Ananta

From SMT: Dx2 Wiki
Jump to: navigation, search

Stats

Ananta.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - Null Null Weak Null -
Info
Rarity Race Grade AI
5★ Snake 83 Support
6★ Stats
HP 1169 (73/360) Vitality 170 (73/360)
Strength 117 (201/360) Agility 154 (128/360)
Magic 170 (161/360) Luck 138 (255/360)
PATK 575 PDEF 575
MATK 687 MDEF 602
Innate Skills
Recovery.png Diarahan 7 MP Heals a Single Party Member with 170 power. (9 uses)
Passive.png Infinite Chakra Passive Increases naturally recovered MP by 1 MP.
Passive.png Endless One Passive Activates the following Chain Effect at the beginning of own turn: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Activates the following Chain Effect at the start of enemy turn: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
ArchClear.png
Awaken: Light.png Holy Wrath 5 MP Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.
Gacha: -
ArchRed.png
Awaken: Ice.png Mabufudyne 7 MP Inflicts Ice (Magic) damage with 120 power on All Enemies.
Gacha: Phys.png Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.
ArchYellow.png
Awaken: Ailment.png Mahapoismaon 7 MP 40% chance to inflict Poison on All Enemies.
Gacha: Passive.png Deadly Poison Passive +30% damage to Poisoned enemies.
ArchPurple.png
Awaken: Passive.png Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn.
Gacha: Force.png Mazandyne 7 MP Inflicts Force (Magic) damage with 120 power on All Enemies.
ArchTeal.png
Awaken: Passive.png Drain Ice Passive Adds Ice Drain.
Gacha: Passive.png Resist Force Passive Adds Force Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus Reduces the cost of Diarahan by 1 MP. +20% to max HP. -70% to Ice damage received. +20% to max HP. As long as this demon is alive, -20% to Ice damage received by all allies. Activates the following Chain Effect at the start of enemy turn or when an ally demon skill with an HP healing effect is used: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn)
Panel Step Stat Bonus HP +25 (MAX +250) Mag Def +15 (MAX +150) HP +25 (MAX +250) HP +25 (MAX +250)

Availability

Used In Fusions
Link to Fusion Calculator


Sword

Yatsuka Sword
Yatsuka Sword.jpg Canopy of the Gods While the one with this skill is alive, all party members will receive the following effect: -10% to Ice damage received.
Max Stats
physical/magic increase Mag ATK 120% Element Increase Ice 30%
Physical Accuracy 20% Critical Chance 20%
Innate Skills
Ice.png Bufula 5 MP Inflicts Ice (Magic) damage with 140 power on a Single Enemy.
Support.png War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns.
Ice.png Primordial Water 7 MP Inflicts Ice (Magic) damage with Power 80 on all enemies, and Heals around 400 HP of all party members if the attack is successful.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to HP Healing skill effectiveness. Reduces the cost of Primordial Water by 1MP. While the one with this skill is alive, all party members will receive the following effect: -5% to Ice damage received.
Panel Step Stat Bonus Mag ATK +50(MAX) Mag ATK +50(MAX) Mag ATK +50(MAX)


Shield

Lotus of Creation
Lotus of Creation.jpg Foundation of Form -5% to Ice damage received
Max Stats
HP 120% Elemental Damage Reduction Ice 20%
Defence 50% Magic Defence 100%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Weak Null - - - -
Innate Skills
Passive.png Ice Boost Passive +15% to Ice damage.
Passive.png Life Surge Passive +30% to Max HP.
Passive.png Drain Ice Passive Adds Ice Drain.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +10% to Ice damage +30% to max HP. +20% to max HP. -10% to Ice damage received
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Ananta.jpg Ananta
Red Purple 2 2 3 3 1
Pros
  • He casts all 3 Buffs at the start of every player turn and enemy turn, offering consistent buff control at no MP cost.
  • Panel 4 also casts debilitate at the start of the enemy turn, or when your team casts a healing skill.
  • Mabufudyne in Red plus Infinite Chakra helps him pull his weight beyond just being a buffbot in Ice Democalypse prelim.
  • Works well in slow double Intimidating Stance teams, and can be deliberately left at level 1 to lower battle speed if used as a pure buff bot.
  • Even though he auto-casts all buffs at the start of your turn, Auto-Taruka in purple for pvp is still his best. Because of the timing of Endless One, Auto-Taruka can function mainly to counter the enemy Auto-Tarunda to ensure you get the attack buff from Endless One at the start of your turn.
Cons
  • Weak to Force.
  • Mag is only average and he has no innate pierce, so even if Red he's still more of a support than a sweeper.
  • Newer demons have buff chains on their skills, which may reduce Ananta's niche.
Notes -

PvE Builds

PvP Builds

Official Profile

A serpent with 1000 heads in Hindu lore. This god will appear in the beginning and end of a world. Ananta is Sanskrit for "infinite". After resting on him, Vishnu woke up and created the universe.