Flauros

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Stats

Flauros.jpg Elemental Resistances
Physical.png

Phys

Fire.png

Fire

Ice.png

Ice

Electricity.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist Null Weak - - - Repel
Info
Rarity Race Grade AI
5★ Fallen 82 Attack
6★ Stats
HP 1272 (25/305) Vitality 192 (24/305)
Strength 192 (58/305) Agility 144 (149/305)
Magic 78 (289/305) Luck 147 (147/305)
PATK 733 PDEF 637
MATK 493 MDEF 580
Innate Skills
Passive.png Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
Passive.png Hell Leopard Passive +20% to Phys hit rate.

Activates the following Chain Effect after Iron Fist is activated:

Inflicts Phys (Physical) Pierce effect damage (Power: 40) with 30% crit rate on all enemies and enters a state of Might if the attack is successful.
Physical.png Iron Fist 6 MP Inflicts Phys (Physical) Pierce effect damage (Power: 120) with 30% crit rate on a single enemy. Increases own party's ATK and EV/AC by 20% if the attack is successful. (2 turns)
ArchClear.png
Awaken: Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
Gacha: -
ArchRed.png
Awaken: Physical.png Hades Blast 6 MP Inflicts Phys (Physical) damage with 120 power on All Enemies.
Gacha: Passive.png Phys Amp Passive +25% to Phys damage.
ArchYellow.png
Awaken: Support.png War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns.
Gacha: Passive.png Enduring Soul + Passive Heals 500 HP upon receiving the first killing blow.
ArchPurple.png
Awaken: Passive.png Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage.
Gacha: Physical.png God's Hand 8 MP Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
ArchTeal.png
Awaken: Passive.png Null Ice Passive Adds Ice Null.
Gacha: Passive.png Null Bind Passive Adds Null Bind.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Phys hit rate. Activates the following Chain Effect after Hell Leopard is activated: Inflicts Phys (Physical) Pierce effect damage (Power: 25) 3 times on random enemies. Counter effects will not work on this skill. Adds Phys Pierce. +15% to Phys damage.
Panel Step Stat Bonus HP: +250(MAX) Phys ATK: +100(MAX) HP: +250(MAX)

Availability

Used In Fusions

  • Available as a Multi-Fusion.
  • Available as a gacha.


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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Flauros.jpg Flauros
ArchPurple.png ArchPurple.png ArchClear.png 2 2 2 5 4
Pros
  • With Panel 2 unlocked, Flauros absolutely wrecks Phys Democalypse Prelim Phase, farming an absurd amount of multiplier due to the way his skills are coded (see notes for more details).
  • Comboes well with Marici, as Iron Fist and Hell Leopard are considered different skills and will hence trigger Shimmer Arrow twice.
  • Can also be used in the Democalypse Boss Phase, as Hell Leopard will confer Tarukaja and Sukukaja to the team, allowing your other teammates to hit harder.
Cons
  • Weak to Ice.
  • Does not gain true Phys Pierce unless fully panelled. This can cause issues with his innate Death Counter and/or when he runs out of MP. It also makes his Red Archetype less appealing as a result.
  • Low Base power on his skills means he will struggle to do damage.
  • P2 will consume the Rebellion buff granted by Hell Leopard. This ends up decreasing his damage, as the Rebellion buff is wasted on the 75BP chain instead of his 130BP (more if levelled) Iron Fist.
Notes
  • In Democalypse Prelim Phase, you can only gain the +0.1 weakness hit multiplier once per skill, no matter how many times the skill hits. This is why you cannot gain more than +0.4 multiplier from skills like Ashura, Dragon Blade and MahaLantine.
  • However Flauros can repeatedly gain weakness hit multiplier as Hell Leopard, Iron Fist and his Panel 2 chain effect are coded as different skills, bypassing the "only once per skill" limitation.

PvE Builds

PvP Builds

Flauros/Lore