Shadow

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Shadow.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist - - - Weak Weak Null
Info
Rarity Race Grade AI
2★ Foul 35 Support
Awakening Materials
10S AetherS-Dark.jpg 10S AetherS-Chaotic.jpg
5M AetherM-Dark.jpg 5M AetherM-Chaotic.jpg
6★ Stats
HP 1192 (31/190) Vitality 175 (31/190)
Strength 89 (151/190) Agility 151 (56/190)
Magic 195 (30/190) Luck 72 (187/190)
PATK 516 PDEF 567
MATK 739 MDEF 620

Innate Skills
Type Description
Support.png Rakunda | Demons | MP: 5 | Skill Points: 6 | Target: All Enemies

Reduces DEF of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery.
Lv3: +6% chance of 1 MP recovery.
Lv4: +9% chance of 1 MP recovery.
Lv5: +12% chance of 1 MP recovery.

Type Description
Electricity.png Mazio | Demons | MP: 5 | Skill Points: 2 | Target: All Enemies

Inflicts Elec (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.

Type Description
Dark.png Mudo | Demons | MP: 4 | Skill Points: 1 | Target: Single Enemy

Inflicts Dark (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Awaken Skills
ArchClear.png
Type Description
Support.png Tarukaja | Demons | MP: 5 | Skill Points: 6 | Target: All Party Members

Increases ATK of All Party Members by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery.
Lv3: +6% chance of 1 MP recovery.
Lv4: +9% chance of 1 MP recovery.
Lv5: +12% chance of 1 MP recovery.

ArchRed.png
Type Description
Dark.png Mudoon | Demons | MP: 5 | Skill Points: 6 | Target: Single Enemy

Inflicts Dark (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

ArchYellow.png
Type Description
Ailment.png Dezoreto | Demons | MP: 5 | Skill Points: 2 | Target: Single Enemy

70% chance to inflict Weak on a Single Enemy.

Lv2: +3% to chance to inflict status ailments.
Lv3: +6% to chance to inflict status ailments.
Lv4: +9% to chance to inflict status ailments.
Lv5: +12% to chance to inflict status ailments.
Lv6: +20% to chance to inflict status ailments.

ArchPurple.png
Type Description
Passive.png Agility Amp I | Demons | MP: Passive | Skill Points: 3 | Target: Self

+5 to Agility.

ArchTeal.png
Type Description
Passive.png Resist Ice | Demons | MP: Passive | Skill Points: 8 | Target: Self

Adds Ice Resist.

Gacha Skills
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png