Mara

From SMT: Dx2 Wiki
Jump to: navigation, search

Stats

Mara.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - Weak Drain - Resist Resist
Info
Rarity Race Grade AI
5★ Tyrant 90 Attack
6★ Stats
HP 934 (227/293) Vitality 120 (227/293)
Strength 228 (9/293) Agility 136 (158/293)
Magic 109 (211/293) Luck 172 (16/293)
PATK 808 PDEF 576
MATK 558 MDEF 516
Innate Skills
Passive.png Null Bind Passive Adds Null Bind.
Physical.png Titanomachia 7 MP Inflicts Phys (Physical) damage with 30% crit rate and 125 power on All Enemies.
Physical.png Hell Thrust 7 MP Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm.
ArchClear.png
Awaken: Physical.png Megaton Raid 7 MP Inflicts Phys (Physical) damage with 180 power on a Single Enemy.
Gacha: -
ArchRed.png
Awaken: Almighty.png Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.
Gacha: Passive.png Strength Amp III Passive +15 to Strength.
ArchYellow.png
Awaken: Support.png Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Gacha: Passive.png Great Aim Passive +20% to Phys hit rate.
ArchPurple.png
Awaken: Passive.png Phys Pierce Passive Phys attacks bypass resistances
Gacha: Passive.png Phys Boost Passive +15% to Phys damage.
ArchTeal.png
Awaken: Passive.png Null Ice Passive Adds Ice Null.
Gacha: Passive.png Resist Phys Passive Adds Phys Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Phys hit rate. -50% to Elec damage received. Activates the following Chain Effect after Hell Thrust is activated:
Enters a state of Charge. Increases the next Phys attack damage by 125%.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10(MAX 100) HP +25 (MAX +250)

Availability

Used In Fusions
How To Make

  • Available as a normal Fusion.


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Mara.jpg Mara
ArchPurple.png ArchPurple.png 8.5 4 4
Pros
Cons
  • Ice Weakness and low bulk.
  • High MP-cost skills.
  • Expensive to fuse, and needs to be Panel 3 to become good in Late PvE.
  • Middling AGI means he does not fit slow or fast PvP teams.
  • Get countered hard by Anti-Pierce units like Rama, Alilat and Atavaka in PvP.

PvE Builds

Needs heavy investment, end-game demon used for boss killing as an example: necessary demon for rushing Hells Park 90+.

PvP Builds

  Info   Builds   Lore    

Official Profile

The hard bringer of death. A Hindu demon that dominates spirits and holds the power to instill fear. During his meditations, Buddha almost gave in to his temptation when Mara seduced him under a linden, a hardwood tree. Mara's great power was a sight to behold. His rigid strength spread far and wide, giving birth to many vile creatures.