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Maria.jpg Elemental Resistances














Resist - - - Null Null Resist
Rarity Race Grade AI
5★ Megami 95 Heal
6★ Stats
HP 1192 (67/374) Vitality 175 (67/374)
Strength 91 (288/374) Agility 150 (163/374)
Magic 219 (17/374) Luck 152 (162/374)
PATK 521 PDEF 568
MATK 789 MDEF 632
Innate Skills
Recovery.png Salvation 9 MP Heals All Party Members with 95 power. Cures all status aliments. (3 uses)
Passive.png Stella Maris Passive +50% to max HP.

Becomes immune to all status ailments.
Adds Null Mortal.
While the one with this skill is alive, all party members will receive the following effect:

Increases naturally recovered MP by 1 MP.
Passive.png Miracle of Fatima Passive Activates the following Chain Effect when a member of your party (including self) is downed:

Removes revive ban from allies.
Increases ATK, DEF and EV/AC of all party members by 20%, and Heals all party members (Power: 80). (1 turn)
Activates the following Chain Effect at the end of an enemy turn if a party member is downed:
Revives all party members with 100% HP. (This can only be activated once per battle.)

This Chain Effect will not activate when your party is wiped out.
Gacha: -
Awaken: Almighty.png Megidolaon 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies.
Gacha: Passive.png Great Idea Passive +20 to St, Ma, Vi, Ag and Lu.
Awaken: Recovery.png Goddess' Embrace 7 MP Revives a single party member with 100% HP, and casts Barrier on them.
Gacha: Passive.png Epitome of Hardiness Passive +20% to max HP. +20% to HP Healing skill effectiveness.
Awaken: Passive.png Recovery Amp Passive +25% to Healing skill effectiveness.
Gacha: Passive.png Heal Survivor Passive +20% to Healing skill effectiveness, and HP stops at 1 HP upon receiving the first killing blow.
Awaken: Passive.png Drain Light Passive Adds Light Drain.
Gacha: Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Reduces the cost of Salvation by 3 MP. Increases the uses of Salvation by 6. Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members and reduces ATK of all enemies by 20%. (1 turn) +20% to max HP. +20% to Healing skill effectiveness.
Panel Step Stat Bonus HP: +250(MAX) Mag ATK: +100(MAX) HP: +250(MAX)


  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Maria/Sword Maria/Shield

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Maria.jpg Maria
Yellow Purple Yellow Purple 4 5 5 1 1
  • Demons no longer die when they are killed by revive sealing skills, because Maria cleanses revive seal on ally death, including on herself.
  • In addition to removing revive seal, she also casts a one turn Luster Candy on her team and heals.
  • Is ridiculously tanky, with 70% hp boost built into her kit, and more bulk in panels. This innate bulk allows her to still have high hp totals even when built for evasion.
  • Is immune to ailments and has Salvation built into her kit to cleanse for her party, with a large mp reduction and charge increase in p1
  • Swings defensive buffs in her teams favor every turn with p2.
  • In addition to making her team near impossible to kill, she also gives her entire team Infinite Chakra, allowing them to use their skills much more freely.
  • If anybody on her team gets killed, then at the end of the enemy's turn, she will revive her entire team once per game. She additionally has more revives through a skill in yellow.
  • Is so absurdly powerful that she can fit in any team from slow teams to a mana battery in fast teams, and anything in between.
  • While still amazing without them, her power really spikes with P1 and P2
  • If she is revive sealed, Xi Wangmu will not revive her even though she removes the revive seal due to how the game is coded, with on self death triggers activating after ally death triggers
  • Has no innate evasion so you really need cracked brands to get her evasion high.
  • Her bulk has been crept, so if your team is extremely tanky, she may actually be the most frail unit at this point.
  • Her agi is middling, making her a bit tricky to fit into slow and fast teams.
Notes -

PvE Builds

PvP Builds


  • Yellow: Goddess' Embrace for manual reviving
  • Purple: Recovery Amp to boost Salvation and Miracle of Fatima heals.

Skill Transfers

HP boosters to provide survivability so she can keep reviving. Healing boosters to make Salvation and Miracle of Fatima keep the team as healthy as possible. Evasion boosters for a dodge tank build. Crit resistance boosters to avoid getting killed from physical demons.

HP Boosters:

  • Epitome of Fortitude: HP modifier + crit resistance modifier.
  • Epitome of Hardiness: HP modifier + healing modifier.
  • Epitome of Endurance: HP modifier + lowers team speed for slower team builds.
  • Life Surge: Highest HP modifier.
  • Life Gain: Early game/budget option.

Healing Boosters:

  • Recovery Amp: Highest healing modifier if not Purple.
  • Epitome of Hardiness: HP modifier + healing modifier.
  • Heal Survivor: Healing modifier + Endure.
  • Recovery Boost: Early game/budget option.

Evasion Boosters:

  • Evade: Highest evasion modifier.
  • Dragon Sense: A better evasion modifier than dodge if Evade is already ran.
  • Epitome of Illusion: A better evasion modifier than dodge if Evade is already ran.
  • Dodge: Early game/budget option.

Crit Resistance boosters:

  • Wild Instinct: Highest crit resistance modifier.
  • Epitome of Fortitude: HP modifier + crit resistance modifier.
  • Wild Guess: Early game/budget option.

Other/Misc. Skills:

  • Enduring Soul/+: Adds survivability
  • Great Idea: Meme


  • Stat priorities: HP%, Healing%, Phys EV%
  • Life: Boosts her HP.
  • Heal: Increases her heals.
  • Dodge: Adds evasion.
  • Guard/Shield: Adds extra Phys/Mag ATK bulk.


  1. VIT (20): To boost her bulk
  2. MAG (20/10): Boosts her Mag ATK for better heals.
  3. LUK (10/20): Increases her chances of dodging attacks and crit resistance


The Mother of the Messiah
ArchYellow.png Transferred Skills Notes:

One of the best supports in the game, one time AOE revive, super high HP, healing and cleansing, mortal and ailment immunity, anti revive seal and Infinite Chakra aura for all allies. Pair with other strong revivers like XWM and Echidna to make up for her one time aoe revive that will always trigger even if there's only 1 dead ally.

Note that if she is killed first with revive seal, XWM will try to revive her first before Maria can cleanse the revive seal, making XWM useless in that scenario.

Epitome of Fortitude Epitome of Hardiness
Infused Mitama
Ma 20 Vi 20 Lu 10
Life + Heal with HP%
Target Stats

In the name of God
ArchYellow.png Transferred Skills Notes:

A crit resist tank build to make fights against Astaroth less rng reliant by stacking crit resist modifiers as well as denying the enemy team from gaining 1/2 press turns from the first hit of Lord Astaroth.

Epitome of Fortitude Wild Instinct
Infused Mitama
Ma 10 Vi 20 Lu 20
Life + Guard with HP%
Target Stats

Divine Intervention
ArchYellow.png Transferred Skills Notes:

A more punishing build against Astaroth and any other physical focused teams. Reducing their press turns by 2 to reduce their chances of getting kills or even winning.

- Epitome of Hardiness
Infused Mitama
Vi 20 Lu 20
Life + Dodge with Phys EV% & HP%
Target Stats

The maternal figure of Christianity. Gabriel informed her that she was to be the mother of Jesus, and gave birth to him in the land of Bethlehem. Originally human, some sects revere her as the Virgin Mary for giving birth to the Son of God. Following the death of Jesus, the course of her earthly life was deemed complete where she would be assumed body and soul into heavenly glory. Gabriel bestowed upon her a white lily when she conceived her son in recognition of her purity.