|HP||1371 (7/270)||Vitality||213 (6/270)|
|Strength||162 (90/270)||Agility||94 (246/270)|
|Magic||192 (62/270)||Luck||64 (269/270)|
Resist Fire Passive Adds Fire Resist.
Mediarama 8 MP Heals All Party Members with 95 power. (9 uses)
Purgatory 5 MP Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies.
Awaken: White Noise 6 MP 30% chance to inflict Mute 3 to 4 times on Random Enemies.Gacha: -
Awaken: Mamudodyne 7 MP Inflicts Dark (Magic) damage with 120 power on All Enemies.
Gacha: Resist Mute Passive Chance of being Muted reduced by 50%.
Awaken: Samarecarm 8 MP Revive a Single Party Member with full HP. (1 use)
Gacha: Media 6 MP Heals All Party Members with 25 power. (9 uses)
Awaken: Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
Gacha: Zanma 5 MP Inflicts Force (Magic) damage with 140 power on a Single Enemy.
Awaken: Null Light Passive Adds Light Null.
Gacha: Deathbound 4 MP Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies).
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- Available as a normal Fusion.
A demon lord of southeast winds and scorching sands from Sumerian lore. He's a vile demon with the head and arms of a lion, the body of a human, birdlike wings, hawk like talons, a poisonous tail like a scorpion, and a strange horn protruding from his head. Pazuzu rides the warm winds from the Persian Gulf spreading diseases that can only be cured by magical means.