Difference between revisions of "Banner Demon Tier List"
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*Innate [[Savage Glee]] lets him Crit and generate Press Turns effectively, especially if given [[Epitome of Carnage]] or paired with Crit boosters like [[Asura Lord]] or [[Kartikeya]]. | *Innate [[Savage Glee]] lets him Crit and generate Press Turns effectively, especially if given [[Epitome of Carnage]] or paired with Crit boosters like [[Asura Lord]] or [[Kartikeya]]. | ||
*Purple gives him access to [[Null Mortal]], making him even harder to kill. | *Purple gives him access to [[Null Mortal]], making him even harder to kill. | ||
+ | *P4 gives him [[Charge]] on an ally death, helping him make comebacks. | ||
|con= | |con= | ||
*Low AGI stat means he will have accuracy issues. [[Dragon Blade]]'s chain effect will not activate if it misses on the first target. | *Low AGI stat means he will have accuracy issues. [[Dragon Blade]]'s chain effect will not activate if it misses on the first target. | ||
*Only has ST skills unless in Red, which reduces his overall PvP usefulness. | *Only has ST skills unless in Red, which reduces his overall PvP usefulness. | ||
*Highly dependent on the first kill for tempo. Failing to secure the first kill will result in him not having enough MP for the next turn. | *Highly dependent on the first kill for tempo. Failing to secure the first kill will result in him not having enough MP for the next turn. | ||
+ | *Aoe chain after [[Dragon Blade]] makes it hard for him to avoid triggering [[Demeter]], severely hurting any potential in PVP. | ||
|notes= | |notes= | ||
*A [[Null Curse]] transfer makes him unkillable by [[Alice A]], and also stops Curse from interfering with [[Loyal God of War]] healing. | *A [[Null Curse]] transfer makes him unkillable by [[Alice A]], and also stops Curse from interfering with [[Loyal God of War]] healing. | ||
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{{TierDataBeta|demon=Guts|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Guts|pvebest1=Purple|pvpbest1=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=2 | |democBoss=2 | ||
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*Having no innate ST skills means he will be walled by Phys Anti-Pierce. It is recommended to pair him with demons like [[Alice]] to eliminate Phys Anti-Pierce demons that prevent him from sweeping. | *Having no innate ST skills means he will be walled by Phys Anti-Pierce. It is recommended to pair him with demons like [[Alice]] to eliminate Phys Anti-Pierce demons that prevent him from sweeping. | ||
*No natural Pierce outside Panel 2 might cause issues when out of MP. | *No natural Pierce outside Panel 2 might cause issues when out of MP. | ||
+ | *His Panel 1 chain, along with [[Dragon Slayer]]'s aoe nature hurt him against [[Demeter]], limiting his PVP use. | ||
|notes= | |notes= | ||
*Limited-time Collaboration unit. Nobody knows if he will be rerun. | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
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{{TierDataBeta|demon=Heimdall|pvebest1=Yellow|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Heimdall|pvebest1=Yellow|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=2 | |democBoss=2 | ||
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*Focuses mostly on tankiness for himself, meaning his team might be vulnerable to being swept. Additionally, even if he is the sole survivor against a fast sweeping team, it's unlikely he can counter sweep with his skill set. | *Focuses mostly on tankiness for himself, meaning his team might be vulnerable to being swept. Additionally, even if he is the sole survivor against a fast sweeping team, it's unlikely he can counter sweep with his skill set. | ||
*With no ability to hit weakness or crit, his almighty skills are liable to use a full press turn, hurting your press turn economy. | *With no ability to hit weakness or crit, his almighty skills are liable to use a full press turn, hurting your press turn economy. | ||
+ | *While the chain with [[Stout Horn]] is good with [[Demeter]], the chain on Heroic Horn is if anything, a liability, giving him poor placement in the current meta. | ||
|notes= | |notes= | ||
}} | }} | ||
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{{TierDataBeta|demon=Hresvelgr|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Yellow | {{TierDataBeta|demon=Hresvelgr|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=1|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=3 | |democBoss=3 | ||
|pro= | |pro= | ||
− | * | + | *Second highest base AGI in the game, making him invaluable for fast teams. P3 increases his speed even further. |
*His unique [[North Wind]] deals AOE Ice damage whenever an opposing demon dies. This adds to the damage of fast Turn 1 teams and allows him to clear [[Endure]]s. | *His unique [[North Wind]] deals AOE Ice damage whenever an opposing demon dies. This adds to the damage of fast Turn 1 teams and allows him to clear [[Endure]]s. | ||
*[[Auto-Rakunda]] in Purple further increases Turn 1 kill potential. | *[[Auto-Rakunda]] in Purple further increases Turn 1 kill potential. | ||
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*Does not have [[Speedster]] innately which in turn consumes a skill slot. | *Does not have [[Speedster]] innately which in turn consumes a skill slot. | ||
*Weak to Phys and Fire, both very bad ones in the current meta. Phys Weakness is particularly terrible unless paired with [[Orcus]] for Press Turn denial. | *Weak to Phys and Fire, both very bad ones in the current meta. Phys Weakness is particularly terrible unless paired with [[Orcus]] for Press Turn denial. | ||
+ | *[[North Wind]] chains are just not damaging enough to be anything more than a liability against [[Demeter]]. His only role in PVP is currently being a speed trap for fast teams without [[Demeter]] which are few and far between. | ||
|notes= | |notes= | ||
*Red gets [[Mazandyne]] and panel 1 has -50% Ice/Force damage received, so he is helpful for Force [[Alter-World]]. However, note that nothing in his kit boosts Force damage (aside from panel 2's +100 MATK). | *Red gets [[Mazandyne]] and panel 1 has -50% Ice/Force damage received, so he is helpful for Force [[Alter-World]]. However, note that nothing in his kit boosts Force damage (aside from panel 2's +100 MATK). | ||
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*[[Superior Power]] gives him Phys Pierce and an accuracy boost. | *[[Superior Power]] gives him Phys Pierce and an accuracy boost. | ||
*[[Yinglong Killer]] hits incredibly hard and has a high crit rate, demolishing teams without anti-Pierce. | *[[Yinglong Killer]] hits incredibly hard and has a high crit rate, demolishing teams without anti-Pierce. | ||
+ | *P4 helps with [[Yinglong Killer]]'s ludicrous mp cost and gives him a massive accuracy boost, along with some bulk, helping with his role of healing while critting the enemies in PVE. | ||
|con= | |con= | ||
*As nothing in his kit boosts damage, damage booster transfers are mandatory. | *As nothing in his kit boosts damage, damage booster transfers are mandatory. | ||
*[[Yinglong Killer]] has a very high MP cost and cannot be fired off Turn 1. | *[[Yinglong Killer]] has a very high MP cost and cannot be fired off Turn 1. | ||
*Below average HP and VIT stats. | *Below average HP and VIT stats. | ||
+ | *His panels focus on a bizarre healing role which in theory could be useful doing damage and healing, but he doesn't really have the bulk to survive PVE nukes. | ||
|notes= | |notes= | ||
*More or less outclassed by [[Guts]]. Oh how the mighty have fallen! | *More or less outclassed by [[Guts]]. Oh how the mighty have fallen! | ||
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{{TierDataBeta|demon=Huang Long|pvebest1=Yellow|pvebest2=Purple|pvebest3=|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Huang Long|pvebest1=Yellow|pvebest2=Purple|pvebest3=|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=3|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
*High AGI, incredible resistances and decent bulk make him a coveted PvE support demon. | *High AGI, incredible resistances and decent bulk make him a coveted PvE support demon. | ||
− | *[[Five Elements]] walls every magical demon without Pierce, including Almighty mages such as [[Mother Harlot]] and [[ | + | *[[Five Elements]] walls every magical demon without Pierce, including Almighty mages such as [[Mother Harlot]], [[Trumpeter]], and [[Demeter]]. |
*[[Luster Candy]] in Yellow gives him even more support utility in buff control. Purple provides him [[Speedster]], giving him full flexibility over which skills to transfer. | *[[Luster Candy]] in Yellow gives him even more support utility in buff control. Purple provides him [[Speedster]], giving him full flexibility over which skills to transfer. | ||
*Trivializes [[Brands of Sin]] Stages 10, opening up brand farming on Auto. | *Trivializes [[Brands of Sin]] Stages 10, opening up brand farming on Auto. | ||
*If Panel 4, any team member in a state of magic repel takes 20% less magic damage (Almighty is reduced by another 15%) and deals 20% more magic damage. The defensive portion is essentially a magic version of [[Beelzebub (Human)]], while the offensive portion helps Huang Long act as an offensive support. | *If Panel 4, any team member in a state of magic repel takes 20% less magic damage (Almighty is reduced by another 15%) and deals 20% more magic damage. The defensive portion is essentially a magic version of [[Beelzebub (Human)]], while the offensive portion helps Huang Long act as an offensive support. | ||
+ | *Huang Long Gaming | ||
|con= | |con= | ||
*Pierce bypasses [[Five Elements]]. | *Pierce bypasses [[Five Elements]]. | ||
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|notes= | |notes= | ||
*Yellow AI has issues on auto as it will sometimes cast [[Luster Candy]] when you want to be spamming [[Five Elements]] instead. Due to this, Yellow is mostly recommended for Manual Play, and Purple for Auto-ing. | *Yellow AI has issues on auto as it will sometimes cast [[Luster Candy]] when you want to be spamming [[Five Elements]] instead. Due to this, Yellow is mostly recommended for Manual Play, and Purple for Auto-ing. | ||
+ | *Has a small niche in offense teams to block [[My Harvest!]]. | ||
*Skills like [[Makaraka Shift]] should work with his panel 4, giving the same effect as caveman | *Skills like [[Makaraka Shift]] should work with his panel 4, giving the same effect as caveman | ||
*Huang Long Gaming | *Huang Long Gaming | ||
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{{TierDataBeta|demon=Ishtar|pvebest1=Yellow|pvebest2=|pvebest3=|pvpbest1=Teal|pvpbest2=Yellow | {{TierDataBeta|demon=Ishtar|pvebest1=Yellow|pvebest2=|pvebest3=|pvpbest1=Teal|pvpbest2=Yellow | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=3 | |democBoss=3 | ||
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*Weak to Force (unless Teal) and Dark. | *Weak to Force (unless Teal) and Dark. | ||
*Low AGI stat and bad bulk. | *Low AGI stat and bad bulk. | ||
+ | *Panel 4 only activates if she goes second, but she doesn't really have the bulk to survive going second in PVE or PVP. | ||
|notes= | |notes= | ||
*Due to her high MAG and Panel 1 bonus, she works very well as an elemental caster for [[Democalypse]] if you can transfer the appropriate elemental spell. | *Due to her high MAG and Panel 1 bonus, she works very well as an elemental caster for [[Democalypse]] if you can transfer the appropriate elemental spell. | ||
+ | *Can also be used as a manual buffer in [[Democalypse]] on the boss with her [[Invasion]] style buff. | ||
*The AI in [[Democalypse]] doesn't cast Yellow's [[Concentrate]]. | *The AI in [[Democalypse]] doesn't cast Yellow's [[Concentrate]]. | ||
}} | }} | ||
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{{TierDataBeta|demon=Ixtab|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Ixtab|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=1 | |pve=1 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=2 | |democBoss=2 | ||
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*Panel 3 has her cast Yaxche's chain effect every third turn, punishing leaving her alone for too long. | *Panel 3 has her cast Yaxche's chain effect every third turn, punishing leaving her alone for too long. | ||
*Yellow gives her access to discounted [[Mahashibabooon]], letting her also function as an Ailment inflictor. | *Yellow gives her access to discounted [[Mahashibabooon]], letting her also function as an Ailment inflictor. | ||
+ | *Some key units like [[Chi You]], [[Beelzebub (Human)]], [[Barong]], [[Zeus]], and [[Odin A]] do not have null mortal, potentially letting her prey on them. | ||
|con= | |con= | ||
*[[Five Elements]] and [[Null Mortal]] blocks [[Yaxche]], shutting her down. | *[[Five Elements]] and [[Null Mortal]] blocks [[Yaxche]], shutting her down. | ||
*Most important targets in PvE are immune to Mortal (Bosses, Kiwami Adds, etc.). | *Most important targets in PvE are immune to Mortal (Bosses, Kiwami Adds, etc.). | ||
− | *Pretty much every slow unit in the current PvP meta has [[Null Mortal]], making her [[Yaxche]] completely useless besides the buffs and debuffs from her panels. | + | *Pretty much every slow unit in the current PvP meta has [[Null Mortal]], making her [[Yaxche]] completely useless besides the buffs and debuffs from her panels. Teams using units without [[Null Mortal]] are prepared with [[Tetraja]], meaning she's a hard sell. |
|notes= | |notes= | ||
*'''There is no way to reset her level once you have leveled her up.''' | *'''There is no way to reset her level once you have leveled her up.''' | ||
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{{TierDataBeta|demon=Kali|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple | {{TierDataBeta|demon=Kali|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
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*Requires a state of [[Rebellion]] to reach full potential. This mandates either one turn of warm up, or an [[Auto-Rebellion]] transfer. | *Requires a state of [[Rebellion]] to reach full potential. This mandates either one turn of warm up, or an [[Auto-Rebellion]] transfer. | ||
*Loses turns if she misses even 1 of 6 [[Violent Dance]] hits. | *Loses turns if she misses even 1 of 6 [[Violent Dance]] hits. | ||
+ | *Her damage has been outscaled to a point she just isn't effective anymore. | ||
}} | }} | ||
<!-- Kartikeya --> | <!-- Kartikeya --> | ||
{{TierDataBeta|demon=Kartikeya|pvebest1=Clear|pvebest2=|pvebest3=|pvpbest1=Clear | {{TierDataBeta|demon=Kartikeya|pvebest1=Clear|pvebest2=|pvebest3=|pvpbest1=Clear | ||
|pve=5 | |pve=5 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=2 | |democBoss=2 | ||
|pro= | |pro= | ||
− | * | + | *One of the fastest demons in the game especially when passive is maxed, allowing you to hit battlespeed requirements in PvE easily. |
*[[Skanda]] proides teamwide Accuracy and Crit chance boost. | *[[Skanda]] proides teamwide Accuracy and Crit chance boost. | ||
*[[Mortal Jihad]] plus [[Great Aim]] means he will rarely miss, while having a good crit rate to generate Press Turns for your team. | *[[Mortal Jihad]] plus [[Great Aim]] means he will rarely miss, while having a good crit rate to generate Press Turns for your team. | ||
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*No innate Pierce means he will have trouble with Repel Physical effects (notably [[Tetraka Shift]]), unless you inherit [[Phys Pierce (weak)]]. | *No innate Pierce means he will have trouble with Repel Physical effects (notably [[Tetraka Shift]]), unless you inherit [[Phys Pierce (weak)]]. | ||
*Very expensive to Fuse. | *Very expensive to Fuse. | ||
+ | *Essentially has no role other than boosting battle speed. | ||
|notes= | |notes= | ||
*Difficult to Panel due to Clear demons only giving 60 spirits. | *Difficult to Panel due to Clear demons only giving 60 spirits. | ||
− | |||
}} | }} | ||
<!-- Koga Saburo --> | <!-- Koga Saburo --> | ||
{{TierDataBeta|demon=Koga Saburo|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Koga Saburo|pvebest1=Purple|pvpbest1=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=3 | |democBoss=3 | ||
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*Loses turns if he misses even 1 of 4 ST [[Soaring Blades]] strikes. Missing on the AOE is fine though, as missed chain effects won't consume Press Turns. | *Loses turns if he misses even 1 of 4 ST [[Soaring Blades]] strikes. Missing on the AOE is fine though, as missed chain effects won't consume Press Turns. | ||
*Very frail, needs an [[Endure]]-type transfer (preferably [[Force Survivor]]) to reliably survive Moirai sister comps. | *Very frail, needs an [[Endure]]-type transfer (preferably [[Force Survivor]]) to reliably survive Moirai sister comps. | ||
+ | *His damage has fallen to a point where he isn't particuarly useful in PVP, and his usage limits severely hurt his PVE usage. | ||
|notes= | |notes= | ||
*He is nigh unusable without Panel 2 in Democalypse, as [[Soaring Blades]] only has 3 charges by default. Unlocking Panel 2 increases this to 6, which is just enough for a Prelim team, or a non-Mot team for Boss. | *He is nigh unusable without Panel 2 in Democalypse, as [[Soaring Blades]] only has 3 charges by default. Unlocking Panel 2 increases this to 6, which is just enough for a Prelim team, or a non-Mot team for Boss. | ||
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{{TierDataBeta|demon=Lachesis|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Lachesis|pvebest1=Purple|pvpbest1=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*Requires a good team built around her to work. | *Requires a good team built around her to work. | ||
*Due to the way the Moirai Sisters archetype is typically built, Revive Sealing units like [[Skull Knight]] are a very powerful counter. | *Due to the way the Moirai Sisters archetype is typically built, Revive Sealing units like [[Skull Knight]] are a very powerful counter. | ||
+ | *Moirai Sisters comps are no longer meta, and all she does without her sisters is remove [[Tetraja]] with [[Measured Fate]]. | ||
|notes= | |notes= | ||
*The AI will not cast [[Measured Fate]] if there are no buffs on your opponent and/or debuffs on you. As she does not have any other actives, this causes her to auto-attack most of the time, which can be a problem facing NDR Phys or evasive targets. | *The AI will not cast [[Measured Fate]] if there are no buffs on your opponent and/or debuffs on you. As she does not have any other actives, this causes her to auto-attack most of the time, which can be a problem facing NDR Phys or evasive targets. | ||
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{{TierDataBeta|demon=Ladon|pvebest1=Teal|pvpbest1=Teal|pvpbest2=Purple | {{TierDataBeta|demon=Ladon|pvebest1=Teal|pvpbest1=Teal|pvpbest2=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*Weak to Ice. | *Weak to Ice. | ||
*Doesn't do much damage due to lack of damage boosters in his kit. | *Doesn't do much damage due to lack of damage boosters in his kit. | ||
+ | *Due to [[Demeter]] punishing lightly damaging chain effects, and preventing ailments, [[Ladon]] heavily suffers in the current meta. | ||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Lakshmi --> | <!-- Lakshmi --> | ||
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*Extremely high Magic and Luck stats allow her to be built as either a Sweeper or an Ailment inflictor. | *Extremely high Magic and Luck stats allow her to be built as either a Sweeper or an Ailment inflictor. | ||
*Her High Luck and [[Insanity]] combined with [[Lotus Dance]]'s high Charm rate virtually guarantee she will Charm everything that does not Null it. | *Her High Luck and [[Insanity]] combined with [[Lotus Dance]]'s high Charm rate virtually guarantee she will Charm everything that does not Null it. | ||
− | *Panel 3 allows her to generate MP for the team, | + | *[[Lotus Dance]] and Panel 3 allows her to generate MP for the team, letting her work as a fusible MP battery for PVE usage. |
|con= | |con= | ||
+ | *Trying to use her as a force boss [[Democalypse]] unit in red can be a pain as the AI will sometimes use [[Twister]] over [[Killing Wind]]. | ||
*Weak to Force unless Teal. | *Weak to Force unless Teal. | ||
*Lack of good innate offensive skills wastes her high MAG stat. | *Lack of good innate offensive skills wastes her high MAG stat. | ||
*Countered very hard by [[Daisoujou]], who clears her charms and punishes her for using them. | *Countered very hard by [[Daisoujou]], who clears her charms and punishes her for using them. | ||
*Very bad bulk. | *Very bad bulk. | ||
+ | *Panel 4 requires Charm to hit, which is unlikely in PVE and PVP both, meaning it's not a very useful panel. | ||
+ | *Panel 3 has its MP recovery as a chain effect, allowing [[Adramelech]] to punish the team twice every usage of [[Lotus Dance]]. | ||
}} | }} | ||
<!-- Lakshmi A --> | <!-- Lakshmi A --> | ||
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*[[Diwali]] restores MP to the whole team upon receiving any healing from skills. This includes her own [[Virtuous Prosperity]], passive healing from [[Hecate]]/[[Guan Yu]]/[[Raphael]] and drain-type skills such as [[Light Devourer]] and even her own [[Deathtouch]]. | *[[Diwali]] restores MP to the whole team upon receiving any healing from skills. This includes her own [[Virtuous Prosperity]], passive healing from [[Hecate]]/[[Guan Yu]]/[[Raphael]] and drain-type skills such as [[Light Devourer]] and even her own [[Deathtouch]]. | ||
*One of the best healers thanks to innate [[Recovery Amp]] and [[Virtuous Prosperity]]. | *One of the best healers thanks to innate [[Recovery Amp]] and [[Virtuous Prosperity]]. | ||
− | *At max boost level, [[Virtuous Prosperity]] cleanses all Ailments while conferring [[Five Elements]] and [[Null Mortal]], making it a powerful support skill for both PvE and PvP. | + | *At max boost level, [[Virtuous Prosperity]] cleanses all Ailments while conferring [[Five Elements]] and [[Null Mortal]], making it a powerful support skill for both PvE and PvP. Can be used as an alternative to [[Barong]] in the current meta due to this loaded skill in a pinch. |
*Yellow grants discounted [[Defensive Cry]], a powerful defensive skill for PvE. | *Yellow grants discounted [[Defensive Cry]], a powerful defensive skill for PvE. | ||
|con= | |con= | ||
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{{TierDataBeta|demon=Lanling Wang|pvebest1=Any|pvpbest1=Purple|pvpbest2=Yellow | {{TierDataBeta|demon=Lanling Wang|pvebest1=Any|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=5 | |democBoss=5 | ||
Line 1,823: | Line 1,841: | ||
*Is essentially exclusively single target, because if you aren't using [[Flying High]], you miss his gimmick of Zenith, and the massive buffs he provides, making him less useful. | *Is essentially exclusively single target, because if you aren't using [[Flying High]], you miss his gimmick of Zenith, and the massive buffs he provides, making him less useful. | ||
*If you miss on a fast phys team, you're as good as done, and his early actions in a turn could still potentially be under Gloom, making missing a real potential. | *If you miss on a fast phys team, you're as good as done, and his early actions in a turn could still potentially be under Gloom, making missing a real potential. | ||
+ | *Needing a kill to get [[Charge]] is challenging in the current meta. | ||
|notes= | |notes= | ||
}} | }} | ||
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*Decent Magic allows her to deal damage while also inflicting ailments on the enemy. | *Decent Magic allows her to deal damage while also inflicting ailments on the enemy. | ||
*Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn. | *Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn. | ||
+ | *Can be combined with [[Fafnir]] and [[Kabuso]] to do a chain of ailments that happens before [[Demeter]]'s bulwark. | ||
|con= | |con= | ||
*Weak to Light (unless Teal) and Force. | *Weak to Light (unless Teal) and Force. | ||
*No Dark Pierce until Panel 4. | *No Dark Pierce until Panel 4. | ||
*No Elec Pierce at all. | *No Elec Pierce at all. | ||
− | *Countered very hard by [[Daisoujou]] clearing her charms and punishing her for using them. | + | *Countered very hard by [[Daisoujou]] and clearing her charms and punishing her for using them. |
+ | *[[Maria]] is common enough to deal with her ailments as well. | ||
|notes= | |notes= | ||
*Easy 4x4 fusion paths and good panels make her a decent Panel 3 goal to strive toward. | *Easy 4x4 fusion paths and good panels make her a decent Panel 3 goal to strive toward. | ||
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{{TierDataBeta|demon=Lilith A|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Lilith A|pvebest1=Purple|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=3 | |democBoss=3 | ||
|pro= | |pro= | ||
− | *'''Demons die when they are killed''' by [[Temptation]], unable to be revived | + | *'''Demons die when they are killed''' by [[Temptation]], unable to be revived. |
*[[Temptation]] can be fired off Turn 1 due to its low MP cost (5 MP), even against [[Alice A]] by using Divine Brands. It will also apply an AOE Charm if the attack is successful, which synergizes well with her passive. | *[[Temptation]] can be fired off Turn 1 due to its low MP cost (5 MP), even against [[Alice A]] by using Divine Brands. It will also apply an AOE Charm if the attack is successful, which synergizes well with her passive. | ||
*In addition to granting her [[Dark Pierce]], [[Forbidden Fruit]] fires off another [[Temptation]] at the end of the turn if anyone is charmed. This lets her break [[Endure]]s and/or clean up any remaining units. | *In addition to granting her [[Dark Pierce]], [[Forbidden Fruit]] fires off another [[Temptation]] at the end of the turn if anyone is charmed. This lets her break [[Endure]]s and/or clean up any remaining units. | ||
*Panel 2 grants her a whopping +50% Crit Chance, which helps to boost her damage. | *Panel 2 grants her a whopping +50% Crit Chance, which helps to boost her damage. | ||
− | * | + | *With Glee Brands and Panels, she can crit against the Dark [[Democalypse]] boss. |
|con= | |con= | ||
*Weak to Light unless Teal. | *Weak to Light unless Teal. | ||
*Requires a good team setup around her to truly shine, as [[Temptation]] has relatively low BP and no increased crit rate. Even with [[Dark Amp]] in Purple, she will have damage issues unless you grant her [[Auto-Rebellion]] and ensure buffs are in her favor (for example via [[Kuyo Flash]]). | *Requires a good team setup around her to truly shine, as [[Temptation]] has relatively low BP and no increased crit rate. Even with [[Dark Amp]] in Purple, she will have damage issues unless you grant her [[Auto-Rebellion]] and ensure buffs are in her favor (for example via [[Kuyo Flash]]). | ||
− | * | + | *The [[Democalypse]] boss has 100% crit resist, meaning even with her high crit rate she'll need Panels and Glee Brands to make a crit happen consistently. |
*Relatively frail, requires Panels and/or Life Brands to survive in PvP, [[Passionate Rage]] in particular. | *Relatively frail, requires Panels and/or Life Brands to survive in PvP, [[Passionate Rage]] in particular. | ||
+ | *If she does manage to get her chain against a [[Demeter]] team, it still won't do enough damage to actually do anything other than swing buffs in her favor and create a Bulwark. | ||
|notes= | |notes= | ||
*Red gives her access to discounted [[Mamudodyne]], useful if you want a piercing AOE. She can run it relatively well due to [[Temptation]] also scaling off MATK. | *Red gives her access to discounted [[Mamudodyne]], useful if you want a piercing AOE. She can run it relatively well due to [[Temptation]] also scaling off MATK. | ||
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{{TierDataBeta|demon=Lucifer|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Lucifer|pvebest1=Purple|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
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|con= | |con= | ||
*Weak to Light unless Teal. | *Weak to Light unless Teal. | ||
− | *Very MP hungry, requires teammates like [[ | + | *Very MP hungry, requires teammates like [[Demeter]] and [[Maria]] to help with MP Management. |
*Very expensive to fuse and panel. | *Very expensive to fuse and panel. | ||
*No Pierce and full Almighty kit means he is shut down hard by [[Five Elements]]. | *No Pierce and full Almighty kit means he is shut down hard by [[Five Elements]]. | ||
+ | *Practically needs [[Concentrate]] to be able to break through Bulwarks, hurting his MP and turn efficiency. | ||
|notes= | |notes= | ||
*Incredible synergy with [[Angra Mainyu]] - With P2 unlocked, Angra will provide Fast-[[Luster Candy]] to complement Lucifer's [[Debilitate]], and the extra MP from [[Everything Evil]] allows him to cast [[Morning Star]] Turn 1 even with Spell Brands. | *Incredible synergy with [[Angra Mainyu]] - With P2 unlocked, Angra will provide Fast-[[Luster Candy]] to complement Lucifer's [[Debilitate]], and the extra MP from [[Everything Evil]] allows him to cast [[Morning Star]] Turn 1 even with Spell Brands. | ||
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{{TierDataBeta|demon=Lucifuge|pvebest1=Clear|pvpbest1=Clear | {{TierDataBeta|demon=Lucifuge|pvebest1=Clear|pvpbest1=Clear | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=4 | |democBoss=4 | ||
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*Extremely expensive to fuse. | *Extremely expensive to fuse. | ||
*Middling AGI hurts Battle Speed for fast T1 teams. | *Middling AGI hurts Battle Speed for fast T1 teams. | ||
+ | *Offers very little in the current meta, where [[Demeter]] and [[Maria]] can feed any potential MP needs. | ||
|notes= | |notes= | ||
*Requires Panel 1 to really shine. | *Requires Panel 1 to really shine. | ||
− | *Unimpressive without good teammates. His best partner [[Lucifer]] is another very expensive fusion, and requires Panel | + | *Unimpressive without good teammates. His best partner [[Lucifer]] is another very expensive fusion, and requires Panel 4 to be really competitive in PvP. |
}} | }} | ||
<!-- Mada --> | <!-- Mada --> | ||
{{TierDataBeta|demon=Mada|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Mada|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=5 | |democBoss=5 | ||
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*Has no way to remove barriers, and also is vulnerable to mortal. | *Has no way to remove barriers, and also is vulnerable to mortal. | ||
*Vulnerable to fire anti-pierce because you can't control the secondary hits of [[Scarlet Inferno]] | *Vulnerable to fire anti-pierce because you can't control the secondary hits of [[Scarlet Inferno]] | ||
+ | *He can become near invulnerable to Phys damage when combined with [[Demeter]] and [[Beelzebub (Human)]] but he still offers nothing other than being hard to kill. | ||
|notes= | |notes= | ||
*He only reduces Fire and Phys damage, so it's important to keep that in mind when you're facing other damage sources. | *He only reduces Fire and Phys damage, so it's important to keep that in mind when you're facing other damage sources. | ||
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{{TierDataBeta|demon=Mahamayuri|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple | {{TierDataBeta|demon=Mahamayuri|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=5 | |democBoss=5 | ||
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*Teal can be used to patch up his Elec Weakness, while [[Master Assassin]] in Purple lets him hit harder. | *Teal can be used to patch up his Elec Weakness, while [[Master Assassin]] in Purple lets him hit harder. | ||
|con= | |con= | ||
− | *Weak to Elec (unless Teal) | + | *Weak to Elec (unless Teal). |
*Difficult to build optimally as he wants both damage and bulk/evasion; focusing on one will cause the other to suffer as a result. | *Difficult to build optimally as he wants both damage and bulk/evasion; focusing on one will cause the other to suffer as a result. | ||
+ | *Offers almost nothing to a team when [[Demeter]] and [[Maria]] already exist. Completely powercrept out of PVP. | ||
|notes= | |notes= | ||
*Comparatively, [[Daisoujou]] is better as a pure support demon (no weaknesses, provides buff control, can focus purely on survivability/evasion, more flexible on transfers), while [[Mahamayuri]] offers more offensive pressure and better Press Turn economy. Pick whichever your team needs more. | *Comparatively, [[Daisoujou]] is better as a pure support demon (no weaknesses, provides buff control, can focus purely on survivability/evasion, more flexible on transfers), while [[Mahamayuri]] offers more offensive pressure and better Press Turn economy. Pick whichever your team needs more. | ||
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{{TierDataBeta|demon=Mara|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Mara|pvebest1=Purple|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=5 | |democBoss=5 | ||
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*If anybody on her team gets killed, then at the end of the enemy's turn, she will revive her entire team once per game. She additionally has more revives through a skill in yellow. | *If anybody on her team gets killed, then at the end of the enemy's turn, she will revive her entire team once per game. She additionally has more revives through a skill in yellow. | ||
*Is so absurdly powerful that she can fit in any team from slow teams to a mana battery in fast teams, and anything in between. | *Is so absurdly powerful that she can fit in any team from slow teams to a mana battery in fast teams, and anything in between. | ||
− | |||
|con= | |con= | ||
− | *While still amazing without them, her power really spikes with | + | *While still amazing without them, her power really spikes with P1 and P2 |
*If she is revive sealed, [[Xi Wangmu]] will not revive her even though she removes the revive seal due to how the game is coded, with on self death triggers activating after ally death triggers | *If she is revive sealed, [[Xi Wangmu]] will not revive her even though she removes the revive seal due to how the game is coded, with on self death triggers activating after ally death triggers | ||
*Has no innate evasion so you really need cracked brands to get her evasion high. | *Has no innate evasion so you really need cracked brands to get her evasion high. | ||
+ | *Her bulk has been crept, so if your team is extremely tanky, she may actually be the most frail unit at this point. | ||
*Her agi is middling, making her a bit tricky to fit into slow and fast teams. | *Her agi is middling, making her a bit tricky to fit into slow and fast teams. | ||
}} | }} | ||
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{{TierDataBeta|demon=Marici|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Marici|pvebest1=Purple|pvpbest1=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*Difficult to boost her damage due to her being a dual Physical and Light Hybrid attacker. | *Difficult to boost her damage due to her being a dual Physical and Light Hybrid attacker. | ||
*Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP. | *Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP. | ||
+ | *[[Shimmer Arrow]] is nowhere near strong enough in PVP to do anything other than trigger additional [[Demeter]] bulwarks. | ||
|notes= | |notes= | ||
*For manual play, [[Shimmer Arrow]] will hit whoever your cursor is on. On Auto and/or Defense however, you are at the mercy of the AI for who she snipes. | *For manual play, [[Shimmer Arrow]] will hit whoever your cursor is on. On Auto and/or Defense however, you are at the mercy of the AI for who she snipes. | ||
+ | *Could be used with the [[Hachiman]], [[Jack the Ripper]], and [[Sraosha]] comp to add some additional damage to the chains. | ||
}} | }} | ||
<!-- Masakado --> | <!-- Masakado --> | ||
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*Has no weakness and a perfect base kit, allowing you to tailor his remaining transfer slots however you like. | *Has no weakness and a perfect base kit, allowing you to tailor his remaining transfer slots however you like. | ||
*Gains [[Drain Phys]] in Teal which synergizes well with his innate Drain Dark, allowing him to act as Anti-Pierce for both Phys and Dark when paired with [[Drain Pierce]] units such as [[Rama]] or [[Demiurge]]. | *Gains [[Drain Phys]] in Teal which synergizes well with his innate Drain Dark, allowing him to act as Anti-Pierce for both Phys and Dark when paired with [[Drain Pierce]] units such as [[Rama]] or [[Demiurge]]. | ||
+ | *Hand crafted to counter [[Chi You]], having both mortal and a 200 BP counter, severely punishing his lack of counter resistance. | ||
|con= | |con= | ||
*Low Agility leads to accuracy issues, especially against evasive targets. | *Low Agility leads to accuracy issues, especially against evasive targets. | ||
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{{TierDataBeta|demon=Masakado A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple | {{TierDataBeta|demon=Masakado A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple | ||
|pve=5 | |pve=5 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=3 | |democBoss=3 | ||
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*No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is [[Myriad Arrows]] in Red, which has random targeting and is thus not very reliable. | *No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is [[Myriad Arrows]] in Red, which has random targeting and is thus not very reliable. | ||
*Easily countered by outspeeding. This is a problem for last hour PvP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute. | *Easily countered by outspeeding. This is a problem for last hour PvP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute. | ||
+ | *Generating a press turn is far more common today, and needing to do chip damage to buff swing is also a liability against [[Demeter]]. He's fallen a long way from being ubiquitous in T1 teams. | ||
|notes= | |notes= | ||
*Unable to be paired with [[Masakado]]. | *Unable to be paired with [[Masakado]]. | ||
*None of his Awaken skills are particularly useful for him. [[Enduring Soul]] is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell. | *None of his Awaken skills are particularly useful for him. [[Enduring Soul]] is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell. | ||
*If building for [[Democalypse]] Prelim, try to transfer a "Rending <element>" skill to make use of his PATK. However, these skills are event-locked and may be hard to obtain. If none are available, an AoE magic skill is fine. | *If building for [[Democalypse]] Prelim, try to transfer a "Rending <element>" skill to make use of his PATK. However, these skills are event-locked and may be hard to obtain. If none are available, an AoE magic skill is fine. | ||
+ | *Part of the [[Hachiman]] [[Odin A]] prelim democ strats, racking up massive modifier regardless of the element. | ||
}} | }} | ||
<!-- Mastema --> | <!-- Mastema --> | ||
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*Good Magic coupled with [[Trial of Hate]]'s high base power makes him an incredible Light sweeper. The debuff is icing on the cake. | *Good Magic coupled with [[Trial of Hate]]'s high base power makes him an incredible Light sweeper. The debuff is icing on the cake. | ||
*Good set of resistances with 1 Null and 2 Repels. | *Good set of resistances with 1 Null and 2 Repels. | ||
− | *Works well in [[Archangel]] Teams | + | *Works well in [[Archangel]] Teams in light [[Democalypse]]. |
+ | *Panel 4 helped his ai eventually only casting [[Judgement Light]] if his MP fell low. | ||
*Laughs at his enemies occasionally. | *Laughs at his enemies occasionally. | ||
|con= | |con= | ||
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{{TierDataBeta|demon=Master Therion|pvebest1=Any|pvpbest1=Purple | {{TierDataBeta|demon=Master Therion|pvebest1=Any|pvpbest1=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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|con= | |con= | ||
*Panel 2 is mandatory for the Auto-Barrier Break. He is just another mediocre ailment demon otherwise. | *Panel 2 is mandatory for the Auto-Barrier Break. He is just another mediocre ailment demon otherwise. | ||
+ | *Offers absolutely nothing in a meta filled with [[Maria]] and [[Demeter]]. | ||
*No longer has a suggestive silhoutte. | *No longer has a suggestive silhoutte. | ||
*Weak to Light. | *Weak to Light. | ||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Maya --> | <!-- Maya --> | ||
{{TierDataBeta|demon=Maya|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple | {{TierDataBeta|demon=Maya|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*Fairly mediocre MAG and unimpressive Base Power on both skills hurt her damage potential. | *Fairly mediocre MAG and unimpressive Base Power on both skills hurt her damage potential. | ||
*Very harshly countered by [[Five Elements]] on Defense, as the AI does not know how to pass and will lose Press Turns attacking into it. | *Very harshly countered by [[Five Elements]] on Defense, as the AI does not know how to pass and will lose Press Turns attacking into it. | ||
+ | *Offers nothing during a meta filled with [[Maria]] and [[Demeter]]. | ||
|notes= | |notes= | ||
*She has a powerful niche during certain Tower seasons that guarantee Ailments, as she will never run out of MP for charming. | *She has a powerful niche during certain Tower seasons that guarantee Ailments, as she will never run out of MP for charming. | ||
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{{TierDataBeta|demon=Meliodas|pvebest1=Any|pvpbest1=Any | {{TierDataBeta|demon=Meliodas|pvebest1=Any|pvpbest1=Any | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
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{{TierDataBeta|demon=Metatron|pvebest1=Red|pvpbest1=Clear|pvpbest2=Yellow | {{TierDataBeta|demon=Metatron|pvebest1=Red|pvpbest1=Clear|pvpbest2=Yellow | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=4 | |democBoss=4 | ||
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|con= | |con= | ||
*Very difficult to fuse, only 1 recipe available ([[Barong]] + [[Vishnu]]). This is particularly bad as he has four panels to work on instead of the regular three. | *Very difficult to fuse, only 1 recipe available ([[Barong]] + [[Vishnu]]). This is particularly bad as he has four panels to work on instead of the regular three. | ||
− | *Only random target skills is a great disadvantage in PvP | + | *Only random target skills is a great disadvantage in PvP. [[Mahamadyne]] in Red does not really resolve the problem. |
*Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]]. | *Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]]. | ||
*Low AGI stat penalizes him in [[Archangels]] teams. | *Low AGI stat penalizes him in [[Archangels]] teams. | ||
+ | *Panel 4 makes him even worse against [[Demeter]] as it will trigger her bulwark a second time. | ||
|notes= | |notes= | ||
*Still needs some kind of MP sustain (and possibly Panel 1) to cast [[Fire of Sinai]] T1 when facing [[Alice A]]. | *Still needs some kind of MP sustain (and possibly Panel 1) to cast [[Fire of Sinai]] T1 when facing [[Alice A]]. | ||
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{{TierDataBeta|demon=Michael|pvebest1=Teal|pvebest2=Red|pvebest3=Yellow|pvpbest1=Red|pvpbest2=Teal | {{TierDataBeta|demon=Michael|pvebest1=Teal|pvebest2=Red|pvebest3=Yellow|pvpbest1=Red|pvpbest2=Teal | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=5 | |democBoss=5 | ||
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*Red is not suited for Democalypse boss, since it may cause AI to use Thunderclap instead of Soul Judgement, resulting in less damage output. | *Red is not suited for Democalypse boss, since it may cause AI to use Thunderclap instead of Soul Judgement, resulting in less damage output. | ||
*Needs Panel 4 to be good in PvP, requiring a lot of investment. | *Needs Panel 4 to be good in PvP, requiring a lot of investment. | ||
+ | *Mostly helps as a speedy demon that might help trigger [[Aniel]] without chain effects triggering [[Demeter]] in PVP. | ||
|notes= | |notes= | ||
}} | }} | ||
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{{TierDataBeta|demon=Mithras|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Mithras|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive=5|defensive= | + | |offensive=5|defensive=4 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
|pro= | |pro= | ||
*[[Covenant Bless]] is an incredibly overloaded passive, granting [[Fire Pierce]] and Light Pierce, and debuffing the enemy team to receive 40% more Fire and Light damage, deal 40% less Fire and Light damage, and every time any demon, ally or enemy, uses a Fire or Light skill, he chains a 40 BP skill of the same element on a random enemy, while also healing himself that same amount. When paired with units that do large amounts of Fire and Light damage like [[Elohim]] and [[Sukuna-Hikona]], he does a large amount of damage while simultaneously massively amping up the damage they do. | *[[Covenant Bless]] is an incredibly overloaded passive, granting [[Fire Pierce]] and Light Pierce, and debuffing the enemy team to receive 40% more Fire and Light damage, deal 40% less Fire and Light damage, and every time any demon, ally or enemy, uses a Fire or Light skill, he chains a 40 BP skill of the same element on a random enemy, while also healing himself that same amount. When paired with units that do large amounts of Fire and Light damage like [[Elohim]] and [[Sukuna-Hikona]], he does a large amount of damage while simultaneously massively amping up the damage they do. | ||
+ | **The Fire damage increase works against [[Demeter]]'s damage reduction, helping his team pierce through her bulwarks. | ||
*[[Mark of Punishment]] is a ST 240 BP skill that picks between Fire and Light, depending on the situation, while also ignoring [[Endure]]s. | *[[Mark of Punishment]] is a ST 240 BP skill that picks between Fire and Light, depending on the situation, while also ignoring [[Endure]]s. | ||
*236 Magic puts him at the 4th highest magic in the game, and his kit and panels do a good job boosting his Fire and Light damage as well. | *236 Magic puts him at the 4th highest magic in the game, and his kit and panels do a good job boosting his Fire and Light damage as well. | ||
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*165 agi is quite low for a T1 team, he can be vulnerable to being outsped. | *165 agi is quite low for a T1 team, he can be vulnerable to being outsped. | ||
*Random target and only 40 BP on his chain makes it hard for him to focus down an important enemy. | *Random target and only 40 BP on his chain makes it hard for him to focus down an important enemy. | ||
+ | **[[Demeter]] aggravates this issue, making him more of a liability on defense teams, as he may just undo any damage done by building bulwarks for her. | ||
|notes= | |notes= | ||
*[[Epitome of Wisdom 2]] is a wonderful translation issue. | *[[Epitome of Wisdom 2]] is a wonderful translation issue. | ||
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{{TierDataBeta|demon=Mot|pvebest1=Purple|pvpbest1=Red|pvpbest2=Yellow|pvpbest3=Purple | {{TierDataBeta|demon=Mot|pvebest1=Purple|pvpbest1=Red|pvpbest2=Yellow|pvpbest3=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive=2|defensive= | + | |offensive=2|defensive=1 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
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*Weak to Elec. | *Weak to Elec. | ||
*High MP costs. | *High MP costs. | ||
+ | *Extremely low damage even with [[Harmonious Death]]'s damage boost for PVP. Offers nothing but bonus turns for his team against [[Demeter]]. | ||
}} | }} | ||
<!-- Motoko --> | <!-- Motoko --> | ||
{{TierDataBeta|demon=Motoko Kusanagi|pvebest1=Purple|pvpbest1=Teal|pvpbest2=Yellow | {{TierDataBeta|demon=Motoko Kusanagi|pvebest1=Purple|pvpbest1=Teal|pvpbest2=Yellow | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=1 | |democBoss=1 | ||
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|con= | |con= | ||
*Her damage is fairly underwhelming due to a low STR stat and lack of any damage boosters in her kit. | *Her damage is fairly underwhelming due to a low STR stat and lack of any damage boosters in her kit. | ||
− | *Hard-countered by Ailment immunity, most notably [[ | + | *Hard-countered by Ailment immunity, most notably [[Demeter]] and [[Maria]] |
+ | *Can be used to punish fast teams running without [[Demeter]] and [[Maria]] but those are few and far between. | ||
|notes= | |notes= | ||
*Yellow discounts [[Charge]] to 5 MP. With Divine Brands, she can cast both [[Ghost Hack]] and [[Charge]] on the same turn going first. This is not possible against [[Alice A]] without some MP support though. | *Yellow discounts [[Charge]] to 5 MP. With Divine Brands, she can cast both [[Ghost Hack]] and [[Charge]] on the same turn going first. This is not possible against [[Alice A]] without some MP support though. | ||
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{{TierDataBeta|demon=Mother Harlot|pvebest1=Teal|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Teal|pvpbest2=Yellow|pvpbest3=Purple | {{TierDataBeta|demon=Mother Harlot|pvebest1=Teal|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Teal|pvpbest2=Yellow|pvpbest3=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*[[Babylon Goblet]] drains MP from all enemies while providing her MP sustain, allowing her to loop the same attack over and over even without Divine Brands. With Panel 2 unlocked, she will additionally spread charm all over the enemy's team. | *[[Babylon Goblet]] drains MP from all enemies while providing her MP sustain, allowing her to loop the same attack over and over even without Divine Brands. With Panel 2 unlocked, she will additionally spread charm all over the enemy's team. | ||
*Panel 4 drains another 1 MP at the start of the enemy's turn. | *Panel 4 drains another 1 MP at the start of the enemy's turn. | ||
− | *Teal gives her [[Drain Phys]], ideal for pairing with [[Rama]]. Notably, she is one of only two Drain Phys units that can function as a magic sweeper | + | *Teal gives her [[Drain Phys]], ideal for pairing with [[Rama]]. Notably, she is one of only two Drain Phys units that can function as a magic sweeper. |
*Has access to discounted [[Debilitate]] in Yellow, letting her play a more support role if needed. | *Has access to discounted [[Debilitate]] in Yellow, letting her play a more support role if needed. | ||
*Works very well in a slow [[Ailment Team]], or with [[Alice A]] in MP denial teams. | *Works very well in a slow [[Ailment Team]], or with [[Alice A]] in MP denial teams. | ||
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*Full Almighty kit means she is shut down hard by [[Five Elements]]. | *Full Almighty kit means she is shut down hard by [[Five Elements]]. | ||
*Low AGI and high MP costs makes her unsuitable for fast teams. | *Low AGI and high MP costs makes her unsuitable for fast teams. | ||
+ | *Offers very little in the [[Demeter]] meta other than a bit of mp drain, with the downside of creating a bulwark due to the damage. | ||
|notes= | |notes= | ||
*The MP drain aspect of [[Babylon Goblet]] is less useful for PvE, as the AI has infinite MP. It does allow you to replenish her MP indefinitely though. | *The MP drain aspect of [[Babylon Goblet]] is less useful for PvE, as the AI has infinite MP. It does allow you to replenish her MP indefinitely though. | ||
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*[[Dynamic Evil Spear]] is a piercing Dark ST nuke with a high crit rate. If it lands, it will also ressurect ALL your allies at 30% HP, making it a pseudo-[[Recarmdra]] that can grant a half-turn if you crit. It also provides a 20% accuracy bonus if maxed, which pairs well with his innate [[Epitome of Aggression]] and Panel 1 both granting accuracy. | *[[Dynamic Evil Spear]] is a piercing Dark ST nuke with a high crit rate. If it lands, it will also ressurect ALL your allies at 30% HP, making it a pseudo-[[Recarmdra]] that can grant a half-turn if you crit. It also provides a 20% accuracy bonus if maxed, which pairs well with his innate [[Epitome of Aggression]] and Panel 1 both granting accuracy. | ||
*Purple gains access to [[Null Mortal]], whereas Yellow grants him [[Auto-Sukunda]] for PVE. | *Purple gains access to [[Null Mortal]], whereas Yellow grants him [[Auto-Sukunda]] for PVE. | ||
+ | *Can get massive amounts of damage reduction paired with [[Demeter]] and units like [[Barong]] or [[Beelzebub (Human)]] | ||
|con= | |con= | ||
*You still receive extra damage from open weaknesses. Fire weakness is particularly annoying against [[Surt A]] and [[Atropos]]. | *You still receive extra damage from open weaknesses. Fire weakness is particularly annoying against [[Surt A]] and [[Atropos]]. | ||
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{{TierDataBeta|demon=Nebiros|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple | {{TierDataBeta|demon=Nebiros|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*As [[Call of the Dead]] triggers at the end of the enemy turn, it lets you start yours with full Press Turns, and proc any start of turn chain effects like [[Archangels]]. | *As [[Call of the Dead]] triggers at the end of the enemy turn, it lets you start yours with full Press Turns, and proc any start of turn chain effects like [[Archangels]]. | ||
*[[Hand of Glory]] provides AOE Curse + [[Luster Candy]] on ally death. The Curse is a great setup for [[Alice A]] (and his own passive), while the buffs increase your likelihood of surviving the turn. | *[[Hand of Glory]] provides AOE Curse + [[Luster Candy]] on ally death. The Curse is a great setup for [[Alice A]] (and his own passive), while the buffs increase your likelihood of surviving the turn. | ||
− | * | + | *Second highest Luck in the game paired with innate [[Epitome of Madness]] makes him a great Dodge tank. |
*Panel 2 grants Null Mortal which makes him even harder to kill. | *Panel 2 grants Null Mortal which makes him even harder to kill. | ||
|con= | |con= | ||
− | *Hard countered by [[Null Curse]] and | + | *Hard countered by [[Null Curse]] and demons like [[Demeter]] and [[Maria]] who make it hard to ailment teams. Offers almost nothing when his Curse is blocked. |
− | |||
*[[Call of the Dead]] can be mitigated by a Cleric removing Curse before the end of the turn. | *[[Call of the Dead]] can be mitigated by a Cleric removing Curse before the end of the turn. | ||
}} | }} | ||
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{{TierDataBeta|demon=Nergal|pvebest1=Red|pvebest2=Purple|pvebest3=|pvpbest1=Purple | {{TierDataBeta|demon=Nergal|pvebest1=Red|pvebest2=Purple|pvebest3=|pvpbest1=Purple | ||
|pve=1 | |pve=1 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=2 | |democBoss=2 | ||
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*At Panel 4, deals AoE Phys damage upon Poisoning an enemy, once per turn. | *At Panel 4, deals AoE Phys damage upon Poisoning an enemy, once per turn. | ||
*Nergal is particularly strong against Cleric [[Angra Mainyu]], as he can stack massive amounts of infliction to brute-force Weak through Angra's ailment resistance, which then lets you land your own Ailments to disable him from cleansing. | *Nergal is particularly strong against Cleric [[Angra Mainyu]], as he can stack massive amounts of infliction to brute-force Weak through Angra's ailment resistance, which then lets you land your own Ailments to disable him from cleansing. | ||
+ | *Panel 4 can trigger [[Hachiman]] giving him potential use with [[Fafnir]] as a quick sweep. | ||
|con= | |con= | ||
*Weak to Ice. | *Weak to Ice. | ||
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*No innate Pierce until Panel 3 is unlocked. | *No innate Pierce until Panel 3 is unlocked. | ||
*Panel 4 will consume the [[Rebellion]] granted by [[Meslamtaea]], unless you inflict poison a second time later in the turn. | *Panel 4 will consume the [[Rebellion]] granted by [[Meslamtaea]], unless you inflict poison a second time later in the turn. | ||
+ | *Low damage on Panel 4 makes his use with [[Hachiman]] difficult as he'll create bulwarks for [[Demeter]]. | ||
|notes= | |notes= | ||
*P3 [[Samael]] offers similar barrier break without consuming a Press Turn. This is vital versus double [[Intimidating Stance Teams]], as [[Nergal]] consuming a Press Turn means you are left with a single Press for casting a true ailment. | *P3 [[Samael]] offers similar barrier break without consuming a Press Turn. This is vital versus double [[Intimidating Stance Teams]], as [[Nergal]] consuming a Press Turn means you are left with a single Press for casting a true ailment. | ||
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{{TierDataBeta|demon=Nyarlathotep|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red | {{TierDataBeta|demon=Nyarlathotep|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=4|defensive=3 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=3 | |democBoss=3 | ||
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*Applies the unique ailment Gloom, which cannot be blocked or cleansed. The only way to remove it is death. | *Applies the unique ailment Gloom, which cannot be blocked or cleansed. The only way to remove it is death. | ||
*Gloom offers a huge variety of effects, debuffing the opponent's hit rate, evasion rate, crit rate, ailment infliction, and ailment resistance. | *Gloom offers a huge variety of effects, debuffing the opponent's hit rate, evasion rate, crit rate, ailment infliction, and ailment resistance. | ||
− | *In addition, while Nyarly is alive, all enemies will take 25% additional damage from magic and deal 25% less magic damage, as long as they are affected by Gloom | + | **In addition, while Nyarly is alive, all enemies will take 25% additional damage from magic and deal 25% less magic damage, as long as they are affected by Gloom |
*With an absurd four repels, he combos well with [[Demiurge]] or [[Atavaka]] and he also happens to be a Vile demon, helping him fit with [[Pales]]. This is of particular note with him countering [[Koga Saburo]] well, as force repel is rare. | *With an absurd four repels, he combos well with [[Demiurge]] or [[Atavaka]] and he also happens to be a Vile demon, helping him fit with [[Pales]]. This is of particular note with him countering [[Koga Saburo]] well, as force repel is rare. | ||
*Offers buff control in P2 when Gloom is applied, helping him contribute even more to the team. | *Offers buff control in P2 when Gloom is applied, helping him contribute even more to the team. | ||
*He is of special note in democalypse prelim rounds, where he adds a 25% damage boost to the entire team. | *He is of special note in democalypse prelim rounds, where he adds a 25% damage boost to the entire team. | ||
|con= | |con= | ||
− | |||
− | |||
*Has no way to reapply Gloom, so if a unit dies and is revived, the benefits are lost. | *Has no way to reapply Gloom, so if a unit dies and is revived, the benefits are lost. | ||
*Otherworldly Force isn't a true endure breaker, so it won't always be able to punch through enemies, especially if they have multiple endures. | *Otherworldly Force isn't a true endure breaker, so it won't always be able to punch through enemies, especially if they have multiple endures. | ||
*Isn't the tankiest demon so he will struggle to survive in slower teams, and if he dies, the magic damage amp on Gloom is lost. | *Isn't the tankiest demon so he will struggle to survive in slower teams, and if he dies, the magic damage amp on Gloom is lost. | ||
+ | *More or less needs [[Concentrate]] to do damage to [[Demeter]] teams. This makes him more useful as an offense demon over defense, where you can't guarantee his casting habits. | ||
|notes= | |notes= | ||
*[[Killing Wind]] in red can be useful to avoid NDR, and pierces thanks to [[Crawling Chaos]] | *[[Killing Wind]] in red can be useful to avoid NDR, and pierces thanks to [[Crawling Chaos]] | ||
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*His press turn passive is not prevented by [[Orcus]]. | *His press turn passive is not prevented by [[Orcus]]. | ||
*Can completely trivialize most of the Celestial fights (except Celestial Huang Long) - just equip Divine brands and a 4 MP skill to hit the enemy's weakness, spam it and you win without them even touching you (though it will take a while). | *Can completely trivialize most of the Celestial fights (except Celestial Huang Long) - just equip Divine brands and a 4 MP skill to hit the enemy's weakness, spam it and you win without them even touching you (though it will take a while). | ||
+ | *Incredible synergy with [[Zeus]], who ensures after a cast of [[Keraunos]] that the enemy will be weak to elec. | ||
|con= | |con= | ||
*If the foe's weaknesses are covered, his press turn efficiency passive is irrelevant. | *If the foe's weaknesses are covered, his press turn efficiency passive is irrelevant. | ||
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{{TierDataBeta|demon=Orcus|pvebest1=Yellow|pvpbest1=Yellow | {{TierDataBeta|demon=Orcus|pvebest1=Yellow|pvpbest1=Yellow | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=4|defensive=4 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*[[Law of Hell]] denies bonus turns when weaknesses are struck, while [[Hell's Gate]] grants AOE damage reduction for each open weakness. This eliminates the need to cover weaknesses for all your demons, allowing them to inherit more valuable transfer skills like [[Epitome of Fortitude]], [[Recarmdra]], [[Auto-Tarunda]] etc. | *[[Law of Hell]] denies bonus turns when weaknesses are struck, while [[Hell's Gate]] grants AOE damage reduction for each open weakness. This eliminates the need to cover weaknesses for all your demons, allowing them to inherit more valuable transfer skills like [[Epitome of Fortitude]], [[Recarmdra]], [[Auto-Tarunda]] etc. | ||
*Very good buff control with [[War Cry]] and [[Nocturne]] in Yellow. | *Very good buff control with [[War Cry]] and [[Nocturne]] in Yellow. | ||
+ | *Panel 4 offers great bulk, something he desperately needed. | ||
+ | *Stacks massive damage reduction, working as a stall tank with [[Demeter]]. | ||
|con= | |con= | ||
*[[Hell's Gate]] damage reduction does not apply to single target attacks. | *[[Hell's Gate]] damage reduction does not apply to single target attacks. | ||
*Very MP Hungry. Divine brands help with MP costs but reduce his bulk. | *Very MP Hungry. Divine brands help with MP costs but reduce his bulk. | ||
*Needs specific team compositions to work well. | *Needs specific team compositions to work well. | ||
+ | *Has no [[Null Mortal]]. Consider a [[Tetraja]] transfer. | ||
|notes= | |notes= | ||
*You still receive extra damage from open weaknesses. | *You still receive extra damage from open weaknesses. | ||
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*Does not gain [[Charge]] and [[Rebellion]] if [[Heavenly Sword]] misses. | *Does not gain [[Charge]] and [[Rebellion]] if [[Heavenly Sword]] misses. | ||
*If you spend your Charge and Rebellion on Hades Blast, then you need to use a turn on Heavenly Sword to get Charge and Rebellion back again. For this reason it's best to save Hades Blast until you're sure it will end the fight, or at least kill multiple targets at once. | *If you spend your Charge and Rebellion on Hades Blast, then you need to use a turn on Heavenly Sword to get Charge and Rebellion back again. For this reason it's best to save Hades Blast until you're sure it will end the fight, or at least kill multiple targets at once. | ||
+ | *Vulnerable to mortal in [[Demeter]] stall teams. Be prepared if you plan to use him. | ||
}} | }} | ||
<!-- Pale Rider --> | <!-- Pale Rider --> | ||
{{TierDataBeta|demon=Pale Rider|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Yellow|pvpbest2=Teal | {{TierDataBeta|demon=Pale Rider|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Yellow|pvpbest2=Teal | ||
|pve=1 | |pve=1 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=2 | |democBoss=2 | ||
|pro= | |pro= | ||
− | |||
*Perfect synergy with a set-up based sweeper [[Nergal]]. Nergal helps to remove any barriers and ensures [[Plague]]'s poison can land via Weak, which in turn triggers his own [[Meslamtaea]] passive. | *Perfect synergy with a set-up based sweeper [[Nergal]]. Nergal helps to remove any barriers and ensures [[Plague]]'s poison can land via Weak, which in turn triggers his own [[Meslamtaea]] passive. | ||
*Good AGI and high LUK allow him to work as an Evade Tank. | *Good AGI and high LUK allow him to work as an Evade Tank. | ||
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*Requires a specific team built around him to really work. | *Requires a specific team built around him to really work. | ||
*Panels 1 and 2 don't contribute to the Ailment build. | *Panels 1 and 2 don't contribute to the Ailment build. | ||
+ | *Ailments are no longer effective with [[Demeter]] and [[Maria]], and his chains also are liabilities against [[Demeter]]. Not longer useful in PVP. | ||
|notes= | |notes= | ||
*Great choice for [[Celestial Gui Xian]], as the boss does not reduce fractional damage. | *Great choice for [[Celestial Gui Xian]], as the boss does not reduce fractional damage. | ||
*Bosses in [[Strange Signal]] are not immune to ailments. For new players, he can be a decent demon to kickstart your Aether farming, since his damage is fixed and does not depend on brands or transfers. | *Bosses in [[Strange Signal]] are not immune to ailments. For new players, he can be a decent demon to kickstart your Aether farming, since his damage is fixed and does not depend on brands or transfers. | ||
− | *Due to the Anti-Ailments nature of the current meta, '''Pale Rider'''-centered teams are extremely unsuited for random targeting | + | *Due to the Anti-Ailments nature of the current meta, '''Pale Rider'''-centered teams are extremely unsuited for random targeting. |
}} | }} | ||
<!-- Pales --> | <!-- Pales --> | ||
{{TierDataBeta|demon=Pales|pvebest1=Teal|pvpbest1=Teal|pvpbest2=Yellow | {{TierDataBeta|demon=Pales|pvebest1=Teal|pvpbest1=Teal|pvpbest2=Yellow | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*No innate skills means he relies heavily on transfer skills to do anything at all. | *No innate skills means he relies heavily on transfer skills to do anything at all. | ||
*Very underwhelming without [[Demiurge]]. | *Very underwhelming without [[Demiurge]]. | ||
+ | *Strict teambuilding requirements combined with large amounts of low damage chains make him extremely unsuited to the [[Demeter]] meta. | ||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Party Pixie --> | <!-- Party Pixie --> | ||
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*As the Press Turn count is determined at the start of the round, [[Ce Acatl]]'s Press Turn generation only cancels out the lost Press Turn from his death. | *As the Press Turn count is determined at the start of the round, [[Ce Acatl]]'s Press Turn generation only cancels out the lost Press Turn from his death. | ||
*Ironically, he also pairs well with his mortal nemesis [[Skull Knight]] on defense, as [[Aztec Pulse]] will soften up everyone allowing [[Sword of Actuation]] to kill anyone his AI desires. | *Ironically, he also pairs well with his mortal nemesis [[Skull Knight]] on defense, as [[Aztec Pulse]] will soften up everyone allowing [[Sword of Actuation]] to kill anyone his AI desires. | ||
− | |||
}} | }} | ||
<!-- Rama --> | <!-- Rama --> | ||
{{TierDataBeta|demon=Rama|pvebest1=Yellow|pvebest2=Purple|pvebest3=Teal|pvpbest1=Yellow|pvpbest2=Purple|pvpbest3=Teal | {{TierDataBeta|demon=Rama|pvebest1=Yellow|pvebest2=Purple|pvebest3=Teal|pvpbest1=Yellow|pvpbest2=Purple|pvpbest3=Teal | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=3 | |democBoss=3 | ||
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{{TierDataBeta|demon=Red Rider|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Purple | {{TierDataBeta|demon=Red Rider|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=1 | |democBoss=1 | ||
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*[[Blade of Terror]] falls off later in the fight as it is based on Current HP (and is capped against late game targets in PvE). | *[[Blade of Terror]] falls off later in the fight as it is based on Current HP (and is capped against late game targets in PvE). | ||
*Weak to Ice unless Teal. | *Weak to Ice unless Teal. | ||
+ | *[[Demeter]] and [[Maria]] preventing ailments, along with [[Demeter]]'s bulwark make Red Rider extremely unsuited for pvp currently. | ||
|notes= | |notes= | ||
*Buffs and damage boosts only work on [[Bloodshed]]'s Physical damage and not [[Blade of Terror]]'s Fractional damage. | *Buffs and damage boosts only work on [[Bloodshed]]'s Physical damage and not [[Blade of Terror]]'s Fractional damage. | ||
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{{TierDataBeta|demon=Sabaoth|pvebest1=Purple|pvebest2=Teal|pvpbest1=Any | {{TierDataBeta|demon=Sabaoth|pvebest1=Purple|pvebest2=Teal|pvpbest1=Any | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
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*Doesn't really offer much when used in midrange or T2 teams. He isn't particularly tanky and doesn't offer utility like [[Shaddai]] and [[Orcus]] neutering press turn generation, or [[Chi You]] counter sweeping teams. | *Doesn't really offer much when used in midrange or T2 teams. He isn't particularly tanky and doesn't offer utility like [[Shaddai]] and [[Orcus]] neutering press turn generation, or [[Chi You]] counter sweeping teams. | ||
*Is extremely slow for T1 teams, with only 200 agi after full infusion. | *Is extremely slow for T1 teams, with only 200 agi after full infusion. | ||
− | *Only really hits hard once, because once the [[Concentrate]] effect is gone, [[Sanction]] is an 80bp nuke and [[Godly Judgement]] being almighty is hard to boost. | + | *Only really hits hard once, because once the [[Concentrate]] effect is gone, [[Sanction]] is an 80bp nuke and [[Godly Judgement]] being almighty is hard to boost. [[Demeter]] only aggravates these problems. |
*Other than democalypse, is often just a decent choice and rarely the best choice for a team. | *Other than democalypse, is often just a decent choice and rarely the best choice for a team. | ||
|notes= | |notes= | ||
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*Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm. | *Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm. | ||
*Middling AGI hurts Battle Speed for fast Ailment teams. | *Middling AGI hurts Battle Speed for fast Ailment teams. | ||
+ | *[[Demeter]] and [[Maria]]'s presence in the meta severely hamstring his usage. | ||
|notes= | |notes= | ||
*Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward. | *Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward. | ||
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{{TierDataBeta|demon=Samyaza|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Samyaza|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=5 | |democBoss=5 | ||
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*Not the best pick for PvP, because HP totals are so inflated that the additional force and elec damage just isn't enough to take down tanks. | *Not the best pick for PvP, because HP totals are so inflated that the additional force and elec damage just isn't enough to take down tanks. | ||
*As his chain effects will hit random targets when he's on defense, he can't focus a specific target down when he's not being played manually on offense. | *As his chain effects will hit random targets when he's on defense, he can't focus a specific target down when he's not being played manually on offense. | ||
+ | **[[Demeter]] makes this issue even worse. | ||
*Two weaknesses is a liability. Additionally, his teal awaken skill covers neither. | *Two weaknesses is a liability. Additionally, his teal awaken skill covers neither. | ||
*While he's got decent agi, and a little speed in his panels, he's far from as fast as the fastest demons in the game, meaning he can get outsped. | *While he's got decent agi, and a little speed in his panels, he's far from as fast as the fastest demons in the game, meaning he can get outsped. | ||
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{{TierDataBeta|demon=Shaddai|pvebest1=Yellow|pvebest2=Teal|pvpbest1=Yellow|pvpbest2=Teal | {{TierDataBeta|demon=Shaddai|pvebest1=Yellow|pvebest2=Teal|pvpbest1=Yellow|pvpbest2=Teal | ||
|pve=3 | |pve=3 | ||
− | |offensive=5|defensive= | + | |offensive=5|defensive=5 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=2 | |democBoss=2 | ||
Line 2,777: | Line 2,825: | ||
{{TierDataBeta|demon=Shiva|pvebest1=Red|pvpbest1=Red | {{TierDataBeta|demon=Shiva|pvebest1=Red|pvpbest1=Red | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=3 | |democBoss=3 | ||
Line 2,791: | Line 2,839: | ||
*Weak to Ice unless Teal. | *Weak to Ice unless Teal. | ||
*Very expensive to fuse. This is also bad since [[Kartikeya]], one of the most important demons for both PvE and PvP, can only be obtained through a Multi-Fusion involving a Clear Shiva, making it difficult to panel them both at the same time. | *Very expensive to fuse. This is also bad since [[Kartikeya]], one of the most important demons for both PvE and PvP, can only be obtained through a Multi-Fusion involving a Clear Shiva, making it difficult to panel them both at the same time. | ||
+ | *Expensive with limited damage output. Unsuited for the current meta. | ||
|notes= | |notes= | ||
*Even paired with [[Angra Mainyu]] he still requires Divine Brands to cast [[Pralaya]] T1 against [[Alice A]] teams. | *Even paired with [[Angra Mainyu]] he still requires Divine Brands to cast [[Pralaya]] T1 against [[Alice A]] teams. | ||
Line 2,797: | Line 2,846: | ||
{{TierDataBeta|demon=Shiva A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple | {{TierDataBeta|demon=Shiva A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=1 | |democBoss=1 | ||
Line 2,810: | Line 2,859: | ||
*Very MP Hungry and prone to MP denial teams like [[Alice A]]. | *Very MP Hungry and prone to MP denial teams like [[Alice A]]. | ||
*Completely walled off by [[Beelzebub (Human)]]'s [[Lord of the Dead]], as it blocks both Panel 2 and [[Third Eye]]. | *Completely walled off by [[Beelzebub (Human)]]'s [[Lord of the Dead]], as it blocks both Panel 2 and [[Third Eye]]. | ||
+ | *Crit passing is negated by [[Shaddai]] making him extremely unsuited for a meta featuring both [[Shaddai]] and [[Beelzebub (Human)]] | ||
|notes= | |notes= | ||
*Can be run in [[Hero Masakado T1]] Teams for a devastating First Turn Kill. | *Can be run in [[Hero Masakado T1]] Teams for a devastating First Turn Kill. | ||
Line 2,822: | Line 2,872: | ||
|pro= | |pro= | ||
*[[Arms Mastery]] passively boosts his damage and accuracy, as well as discounts all Phys skills by 1 MP, letting him sweep hard with discounted [[Titanomachia]] in Red. | *[[Arms Mastery]] passively boosts his damage and accuracy, as well as discounts all Phys skills by 1 MP, letting him sweep hard with discounted [[Titanomachia]] in Red. | ||
− | *Panel 4 casts a free [[Megaton Raid]] that also ignores endures, after using any Phys skill. | + | *Panel 4 casts a free [[Megaton Raid]] that also ignores endures, after using any Phys skill, once per turn. |
*Innate Drain Phys makes him a decent candidate for [[Drain Teams]]. | *Innate Drain Phys makes him a decent candidate for [[Drain Teams]]. | ||
*Incredible set of panels that provides him further damage reduction, [[Phys Pierce]] and MP reduction. The Phys Reduction from Panel 1 in particular makes him very useful for [[Alter-World]] Phys. | *Incredible set of panels that provides him further damage reduction, [[Phys Pierce]] and MP reduction. The Phys Reduction from Panel 1 in particular makes him very useful for [[Alter-World]] Phys. | ||
Line 2,830: | Line 2,880: | ||
|notes= | |notes= | ||
*[[Arms Mastery]] can be stacked with [[Phys Amp]] and [[Epitome of Carnage]] to skyrocket his Phys damage. | *[[Arms Mastery]] can be stacked with [[Phys Amp]] and [[Epitome of Carnage]] to skyrocket his Phys damage. | ||
− | |||
}} | }} | ||
<!-- Skull Knight --> | <!-- Skull Knight --> | ||
{{TierDataBeta|demon=Skull Knight|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple | {{TierDataBeta|demon=Skull Knight|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
− | *'''Demons die when they are killed''' by [[Sword of Actuation]], unable to be revived | + | *'''Demons die when they are killed''' by [[Sword of Actuation]], unable to be revived. |
*[[Sword of Actuation]] has a ridiculously low MP cost at max level (5 MP) - Even without Panels it can be cast Turn 1 with War Brands. Panel 2 further reduces it to 4 MP, allowing it to be cast regardless of brands or matchup. | *[[Sword of Actuation]] has a ridiculously low MP cost at max level (5 MP) - Even without Panels it can be cast Turn 1 with War Brands. Panel 2 further reduces it to 4 MP, allowing it to be cast regardless of brands or matchup. | ||
*[[Foe of Demons]] defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving. | *[[Foe of Demons]] defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving. | ||
Line 2,854: | Line 2,903: | ||
{{TierDataBeta|demon=Sraosha|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | {{TierDataBeta|demon=Sraosha|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=3 | |democBoss=3 | ||
Line 2,869: | Line 2,918: | ||
|notes= | |notes= | ||
*[[Soul Judgement (Sraosha)]] will trigger [[Marici]]'s [[Shimmer Arrow]] as it counts as a Phys skill. They form a pretty formidable combo especially if [[Hresvelgr]] is included to further add [[North Wind]] to the chains. | *[[Soul Judgement (Sraosha)]] will trigger [[Marici]]'s [[Shimmer Arrow]] as it counts as a Phys skill. They form a pretty formidable combo especially if [[Hresvelgr]] is included to further add [[North Wind]] to the chains. | ||
+ | *Can be used with [[Hachiman]] and [[Jack The Ripper]] in a quick sweep comp. | ||
}} | }} | ||
<!-- Sukuna-Hikona --> | <!-- Sukuna-Hikona --> | ||
{{TierDataBeta|demon=Sukuna-Hikona|pvebest1=Purple|pvebest2=Red|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Sukuna-Hikona|pvebest1=Purple|pvebest2=Red|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
Line 2,884: | Line 2,934: | ||
|con= | |con= | ||
*Random targeting means he can't deliberately avoid anti-pierce. | *Random targeting means he can't deliberately avoid anti-pierce. | ||
+ | **This also means he struggles with [[Demeter]] bulwarks. | ||
*In PvP, if teams built around [[Invincibility Aid]] chains don't immediately win, he offers no defensive utility, meaning it's all or nothing. | *In PvP, if teams built around [[Invincibility Aid]] chains don't immediately win, he offers no defensive utility, meaning it's all or nothing. | ||
*Only single target, which can be troublesome against teams of 4 massive tanks. | *Only single target, which can be troublesome against teams of 4 massive tanks. | ||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Surt --> | <!-- Surt --> | ||
Line 2,910: | Line 2,960: | ||
{{TierDataBeta|demon=Surt A|pvebest1=Any|pvpbest1=Purple | {{TierDataBeta|demon=Surt A|pvebest1=Any|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
|pro= | |pro= | ||
− | *Low AGI and [[Intimidating Stance]] in Purple makes him a great candidate for slow [[Intimidating Stance Teams]] | + | *Low AGI and [[Intimidating Stance]] in Purple makes him a great candidate for slow [[Intimidating Stance Teams]]. |
*[[Twilight Inferno]] deals massive damage to the enemy team when he dies, useful against frail T1 teams. This skill will go off even if he is bound on death, revive sealed, etc., there is currently no way to stop it other than killing him last. | *[[Twilight Inferno]] deals massive damage to the enemy team when he dies, useful against frail T1 teams. This skill will go off even if he is bound on death, revive sealed, etc., there is currently no way to stop it other than killing him last. | ||
*[[Eruption]] deals respectable AOE damage and procs a random-hit AOE chain if the attack is successful, useful for cleaning up [[Endure]]s and/or demons who survived the initial hit. | *[[Eruption]] deals respectable AOE damage and procs a random-hit AOE chain if the attack is successful, useful for cleaning up [[Endure]]s and/or demons who survived the initial hit. | ||
Line 2,922: | Line 2,972: | ||
*Weak to Ice unless Teal. | *Weak to Ice unless Teal. | ||
*Heavily dependant on Panel 2, otherwise he is hard-walled by Fire Anti-Pierce like [[Demiurge]] + [[Ardha]], [[Atavaka]] + himself/[[Vairocana]] etc. | *Heavily dependant on Panel 2, otherwise he is hard-walled by Fire Anti-Pierce like [[Demiurge]] + [[Ardha]], [[Atavaka]] + himself/[[Vairocana]] etc. | ||
+ | *Lost a lot of power with the introduction of [[Demeter]], who can protect squishy units from his explosion. | ||
|notes= | |notes= | ||
− | |||
*Has goofy idle animations. | *Has goofy idle animations. | ||
*The AI in [[Democalypse]] doesn't cast Yellow's [[Concentrate]]. | *The AI in [[Democalypse]] doesn't cast Yellow's [[Concentrate]]. | ||
Line 2,947: | Line 2,997: | ||
{{TierDataBeta|demon=Susano-o A|pvebest1=Purple|pvebest2=Red|pvebest3=Teal|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Susano-o A|pvebest1=Purple|pvebest2=Red|pvebest3=Teal|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=5 | |democBoss=5 | ||
Line 2,958: | Line 3,008: | ||
*Weak to Fire. | *Weak to Fire. | ||
*[[Heavenly Valor]] can be countered. [[Drain Phys]] teams with [[Demiurge]] will have a great time fighting [[Susano-o A]] | *[[Heavenly Valor]] can be countered. [[Drain Phys]] teams with [[Demiurge]] will have a great time fighting [[Susano-o A]] | ||
+ | **[[Demeter]] can just build Bulwark if any units need to pass. | ||
|notes= | |notes= | ||
− | |||
*[[Heavenly Valor]] has lower base accuracy compared to typical Physical AOEs. | *[[Heavenly Valor]] has lower base accuracy compared to typical Physical AOEs. | ||
}} | }} | ||
Line 2,965: | Line 3,015: | ||
{{TierDataBeta|demon=Tezcatlipoca|pvebest1=Purple|pvebest2=Yellow|pvebest3=Red|pvpbest1=Purple|pvpbest2=Yellow | {{TierDataBeta|demon=Tezcatlipoca|pvebest1=Purple|pvebest2=Yellow|pvebest3=Red|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
Line 2,975: | Line 3,025: | ||
|con= | |con= | ||
*Ultimately, Tezca is an ailment demon coming into a meta where the most popular demon, [[Maria]], is ailment immune and has discounted [[Salvation]]. | *Ultimately, Tezca is an ailment demon coming into a meta where the most popular demon, [[Maria]], is ailment immune and has discounted [[Salvation]]. | ||
+ | **[[Demeter]] just makes this problem worse with Bulwarks and team ailment immunity under them. Even his chain won't be very effective against her. | ||
*Relies heavily on going first to get his barrier break, but is outsped by the faster demons in the game. | *Relies heavily on going first to get his barrier break, but is outsped by the faster demons in the game. | ||
*He has niches, especially in democalypse, but he's a demon that just came out too late for what his kit has to offer. | *He has niches, especially in democalypse, but he's a demon that just came out too late for what his kit has to offer. | ||
Line 3,011: | Line 3,062: | ||
*The sheer BP of [[Thunderous Hammer]], coupled with [[Elec Amp]] in Purple, makes him very powerful for Elec [[Democalypse]]. | *The sheer BP of [[Thunderous Hammer]], coupled with [[Elec Amp]] in Purple, makes him very powerful for Elec [[Democalypse]]. | ||
*Very bulky thanks to innate [[Life Surge]], great HP and VIT stats and the damage reduction from [[Megingjord]]. | *Very bulky thanks to innate [[Life Surge]], great HP and VIT stats and the damage reduction from [[Megingjord]]. | ||
+ | *Decent synergy with [[Zeus]] who will enable [[Thunderous Hammer]] will hit weakness even before Boost level 2. Consider a charge transfer. | ||
|con= | |con= | ||
*Weak to Force. | *Weak to Force. | ||
Line 3,038: | Line 3,090: | ||
|pve=2 | |pve=2 | ||
|offensive=2|defensive=2 | |offensive=2|defensive=2 | ||
− | |democPrelim= | + | |democPrelim=5 |
− | |democBoss= | + | |democBoss=4 |
|pro= | |pro= | ||
*[[Apocalypse]] deals heavy Almighty AOE damage while having a high mute chance for a low MP cost. | *[[Apocalypse]] deals heavy Almighty AOE damage while having a high mute chance for a low MP cost. | ||
− | *Access to Concentrate to further increase his damage. | + | *Access to [[Concentrate]] to further increase his damage. |
*No weaknesses and 2 Nulls give him a lot of flexibility in skill transfers. | *No weaknesses and 2 Nulls give him a lot of flexibility in skill transfers. | ||
− | *At Panel 4, he auto-casts Gloom at the start of his team's turn. | + | *At Panel 4, he auto-casts Gloom at the start of his team's turn. He also does a massive 50% damage boost to targets under Gloom. This makes him a strong [[Democalypse]] generalist. |
|con= | |con= | ||
*Very high MP costs. | *Very high MP costs. | ||
*Very low Vi stat which hinders his bulk. | *Very low Vi stat which hinders his bulk. | ||
*Hard countered by [[Five Elements]], plus stiff competition from other Almighty sweepers like [[Cthulhu]]. | *Hard countered by [[Five Elements]], plus stiff competition from other Almighty sweepers like [[Cthulhu]]. | ||
+ | *Needs incredible investment to deal damage through [[Demeter]]'s bulwark, but [[Concentrate]] and Gloom give him potential. | ||
}} | }} | ||
<!-- Tzitzimitl--> | <!-- Tzitzimitl--> | ||
{{TierDataBeta|demon=Tzitzimitl|pvebest1=Any|pvpbest1=Purple|pvpbest2=Red | {{TierDataBeta|demon=Tzitzimitl|pvebest1=Any|pvpbest1=Purple|pvpbest2=Red | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
*'''Demons die when they are killed''' by [[Dark Premonition]], unable to be revived. | *'''Demons die when they are killed''' by [[Dark Premonition]], unable to be revived. | ||
− | |||
*High innate dodge rate which compliments the Mute from [[Dark Premonition]]. | *High innate dodge rate which compliments the Mute from [[Dark Premonition]]. | ||
*Red gains discounted [[Mind Blast]], which can be used to further disable enemies. Purple gains [[Enduring Soul]] to bolster her survivability. | *Red gains discounted [[Mind Blast]], which can be used to further disable enemies. Purple gains [[Enduring Soul]] to bolster her survivability. | ||
Line 3,067: | Line 3,119: | ||
*Ailments fall flat in late PvE because of inflated enemy stats. | *Ailments fall flat in late PvE because of inflated enemy stats. | ||
*Weak to Light unless Teal. | *Weak to Light unless Teal. | ||
+ | *Moirai sisters are no longer relevant, massively ruining any potential she had as a sweeper. | ||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Uriel --> | <!-- Uriel --> | ||
{{TierDataBeta|demon=Uriel|pvebest1=Teal|pvebest2=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Uriel|pvebest1=Teal|pvebest2=Purple|pvpbest1=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
Line 3,090: | Line 3,142: | ||
{{TierDataBeta|demon=Vairocana|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Vairocana|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=1 | |democBoss=1 | ||
Line 3,103: | Line 3,155: | ||
*Very high MP costs. Even with maxed [[Path of Prominence]] and Divine Brands, he won't be able to spam it consistently unless Panel 2 is also unlocked. | *Very high MP costs. Even with maxed [[Path of Prominence]] and Divine Brands, he won't be able to spam it consistently unless Panel 2 is also unlocked. | ||
*Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]] effects. | *Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]] effects. | ||
+ | *Offers very little against [[Demeter]], being nothing more than some buff control. | ||
|notes= | |notes= | ||
*[[Radiant Mantra]] is very useful for certain PvE content to remove Fast [[Luster Candy]] and Fast [[Debilitate]]. | *[[Radiant Mantra]] is very useful for certain PvE content to remove Fast [[Luster Candy]] and Fast [[Debilitate]]. | ||
Line 3,110: | Line 3,163: | ||
{{TierDataBeta|demon=Vasuki|pvebest1=Purple|pvebest2=Red|pvebest3=|pvpbest1=Purple|pvpbest2=Clear | {{TierDataBeta|demon=Vasuki|pvebest1=Purple|pvebest2=Red|pvebest3=|pvpbest1=Purple|pvpbest2=Clear | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=5 | |democBoss=5 | ||
Line 3,125: | Line 3,178: | ||
{{TierDataBeta|demon=Vishnu|pvebest1=Clear|pvebest2=Red|pvpbest1=Red | {{TierDataBeta|demon=Vishnu|pvebest1=Clear|pvebest2=Red|pvpbest1=Red | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=2 | |democBoss=2 | ||
Line 3,138: | Line 3,191: | ||
*[[Bufudyne]] and [[Holy Wrath]] are wasted skills for PvP builds, and don't synergize with each other in PvE ones. | *[[Bufudyne]] and [[Holy Wrath]] are wasted skills for PvP builds, and don't synergize with each other in PvE ones. | ||
*Lack of Pierce and an Almighty-based kit means he is shut down hard by [[Five Elements]] and similar effects. | *Lack of Pierce and an Almighty-based kit means he is shut down hard by [[Five Elements]] and similar effects. | ||
− | * | + | *Slow chip damage builds are no longer viable due to [[Demeter]], making him absolutely useless in PvP. |
|notes= | |notes= | ||
}} | }} | ||
Line 3,144: | Line 3,197: | ||
{{TierDataBeta|demon=Vishnu A|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Vishnu A|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=5 | |pve=5 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
Line 3,156: | Line 3,209: | ||
*Anti-pierce with Light really shuts him down, preventing him from doing his main roles of damage and press turn generation. This can make him less useful on defense and for randoming in PvP. | *Anti-pierce with Light really shuts him down, preventing him from doing his main roles of damage and press turn generation. This can make him less useful on defense and for randoming in PvP. | ||
*[[God of Ubiquity]] can be easily stopped by Dark Anti-Pierce, something that is very unintentionally popular as there's so many demons that get paired with [[Demiurge]] who also happen to possess innate [[Repel Dark]] or [[Drain Dark]] (for example [[Masakado]], [[Beelzebub☆]] and [[Beelzebub (Human)]]). Because of this, AOE Dark damage tends to be useless or at least unreliable for pvp. | *[[God of Ubiquity]] can be easily stopped by Dark Anti-Pierce, something that is very unintentionally popular as there's so many demons that get paired with [[Demiurge]] who also happen to possess innate [[Repel Dark]] or [[Drain Dark]] (for example [[Masakado]], [[Beelzebub☆]] and [[Beelzebub (Human)]]). Because of this, AOE Dark damage tends to be useless or at least unreliable for pvp. | ||
− | **The automatic Dark AoE has further problems against Demeter teams, as it'll trigger her to re-cast Bulwarks. If Vishnu's damage isn't high enough, this could result in a net gain of bulk for her team. | + | **The automatic Dark AoE has further problems against [[Demeter]] teams, as it'll trigger her to re-cast Bulwarks. If Vishnu's damage isn't high enough, this could result in a net gain of bulk for her team. |
*A fire weakness and only [[Null Fire]] in teal means he can be vulnerable to demons like [[Adramelech]]. | *A fire weakness and only [[Null Fire]] in teal means he can be vulnerable to demons like [[Adramelech]]. | ||
*Makes you choose between midrange and fast, because his speed is too high to really use in a slow team, but he also isn't necessarily bulky enough to survive if his team doesn't go first, even with [[Tar Flexi]]. | *Makes you choose between midrange and fast, because his speed is too high to really use in a slow team, but he also isn't necessarily bulky enough to survive if his team doesn't go first, even with [[Tar Flexi]]. | ||
Line 3,164: | Line 3,217: | ||
{{TierDataBeta|demon=Vritra|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Vritra|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
Line 3,177: | Line 3,230: | ||
*Does very little beyond large amounts of elec damage. | *Does very little beyond large amounts of elec damage. | ||
*Is weak to Force (unless Teal), and [[Koga Saburo]] will do massive damage due to this, along with generate press turns. Teal also only provides [[Null Force]], meaning he can't use anti-pierce to stop this, only the press turns. | *Is weak to Force (unless Teal), and [[Koga Saburo]] will do massive damage due to this, along with generate press turns. Teal also only provides [[Null Force]], meaning he can't use anti-pierce to stop this, only the press turns. | ||
− | * | + | *[[Demeter]] punishes his weak 70 BP elec chains, making him not as useful with Zeus as you'd expect. |
|notes= | |notes= | ||
*When using red, be aware of any anti-pierce before using [[Maziodyne]]. | *When using red, be aware of any anti-pierce before using [[Maziodyne]]. | ||
Line 3,204: | Line 3,257: | ||
{{TierDataBeta|demon=Xi Wangmu|pvebest1=Any|pvpbest1=Purple | {{TierDataBeta|demon=Xi Wangmu|pvebest1=Any|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive=4|defensive= | + | |offensive=4|defensive=5 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
− | *[[Peach of Immortality]] gives all your demons two extra lives. This is especially powerful if coupled with naturally tanky demons like [[ | + | *[[Peach of Immortality]] gives all your demons two extra lives. This is especially powerful if coupled with naturally tanky demons like [[Demeter]] and [[Maria]], or demons with on-death effects such as [[Ixtab]] and [[Nadja]]. |
*[[Goddess' Fan]] removes all buffs from the opponent and fully debuffs them, swinging the buff advantage in your favor. | *[[Goddess' Fan]] removes all buffs from the opponent and fully debuffs them, swinging the buff advantage in your favor. | ||
*Above average bulk and [[Null Mortal]] in Purple allows her to survive most onslaughts and resurrect her fallen teammates. | *Above average bulk and [[Null Mortal]] in Purple allows her to survive most onslaughts and resurrect her fallen teammates. | ||
+ | *Has great synergy with [[Demeter]] and [[Maria]] stall teams, taking forever to sweep the entire team. | ||
*Decent PvE Healer with innate [[Mediarama]]. | *Decent PvE Healer with innate [[Mediarama]]. | ||
|con= | |con= |
Revision as of 00:54, 19 January 2023
Contents
Overview
- This List shows the relative strength of a demon and how/where it can be used.
- If you have any problems with evaluations/ratings here, feel free to discuss it with us on Discord!
- Discord Link: https://discord.gg/Uf2EJ5yx8q
Rating
- The PVP Tier List assumes all demons have all Panels unlocked, good brands, the best transfer skills and are rated based on the highest tier of Random-Match PVP (Top 100).
- However a Tier List comparing demons solely in their Panel 0/1/2 forms would not be largely different from this one.
- 5★ PVP scores are defined as such
- 5: These demons are a central force in the current Metagame. Expect to see them >3 times out of 10 matches.
- 4: These demons have a more specific role but can still thrive very well with proper support in the current Meta. Expect to see them at least once every 10 matches.
- 3: These demons are not very popular or only work in very specific / niche teams, requiring a lot of support.
- 2: These demons do not work well outside low-rank PVP (Gold 1 and below).
- 1: These demons are ill-suited for PVP, regardless of rank.
- 5★ PVE scores are defined as such
- 5: Amazing (Usably nigh anywhere and is kind of a staple)
- 4: Great (Usable for most things and has great defining elements)
- 3: Good (Is usable for a good chunk of content but is not the greatest)
- 2: Meh (Has uses few and far between)
- 1: Terrible (Hardly usable)
- 5★ Democalypse (the Guild vs Guild game mode) scores are defined as such
- 5: These demons are a staple for their respective elements and used by all top 1% teams.
- 4: These demons are very good for their respective elements and are often used in top 3% teams.
- 3: These demons are decent for their respective elements, but are overshadowed by other demons in higher ranks.
- 2: These demons are filler demons at best.
- 1: These demons are ill-suited for Democalypse.
- For a more comprehensive Democalypse Tier List, refer to the Democalypse page
- For the 4★ tier list, anything above a score of 4 is worth considering, as they are equal or even better than several 5★ demons
What do the flags mean?
The flags below the Demon's portrait in the tier list show how they can be obtained.
- - Demon is fuseable. Clicking this icon shows you all fusion combinations for this demon.
- - Demon is Gacha only.
- - Demon is Banner Gacha only. You can only obtain this demon by pulling from their seasonal banners.
- - Demon is Event only. Nobody knows if they will be rerun.
Last Updates
- 19/08/2020 - Tier list overhaul beta
- 25/08/2020 - Automated visual tables added. Thanks Abyss!!
- 26/08/2020 - Redefined PVE rating definitions.
- 13/11/2020 - Added Democalypse ratings. Note that this is still a beta feature!
- 11/12/2021 - Added Echidna, Ladon and Futsunushi and Adramelech. Significant rating adjustments to existing demons.
- 19/02/2022 - Added Nyarlathotep, and corrected various typos and mistakes on recent entries.
- 08/04/2022 - Added Mada
- 11/05/2022 - Added Cthulhu and Tezcatlipoca.
- 25/07/2022 - Added demons up to Elohim and began work on buffs and P4 updates.
- 09/12/2022 - Added Sukuna-Hikona through Odin A
- 17/01/2023 - Began Demeter era tier list revamp. Adra -> Griffith are currently done. Added demons to be current.
5★ Summary
- Synced daily (~24:00 JST)
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1 |
5 star Tier List
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Adramelech |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Alice |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Alice A |
5 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Alilat |
4 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Amaterasu |
2 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Amon |
4 | 5 | 5 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Anahita |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Ananta |
3 | 3 | 3 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Anat |
4 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Angra Mainyu |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Aniel |
4 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Ardha |
4 | 2 | 2 | 1 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Arioch |
Any | 3 | 3 | 3 | 5 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Asherah |
3 | 2 | 3 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Astaroth |
Any | 4 | 5 | 5 | 5 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Asura |
4 | 1 | 1 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Asura Lord |
5 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Atavaka |
4 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Atropos |
2 | 2 | 2 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Azazel |
2 | 1 | 1 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Baal |
4 | 2 | 2 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ban |
Any | Any | 4 | 2 | 2 | 4 | 4 |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Barong |
Any | 5 | 4 | 4 | 3 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Batou |
2 | 1 | 1 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Bayonetta☆ |
2 | 1 | 1 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beelzebub (Human) |
2 | 4 | 4 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beelzebub☆ |
Any | 5 | 3 | 4 | 4 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Belial |
3 | 2 | 2 | 5 | 2 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Berserker Guts |
3 | 3 | 3 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Black Frost |
3 | 1 | 1 | 5 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Black Maria |
2 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Black Rider |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Cerberus A |
4 | 2 | 2 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Cernunnos |
2 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Chi You |
3 | 5 | 5 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Clotho |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Cthulhu |
3 | 5 | 5 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Cu Chulainn |
3 | 1 | 1 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Cu Chulainn A |
4 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Cybele |
3 | 1 | 1 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Daisoujou |
Any | 4 | 2 | 2 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Dante☆ |
3 | 2 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
David |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Demeter |
5 | 5 | 5 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Demiurge |
Any | 4 | 2 | 2 | 1 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Demonee-Ho |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Echidna |
2 | 3 | 4 | 5 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Elizabeth |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Elohim |
5 | 5 | 5 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Erlkonig |
Any | 3 | 2 | 3 | 1 | 1 | |
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Fariedone |
Any | 4 | 3 | 3 | 4 | 4 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Fafnir |
1 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Flauros |
2 | 1 | 1 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Flauros Hallel |
4 | 2 | 2 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Frost Ace |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Futsunushi |
4 | 2 | 2 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Gabriel |
4 | 2 | 2 | 5 | 5 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Garuda |
4 | 2 | 2 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Garuda A |
3 | 1 | 1 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Gemori |
3 | 3 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Gogmagog |
4 | 3 | 3 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Griffith |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Guan Yu |
4 | 2 | 2 | 3 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Guts |
4 | 2 | 2 | 5 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hachiman |
5 | 4 | 4 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hecate |
4 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Heimdall |
3 | 2 | 2 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Hinokagutsuchi |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Hresvelgr |
4 | 1 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Huang Di |
3 | 1 | 1 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Huang Long |
4 | 3 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Indrajit |
3 | 2 | 2 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ishtar |
2 | 1 | 1 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ixtab |
Any | 1 | 2 | 2 | 1 | 2 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Izanami |
3 | 1 | 1 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Jeanne☆ |
2 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Kali |
4 | 2 | 2 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Kartikeya |
5 | 3 | 3 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Koga Saburo |
4 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lachesis |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ladon |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes | - | ||||||
Lakshmi |
2 | 1 | 1 | 2 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Lakshmi A |
4 | 3 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lanling Wang |
Any | 4 | 2 | 2 | 3 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Lilith |
2 | 3 | 3 | 3 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Lilith A |
3 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lucifer |
3 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lucifuge |
3 | 1 | 1 | 3 | 4 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Mada |
4 | 2 | 2 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mahakala |
4 | 2 | 2 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mahamayuri |
4 | 1 | 1 | 2 | 5 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Mara |
3 | 1 | 1 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Maria |
4 | 5 | 5 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Marici |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Masakado |
5 | 4 | 4 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Masakado A |
5 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mastema |
3 | 1 | 1 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Master Therion |
Any | 2 | 1 | 1 | 1 | 1 | |
Pros |
|
||||||
Cons | |||||||
Notes | - | ||||||
Maya |
3 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Melchizedek |
3 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Meliodas |
Any | Any | 4 | 2 | 2 | 5 | 5 |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Metatron |
3 | 1 | 1 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Michael |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Mithras |
4 | 5 | 4 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mot |
3 | 2 | 1 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Motoko Kusanagi |
3 | 2 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Mother Harlot |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mozgus |
2 | 1 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Murmur |
3 | 2 | 2 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nebiros |
4 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Nergal |
1 | 2 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nero☆ |
Any | 3 | 2 | 2 | 5 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Norn |
3 | 1 | 1 | 2 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nyarlathotep |
4 | 4 | 3 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Odin A |
5 | 5 | 5 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Okuninushi |
4 | 4 | 4 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Orcus |
3 | 4 | 4 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ose Hallel |
4 | 3 | 3 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Pale Rider |
1 | 1 | 1 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Pales |
2 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Party Pixie |
4 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Quetzalcoatl |
2 | 2 | 2 | 4 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Quetzalcoatl A |
4 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Rama |
4 | 2 | 2 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Raphael |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Red Rider |
2 | 1 | 1 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sabaoth |
Any | 3 | 2 | 2 | 5 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Samael |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Samyaza |
Any | 4 | 2 | 2 | 2 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Schierke |
Any | 3 | 1 | 1 | 4 | 2 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Seraph |
3 | 1 | 1 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Seth |
3 | 2 | 2 | 2 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Shaddai |
3 | 5 | 5 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Shiva |
4 | 1 | 1 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Shiva A |
4 | 1 | 1 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Siegfried |
3 | 2 | 2 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Skull Knight |
3 | 2 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sraosha |
4 | 3 | 3 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sukuna-Hikona |
3 | 2 | 2 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Surt |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Surt A |
Any | 3 | 2 | 2 | 5 | 5 | |
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Susano-o |
3 | 2 | 2 | 1 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Susano-o A |
3 | 1 | 1 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Tezcatlipoca |
4 | 1 | 1 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Thor |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Thor A |
3 | 3 | 3 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tokisada |
4 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Trumpeter |
Any | 2 | 2 | 2 | 5 | 4 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tzitzimitl |
Any | 2 | 1 | 1 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Uriel |
4 | 2 | 2 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Vairocana |
3 | 2 | 2 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Vasuki |
2 | 1 | 1 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Vishnu |
2 | 1 | 1 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Vishnu A |
5 | 2 | 2 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Vritra |
Any | 4 | 2 | 2 | 4 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
V☆ |
2 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Xi Wangmu |
Any | 3 | 4 | 5 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Yama |
3 | 2 | 2 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Yoshitsune |
5 | 1 | 1 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zaou-Gongen |
5 | 1 | 1 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zeus |
Any | 5 | 5 | 5 | 5 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zodd |
3 | 2 | 2 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
4★ Summary
- Synced daily (~24:00 JST)
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
4 star Tier List
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Abaddon |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Abaddon A |
4 | 1 | 1 | 1 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Agni |
3 | 2 | 2 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Alraune |
Any | 1 | 3 | 2 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Ame no Uzume |
3 | 1 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Anubis |
3 | 2 | 2 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Anzu |
2 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Attis |
2 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Azrael |
2 | 1 | 1 | 1 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Baldur |
3 | 1 | 1 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Bayonetta |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Beelzebub |
3 | 2 | 2 | 5 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beiji-Weng |
2 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beloved |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Bishamonten |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes | - | ||||||
Cerberus |
3 | 1 | 1 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Chernobog |
2 | 3 | 3 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Dantalian |
2 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Dante |
3 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Dionysus |
1 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Es |
1 | 3 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Fenrir |
4 | 3 | 3 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ganesha |
1 | 3 | 3 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Girimekhala |
2 | 2 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Gucumatz |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Gurr |
2 | 3 | 3 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hanuman |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Halloween Jack |
3 | 2 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hecatoncheires |
2 | 3 | 3 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hel |
2 | 2 | 2 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hell Biker |
4 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Helper Frost |
2 | 2 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Jeanne |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes | |||||||
Jeanne d'Arc |
3 | 3 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Jikokuten |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Kama |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Kikuri-Hime |
2 | 1 | 1 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
King Frost |
3 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Kudlak |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Loki |
2 | 2 | 2 | 1 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Long |
3 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Man Eater |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Matador |
3 | 3 | 3 | 3 | 1 | ||
Pros | |||||||
Cons |
|
||||||
Notes | - | ||||||
Mishaguji |
2 | 2 | 2 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nekomata A |
1 | 4 | 4 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Neko Shogun |
1 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Nero |
3 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nidhoggr |
1 | 4 | 4 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Oberon |
3 | 1 | 1 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Odin |
3 | 2 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ongyo-Ki |
2 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Orochi |
2 | 1 | 1 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Pallas Athena |
3 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Parvati |
1 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Pazuzu |
3 | 1 | 1 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Persephone |
2 | 3 | 2 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Prometheus |
2 | 2 | 1 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Rakshasa |
3 | 2 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Rangda |
2 | 2 | 2 | 2 | 2 | ||
Pros | |||||||
Cons |
|
||||||
Notes |
|
||||||
Sandalphon |
3 | 1 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sarasvati |
2 | 1 | 1 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Skadi |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Sleipnir |
3 | 2 | 2 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Sonic |
2 | 1 | 1 | 2 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sphinx |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Succubus |
2 | 1 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tachikoma |
Any | 3 | 2 | 2 | 3 | 2 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Throne |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Titan |
2 | 2 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Titania |
3 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tlaltecuhtli |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tsukuyomi |
2 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
V |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Vouivre |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
White Rider |
3 | 2 | 2 | 1 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Wu Kong |
3 | 2 | 2 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Yatagarasu |
4 | 3 | 3 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ym |
3 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Yurlungur |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zhong Kui |
2 | 4 | 4 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
See also
- Skill List
- Democalypse Tier List
- PVP Team Guide for knowledge about how to combine these Top Tier demons.