.png Makarakarn 7 MP All Party Members repels Magic damage for 1 turn.
Gacha: -
ArchRed.png
Awaken: Dark.png Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
Gacha: Phys.png Sweet Bite 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflicts Charm.
ArchYellow.png
Awaken: Almighty.png Foresight 9 MP Inflicts Almighty (Magic) damage on all enemies and increases own parties EV/AC by 20%. (3 turns)
Gacha: Support.png Dekunda 5 MP Remove debuffs from All Party Members.
ArchPurple.png
Awaken: Passive.png Makara Shift Passive Casts Makarakarn at the beginning of a battle if the enemy attacks first.
Gacha: Passive.png Wild Instinct Passive -75% to Critical hit rate of damage received.
ArchTeal.png
Awaken: Passive.png Null Dark Passive Adds Dark Null.
Gacha: Light.png Judgement Light 4 MP Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +10% to max HP. -25% to Light damage received. +10% to Dark damage
Panel Step Stat Bonus HP: +150 (Max) Mag ATK: +50 (Max) HP: +150 (Max)

Availability

Used In Fusions
Link to Fusion Calculator


Azrael/Sword Azrael/Shield

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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Azrael.jpg Azrael
Red Clear Red Purple 2 1 1 1 4
Pros
  • Has access to both Tetrakarn/Makarakarn in Clear, which can serves a niche in Early PvE when you don't have access to many mirrors.
  • Respectable MAG of 194.
  • Decent bulk for a mage and panels support it.
Cons
  • Has no innate skills to boost his good mag stat.
  • He loses his niche of double karns in late PvE and PvP due to the prevalence of Pierce.
  • Tetrakarn and Makarakarn cannot be cast at the same time: when Tetrakarn is cast, it automatically removes Makarakarn OR Five Elements and vice versa, meaning, it's not possible to have immunity against both Physical and Magical attacks at the same time.
  • Tetrakarn and Makarakarn only protect against the first hit, leaving the Demon hit unprotected.
Notes
  • Outclassed in Democalypse as a Fire/Dark attacker but still good with investment.

PvE Builds

PvP Builds

Official Profile

The angel of death. Azrael holds a book in which all names are inscribed. A name is erased from record when one dies. He is hideous to behold with a body covered in hundreds of eyes and mouths. With his many eyes he watches and punishes those who sin.