Archetypes
Each demon may exist in one of five possible Archetypes:
Common (素体 [sotai] = primal form, Clear/Grey)
Aragami (荒神 [aragami] = wild god, Red)
Protector (加護 [kago] = divine protection, Yellow)
Psychic (異能 [inou] = supernatural power, Purple)
Elementalist (防魔 [bouma] = defensive demon, Teal/Cyan).
The color/archetype of a demon is shown on its status screen, or in some places on its avatar, as a hexagonal icon with Japanese ideograms inscribed.
Contents
Overview
Archetypes are assigned to demons when they are first obtained:
- Demons from Talk and Event Rewards (such as login bonuses, item trade shops, etc) - These will always be
Common/Clear.
- Demons summoned through "Normal Summon" and "Hell Bun Summon" - These will always be
Common/Clear.
- Demons summoned through any other means - These will be assigned one of the four non-Common Archetypes at random.
Purpose
The Archetype of a demon is solely used to determine the Awaken Skill it possesses (check each Demon's wiki entry to see the different Awaken Skills it may have). Generally speaking:
Common skills can vary widely.
Aragami skills will be an attack skill such as Agi or Mow Down, and its MP cost is reduced by 1.
Protector skills are support skills such as Charge, healing, ailments, buffs, or debuffs. If it's an active skill, then its MP cost is reduced by 1.
Psychic skills are passive skills such as Fire Boost. These do not affect elemental resistances (only Elementalist can do that).
Elementalist skills are Resist, Null, Repel, or Drain passive skills for one or more elements.
Awakening
- Main Article: Awakening
Awaken Skills are locked until the demon is Awakened in Pandemonium.
- Awakening a Demon requires Aethers, items that are mostly farmed/harvested in Strange Signal quest area.
- Some Event-exclusive Demons require special types of Aethers, which are only available during those Events.
Aether Crystals may be used to Awaken Demons without using Aether, but they are rare and expensive, so only use them if really in a hurry, or if the Demon requires a special Aether and not enough is gathered during its Event.
Preferred Archetypes
For a given Demon, some Archetypes may be better than others (see Tier List, or the demon's wiki profile page to know what is the best Archetype for a given demon).
- Some Archetypes may be better for specific uses, which may differ from those recommended in the Tier List.
Fusion
Fusing a demon allows you to fully decide which Archetype it will have: it requires one of the two fusion materials to be Common, and the result of the Fusion will inherit the Archetype of the other Fusion material.
- Multi-fusions usually require only
Common Archetype Demons as materials, thus they usually cannot yield non-Common Demons.
Changing Archetypes
Whenever a Demon is Summoned, there's only a 1/4 chance of getting the demon's optimal/desired Archetype. This problem can be solved by items called Arch-Shifters and Arch-Selectors, which change the Archetype of a Colored Demon.
Common Archetype Demons cannot be changed to Colored and vice versa.
- Shifters and Selectors can be obtained as rewards, mostly from Events, or in the
Karma shop.
Archetype Shifting Items
Arch-Shifters are consumable items that can be used on a non-Common Archetype demon and, when used, randomly change the demon's Archetype.
- These come in two types: one that can only be used on Natural 4★ (Arch-Shifter 4★) and the other on Natural 5★ (Arch-Shifter 5★). That is, it doesn't matter that a demon was evolved, if it's originally a 4★ or a 5★ demon, it'll still require a 4★ or 5★ Shifter, respectively.
- The random aspect of the Archetype change means you will often need to use more than one Arch-Shifter on the same demon to obtain the desired Archetype.
Arch-Selectors are similar to Arch-Shifters, but they allow you to choose the resulting Archetype. They come in three types:
- 3★ (only changes the Archetype of Demons below Grade 60). Usually only available in time-limited events.
- 4★ (only changes Demons of Grade from 60 to 79)
- 5★ (only changes Demons of Grade 80 or above).
On a price-per-utility basis, Arch-Shifters are better than Arch-Selectors (on average, you only need 3 Arch-Shifters to get the desired Archetype, while Selectors cost 5 times more Karma).
Beware about the availability of the Arch-Shifters/Selectors though, as they are offered in limited quantities per month. Although expensive, it may be a good idea to have one or two Arch-Shifters in case of need.
Managing Arch-Shifters
Arch-Shifters 5★ are very expensive: 3,000 Karma represents 10 non-Common 4★ demons sold... and you usually need around 3 Shifters per demon you want to shift. The 4★ version is also expensive for what it does. As such, Arch-Shifters should be kept for:
- Non-fusible Demons - Fusible ones should be fused with the correct Archetype instead.
- Demons you plan to use immediately, and who would benefit a lot from having the correct Archetype - If you don't plan to use the demon in the near future, it is smarter to wait as there is a chance you would summon the Demon again but in its correct Archetype.
- Very-expensive fusible demons - It can be acceptable to use Shifters on very-high-Grade 5★ demons (
Lucifer,
Metatron,
Shiva etc.) if you absolutely need them now.
Aside from the very expensive Karma shop, Arch-Shifters can be obtained through events. You can generally expect one or two Arch-Shifter 5★ each month from events.
Alternate names
Certain demons, namely The Hero and
Heroine, use different names for their colors:
- Red = Dauntless
- Yellow = Support
- Purple = Finesser
- Teal = Strong Defender
Game Mechanics | |
---|---|
Resources | Items • Talk • Magnetite/Fusion (Fusible Demons) • Karma • Summoning (Demon Summoning Pool, Skill Summoning Pool, Choice File) • Event Reward Demons • Season Pass |
Team Building | Battle Speed • Team restrictions • Liberators • Armaments • Demonite |
Upgrading | Leveling/Evolving • Awakening • Spirit Merge • Transcend |
Customization | Archetypes • Skill Transfer • Brands • Mitama • Sin Infusion • Devil Connector |
Misc | Formulas • AR Scanner • Devicon • Alignment |