|HP||1169 (90/392)||Vitality||170 (91/392)|
|Strength||117 (222/392)||Agility||154 (149/392)|
|Magic||170 (172/392)||Luck||138 (286/392)|
Diarahan 7 MP Heals a Single Party Member with 170 power. (9 uses)
Infinite Chakra Passive Increases naturally recovered MP by 1 MP.
Endless One Passive Activates the following Chain Effect at the beginning of own turn: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Activates the following Chain Effect at the start of enemy turn: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Awaken: Holy Wrath 5 MP Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.Gacha: -
Awaken: Mabufudyne 7 MP Inflicts Ice (Magic) damage with 120 power on All Enemies.
Gacha: Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.
Awaken: Mahapoismaon 7 MP 40% chance to inflict Poison on All Enemies.
Gacha: Deadly Poison Passive +30% damage to Poisoned enemies.
Awaken: Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn.
Gacha: Mazandyne 7 MP Inflicts Force (Magic) damage with 120 power on All Enemies.
Awaken: Drain Ice Passive Adds Ice Drain.
Gacha: Resist Force Passive Adds Force Resist.
|Panel 1||Panel 2||Panel 3||Panel 4|
|Panel Completion Bonus||Reduces the cost of Diarahan by 1 MP. +20% to max HP.||-70% to Ice damage received.||+20% to max HP. As long as this demon is alive, -20% to Ice damage received by all allies.||Activates the following Chain Effect at the start of enemy turn or when an ally demon skill with an HP healing effect is used: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn)|
|Panel Step Stat Bonus||HP +25 (MAX +250)||Mag Def +15 (MAX +150)||HP +25 (MAX +250)||HP +25 (MAX +250)|
|Canopy of the Gods||While the one with this skill is alive, all party members will receive the following effect: -10% to Ice damage received.|
|physical/magic increase||Mag ATK 120%||Element Increase||Ice 30%|
|Physical Accuracy||20%||Critical Chance||20%|
Bufula 5 MP Inflicts Ice (Magic) damage with 140 power on a Single Enemy.
War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns.
Primordial Water 7 MP Inflicts Ice (Magic) damage with Power 80 on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||+15% to HP Healing skill effectiveness.||Reduces the cost of Primordial Water by 1MP.||While the one with this skill is alive, all party members will receive the following effect: -5% to Ice damage received.|
|Panel Step Stat Bonus||Mag ATK +50(MAX)||Mag ATK +50(MAX)||Mag ATK +50(MAX)|
|Lotus of Creation|
|Foundation of Form||-5% to Ice damage received|
|HP||120%||Elemental Damage Reduction||Ice 20%|
Ice Boost Passive +15% to Ice damage.
Life Surge Passive +30% to Max HP.
Drain Ice Passive Adds Ice Drain.
|Panel 1||Panel 2||Panel 3|
|Panel Completion Bonus||+10% to Ice damage||+30% to max HP.||+20% to max HP. -10% to Ice damage received|
|Panel Step Stat Bonus||HP: +200(MAX)||HP: +200(MAX)||HP: +200(MAX)|
Flexible demon for buff control in Democalypse Prelim. Can work in any non-Phys element with the right AoE transferred.
Other elemental spells:
- Maragidyne / Maragion / Maragi
- Maziodyne / Mazionga / Mazio
- Mazandyne / Mazanma / Mazan
- Mahamadyne / Mahamaon / Mahama
- Mamudodyne / Mamudoon / Mamudo
- Auto-Rakunda: Lets him offer a full buff swing.
- Stat priority: MAtk%
- Spell: boost damage
- MAG (20): Boosts his damage output.
- The rest doesn't really matter
|Democalypse Prelim - Full Buff Swing|
With Auto-Rakunda and innate Endless one, Ananta can provide a full buff swing in Democalypse prelim. Replace Mazionga with an appropriate AoE spell for the prelim element.
|Spell with MAtk%|
A serpent with 1000 heads in Hindu lore. This god will appear in the beginning and end of a world. Ananta is Sanskrit for "infinite". After resting on him, Vishnu woke up and created the universe.