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Mara.jpg Elemental Resistances














- - Weak Drain - Resist Resist
Rarity Race Grade AI
5★ Tyrant 90 Attack
6★ Stats
HP 934 (294/365) Vitality 120 (294/365)
Strength 228 (10/365) Agility 136 (209/365)
Magic 109 (258/365) Luck 172 (27/365)
PATK 808 PDEF 576
MATK 558 MDEF 516
Innate Skills
Passive.png Null Bind Passive Adds Null Bind.
Phys.png Titanomachia 7 MP Inflicts Phys (Physical) damage with 30% crit rate and 125 power on All Enemies.
Phys.png Hell Thrust 7 MP Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm.
Awaken: Phys.png Megaton Raid 7 MP Inflicts Phys (Physical) damage with 180 power on a Single Enemy.
Gacha: -
Awaken: Almighty.png Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.
Gacha: Passive.png Strength Amp III Passive +15 to Strength.
Awaken: Support.png Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Gacha: Passive.png Great Aim Passive +20% to Phys hit rate.
Awaken: Passive.png Phys Pierce Passive Phys attacks bypass resistances
Gacha: Passive.png Phys Boost Passive +15% to Phys damage.
Awaken: Passive.png Null Ice Passive Adds Ice Null.
Gacha: Passive.png Resist Phys Passive Adds Phys Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus +20% to Phys hit rate. +20% to Critical hit rate. -70% to Elec damage received. Activates the following Chain Effect after Hell Thrust is activated: Enters a state of Charge. Increases the next Phys attack damage by 125%. Activates the following Chain Effect at the beginning of own turn: Enters a state of Charge. (Once per battle)
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10(MAX 100) HP +25 (MAX +250) HP: +250(MAX)


Used In Fusions
Link to Fusion Calculator

Mara/Sword Mara/Shield

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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Mara.jpg Mara
Purple Purple 3 2 1 3 5
  • Only fusible source of Phys Pierce in Purple (aside from Fafnir, who will be impotent in most situations).
  • High STR and LUK means he will hit hard and crit often.
  • Hell Thrust is very strong against bosses and in Democalypse, especially if he is Panel 3.
  • Meme
  • Ice Weakness and non-existent bulk makes him go limp at the sight of Ice skills.
  • High MP costs give Mara a big refractory period.
  • Expensive to fuse, will quickly blow through your Magnetite reserves.
  • Requires damage boost transfers to supplement his damage.
  • Middling AGI means he will have accuracy issues and occasionally miss the hole. Also doesn't slot into Intimidating Stance teams well as a result.
  • Due to Mara having no single target besides his regular thrust, Anti-Pierce units like Rama, Alilat and Atavaka are a turn off.
  • A requirement in Phys PvE teams with Zaou-Gongen to pound through waves and bosses (such as in AG2 Boss Rush and Hells Park 91-99), as Auto-Charge is an incredibly powerful effect.

PvE Builds


  • Purple: Phys Pierce to break through NDRs.

Skill Transfers

Damage boosters to allow Mara to dish out tons of damage. Accuracy Boosters to boost his shaky accuracy.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier for Ruin and Grace
  • Butcher: Boosts damage for Hell Thrust & Titanomachia.
  • Epitome of Carnage: Boosts Phys damage + crit rate.
  • Phys Boost/Assassin: Early game/budget option.

Accuracy Boosters:

  • Great Aim: The highest accuracy modifier.
  • Epitome of Aggression: Accuracy boost + ailment resistance.
  • Good Aim: Early game/budget option.

Other/Misc. Skills:

  • Resist/Null Ice: To cover his weakness.


  • Stat priorities: Phys ATK%, Phys AC%
  • War: Boosts his damage.
  • Divine: Allows Mara to cast Hell Thrust and Titanomachia consistently.
  • Aim: Boosts his accuracy.


  1. STR (20): Boosts damage output.
  2. AGI (20): Boosts team speed and his accuracy.
  3. LUK (10): Increases his chances of landing hits.


Thrust King
ArchPurple.png Transferred Skills Notes:

P3 Mara is an accessible boss killer that can melt HP bars with ease. Pair him with P3 Zaou or use in a Hell Gongen team to gain crits alongside his Charge granted from P3. Charge + Rebellion allows Mara to blow his load on a 2nd Thrust to decimate bosses or Titanomachia to sweep. Use Templar Dragon for more Charge damage if needed.

Butcher Phys Amp
Infused Mitama
St 20 Ag 20 Lu 10
War/Divine + Aim with Phys ATK%
Target Stats

PvP Builds

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Official Profile

The hard bringer of death. A Hindu demon that dominates spirits and holds the power to instill fear. During his meditations, Buddha almost gave in to his temptation when Mara seduced him under a linden, a hardwood tree. Mara's great power was a sight to behold. His rigid strength spread far and wide, giving birth to many vile creatures.