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Ban.jpg Elemental Resistances














Null - - - - - -
Rarity Race Grade AI
5★ Fiend 85 Attack
6★ Stats
HP 1277 (27/360) Vitality 193 (27/360)
Strength 193 (66/360) Agility 166 (57/360)
Magic 79 (335/360) Luck 148 (185/360)
PATK 735 PDEF 638
MATK 495 MDEF 581
Innate Skills
Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
Passive.png Fox Sin of Greed Passive Adds Null Mortal.

Heals 800 HP upon receiving the first killing blow.
Activates the following Chain Effect at the beginning of own turn:

Inflicts 5% fractional damage (100 max) on all enemies based on their current HP and drains 1 MP.
Phys.png Physical Hunt 6 MP Inflicts Phys (Physical) Pierce effect damage (Power: 180) with 80% crit rate on a single enemy, while healing caster 50% of damage dealt and drains 3 MP.
Gacha: -
Awaken: Phys.png Vorpal Blade 7 MP Inflicts Phys (Physical) damage with 140 power on All Enemies.
Gacha: Passive.png Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage.
Awaken: Passive.png Auto-Sukuka Passive Casts Sukukaja at the beginning of the 1st turn.
Gacha: Passive.png Phys Survivor Passive +15% to Phys damage and HP stops at 1 HP upon receiving the first killing blow.
Awaken: Passive.png Master Assassin Passive +20% to single-target attack skill damage.
Gacha: Passive.png Epic Recovery Passive +30% to status ailment auto cure rate.
Awaken: Passive.png Drain Phys Passive Adds Phys Drain.
Gacha: Passive.png Life Surge Passive +30% to Max HP.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Adds Phys Pierce. +20% to max HP. Activates the following Chain Effect at the beginning of own turn: Reduces EV/AC of all enemies by 20%. (1 turn) +20% to Phys damage. +20% to max HP.
Panel Step Stat Bonus HP: +250(MAX) Phys ATK+: +100 HP: +250(MAX)


Used In Fusions
Link to Fusion Calculator

  • Only available from a banner specific event.
  • Available as a gacha.
  • Only available from an Event.

Ban/Sword Ban/Shield

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Ban.jpg Ban
Any Any 4 2 2 4 4
  • Drains MP from the enemy team at the start of his turn, allowing him to keep his MP topped off and control enemy mp
  • Good single target piercing physical damage in Physical Hunt, which also drains 3 mp, allowing him to drain potentially 7 mp from a target in a single turn, or four from two.
  • Decent bulk with a good vit stat, innate Epitome of Fortitude, along with additional hp% from panels, and a built in endure with hp% in levels, combined with null mortal, can keep him alive draining MP
  • Offers some buff control with p2
  • Flexible with his colors, with each color offering different uses, letting him flex into many different teams.
  • Because he drains mp at the start of his turn, he won't steal mp from a T1 team, potentially letting him get swept in a single turn.
  • His agi is too high for a slow team, but slow for a fast team, making him hard to slot into pvp teams.
  • While far from weak, his damage is low compared to the highest tier of damage dealers, and the mp drain doesn't really counteract that enough to warrant a slot in a team.
  • Has decent bulk and decent damage, but isn't exceptional enough at either of them to excel at anything.
  • Only gains phys pierce in p1, meaning his auto attacks or Vorpal Blade in red are a liability without his panels
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.

PvE Builds

PvP Builds

<The Fox Sin of Greed> of <The Seven Deadly Sins> He attained immortality by drinking from the Fountain of Youth in the Fairy King's Forest. He is also prepared to do whatever he must to resurrect the love of his life, Elaine.