Mara

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Stats

Mara.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - Weak Drain - Resist Resist
Info
Rarity Race Grade AI
5★ Tyrant 90 Attack
6★ Stats
HP 934 (233/299) Vitality 120 (233/299)
Strength 228 (9/299) Agility 136 (161/299)
Magic 109 (217/299) Luck 172 (18/299)
PATK 808 PDEF 576
MATK 558 MDEF 516
Innate Skills
Passive.png Null Bind Passive Adds Null Bind.
Physical.png Titanomachia 7 MP Inflicts Phys (Physical) damage with 30% crit rate and 125 power on All Enemies.
Physical.png Hell Thrust 7 MP Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm.
ArchClear.png
Awaken: Physical.png Megaton Raid 7 MP Inflicts Phys (Physical) damage with 180 power on a Single Enemy.
Gacha: -
ArchRed.png
Awaken: Almighty.png Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.
Gacha: Passive.png Strength Amp III Passive +15 to Strength.
ArchYellow.png
Awaken: Support.png Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Gacha: Passive.png Great Aim Passive +20% to Phys hit rate.
ArchPurple.png
Awaken: Passive.png Phys Pierce Passive Phys attacks bypass resistances
Gacha: Passive.png Phys Boost Passive +15% to Phys damage.
ArchTeal.png
Awaken: Passive.png Null Ice Passive Adds Ice Null.
Gacha: Passive.png Resist Phys Passive Adds Phys Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Phys hit rate. -50% to Elec damage received. Activates the following Chain Effect after Hell Thrust is activated:
Enters a state of Charge. Increases the next Phys attack damage by 125%.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10(MAX 100) HP +25 (MAX +250)

Availability

Used In Fusions
How To Make

  • Available as a normal Fusion.


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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Mara.jpg Mara
ArchPurple.png ArchPurple.png 3 2 2 3 5
Pros
  • Only fuseable source of Phys Pierce.
  • High STR and LUK means he will hit hard and crit often.
  • Hell Thrust is very strong against bosses and in Democalypse, especially if he is Panel 3.
  • Meme
Cons
  • Ice Weakness and non-existent bulk makes him go limp at the sight of Ice skills.
  • High MP costs give Mara a big refractory period.
  • Expensive to fuse, will quickly blow through your Magnetite reserves.
  • Requires damage boost transfer to supplement his damage.
  • Middling AGI means he will have accuracy issues and occasionally miss the hole. Also doesn't slot into Intimidating Stance teams well as a result.
  • Due to Mara having no single target besides his regular thrust, Anti-Pierce units like Rama, Alilat and Atavaka are a turn off.
Notes -

PvE Builds

PvP Builds

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Official Profile

The hard bringer of death. A Hindu demon that dominates spirits and holds the power to instill fear. During his meditations, Buddha almost gave in to his temptation when Mara seduced him under a linden, a hardwood tree. Mara's great power was a sight to behold. His rigid strength spread far and wide, giving birth to many vile creatures.