Difference between revisions of "Banner Demon Tier List"
(cyberknight's edits; clear Thor argument; limited-multi-fusibility notes; Cu Chu cleanup) |
(→5 star Tier List) |
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<!-- Adramelech --> | <!-- Adramelech --> | ||
− | {{TierDataBeta|demon=Adramelech|pvebest1=Purple|pvpbest1=Purple | + | {{TierDataBeta|demon=Adramelech|pvebest1=Purple|pvpbest1=Purple |
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
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*But wait, there's more! [[Sun God's Majesty]] also provides a 3-turn [[Luster Candy]] at the start of battle, aiding you in winning the buff war. With Panel 2 unlocked, it further chains into a 3-turn [[Debilitate]], literally swinging every buff by himself for free. | *But wait, there's more! [[Sun God's Majesty]] also provides a 3-turn [[Luster Candy]] at the start of battle, aiding you in winning the buff war. With Panel 2 unlocked, it further chains into a 3-turn [[Debilitate]], literally swinging every buff by himself for free. | ||
*To cap it off, [[Sun God's Majesty]] gives him +20% Max HP if fully levelled. Paired with his passable VIT-stat and innate [[Fire Survivor]], this makes him surprisingly bulky, especially if [[Epitome of Endurance]] is transferred. | *To cap it off, [[Sun God's Majesty]] gives him +20% Max HP if fully levelled. Paired with his passable VIT-stat and innate [[Fire Survivor]], this makes him surprisingly bulky, especially if [[Epitome of Endurance]] is transferred. | ||
− | |||
|con= | |con= | ||
*Weak to Ice unless Teal. | *Weak to Ice unless Teal. | ||
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*She's cute!! | *She's cute!! | ||
|con= | |con= | ||
− | * | + | *Ideally wants to be run with Divines or an MP battery demon, along with P2, to spam [[Die for Me!]] as much as possible. |
*[[Die for Me!]] has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as [[Tokyo Abyss]]. | *[[Die for Me!]] has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as [[Tokyo Abyss]]. | ||
− | |||
|notes= | |notes= | ||
*She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense. | *She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense. | ||
− | *Mortal is lot less powerful against [[Xi Wangmu]] | + | *Mortal is lot less powerful against units like [[Xi Wangmu]], [[Demeter]], [[Maria]], and [[Shaddai]], all who are key defensive demons currently. However, there are key attackers that are vulnerable so she does have use. |
*As of 2022, she's ''multi-fusible'', but only [[Archetypes|Common Archetype]] (Clear) and at an approximate cost of 8mil mag per copy (3mil of that is unaffected by discounts), making it slow and expensive to fully Panel her. | *As of 2022, she's ''multi-fusible'', but only [[Archetypes|Common Archetype]] (Clear) and at an approximate cost of 8mil mag per copy (3mil of that is unaffected by discounts), making it slow and expensive to fully Panel her. | ||
}} | }} | ||
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{{TierDataBeta|demon=Alice A|pvebest1=Teal|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Alice A|pvebest1=Teal|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=5 | |pve=5 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=2 | |democBoss=2 | ||
Line 250: | Line 248: | ||
*She's cute!! | *She's cute!! | ||
|con= | |con= | ||
− | *Hard countered by [[Null Curse]] and [[Null Mortal]]. | + | *Hard countered by [[Null Curse]] and [[Null Mortal]]. [[Demeter]] preventing ailments while bulwark is active, while also being a powerful mp battery essentially removed Alice A's role in pvp. |
− | |||
|notes= | |notes= | ||
*Cannot be used in the same team with OG [[Alice]]. | *Cannot be used in the same team with OG [[Alice]]. | ||
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{{TierDataBeta|demon=Amaterasu|pvebest1=Yellow|pvpbest1=Clear | {{TierDataBeta|demon=Amaterasu|pvebest1=Yellow|pvpbest1=Clear | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=3 | |democBoss=3 | ||
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*[[Tenson Kourin]] is a powerful buff that removes debuffs then gives your team a 6 turn [[Luster Candy]] | *[[Tenson Kourin]] is a powerful buff that removes debuffs then gives your team a 6 turn [[Luster Candy]] | ||
*[[Mediarahan]] in yellow costs only 8, letting her cast it every other turn with Divine brands. | *[[Mediarahan]] in yellow costs only 8, letting her cast it every other turn with Divine brands. | ||
+ | *Panel 4 gives [[Tenson Kourin]] a 1 turn Zenith, making her the only fusible source of Zenith. | ||
|con= | |con= | ||
*[[Maragion]] is a waste in support builds | *[[Maragion]] is a waste in support builds | ||
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*Has elec weakness, making her even more of a liability in pve | *Has elec weakness, making her even more of a liability in pve | ||
*Healing isn't particualrly valuable in PvP, and her high costs make her nigh worthless there. | *Healing isn't particualrly valuable in PvP, and her high costs make her nigh worthless there. | ||
+ | *Her Zenith only lasts one turn, compared to the 6 turns of every other buff on the skill. | ||
*Absolute garbage panels. | *Absolute garbage panels. | ||
|notes= | |notes= | ||
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*Immensely tanky. Between every skill and panel, he has potentially 130% HP boost, along with having the highest VIT in the game currently. Additionally, [[Demonic Flame's Aid]] also reduces magic damage received by 40% and grants [[Fire Pierce]], while additionally giving him a 1500 HP up to 4 times per battle when hit by a magic or fractional damage attack. On top of that, after the end of the first enemy turn, it grants [[Concentrate]]. | *Immensely tanky. Between every skill and panel, he has potentially 130% HP boost, along with having the highest VIT in the game currently. Additionally, [[Demonic Flame's Aid]] also reduces magic damage received by 40% and grants [[Fire Pierce]], while additionally giving him a 1500 HP up to 4 times per battle when hit by a magic or fractional damage attack. On top of that, after the end of the first enemy turn, it grants [[Concentrate]]. | ||
*[[Abyss Flare]] and [[Abyss Flame]] uniquely scale off of Mag DEF instead of Mag ATK, while both ignoring endures. Additionally [[Abyss Flare]] has Remnants. This skill can easily counter sweep a T1 team combined with his [[Concentrate]] if he survives. | *[[Abyss Flare]] and [[Abyss Flame]] uniquely scale off of Mag DEF instead of Mag ATK, while both ignoring endures. Additionally [[Abyss Flare]] has Remnants. This skill can easily counter sweep a T1 team combined with his [[Concentrate]] if he survives. | ||
− | *Low | + | *Low AGI at 116 and innate [[Epitome of Endurance]] really solidify his role as a powerful tank, meant to power through even the strongest teams like [[Elohim]] and [[Mithras]]. |
*Less competition for Brands compared to your other demons, as he relies on MDEF for damage. | *Less competition for Brands compared to your other demons, as he relies on MDEF for damage. | ||
*Extremely powerful panels that give him nearly everything he needs, granting [[Null Mortal]], [[Null Bind]], up to 650 flat MDEF, more damage reduction in bulwark, along with extra HP and Fire damage. | *Extremely powerful panels that give him nearly everything he needs, granting [[Null Mortal]], [[Null Bind]], up to 650 flat MDEF, more damage reduction in bulwark, along with extra HP and Fire damage. | ||
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{{TierDataBeta|demon=Anahita|pvebest1=Red|pvebest2=Purple|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Anahita|pvebest1=Red|pvebest2=Purple|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
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*[[Solar Downfall]] in yellow and [[Ice Amp]] in purple both work well with her role as a fast damage dealer. | *[[Solar Downfall]] in yellow and [[Ice Amp]] in purple both work well with her role as a fast damage dealer. | ||
*BoS Avarice is made for her, with her cheap, massive single target ice damage. | *BoS Avarice is made for her, with her cheap, massive single target ice damage. | ||
− | *Has strong synergy with | + | *Has strong synergy with magic T1 teams with [[Elohim]], [[Nyarlathotep]], [[Vishnu A]], and [[Mithras]]. |
|con= | |con= | ||
*She's a fast demon with a bulwark, which is really a role mismatch. A 400 hp bulwark isn't keeping a fast team alive. | *She's a fast demon with a bulwark, which is really a role mismatch. A 400 hp bulwark isn't keeping a fast team alive. | ||
*For her to do her best in democ, she needs to have P2, because she only has a bulwark for 1 turn without it, meaning her team won't take full advantage of her damage boost. | *For her to do her best in democ, she needs to have P2, because she only has a bulwark for 1 turn without it, meaning her team won't take full advantage of her damage boost. | ||
*She's not super fast, meaning she'll lower your speed compared to some of the faster demons. | *She's not super fast, meaning she'll lower your speed compared to some of the faster demons. | ||
+ | *T1 is currently not in the meta, limiting her usage, even with her bulwark gimmick seemingly synergizing with [[Demeter]]. | ||
|notes= | |notes= | ||
}} | }} | ||
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{{TierDataBeta|demon=Ananta|pvebest1=Red|pvebest2=|pvebest3=|pvpbest1=Purple | {{TierDataBeta|demon=Ananta|pvebest1=Red|pvebest2=|pvebest3=|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=3 | |democBoss=3 | ||
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*Panel 4 also casts [[Debilitate]] at the start of the enemy turn, or when your team receives any form of healing - this includes life steal and chain effects, such as [[Seth]]'s [[Ouas]] or [[Huang Di]]'s panel 3. | *Panel 4 also casts [[Debilitate]] at the start of the enemy turn, or when your team receives any form of healing - this includes life steal and chain effects, such as [[Seth]]'s [[Ouas]] or [[Huang Di]]'s panel 3. | ||
*[[Mabufudyne]] in Red plus [[Infinite Chakra]] helps him pull his weight beyond just being a buffbot in Ice [[Democalypse]] prelim. He also performs decently in any other element, except Phys. | *[[Mabufudyne]] in Red plus [[Infinite Chakra]] helps him pull his weight beyond just being a buffbot in Ice [[Democalypse]] prelim. He also performs decently in any other element, except Phys. | ||
− | *Works well in slow double [[Intimidating Stance]] teams, | + | *Works well in slow double [[Intimidating Stance]] teams, providing buff control simply by staying alive, which [[Demeter]] can practically guarantee. Could be a decent [[Tetraja]] holder. |
*Even though he auto-casts all buffs at the start of your turn, [[Auto-Taruka]] in purple for pvp is still his best. Because of the timing of [[Endless One]], [[Auto-Taruka]] can function mainly to counter the enemy [[Auto-Tarunda]] to ensure you get the attack buff from [[Endless One]] at the start of your turn. | *Even though he auto-casts all buffs at the start of your turn, [[Auto-Taruka]] in purple for pvp is still his best. Because of the timing of [[Endless One]], [[Auto-Taruka]] can function mainly to counter the enemy [[Auto-Tarunda]] to ensure you get the attack buff from [[Endless One]] at the start of your turn. | ||
|con= | |con= | ||
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*Mag is only average and he has no innate pierce, so even if Red he's still more of a support than a sweeper. | *Mag is only average and he has no innate pierce, so even if Red he's still more of a support than a sweeper. | ||
*Newer demons have buff chains on their skills, which may reduce Ananta's niche. | *Newer demons have buff chains on their skills, which may reduce Ananta's niche. | ||
+ | *Offers nothing more than buff control in pvp. | ||
}} | }} | ||
<!-- Anat --> | <!-- Anat --> | ||
{{TierDataBeta|demon=Anat|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Clear | {{TierDataBeta|demon=Anat|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Clear | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=3 | |democBoss=3 | ||
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*[[Killer Impulse]] lets her function as an Endure breaker, and has great synergy with [[Hresvelgr]]. | *[[Killer Impulse]] lets her function as an Endure breaker, and has great synergy with [[Hresvelgr]]. | ||
*[[Merciless Blow]] in purple is incredible for Elec [[Democalypse]]. | *[[Merciless Blow]] in purple is incredible for Elec [[Democalypse]]. | ||
+ | *[[Zeus]] and his [[Elemental resistance down]] help her hit weakness making her [[Merciless Blow]] in purple more valuable again. | ||
|con= | |con= | ||
*Weak to Force unless Teal. | *Weak to Force unless Teal. | ||
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*Expensive to fuse and only available in clear. Colored variants are Gacha exclusive. | *Expensive to fuse and only available in clear. Colored variants are Gacha exclusive. | ||
*Only [[Thunderstorm]] and [[Killer Impulse]] have Pierce. | *Only [[Thunderstorm]] and [[Killer Impulse]] have Pierce. | ||
+ | *Even though she might seem to have good synergy with Zeus, she just doesn't hit hard enough to deal with [[Demeter]]'s bulwarks and her aoe and chain in [[Killer Impulse]] can actually make the bulwark situation worse. | ||
|notes= | |notes= | ||
*Red gives her discounted [[Thunder Reign]] which can be used against Elec Anti-Pierce such as [[Rama]] + [[Mother Harlot]]. Note that it does not pierce though! | *Red gives her discounted [[Thunder Reign]] which can be used against Elec Anti-Pierce such as [[Rama]] + [[Mother Harlot]]. Note that it does not pierce though! | ||
*[[Killer Impulse]] can be denied by having [[Endure]] on all demons. This is becoming more commonplace after the introduction of Survivor skills. | *[[Killer Impulse]] can be denied by having [[Endure]] on all demons. This is becoming more commonplace after the introduction of Survivor skills. | ||
− | |||
}} | }} | ||
<!-- Angra Mainyu--> | <!-- Angra Mainyu--> | ||
{{TierDataBeta|demon=Angra Mainyu|pvebest1=Teal|pvebest2=Red|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Angra Mainyu|pvebest1=Teal|pvebest2=Red|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
− | *[[Everything Evil]] is an incredibly powerful passive that gives your whole team | + | *[[Everything Evil]] is an incredibly powerful passive that gives your whole team 3 MP at the beginning of the turn. Not only does this counter the MP Drain from [[Alice A]]'s [[Give me Jewels]], it also allows your team to run Spell/War brands instead of Divine for more damage. |
*[[16 Scourges]] chips off 25% of Max HP from the opposing team and inflicts them with every single ailment in the game. The chip damage helps your main sweeper to clean up, while the Ailments can be used to set up for demons like [[Alice A]] and [[Pale Rider]]. | *[[16 Scourges]] chips off 25% of Max HP from the opposing team and inflicts them with every single ailment in the game. The chip damage helps your main sweeper to clean up, while the Ailments can be used to set up for demons like [[Alice A]] and [[Pale Rider]]. | ||
*When used with [[Atavaka]] or [[Alilat]], innate [[Repel Elec]] helps to soft-counter [[Atropos]], as the second part of [[Passionate Rage]] will not proc if the first Elec part is Anti-Pierced. | *When used with [[Atavaka]] or [[Alilat]], innate [[Repel Elec]] helps to soft-counter [[Atropos]], as the second part of [[Passionate Rage]] will not proc if the first Elec part is Anti-Pierced. | ||
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*Weak to Light unless Teal. | *Weak to Light unless Teal. | ||
*Not very useful for PvE as his passive has limited uses, and Ailments generally fall flat late game due to inflated enemy stats. | *Not very useful for PvE as his passive has limited uses, and Ailments generally fall flat late game due to inflated enemy stats. | ||
− | |||
*He doesn't have any form of [[Barrier Break]] in his kit, meaning someone else with it has to go before him, or else his ailments won't stick. | *He doesn't have any form of [[Barrier Break]] in his kit, meaning someone else with it has to go before him, or else his ailments won't stick. | ||
*[[16 Scourges]] deals fractional damage, which doesn't scale from MATK, meaning that his high Magic stat is wasted without transferred skills. | *[[16 Scourges]] deals fractional damage, which doesn't scale from MATK, meaning that his high Magic stat is wasted without transferred skills. | ||
+ | *[[Demeter]] essentially removed him from pvp, doing a better job as an MP battery while simultaneously preventing him from using ailments, while negating his fractional damage with bulwarks. | ||
|notes= | |notes= | ||
*Be very wary of any enemy [[Daisoujou]], as he will respond with a Mute Counter the moment you fire off [[16 Scourges]]. This can severely mess you up if your sweepers end up getting Muted. | *Be very wary of any enemy [[Daisoujou]], as he will respond with a Mute Counter the moment you fire off [[16 Scourges]]. This can severely mess you up if your sweepers end up getting Muted. | ||
− | |||
}} | }} | ||
<!-- Aniel--> | <!-- Aniel--> | ||
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*[[Glorious Bolt]] restores 1 MP to the whole party (including himself) and costs a measly 5 MP to activate. | *[[Glorious Bolt]] restores 1 MP to the whole party (including himself) and costs a measly 5 MP to activate. | ||
*Innate [[Thunderclap]] and [[Light Enhancement]] in Purple make him a powerful nuker for Light [[Democalypse]]. | *Innate [[Thunderclap]] and [[Light Enhancement]] in Purple make him a powerful nuker for Light [[Democalypse]]. | ||
− | *Panel 3 unlocks a damage aura for your other [[Archangels]], further elevating the damage ceiling of that team composition | + | *Panel 3 unlocks a damage aura for your other [[Archangels]], further elevating the damage ceiling of that team composition, especially in [[Democalypse]]. |
− | + | *[[God's Grace]] creates an Almighty Repel Magic effect on the team, which can counter the enemy [[Demeter]]. | |
|con= | |con= | ||
− | * | + | *[[God's Grace]] requires him to have two Archangels on his team to activate, severely limiting his teambuilding. Even worse, many Archangels have low damage chain effects on turn start, which will create more bulwarks through [[Demeter]]. |
− | |||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Ardha--> | <!-- Ardha--> | ||
{{TierDataBeta|demon=Ardha|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal | {{TierDataBeta|demon=Ardha|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=5 | |democBoss=5 | ||
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*[[Sahasrara]] is an incredibly stacked passive that provides additional MP regen, damage, hit rate and healing effectiveness. | *[[Sahasrara]] is an incredibly stacked passive that provides additional MP regen, damage, hit rate and healing effectiveness. | ||
*[[Ruin and Grace]] is a very hard-hitting ST skill that has a high critical rate and heals your whole party if it hits. Combined with high natural MAG and innate [[Epitome of Carnage]], Ardha can deal massive damage while keeping your party healthy. | *[[Ruin and Grace]] is a very hard-hitting ST skill that has a high critical rate and heals your whole party if it hits. Combined with high natural MAG and innate [[Epitome of Carnage]], Ardha can deal massive damage while keeping your party healthy. | ||
− | *Naturally drains Fire and Elec while gaining [[Drain Phys]] in Teal. This makes Ardha an incredible partner for [[Demiurge]] | + | *Naturally drains Fire and Elec while gaining [[Drain Phys]] in Teal. This makes Ardha an incredible partner for [[Demiurge]]. |
*Can be used in Phys [[Democalypse]] as a powerful boss unit, especially in Purple for [[Merciless Blow]]. | *Can be used in Phys [[Democalypse]] as a powerful boss unit, especially in Purple for [[Merciless Blow]]. | ||
|con= | |con= | ||
*[[Ruin and Grace]] does not bypass [[Endure]]s. | *[[Ruin and Grace]] does not bypass [[Endure]]s. | ||
+ | *Does not hit hard enough to be worth running against [[Demeter]] in pvp. | ||
+ | *Drain Elec doesn't matter against [[Zeus]]. | ||
|notes= | |notes= | ||
*Run Ardha with [[Lakshmi A]] to give your whole team near unlimited MP. | *Run Ardha with [[Lakshmi A]] to give your whole team near unlimited MP. | ||
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{{TierDataBeta|demon=Arioch|pvebest1=Teal|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Any | {{TierDataBeta|demon=Arioch|pvebest1=Teal|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Any | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=3 | |democBoss=3 | ||
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*At the end of the opponents first turn, he enters a state of [[Charge]] and [[Rebellion]], meaning his next hit will hit like a truck, and he additionally chips at their Max hp | *At the end of the opponents first turn, he enters a state of [[Charge]] and [[Rebellion]], meaning his next hit will hit like a truck, and he additionally chips at their Max hp | ||
*Both of his unique attacks go through endures, making it easier for him to sweep with [[Lionfall]]. | *Both of his unique attacks go through endures, making it easier for him to sweep with [[Lionfall]]. | ||
− | *His panels are great, making him even harder to kill and giving him much needed accuracy. | + | *His panels are great, making him even harder to kill and giving him much needed accuracy. In particular damage reduction while under bulwark has good synergy with [[Demeter]]. |
*Red has both ST and AoE making it easier for him to avoid anti pierce. | *Red has both ST and AoE making it easier for him to avoid anti pierce. | ||
|con= | |con= | ||
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*High hp totals mean fractional damage skills are going to hit harder on him. | *High hp totals mean fractional damage skills are going to hit harder on him. | ||
*Has some ai issues when anti-pierce comes into play, which can lead to him wasting his [[Charge]] and [[Rebellion]] combo on an auto attack | *Has some ai issues when anti-pierce comes into play, which can lead to him wasting his [[Charge]] and [[Rebellion]] combo on an auto attack | ||
+ | *Only gets his [[Charge]] and [[Rebellion]] effect once. After his big hit, his damage is effectively neutered making him hard to use against [[Demeter]]. | ||
}} | }} | ||
<!-- Asherah --> | <!-- Asherah --> | ||
{{TierDataBeta|demon=Asherah|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Yellow|pvpbest2=Teal | {{TierDataBeta|demon=Asherah|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Yellow|pvpbest2=Teal | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=3 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=2 | |democBoss=2 | ||
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*[[Silent Prayer]] in Yellow allows her to act as a Pseudo-Cleric and also removes [[Barrier]], [[Tetraja]], [[Charge]] etc. | *[[Silent Prayer]] in Yellow allows her to act as a Pseudo-Cleric and also removes [[Barrier]], [[Tetraja]], [[Charge]] etc. | ||
*Innate [[Mediarama]] and [[Recovery Amp]] in Purple lets her function as a decent PvE Healer. | *Innate [[Mediarama]] and [[Recovery Amp]] in Purple lets her function as a decent PvE Healer. | ||
− | * | + | *Gains a lot throug panels, including 70% hp helping her tank, [[Null Mortal]], an extra use of [[Mother Creation]], and 70% fire reduction, helping her survive [[Elohim]] and [[Mithras]] teams, and revive those that did die to counter sweep. |
|con= | |con= | ||
− | *Weak to Ice (unless Teal) and Dark | + | *Weak to Ice (unless Teal) and Dark. |
*Low AGI means she will need Lead Brands or even slower teammates to work as a Cleric. | *Low AGI means she will need Lead Brands or even slower teammates to work as a Cleric. | ||
*Requires Panel 4's Null Mortal and HP boost to make her a reliable tank in today's meta. | *Requires Panel 4's Null Mortal and HP boost to make her a reliable tank in today's meta. | ||
|notes= | |notes= | ||
− | |||
*Beware revive sealing units who can render [[Mother's Creation]] useless. | *Beware revive sealing units who can render [[Mother's Creation]] useless. | ||
}} | }} | ||
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|pro= | |pro= | ||
*'''Demons die when they are killed''' by [[Lord Astaroth]], letting him be a hard counter to revive teams that don't have Maria | *'''Demons die when they are killed''' by [[Lord Astaroth]], letting him be a hard counter to revive teams that don't have Maria | ||
− | *When enemies die, he offers incredible buff control, swinging every offensive buff and debuff in his team's favor. In addition to this, the first time an enemy dies, he gives his team a press turn, allowing | + | *When enemies die, he offers incredible buff control, swinging every offensive buff and debuff in his team's favor. In addition to this, the first time an enemy dies, he gives his team a press turn, allowing for tons of press turns when partnered with demons like [[Zeus]]. |
*[[Lord Astaroth]] has absurd damage, doing 250 damage total with bonus crit rate. The second hit can also be used to check evasive targets without risking press turns. With max skill level and panel 1, its cost can be reduced to 4 mp, meaning when paired with Maria, he can use it every turn even with war brands. | *[[Lord Astaroth]] has absurd damage, doing 250 damage total with bonus crit rate. The second hit can also be used to check evasive targets without risking press turns. With max skill level and panel 1, its cost can be reduced to 4 mp, meaning when paired with Maria, he can use it every turn even with war brands. | ||
− | *With the | + | *With the third highest AGI in the game, and 70% battle speed built into his kit with 20% more in panels, he's going to make your teams fast. |
*Does so much damage he doesn't just need to be in fast teams. He also functions great in midrange teams, especially when paired with Maria. | *Does so much damage he doesn't just need to be in fast teams. He also functions great in midrange teams, especially when paired with Maria. | ||
*An absolutely absurd 100% crit rate built right into his kit, meaning unless he's against [[Epitome of Fortitude]] or [[Wild Instinct]], he's essentially guaranteed to crit. | *An absolutely absurd 100% crit rate built right into his kit, meaning unless he's against [[Epitome of Fortitude]] or [[Wild Instinct]], he's essentially guaranteed to crit. | ||
*Amazing panels, with the aforementioned mp reduction in p1, a huge party crit rate and hit rate buff in p2, and even more speed and damage in p3 | *Amazing panels, with the aforementioned mp reduction in p1, a huge party crit rate and hit rate buff in p2, and even more speed and damage in p3 | ||
*Amazing awaken skills, offering aoe mp drain, buff control, damage, or [[Repel Phys]], depending on what you need | *Amazing awaken skills, offering aoe mp drain, buff control, damage, or [[Repel Phys]], depending on what you need | ||
− | |||
|con= | |con= | ||
*Red awaken skill, [[Cleaving Aura]], is one of the best mp drain skills in the game, but the ai will attack into ndr, limiting its power on pvp defense teams. | *Red awaken skill, [[Cleaving Aura]], is one of the best mp drain skills in the game, but the ai will attack into ndr, limiting its power on pvp defense teams. | ||
− | *T1 teams built with him have to choose between speed, or being able to deal with the bulk of Maria teams, meaning randoming can be risky | + | *T1 teams built with him have to choose between speed, or being able to deal with the bulk of [[Maria]] and [[Demeter]] teams, meaning randoming can be risky |
*Constantly chains effects, slowing down pve clear times | *Constantly chains effects, slowing down pve clear times | ||
*No innate [[Mara]] | *No innate [[Mara]] | ||
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*[[Three Faces Six Arms]] and his good innate bulk are the perfect counter to skills like [[Fire of Sinai]] and [[Griffon-Bolt]]. | *[[Three Faces Six Arms]] and his good innate bulk are the perfect counter to skills like [[Fire of Sinai]] and [[Griffon-Bolt]]. | ||
*[[Mana Aid]] is fantastic for PvE farming as it lets him spam [[Ashura]]. | *[[Mana Aid]] is fantastic for PvE farming as it lets him spam [[Ashura]]. | ||
− | *Single-handedly trivializes [[Brands of Sin]] Deceit | + | *Single-handedly trivializes [[Brands of Sin]] Deceit. |
*[[Repel Phys]] in Teal and high VIT make him a good partner for [[Alilat]] and [[Atavaka]]. | *[[Repel Phys]] in Teal and high VIT make him a good partner for [[Alilat]] and [[Atavaka]]. | ||
|con= | |con= | ||
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*As nothing in his kit boosts damage, damage booster transfers are mandatory. | *As nothing in his kit boosts damage, damage booster transfers are mandatory. | ||
|notes= | |notes= | ||
− | *His only Piercing attack being Random Target makes him near unusable in PvP. | + | *His only Piercing attack being Random Target makes him near unusable in PvP. He will tickle [[Demeter]]'s bulwark and just give her more. |
}} | }} | ||
<!-- Asura Lord --> | <!-- Asura Lord --> | ||
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*Incredibly high ST damage that also generates Press Turns thanks to his high Crit Rate. | *Incredibly high ST damage that also generates Press Turns thanks to his high Crit Rate. | ||
*Passively increases your team's Crit Rate and Crit Damage through [[Endless War]]. Pairs very well with [[Kartikeya]], as their combined passives will give your team a whopping +40% boost to Crit Rate. | *Passively increases your team's Crit Rate and Crit Damage through [[Endless War]]. Pairs very well with [[Kartikeya]], as their combined passives will give your team a whopping +40% boost to Crit Rate. | ||
− | *[[Slaughter All]] can only be blocked by two demons ([[Beelzebub (Human)]] and [[Griffith]]) and ignores [[Endure]]-type skills, allowing you to delete any demon he claps. It is also very useful to clean up any remaining enemies (usually bosses) after your AOE demons have unleashed their payload, notably | + | *[[Slaughter All]] can only be blocked by two demons ([[Beelzebub (Human)]] and [[Griffith]]) and ignores [[Endure]]-type skills, allowing you to delete any demon he claps. It is also very useful to clean up any remaining enemies (usually bosses) after your AOE demons have unleashed their payload, notably BoS Deceit Metatron. |
*Red gives him a powerful AOE in [[Gigantomachia]]. Combined with his innate [[Great Aim]] and Pierce in [[Endless War]], this makes him a terrifying sweeper. | *Red gives him a powerful AOE in [[Gigantomachia]]. Combined with his innate [[Great Aim]] and Pierce in [[Endless War]], this makes him a terrifying sweeper. | ||
*Good repel resistances makes him a natural partner for [[Alilat]] or [[Atavaka]]. Fire and Light repel is especially useful to counter Archangel teams, as it makes him immune to both their AOE elements. | *Good repel resistances makes him a natural partner for [[Alilat]] or [[Atavaka]]. Fire and Light repel is especially useful to counter Archangel teams, as it makes him immune to both their AOE elements. | ||
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*Middling AGI makes him slightly awkward to fit in fast or slow teams. | *Middling AGI makes him slightly awkward to fit in fast or slow teams. | ||
|notes= | |notes= | ||
− | |||
*Red also helps against [[Beelzebub (Human)]], as it gives Asura Lord a way to keep doing significant damage despite [[Lord of the Dead]]'s barrier. Beware of Anti-Pierce, though! | *Red also helps against [[Beelzebub (Human)]], as it gives Asura Lord a way to keep doing significant damage despite [[Lord of the Dead]]'s barrier. Beware of Anti-Pierce, though! | ||
}} | }} | ||
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{{TierDataBeta|demon=Atavaka|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple | {{TierDataBeta|demon=Atavaka|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
Line 542: | Line 541: | ||
{{TierDataBeta|demon=Atropos|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Red | {{TierDataBeta|demon=Atropos|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Red | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=3 | |democBoss=3 | ||
Line 555: | Line 554: | ||
*Awkward mix of 4 Elements plus having both ST and AOE skills makes it difficult to boost her damage outside [[Elemental Cycle]]. | *Awkward mix of 4 Elements plus having both ST and AOE skills makes it difficult to boost her damage outside [[Elemental Cycle]]. | ||
*As Press Turns are calculated based on the number of demons alive at the ''start'' of the turn, any demons who survive [[Passionate Rage]] will gain access to multiple Press turns. Several demons like [[Guts]] and [[Anat]] can abuse this to reverse sweep instead. | *As Press Turns are calculated based on the number of demons alive at the ''start'' of the turn, any demons who survive [[Passionate Rage]] will gain access to multiple Press turns. Several demons like [[Guts]] and [[Anat]] can abuse this to reverse sweep instead. | ||
+ | *Her chains are not very effective against [[Demeter]] as they don't do enough damage, and will end up just creating more bulwarks | ||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Azazel --> | <!-- Azazel --> | ||
{{TierDataBeta|demon=Azazel|pvebest1=Teal|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Azazel|pvebest1=Teal|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=3 | |democBoss=3 | ||
|pro= | |pro= | ||
− | *The only demon in the game with access to two innate [[Endure]]s in Purple. He can stack up to | + | *The only demon in the game with access to two innate [[Endure]]s in Purple. He can stack up to 5 Endures with transcend as a result, giving him immense survivability as long as it is not bypassed. |
*[[Fallen Grigori]] provides him HP and MP sustain every turn (as long as he is below the 80% threshold). Combined with his [[Endure]] stacks, this can make him very difficult to kill. | *[[Fallen Grigori]] provides him HP and MP sustain every turn (as long as he is below the 80% threshold). Combined with his [[Endure]] stacks, this can make him very difficult to kill. | ||
*[[Guillotine Blaze]] is a low MP single target Fire Nuke that pierces, ignores [[Endure]]s and has high crit rate. This is further augmented by innate [[Fire Amp]] and constant [[Rebellion]] from [[Fallen Grigori]]. | *[[Guillotine Blaze]] is a low MP single target Fire Nuke that pierces, ignores [[Endure]]s and has high crit rate. This is further augmented by innate [[Fire Amp]] and constant [[Rebellion]] from [[Fallen Grigori]]. | ||
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*Only [[Guillotine Blaze]] has Pierce. | *Only [[Guillotine Blaze]] has Pierce. | ||
*Several skills like [[Baptisma]] and [[Dragon Slayer]] completely ignore Endures, negating a huge portion of his kit. This also applies to skills with Mortal effect. | *Several skills like [[Baptisma]] and [[Dragon Slayer]] completely ignore Endures, negating a huge portion of his kit. This also applies to skills with Mortal effect. | ||
+ | *Mortal could make him useful in theory against certain attackers but with a 10% chance, there's simply no point in gambling on it. Additionally, his chain effect in P2 is a liability against [[Demeter]] teams as it will just trigger bulwarks, as his damage isn't high enough. | ||
|notes= | |notes= | ||
*Red provides him discounted [[Maragidyne]], giving him access to an AoE skill for PvE and/or Democalypse. Note that it will not pierce though! | *Red provides him discounted [[Maragidyne]], giving him access to an AoE skill for PvE and/or Democalypse. Note that it will not pierce though! | ||
Line 586: | Line 586: | ||
*[[Tempest]] deals high piercing AOE damage and autocasts [[Sukunda]]. | *[[Tempest]] deals high piercing AOE damage and autocasts [[Sukunda]]. | ||
*[[Rains of Canaan]] provides a teamwide Force damage boost. | *[[Rains of Canaan]] provides a teamwide Force damage boost. | ||
− | * Good synergy with other Force sweepers like [[Susano-o]] and [[Garuda A]]. | + | *Good synergy with other Force sweepers like [[Susano-o]] and [[Garuda A]]. |
|con= | |con= | ||
*Weak to Ice unless Teal. | *Weak to Ice unless Teal. | ||
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*Only [[Tempest]] has Pierce. | *Only [[Tempest]] has Pierce. | ||
|notes= | |notes= | ||
− | *Requires additional MP Support | + | *Requires additional MP Support to use [[Tempest]] every turn. |
*Red gives him discounted [[Killing Wind]], which can be used against Force Anti-Pierce such as [[Rama]] + [[Susano-o A]]. Note that it does not pierce though! | *Red gives him discounted [[Killing Wind]], which can be used against Force Anti-Pierce such as [[Rama]] + [[Susano-o A]]. Note that it does not pierce though! | ||
}} | }} | ||
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{{TierDataBeta|demon=Barong|pvebest1=Teal|pvebest3=|pvpbest1=Any | {{TierDataBeta|demon=Barong|pvebest1=Teal|pvebest3=|pvpbest1=Any | ||
|pve=5 | |pve=5 | ||
− | |offensive= | + | |offensive=4|defensive=4 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=3 | |democBoss=3 | ||
|pro= | |pro= | ||
*[[Barong Dance]] provides a decent AOE heal while giving the party a full [[Luster Candy]] buff. It also has infinite uses and can be reduced to a mere 5 MP when maxed with Panel 1 unlocked. | *[[Barong Dance]] provides a decent AOE heal while giving the party a full [[Luster Candy]] buff. It also has infinite uses and can be reduced to a mere 5 MP when maxed with Panel 1 unlocked. | ||
− | *Panel 4 makes Barong Dance apply a 1-turn 500 HP Bulwark, which can stack to 1,000 HP if you get 2 casts off during your turn. This increases the value of his heal significantly, as you can set up bulwarks to soak damage while patching up teammates at the same time. | + | *Panel 4 makes Barong Dance apply a 1-turn 500 HP Bulwark, which can stack to 1,000 HP if you get 2 casts off during your turn. This increases the value of his heal significantly, as you can set up bulwarks to soak damage while patching up teammates at the same time, particularly helping him keep frail targets alive. With the addition of [[Demeter]] extra bulwark strength is greatly appreciated |
*Very high AGI allows him to be used as a fast support, especially with [[Speedster]] transferred for Battle Speed requirements. | *Very high AGI allows him to be used as a fast support, especially with [[Speedster]] transferred for Battle Speed requirements. | ||
*Can be used as a buffer for Elec Democalypse thanks to [[Barong Dance]] having high cast priority. | *Can be used as a buffer for Elec Democalypse thanks to [[Barong Dance]] having high cast priority. | ||
− | + | *Works decently in the current meta against [[Zeus]] and [[Odin A]] as he gives the entire party 20% elec damage reduction, on top of 70% for himself. | |
|con= | |con= | ||
*Weak to Dark (unless Teal) and Force. | *Weak to Dark (unless Teal) and Force. | ||
*Low MAG stat means he won't heal for much. | *Low MAG stat means he won't heal for much. | ||
*Elec attack spells (and [[Elec Amp]] in Purple) are wasted slots considering his bad Magic stat. | *Elec attack spells (and [[Elec Amp]] in Purple) are wasted slots considering his bad Magic stat. | ||
+ | *Does not have [[Null Mortal]] like some of his competition, particularly [[Maria]]. | ||
+ | *Only has one revive in [[Recarmdra]] in yellow, and can be vulnerable to having teammates Revive Sealed. | ||
|notes= | |notes= | ||
*Niche use in [[Aura Gate]] as giving him Support AI with his MATK low enough guarantees he'll heal you with [[Barong Dance]] no matter your HP. This is useful to recover HP lost from Talk and/or enemy encounters. | *Niche use in [[Aura Gate]] as giving him Support AI with his MATK low enough guarantees he'll heal you with [[Barong Dance]] no matter your HP. This is useful to recover HP lost from Talk and/or enemy encounters. | ||
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{{TierDataBeta|demon=Batou|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Batou|pvebest1=Purple|pvpbest1=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=5 | |democBoss=5 | ||
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*... Low base AGI means he won't be able to fully take advantage of the +75% Battle Speed from [[Tachikoma Support]], roughly making him the equivalent of an uninvested P0 Garuda in terms of Battle Speed contribution. | *... Low base AGI means he won't be able to fully take advantage of the +75% Battle Speed from [[Tachikoma Support]], roughly making him the equivalent of an uninvested P0 Garuda in terms of Battle Speed contribution. | ||
*[[Epitome of Fortitude]] is a laughably wasted skill on a Turn 1 unit. | *[[Epitome of Fortitude]] is a laughably wasted skill on a Turn 1 unit. | ||
+ | *Does nowhere near enough damage to even begin to puncture [[Demeter]] bulwarks. | ||
|notes= | |notes= | ||
*If using for Democalypse, be aware that his AI will refuse to use [[Luster Candy]] on Turn 1, even with Support AI and massive VIT investment. This is likely due to [SEBURO C-40A]]'s insane base power affecting the AI's decision-making. | *If using for Democalypse, be aware that his AI will refuse to use [[Luster Candy]] on Turn 1, even with Support AI and massive VIT investment. This is likely due to [SEBURO C-40A]]'s insane base power affecting the AI's decision-making. | ||
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{{TierDataBeta|demon=Beelzebub (Human)|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Yellow | {{TierDataBeta|demon=Beelzebub (Human)|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=4|defensive=4 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
*[[Lord of the Dead]] autocasts Almighty [[Tetrakarn]] and [[Rakukaja]] every turn. This is incredibly useful to counter Almighty Physical attackers like [[Shiva A]] and [[Skull Knight]]. | *[[Lord of the Dead]] autocasts Almighty [[Tetrakarn]] and [[Rakukaja]] every turn. This is incredibly useful to counter Almighty Physical attackers like [[Shiva A]] and [[Skull Knight]]. | ||
− | *With Panel 2 unlocked, [[Lord of the Dead]] also reduces Piercing Physical damage as long as the barrier is up. This pretty much gives the team a 30% damage reduction from Physical Pierce, as most of them cannot remove [[Tetrakarn]]. This also applies to Elemental Physical attackers like [[Koga Saburo]]. | + | *With Panel 2 unlocked, [[Lord of the Dead]] also reduces Piercing Physical damage as long as the barrier is up. This pretty much gives the team a 30% damage reduction from Physical Pierce, as most of them cannot remove [[Tetrakarn]]. This also applies to Elemental Physical attackers like [[Koga Saburo]] and [[Zeus]]. |
*[[Great Chaos]] deals piercing Dark damage to a single target which also Mutes them, before chaining into an AOE piercing Elec attack that binds whoever it hits. This provides him great ailment control, especially if Panel 1 is unlocked to provide the team a free [[Barrier Break]]. | *[[Great Chaos]] deals piercing Dark damage to a single target which also Mutes them, before chaining into an AOE piercing Elec attack that binds whoever it hits. This provides him great ailment control, especially if Panel 1 is unlocked to provide the team a free [[Barrier Break]]. | ||
*Has good bulk thanks to decent VIT/HP stats and [[Lord of the Dead]] providing him a 500-HP Endure. | *Has good bulk thanks to decent VIT/HP stats and [[Lord of the Dead]] providing him a 500-HP Endure. | ||
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*This is made worse by his kit having a combination of ST, AOE, Dark and Elec elements, making it even harder to augment his damage. | *This is made worse by his kit having a combination of ST, AOE, Dark and Elec elements, making it even harder to augment his damage. | ||
*Heavily reliant on Panel 1 and 2 to shine, otherwise he is rather mediocre. | *Heavily reliant on Panel 1 and 2 to shine, otherwise he is rather mediocre. | ||
− | * | + | *Doesn't have [[Null Mortal]], which means he can be easy to take out despite his really good bulk. This is particularly bad with him because you want him to stay alive as long as possible to increase team survivability. Consider a [[Tetraja]] transfer on your team. |
+ | *Doesn't have any active skills other than [[Great Chaos]], which can be a problem versus [[Demeter]] as his damage is very low and will just grant her team bulwarks, while it's unlikely to do any ailments with her ailment immunity under bulwark. | ||
*Beelzebub (Human) is a silly name. | *Beelzebub (Human) is a silly name. | ||
|notes= | |notes= | ||
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{{TierDataBeta|demon=Beelzebub☆|pvebest1=Any|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Beelzebub☆|pvebest1=Any|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=5 | |pve=5 | ||
− | |offensive= | + | |offensive=3|defensive=4 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
Line 708: | Line 712: | ||
*Purple gains [[Null Mortal]] which prevents him from being killed by other Mortal users. Teal gains access to [[Drain Phys]], which can be useful for pairing with [[Demiurge]]. | *Purple gains [[Null Mortal]] which prevents him from being killed by other Mortal users. Teal gains access to [[Drain Phys]], which can be useful for pairing with [[Demiurge]]. | ||
*The auto-[[Offensive Cry]] from [[King of Hell]] lasts 3 turns and triggers in both phases of [[Democalypse]], making him a very powerful tech unit there. | *The auto-[[Offensive Cry]] from [[King of Hell]] lasts 3 turns and triggers in both phases of [[Democalypse]], making him a very powerful tech unit there. | ||
+ | *Many demons in the current meta, such as [[Chi You]], [[Beelzebub (Human)]], [[Barong]], [[Zeus]], and [[Odin A]] do not have [[Null Mortal]], giving him a niche on defense teams to punish teams running those demons without [[Tetraja]]. | ||
|con= | |con= | ||
*Middling AGI makes him awkward to slot in slow teams. Consider an [[Epitome of Endurance]] transfer if you want to do so. | *Middling AGI makes him awkward to slot in slow teams. Consider an [[Epitome of Endurance]] transfer if you want to do so. | ||
*As his kit is entirely Almighty, [[Five Elements]] counters him pretty hard. Pairing him with a [[Demiurge]] with Panel 2 unlocked offsets this weakness though. | *As his kit is entirely Almighty, [[Five Elements]] counters him pretty hard. Pairing him with a [[Demiurge]] with Panel 2 unlocked offsets this weakness though. | ||
*Heavily reliant on Panel 1 and 2 to shine, otherwise he is fairly easy to deal with. | *Heavily reliant on Panel 1 and 2 to shine, otherwise he is fairly easy to deal with. | ||
+ | *Does not do much to [[Demeter]] teams other than aoe Mortal, so if he can't abuse that, he's a wasted slot. | ||
|notes= | |notes= | ||
*Cannot be used in the same team with [[Beelzebub (Human)]] and the regular 4★ [[Beelzebub]]. | *Cannot be used in the same team with [[Beelzebub (Human)]] and the regular 4★ [[Beelzebub]]. | ||
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*Yellow gains access to [[Concentrate]] to further increase his sweeping potential. | *Yellow gains access to [[Concentrate]] to further increase his sweeping potential. | ||
*Innate [[Mabufudyne]] and [[Ice Amp]] in Purple lets him function as an excellent Ice Sweeper too, especially for [[Democalypse]]. | *Innate [[Mabufudyne]] and [[Ice Amp]] in Purple lets him function as an excellent Ice Sweeper too, especially for [[Democalypse]]. | ||
+ | *P4 and the team boosts are useful for BoS Vanity 13 farming. | ||
|con= | |con= | ||
*Weak to Light. | *Weak to Light. | ||
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{{TierDataBeta|demon=Black Maria|pvebest1=Teal|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Black Maria|pvebest1=Teal|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*[[Black Beckoning]] boost level only increases if she is alive at the start of your turn. By repeatedly killing her, you can delay the Fractional nuke indefinitely. | *[[Black Beckoning]] boost level only increases if she is alive at the start of your turn. By repeatedly killing her, you can delay the Fractional nuke indefinitely. | ||
*[[Black Beckoning]] has a usage cap of 1 - once the max boost level nuke is fired, it will simply stop functioning for the rest of the battle. | *[[Black Beckoning]] has a usage cap of 1 - once the max boost level nuke is fired, it will simply stop functioning for the rest of the battle. | ||
+ | *[[Demeter]] all but nullifies this demon's use, as her bulwark will prevent any ailments and nullify her chain damage. | ||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Black Rider --> | <!-- Black Rider --> | ||
{{TierDataBeta|demon=Black Rider|pvebest1=Teal|pvebest2=|pvebest3=|pvpbest1=Purple | {{TierDataBeta|demon=Black Rider|pvebest1=Teal|pvebest2=|pvebest3=|pvpbest1=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=2 | |democBoss=2 | ||
Line 802: | Line 809: | ||
*[[Soul Divide]] damage is based on Current Health and cannot kill targets. | *[[Soul Divide]] damage is based on Current Health and cannot kill targets. | ||
*High AGI makes him awkward to slot in slow teams, despite the great synergy with [[Alice A]]. | *High AGI makes him awkward to slot in slow teams, despite the great synergy with [[Alice A]]. | ||
+ | *[[Soul Divide]] can potentially outdamage [[Demeter]]'s bulwark generation but for the most part, it's not going to be relevant or useful, and will work against you. | ||
|notes= | |notes= | ||
*The Baphomet Prelim in Light Democalypse will occasionally cast Drain, triggering [[Soul Divide]] for massive damage. It is a rather unreliable tech though, especially if you have demons that NDR Dark in the same team. | *The Baphomet Prelim in Light Democalypse will occasionally cast Drain, triggering [[Soul Divide]] for massive damage. It is a rather unreliable tech though, especially if you have demons that NDR Dark in the same team. | ||
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{{TierDataBeta|demon=Cerberus A|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Cerberus A|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=5 | |democBoss=5 | ||
Line 817: | Line 825: | ||
*Looks badass as hell | *Looks badass as hell | ||
|con= | |con= | ||
− | |||
*While the flexibility of two element pierce is nice, it's difficult to raise the damage of two separate elements | *While the flexibility of two element pierce is nice, it's difficult to raise the damage of two separate elements | ||
*With high hit counts and no hit rate boosts outside p1 and his purple awaken skill, his accuracy can be a liability | *With high hit counts and no hit rate boosts outside p1 and his purple awaken skill, his accuracy can be a liability | ||
*His str and agi both are good, but not spectacular, leading to him being outclassed by his competition in terms of damage and speed | *His str and agi both are good, but not spectacular, leading to him being outclassed by his competition in terms of damage and speed | ||
*Ramp up time in [[Hell Blaze]] isn't ideal for a team that wants to kill as fast as possible | *Ramp up time in [[Hell Blaze]] isn't ideal for a team that wants to kill as fast as possible | ||
+ | *A single big Charged hit is no longer enough versus [[Demeter]], meaning he can't sweep core targets anymore and has fallen off greatly. | ||
}} | }} | ||
<!-- Cernunnos --> | <!-- Cernunnos --> | ||
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*Both [[Arms Dance]] and [[Omen of Rebellion]] hit 4x without preventing counters. Many players will use transfers like [[Faithful Counter]], [[Zealous Rebel]], and even [[Death Counter]] in a pinch to counter Chi You. Due to chain effect timing, he won't have his [[Charge]] damage reduction, and as they're single target attacks, he won't have his aoe damage reduction either. | *Both [[Arms Dance]] and [[Omen of Rebellion]] hit 4x without preventing counters. Many players will use transfers like [[Faithful Counter]], [[Zealous Rebel]], and even [[Death Counter]] in a pinch to counter Chi You. Due to chain effect timing, he won't have his [[Charge]] damage reduction, and as they're single target attacks, he won't have his aoe damage reduction either. | ||
*Has only fairly average stats. It's not always easy to make him do a ton of damage while also being able to survive long enough to proc his chains. | *Has only fairly average stats. It's not always easy to make him do a ton of damage while also being able to survive long enough to proc his chains. | ||
+ | *Not having [[Null Mortal]] can be a big problem. | ||
+ | *Vulnerable to [[Discord]] | ||
|notes= | |notes= | ||
+ | *[[Masakado]] is a powerful counter to him, with 200BP counters wrecking him even through damage reduction and Bulwarks, and Mortal in [[Occult Flash]]. Be wary randoming. | ||
}} | }} | ||
<!-- Clotho --> | <!-- Clotho --> | ||
{{TierDataBeta|demon=Clotho|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Clotho|pvebest1=Purple|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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*Requires a good team built around her to work. | *Requires a good team built around her to work. | ||
*Due to the way the Moirai Sisters archetype is typically built, Revive Sealing units like [[Skull Knight]] are a very powerful counter. | *Due to the way the Moirai Sisters archetype is typically built, Revive Sealing units like [[Skull Knight]] are a very powerful counter. | ||
+ | *Limited uses on healing, no [[Null Mortal]], and the downfall of the Sisters archetype really limits her use in PVP in the [[Demeter]] meta. | ||
|notes= | |notes= | ||
*As it is classified as a Recovery skill, the AI will spam [[Woven Fate]] to heal HP even if there are no downed demons, wasting the charges. | *As it is classified as a Recovery skill, the AI will spam [[Woven Fate]] to heal HP even if there are no downed demons, wasting the charges. | ||
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*[[Suk Flexi]] is a skill name so terrible it gives [[Great Idea]] or the Slowda skills a run for their money. | *[[Suk Flexi]] is a skill name so terrible it gives [[Great Idea]] or the Slowda skills a run for their money. | ||
*He does suffer slightly from being a bit of an all rounder, in that he's too fast for a dedicated slow team, while not offering enough to run in a dedicated fast team, as even his mp drain in that case probably won't be enough to keep a T1 team alive if they fail to sweep. | *He does suffer slightly from being a bit of an all rounder, in that he's too fast for a dedicated slow team, while not offering enough to run in a dedicated fast team, as even his mp drain in that case probably won't be enough to keep a T1 team alive if they fail to sweep. | ||
+ | *[[Demeter]] paired with [[Maria]] will essentially make any amount of MP drain pointless. However, does better against [[Demeter]] teams that use [[Barong]] without [[Maria]] and can actually prevent [[Demeter]] from casting [[My Harvest!]] | ||
*Not particularly special in PvE where enemies have unlimited MP, and Charm and Bind are virtually impossible to land on high level enemies. | *Not particularly special in PvE where enemies have unlimited MP, and Charm and Bind are virtually impossible to land on high level enemies. | ||
|notes= | |notes= | ||
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{{TierDataBeta|demon=Cu Chulainn|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Teal|pvpbest3=Clear | {{TierDataBeta|demon=Cu Chulainn|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Teal|pvpbest3=Clear | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=4 | |democBoss=4 | ||
|pro= | |pro= | ||
− | *One of the best demons to fuse early on. He has access to [[Force Pierce]], passable MAG stats and can be easily fused through 4x4 fusions. | + | *One of the best demons to fuse early on for pve. He has access to [[Force Pierce]], passable MAG stats and can be easily fused through 4x4 fusions. |
*No weaknesses is a lifesaver early on and gives him more flexibility in transfer skills. | *No weaknesses is a lifesaver early on and gives him more flexibility in transfer skills. | ||
− | *Very flexible kit. He can be either a Phys or a Force demon. Innate [[Savage Glee]] paired with Panel 4's accuracy and damage boost, as well as [[Gae Bulg]] hitting hard, makes him a great option for Phys [[Democalypse]] | + | *Very flexible kit. He can be either a Phys or a Force demon. Innate [[Savage Glee]] paired with Panel 4's accuracy and damage boost, as well as [[Gae Bulg]] hitting hard, makes him a great option for Phys [[Democalypse]]. |
*A whopping 100% accuracy in his panel 4 (140% if you're attacking with maxed out [[Gae Bulg]]), making him one of the best fusible Phys attackers. | *A whopping 100% accuracy in his panel 4 (140% if you're attacking with maxed out [[Gae Bulg]]), making him one of the best fusible Phys attackers. | ||
|con= | |con= | ||
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*No Single-Target attack means he will have trouble against Anti-Pierce. | *No Single-Target attack means he will have trouble against Anti-Pierce. | ||
*Since [[Gae Bulg]] is random-hitting, it isn't the most reliable Phys spell for pvp. | *Since [[Gae Bulg]] is random-hitting, it isn't the most reliable Phys spell for pvp. | ||
+ | *Does nowhere near enough reliable damage to have a role in modern PvP. | ||
|notes= | |notes= | ||
*He is mostly an early-game demon, and '''will''' fall off once you gain access to stronger Pierce sweepers like [[Baal]] and [[Anat]]. | *He is mostly an early-game demon, and '''will''' fall off once you gain access to stronger Pierce sweepers like [[Baal]] and [[Anat]]. | ||
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*High MAG stat, [[Magna Mater]], [[Merciless Blow]] and innate [[Trisagion]] + [[Maragidyne]] make her an extremely good Fire caster. | *High MAG stat, [[Magna Mater]], [[Merciless Blow]] and innate [[Trisagion]] + [[Maragidyne]] make her an extremely good Fire caster. | ||
*[[Magna Mater]] provides a team-wide Fire damage boost, incredible for [[Democalypse]]. | *[[Magna Mater]] provides a team-wide Fire damage boost, incredible for [[Democalypse]]. | ||
− | *Panel 4 casts a 1-turn ATK buff at the start of her team's turn, and again whenever she casts Trisagion or Maragidyne - allowing for great buff control. She also casts a Maragi-lite whenever this triggers, for a little more damage. | + | *Panel 4 casts a 1-turn ATK buff at the start of her team's turn, and again whenever she casts [[Trisagion]] or [[Maragidyne]] - allowing for great buff control. She also casts a Maragi-lite whenever this triggers, for a little more damage. |
|con= | |con= | ||
*Lack of Fire Pierce means she will struggle against Fire NDR. | *Lack of Fire Pierce means she will struggle against Fire NDR. | ||
*Expensive multi-fusion that requires clear [[Asherah]]. | *Expensive multi-fusion that requires clear [[Asherah]]. | ||
|notes= | |notes= | ||
− | *In PvP, [[Fire Pierce (weak)]] is insufficient due to the | + | *In PvP, [[Fire Pierce (weak)]] is insufficient due to the high prevelance of damage reduction through units like [[Demeter]] and [[Chi You]]. |
*Difficult to Panel due to Clear demons only giving 60 spirits. | *Difficult to Panel due to Clear demons only giving 60 spirits. | ||
}} | }} | ||
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*[[Preach]] makes him immune to all ailments and will punish enemy teams attempting to use Charm. [[Cleansing Shout]] is both an Ailment and Debuff Cleanser at the same time. These two skills have perfect synergy together and make him the best Cleric in the game, only on par with [[Mahamayuri]]. | *[[Preach]] makes him immune to all ailments and will punish enemy teams attempting to use Charm. [[Cleansing Shout]] is both an Ailment and Debuff Cleanser at the same time. These two skills have perfect synergy together and make him the best Cleric in the game, only on par with [[Mahamayuri]]. | ||
*Panel 3 further improves his role, as it removes all opponents' buffs after [[Cleansing Shout]] is cast. | *Panel 3 further improves his role, as it removes all opponents' buffs after [[Cleansing Shout]] is cast. | ||
+ | *Panel 4 reduces the cost of [[Cleansing Shout]] to 3 at max level, assuring he can always cast it. | ||
*Good balanced stats coupled with no weaknesses and a perfect base kit allows total freedom in builds: he can work as a bulky tank, evasion tank, healer and/or a revive support. | *Good balanced stats coupled with no weaknesses and a perfect base kit allows total freedom in builds: he can work as a bulky tank, evasion tank, healer and/or a revive support. | ||
*Purple comes with innate [[Enduring Soul]], which makes him bulkier and synergyze well with [[Recarmdra]] as the Premium Skill. | *Purple comes with innate [[Enduring Soul]], which makes him bulkier and synergyze well with [[Recarmdra]] as the Premium Skill. | ||
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*Is a hard support unit, relies on transfer skills to offer anything outside cleansing. | *Is a hard support unit, relies on transfer skills to offer anything outside cleansing. | ||
*[[Soul Drain]] is a wasted slot, as it is MP expensive and doesn't add to Daisoujou's support build. It also wastes MP in auto, as the AI will cast it when no Ailments are currently active. | *[[Soul Drain]] is a wasted slot, as it is MP expensive and doesn't add to Daisoujou's support build. It also wastes MP in auto, as the AI will cast it when no Ailments are currently active. | ||
− | * As he needs to constantly spam [[Cleansing Shout]], Divine Brands or a [[Mana Aid]] transfer are mandatory for Sloth auto-farming, especially in Red. | + | * As he needs to constantly spam [[Cleansing Shout]], P4, Divine Brands, or a [[Mana Aid]] transfer are mandatory for Sloth auto-farming, especially in Red. |
|notes= | |notes= | ||
− | |||
*When he has access to offensive spells (in Red or through transfers) his AI will prioritize those over [[Cleansing Shout]] if they can hit enemy weak points. This does not occur if your team is Binded and/or Charmed. | *When he has access to offensive spells (in Red or through transfers) his AI will prioritize those over [[Cleansing Shout]] if they can hit enemy weak points. This does not occur if your team is Binded and/or Charmed. | ||
*Comparatively, '''Daisoujou''' is better as a pure support demon (no weaknesses, provides buff control, can focus purely on survivability/evasion, more flexible on transfers), while [[Mahamayuri]] offers more offensive pressure and better Press Turn economy. Pick whoever your team needs more. | *Comparatively, '''Daisoujou''' is better as a pure support demon (no weaknesses, provides buff control, can focus purely on survivability/evasion, more flexible on transfers), while [[Mahamayuri]] offers more offensive pressure and better Press Turn economy. Pick whoever your team needs more. | ||
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{{TierDataBeta|demon=David|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=David|pvebest1=Purple|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
Line 1,015: | Line 1,029: | ||
*Panels are mandatory on him, without them he is a rather mediocre ailment unit. | *Panels are mandatory on him, without them he is a rather mediocre ailment unit. | ||
*Stiff competition from [[Motoko Kusanagi]] who is also pretty much a standalone (heh) ailment package on her own. In a vacuum, Bind and Mute are arguably more useful ailments, and Motoko has the advantage of being fully useable without Panels. | *Stiff competition from [[Motoko Kusanagi]] who is also pretty much a standalone (heh) ailment package on her own. In a vacuum, Bind and Mute are arguably more useful ailments, and Motoko has the advantage of being fully useable without Panels. | ||
− | *Hard-countered by Ailment immunity, most notably [[ | + | *Hard-countered by Ailment immunity, most notably [[Demeter]], [[Maria]], and Panel 2 [[Beelzebub☆]]. |
|notes= | |notes= | ||
*While Bind and Mute might be more powerful on their own, Charm and Curse have more abuseable combos, most notably [[Lilith A]], [[Alice A]] and to a lesser extent Panel 3 OG [[Lilith]]. | *While Bind and Mute might be more powerful on their own, Charm and Curse have more abuseable combos, most notably [[Lilith A]], [[Alice A]] and to a lesser extent Panel 3 OG [[Lilith]]. | ||
+ | }} | ||
+ | <!-- Demeter --> | ||
+ | {{TierDataBeta|demon=Demeter|pvebest1=Yellow|pvebest2=Purple|pvpbest1=Yellow|pvpbest2=Teal|pvpbest3=Purple | ||
+ | |pve=5 | ||
+ | |offensive=5|defensive=5 | ||
+ | |democPrelim=1 | ||
+ | |democBoss=1 | ||
+ | |pro= | ||
+ | *Casts bulky [[Bulwark]]s very often - at the start of the battle, whenever any teammate other than herself takes damage, and whenever casting her unique skill [[My Harvest!]]. If Panel 2, she also Bulwarks at the start of the enemy's turn and debuffs the foe's ATK. This makes her team incredibly tanky. | ||
+ | *[[My Harvest!]] Bulwarks the team and gives each of them 2 MP, offering both defensive and offensive pressure against the enemy. It also has Remnants, ensuring she uses up only half a press turn to cast it. | ||
+ | *Whenever any teammate (other than herself) is attacked or takes fractional damage, she Bulwarks the team and casts a 1-turn [[Luster Candy]]. This heavily punishes AoE and random attacks, effectively undoing much of the damage dealt by the enemy. This is especially a problem for demons that are forced into automatic AoEs, such as [[Elohim]] or [[Vishnu A]]. | ||
+ | *[[Elusis's Blessing]] makes any Bulwarked teammate immune to ailments and take -20% damage, making her team even more bulky. Panel 1 also doubles down on this for Demeter herself. | ||
+ | *She's very difficult to take down due to the Bulwarks, damage reduction on top of that, and Null Mortal - but the foe will inevitably need to prioritize taking her down with Single-Target attacks. If paired with revivers such as [[Maria]] or [[Xi Wangmu]], Demeter can be a menace. With an ally-downed punisher like [[Chi You]], she can double as a landmine. | ||
+ | *Yellow casts a 1-turn [[Defensive Cry]] to make it harder to take her down turn 1, while Purple gives her an endure. | ||
+ | *Teal ups her Elec resistance to Null, so she won't be Weak to Elec until after the first hit of [[Zeus]]' [[Keraunos]] each turn. | ||
+ | |con= | ||
+ | *Due to how duration ticks work, her Bulwarks will always go offline at the start of her team's turn, and won't go back online until she casts My Harvest. This makes her team susceptible to "at start of enemy turn" chain effects, as their HP bars are exposed and the ailment immunity isn't active. | ||
+ | **This means she cannot trivialize Sloth farming, as the enemy's automatic ailments are at the start of the player's turn - exactly when Demeter's Bulwarks are down. | ||
+ | *If her team gets ailmented somehow, she doesn't have an innate way to cleanse them. | ||
+ | *While she makes your team nearly unkillable in pve, it's worth noting if you want fast clears, her chains massively slow you down. | ||
+ | |notes= | ||
+ | *Regarding the effect where Demeter casts Bulwarks upon an ally being attacked: | ||
+ | **This effect will still activate if the enemy's attack misses. | ||
+ | **The Defense Support mechanic in PvP will also trigger this effect, letting Demeter's team tank through it for a while. | ||
+ | **Oddly, [[Recarmdra]] does not trigger this effect, despite it effectively being 100% Fractional Damage to the user. | ||
+ | *If the Luster Candy chain effect is activated during the enemy's turn (it usually will be), the buffs will wear off once her team's turn starts. | ||
+ | *Panel 2 [[Anahita]] casts Bulwarks at the start of her team's turn - this can close the window where Demeter's Bulwarks are offline. Alternatively, if the enemy has a "start of enemy turn" AoE that doesn't ailment (and doesn't hurt too much), that will restore Demeter's Bulwarks with the same timing. | ||
}} | }} | ||
<!-- Demiurge --> | <!-- Demiurge --> | ||
{{TierDataBeta|demon=Demiurge|pvebest1=Any|pvpbest1=Purple|pvpbest2=Red | {{TierDataBeta|demon=Demiurge|pvebest1=Any|pvpbest1=Purple|pvpbest2=Red | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=3 | |democBoss=3 | ||
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*Stiff competition from [[Atavaka]], who not only has [[Repel Pierce]] but also the extremely useful [[Intimidating Stance]] passive in Purple. | *Stiff competition from [[Atavaka]], who not only has [[Repel Pierce]] but also the extremely useful [[Intimidating Stance]] passive in Purple. | ||
*Difficult to build optimally as he wants both damage and bulk/evasion; focusing on one will cause the other to suffer as a result. | *Difficult to build optimally as he wants both damage and bulk/evasion; focusing on one will cause the other to suffer as a result. | ||
− | *[[Elemental resistance down]] completely shuts down his niche. | + | *[[Elemental resistance down]] completely shuts down his niche. He went from being high tier in pvp to nearly unused. |
|notes= | |notes= | ||
*He can cast [[Invasion]] during the [[Democalypse]] Boss Phase, providing you a one-turn [[Offensive Cry]]. It only lasts one turn though, so he will need to repeatedly waste turns casting it, making it an average tech at best. | *He can cast [[Invasion]] during the [[Democalypse]] Boss Phase, providing you a one-turn [[Offensive Cry]]. It only lasts one turn though, so he will need to repeatedly waste turns casting it, making it an average tech at best. | ||
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{{TierDataBeta|demon=Echidna|pvebest1=Purple|pvpbest1=Teal|pvpbest2=Purple | {{TierDataBeta|demon=Echidna|pvebest1=Purple|pvpbest1=Teal|pvpbest2=Purple | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=3|defensive=4 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=1 | |democBoss=1 | ||
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*Massive HP stats, combined with innate [[Epitome of Endurance]] and Null Mortal with Panel 1 make her very difficult to kill. | *Massive HP stats, combined with innate [[Epitome of Endurance]] and Null Mortal with Panel 1 make her very difficult to kill. | ||
*[[Butcher]] in purple helps to amplify her damage, while Teal gives her [[Repel Elec]] to cover her weakness. | *[[Butcher]] in purple helps to amplify her damage, while Teal gives her [[Repel Elec]] to cover her weakness. | ||
+ | *Useful on stall teams made to encourage people to give up rather than fight, when combined with [[Demeter]], [[Maria]], and [[Xi Wangmu]]. | ||
|con= | |con= | ||
*Weak to Elec unless Teal. | *Weak to Elec unless Teal. | ||
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*Not as cute as a certain Witch of Greed who shares her name. | *Not as cute as a certain Witch of Greed who shares her name. | ||
|notes= | |notes= | ||
− | |||
}} | }} | ||
<!-- Elizabeth --> | <!-- Elizabeth --> | ||
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*Has strong synergy with other demons with damaging chain effects, including even [[Atropos]], where if she can kill a demon, he'll continue the carnage with [[Light of Elohim]] | *Has strong synergy with other demons with damaging chain effects, including even [[Atropos]], where if she can kill a demon, he'll continue the carnage with [[Light of Elohim]] | ||
|con= | |con= | ||
− | *He is fragile, so if the enemy gets to act, he will near certainly be going down. | + | *He is fragile, so if the enemy gets to act, he will near certainly be going down. This is mitigated to a degree with [[Demeter]]. |
*His high agi and battle speed contribution can make him troubling to slot into teams other than turn 1 fast teams. | *His high agi and battle speed contribution can make him troubling to slot into teams other than turn 1 fast teams. | ||
*If you do find yourself in a situation without MP to cast [[Solar Flare]], being a magic attack based demon with no panels to transform his attack to elemental can be a liability. | *If you do find yourself in a situation without MP to cast [[Solar Flare]], being a magic attack based demon with no panels to transform his attack to elemental can be a liability. | ||
*While far from slow, a good chunk of his battle speed comes from panels, meaning an unpaneled Elohim can be a speed liability compared to the highest tiers of players/whales. | *While far from slow, a good chunk of his battle speed comes from panels, meaning an unpaneled Elohim can be a speed liability compared to the highest tiers of players/whales. | ||
*Remnants can be stopped by attacking into a unit with a fire weakness while the opponent has [[Orcus]]. | *Remnants can be stopped by attacking into a unit with a fire weakness while the opponent has [[Orcus]]. | ||
− | *The forced Fire AoEs will cause problems against Demeter teams, as it'll cause her to re-cast Bulwarks - in some cases undoing the damage you just dealt. | + | *The forced Fire AoEs will cause problems against [[Demeter]] teams, as it'll cause her to re-cast Bulwarks - in some cases undoing the damage you just dealt. |
|notes= | |notes= | ||
*While he is incredibly powerful in PvE content, he will slow down your clears due to all of his chain effects. | *While he is incredibly powerful in PvE content, he will slow down your clears due to all of his chain effects. | ||
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{{TierDataBeta|demon=Erlkonig|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | {{TierDataBeta|demon=Erlkonig|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=3 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
Line 1,137: | Line 1,178: | ||
*Low AGI makes him perfect for bulky slow teams. | *Low AGI makes him perfect for bulky slow teams. | ||
|con= | |con= | ||
− | *Weak to Fire. This is particularly bad in | + | *Weak to Fire. This is particularly bad in an [[Elohim]]-heavy meta. |
*[[Maziodyne]] is a wasted slot. | *[[Maziodyne]] is a wasted slot. | ||
+ | *Not the best choice for [[Demeter]] stall teams because while he has nice healing and [[Null Mortal]], he doesn't have powerful innate revive skills like [[Maria]] or [[Xi Wangmu]], making him a sub par choice. | ||
|notes= | |notes= | ||
*Due to [[Alder King]]'s effect timing, it actually procs after most of the enemy's auto-skills have activated. When paired with demons that have similar timings (like [[Vairocana]] and [[Lachesis]]), it guarantees a full defensive buff swing regardless of what your opponent runs (Solar skills, [[Angra Mainyu]]'s Panel 2, etc. all go off first, before getting wiped out). | *Due to [[Alder King]]'s effect timing, it actually procs after most of the enemy's auto-skills have activated. When paired with demons that have similar timings (like [[Vairocana]] and [[Lachesis]]), it guarantees a full defensive buff swing regardless of what your opponent runs (Solar skills, [[Angra Mainyu]]'s Panel 2, etc. all go off first, before getting wiped out). | ||
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{{TierDataBeta|demon=Fariedone|pvebest1=Purple|pvebest2=Yellow|pvebest3=Teal|pvpbest1=Any | {{TierDataBeta|demon=Fariedone|pvebest1=Purple|pvebest2=Yellow|pvebest3=Teal|pvpbest1=Any | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=4 | |democBoss=4 | ||
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*His awaken skills all have their own uses, depending on the situation. | *His awaken skills all have their own uses, depending on the situation. | ||
*Panels grant battle speed, buff control, and damage, along with a little bit of bulk, all things he needs to help his team sweep. | *Panels grant battle speed, buff control, and damage, along with a little bit of bulk, all things he needs to help his team sweep. | ||
+ | *Good synergy with [[Hachiman]], granting extra buffs to the team in Zenith. | ||
|con= | |con= | ||
*180 agi and only 20% battle speed in panels is going to likely lower the battle speed of any fast team. | *180 agi and only 20% battle speed in panels is going to likely lower the battle speed of any fast team. | ||
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{{TierDataBeta|demon=Flauros|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Clear | {{TierDataBeta|demon=Flauros|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Clear | ||
|pve=2 | |pve=2 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=4 | |democBoss=4 | ||
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*Low Base power on his skills means he will struggle to do damage. | *Low Base power on his skills means he will struggle to do damage. | ||
*P2 will consume the [[Rebellion]] buff granted by [[Hell Leopard]]. This ends up decreasing his damage, as the [[Rebellion]] buff is wasted on the 75BP chain instead of his 130BP (more if levelled) [[Iron Fist]]. | *P2 will consume the [[Rebellion]] buff granted by [[Hell Leopard]]. This ends up decreasing his damage, as the [[Rebellion]] buff is wasted on the 75BP chain instead of his 130BP (more if levelled) [[Iron Fist]]. | ||
+ | *Due to each chain being a different skill, he procs tons of [[Demeter]] bulwarks, making him absolutely useless in the current pvp meta. | ||
|notes= | |notes= | ||
*In [[Democalypse]] Preliminary Phase, you can only gain the +0.1 weakness hit multiplier once '''per skill''', no matter how many times the skill hits. This is why you cannot gain more than +0.4 multiplier from skills like [[Ashura]], [[Dragon Blade]] and [[MahaLantine]]. '''However''', Flauros can repeatedly gain weakness hit multiplier, as [[Hell Leopard]], [[Iron Fist]] and his Panel 2 chain effect are coded as different skills, bypassing the "only once per skill" limitation. | *In [[Democalypse]] Preliminary Phase, you can only gain the +0.1 weakness hit multiplier once '''per skill''', no matter how many times the skill hits. This is why you cannot gain more than +0.4 multiplier from skills like [[Ashura]], [[Dragon Blade]] and [[MahaLantine]]. '''However''', Flauros can repeatedly gain weakness hit multiplier, as [[Hell Leopard]], [[Iron Fist]] and his Panel 2 chain effect are coded as different skills, bypassing the "only once per skill" limitation. | ||
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{{TierDataBeta|demon=Flauros Hallel|pvebest1=Red|pvpbest1=Teal | {{TierDataBeta|demon=Flauros Hallel|pvebest1=Red|pvpbest1=Teal | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=3 | |democBoss=3 | ||
|pro= | |pro= | ||
− | *'''Demons die when they are killed''' by [[Baptisma]], unable to be revived | + | *'''Demons die when they are killed''' by [[Baptisma]], unable to be revived. |
*Unlike [[Skull Knight]]'s [[Sword of Actuation]] and [[Lilith A]]'s [[Temptation]], [[Baptisma]] is a Spell instead of an Elemental Physical Skill. While it cannot crit as a result, it also cannot miss, giving [[Flauros Hallel]] the edge against evasive units. | *Unlike [[Skull Knight]]'s [[Sword of Actuation]] and [[Lilith A]]'s [[Temptation]], [[Baptisma]] is a Spell instead of an Elemental Physical Skill. While it cannot crit as a result, it also cannot miss, giving [[Flauros Hallel]] the edge against evasive units. | ||
*[[Halo of Hallel]] gains boost levels as the fight drags on. At max level, it confers team-wide [[Lydia]] and [[Luster Candy]], providing your team an incredible amount of sustain. | *[[Halo of Hallel]] gains boost levels as the fight drags on. At max level, it confers team-wide [[Lydia]] and [[Luster Candy]], providing your team an incredible amount of sustain. | ||
− | |||
|con= | |con= | ||
+ | *[[Repel Elec]] is no longer as useful as it used to be due to [[Zeus]]. | ||
*As nothing in his kit boosts damage, damage booster transfers are mandatory. | *As nothing in his kit boosts damage, damage booster transfers are mandatory. | ||
*Requires a good team built around him to really shine. | *Requires a good team built around him to really shine. | ||
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}} | }} | ||
<!-- Futsunushi --> | <!-- Futsunushi --> | ||
− | {{TierDataBeta|demon=Futsunushi|pvebest1=Yellow|pvpbest1=Purple | + | {{TierDataBeta|demon=Futsunushi|pvebest1=Yellow|pvpbest1=Yellow|pvpbest2=Purple |
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=4 | |democBoss=4 | ||
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*[[Sword Deity's Might]] provides team-wide [[Rebellion]] every turn, massively increasing your team's physical damage. This is exceptionally powerful in Phys Democalypse, as scores there widely fluctuate depending on crits. It also increases the accuracy and damage of all allies in a state of [[Rebellion]]. | *[[Sword Deity's Might]] provides team-wide [[Rebellion]] every turn, massively increasing your team's physical damage. This is exceptionally powerful in Phys Democalypse, as scores there widely fluctuate depending on crits. It also increases the accuracy and damage of all allies in a state of [[Rebellion]]. | ||
** This has incredible synergy with Panel 3 [[Zaou-Gongen]], getting the ball rolling on infinite Rebellion to grant the entire team Phys Pierce, while also helping ZG's accuracy. | ** This has incredible synergy with Panel 3 [[Zaou-Gongen]], getting the ball rolling on infinite Rebellion to grant the entire team Phys Pierce, while also helping ZG's accuracy. | ||
− | *[[Ryujin Reflection]] procs an AOE counter whenever your allies receive Physical damage, similar to how Asura shield functions in Battle Tower. It also casts [[Tarunda]] and [[Rakunda]] when it procs. This makes him a good check against faster, Physical-based teams like [[ | + | *[[Ryujin Reflection]] procs an AOE counter whenever your allies receive Physical damage, similar to how Asura shield functions in Battle Tower. It also casts [[Tarunda]] and [[Rakunda]] when it procs. This makes him a good check against faster, Physical-based teams like [[Astaroth]] and [[Hachiman]]. Also has some synergy with [[Hachiman]] as it will trigger his chains. |
*Yellow provides him [[Iai Isshin]], a Physical AOE that puts him in a state of [[Charge]] if the attack is successful. This is very devastating for Phys Democalypse Prelim, similar to how [[Nero☆]] racks up insane numbers in Elec Democalypse Prelim. | *Yellow provides him [[Iai Isshin]], a Physical AOE that puts him in a state of [[Charge]] if the attack is successful. This is very devastating for Phys Democalypse Prelim, similar to how [[Nero☆]] racks up insane numbers in Elec Democalypse Prelim. | ||
*Red gives him access to [[Tempest Slash +]], a souped up version of [[Tempest Slash]] that hits harder and ignores Endures. However, it is still a random-target attack, so it's only useful against lone targets. | *Red gives him access to [[Tempest Slash +]], a souped up version of [[Tempest Slash]] that hits harder and ignores Endures. However, it is still a random-target attack, so it's only useful against lone targets. | ||
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*No unique active means he is stuck using the generic [[Berserker God]], which is underwhelming to say the least. | *No unique active means he is stuck using the generic [[Berserker God]], which is underwhelming to say the least. | ||
*Middling AGI makes him awkward to fit in teams, and [[Asura Lord]] is an overall stronger Aura demon for T1 Physical Teams. | *Middling AGI makes him awkward to fit in teams, and [[Asura Lord]] is an overall stronger Aura demon for T1 Physical Teams. | ||
− | *The AoE counter upon receiving a Phys attack can be exploited by Demeter teams to restore their Bulwarks - they just spam normal attacks on any party member. | + | *The AoE counter upon receiving a Phys attack can be exploited by [[Demeter]] teams to restore their Bulwarks - they just spam normal attacks on any party member. |
|notes= | |notes= | ||
*The AoE counter upon receiving a Phys attack will still activate if the attack misses. | *The AoE counter upon receiving a Phys attack will still activate if the attack misses. | ||
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{{TierDataBeta|demon=Gabriel|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Gabriel|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
Line 1,261: | Line 1,305: | ||
*Chain effects kills demons before they have a chance to talk, making her less useful for [[Aura Gate]]. | *Chain effects kills demons before they have a chance to talk, making her less useful for [[Aura Gate]]. | ||
*Weak to Dark unless Teal. | *Weak to Dark unless Teal. | ||
+ | *Chains can be a liability against [[Demeter]] | ||
|notes= | |notes= | ||
*The 10% weakness damage bonus from [[Elec Enhancement]] also applies to non-Elec skills like [[God's Word]]. This allows her to further punish any [[Hecate]], [[Nebiros]] and/or [[Alice A]] who leaves Light Weakness open. | *The 10% weakness damage bonus from [[Elec Enhancement]] also applies to non-Elec skills like [[God's Word]]. This allows her to further punish any [[Hecate]], [[Nebiros]] and/or [[Alice A]] who leaves Light Weakness open. | ||
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{{TierDataBeta|demon=Garuda|pvebest1=Yellow|pvebest2=Red|pvebest3=Purple|pvpbest1=Red|pvpbest2=Purple | {{TierDataBeta|demon=Garuda|pvebest1=Yellow|pvebest2=Red|pvebest3=Purple|pvpbest1=Red|pvpbest2=Purple | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=1 | |democBoss=1 | ||
Line 1,284: | Line 1,329: | ||
*Very low bulk. | *Very low bulk. | ||
*Weak to Ice. | *Weak to Ice. | ||
+ | *Modern attackers like [[Odin A]] and [[Chi You]] either gain tons of accuracy through Gloom and Zenith, or tons of innate accuracy, making evasion tanks far less useful than they used to be, especially when Garuda has no real other benefits on a team. | ||
|notes= | |notes= | ||
*More or less outclassed by [[Hresvelgr]] in PvP nowadays. | *More or less outclassed by [[Hresvelgr]] in PvP nowadays. | ||
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{{TierDataBeta|demon=Garuda A|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Red | {{TierDataBeta|demon=Garuda A|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Red | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=5 | |democBoss=5 | ||
Line 1,304: | Line 1,350: | ||
*[[Gale Talon]] takes time to reach full potential, reducing his T1 effectiveness. | *[[Gale Talon]] takes time to reach full potential, reducing his T1 effectiveness. | ||
*Needs a team built around him to be really effective. | *Needs a team built around him to be really effective. | ||
+ | *[[Brilliant Wings]] doesn't hit very hard, especially when built for pure evasion, just giving [[Demeter]] teams bulwark if you do manage to dodge. | ||
|notes= | |notes= | ||
*[[Brilliant Wings]] will trigger off chain attacks such as [[Susano-o A]]'s [[Heavenly Valor]]. You can use this to your advantage by repeatedly passing against him for free chip damage. | *[[Brilliant Wings]] will trigger off chain attacks such as [[Susano-o A]]'s [[Heavenly Valor]]. You can use this to your advantage by repeatedly passing against him for free chip damage. | ||
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|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
− | *[[Omniscient Guidance]] instantly increases the Boost Level of all your demons by 1 at the start of turn. This allows demons like [[ | + | *[[Omniscient Guidance]] instantly increases the Boost Level of all your demons by 1 at the start of turn. This allows demons like [[Odin A]] and [[Beelzebub☆]] to ramp faster, giving [[Odin A]] the benefits of [[Divine Spear Gungnir]]'s boost levels early, and [[Beelzebub☆]] AOE Mortal on his second turn. |
*[[Noblewoman Aid]] is a full defensive buff swing akin to a reverse [[Kuyo Flash]], and at max Boost Level will last for 3 whole turns, allowing her to use other support skills in the meantime. | *[[Noblewoman Aid]] is a full defensive buff swing akin to a reverse [[Kuyo Flash]], and at max Boost Level will last for 3 whole turns, allowing her to use other support skills in the meantime. | ||
*Purple gives her [[Epitome of Illusion]], which goes well with the increased ailment resistance from Panel 1. With a [[Prayer]] (and optimally [[Infernal Mask]]) transfer she can fill a pseudo-cleric role much like [[Angra Mainyu]]. | *Purple gives her [[Epitome of Illusion]], which goes well with the increased ailment resistance from Panel 1. With a [[Prayer]] (and optimally [[Infernal Mask]]) transfer she can fill a pseudo-cleric role much like [[Angra Mainyu]]. | ||
|con= | |con= | ||
− | *Weak to Ice unless Teal | + | *Weak to Ice unless Teal. |
*[[Mediarama]] is a rather bad healing spell. | *[[Mediarama]] is a rather bad healing spell. | ||
+ | *Doesn't really do much other than a bit of buff control and accelerating [[Odin A]] and [[Beelzebub☆]] | ||
|notes= | |notes= | ||
}} | }} | ||
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{{TierDataBeta|demon=Gogmagog|pvebest1=Teal|pvpbest1=Teal | {{TierDataBeta|demon=Gogmagog|pvebest1=Teal|pvpbest1=Teal | ||
|pve=4 | |pve=4 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=3 | |democBoss=3 | ||
Line 1,332: | Line 1,380: | ||
*Three weaknesses makes him a good partner for [[Orcus]]. | *Three weaknesses makes him a good partner for [[Orcus]]. | ||
*Less competition for Brands compared to your other demons, as he relies on PDEF for damage. | *Less competition for Brands compared to your other demons, as he relies on PDEF for damage. | ||
− | *Panels let him play a more support-oriented role, providing team-wide bonuses as long as he is alive. | + | *Panels let him play a more support-oriented role, providing team-wide bonuses as long as he is alive. Damage reduction is particularly nice paired with [[Demeter]]. |
*[[Repel Phys]] in Teal pairs well with [[Repel Pierce]] units such as [[Atavaka]] for Phys Anti-Pierce. | *[[Repel Phys]] in Teal pairs well with [[Repel Pierce]] units such as [[Atavaka]] for Phys Anti-Pierce. | ||
|con= | |con= | ||
*Abysmal AGI means he misses. A lot. | *Abysmal AGI means he misses. A lot. | ||
*No innate Pierce until Panel 4. | *No innate Pierce until Panel 4. | ||
+ | *Only gets his [[Charge]] from Panel 4 once, limiting him as an attacker. | ||
|notes= | |notes= | ||
*Single target nukes will still hurt him a lot, especially with bonus damage from exploiting his multiple weaknesses. | *Single target nukes will still hurt him a lot, especially with bonus damage from exploiting his multiple weaknesses. | ||
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{{TierDataBeta|demon=Griffith|pvebest1=Teal|pvebest2=Red|pvpbest1=Teal|pvpbest2=Purple | {{TierDataBeta|demon=Griffith|pvebest1=Teal|pvebest2=Red|pvpbest1=Teal|pvpbest2=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=2|defensive=2 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
Line 1,395: | Line 1,444: | ||
|notes= | |notes= | ||
*Limited-time Collaboration unit. Nobody knows if he will be rerun. | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
+ | }} | ||
+ | <!-- Hachiman --> | ||
+ | {{TierDataBeta|demon=Hachiman|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple|pvpbest2=Yellow | ||
+ | |pve=5 | ||
+ | |offensive=4|defensive=4 | ||
+ | |democPrelim=5 | ||
+ | |democBoss=4 | ||
+ | |pro= | ||
+ | *Automatically casts Zenith and ATK + EV/AC buffs on his team's first turn. | ||
+ | *When he uses [[Berserker God]] or [[Vorpal Blade]], or when a teammate uses any physical attack (miss/crit capable, not just Phys element), he automatically casts Zenith and a 50% crit Phys AoE. | ||
+ | **This also works on the standard attack that all demons have, so MP draining can't stop Hachiman's team from activating this chain effect. It won't work for demons that overwrite their standard attack with magic though, such as Panel 2 [[Surt A]]. | ||
+ | *-1 MP cost to all Phys skills and [[Vorpal Blade]] in Red means he can cast [[Berserker God]] or [[Vorpal Blade]] for 5 MP each - allowing for casting either of them turn 1 in PvP with War Brands. He shouldn't have MP issues. | ||
+ | *If Panel 2, grants team-wide Might whenever he enters Zenith, once per turn. This combined with his automatic Zenith on the first turn, and whenever he attacks, and whenever a teammate attacks, makes him similar to Panel 3 [[Zaou-Gongen]] but with built-in [[Auto-Rebellion]] and infinite Zenith. | ||
+ | *He can rack up incredible amounts of damage in [[Democalypse]] Prelim, due to the AoE chain effect and team-wide Might. This is to a point where Hachiman + some Phys demons can dominate Prelims of any element, not just Phys. | ||
+ | |con= | ||
+ | *Weak to Force unless Teal. | ||
+ | *No unique attack skill - he's stuck with [[Berserker God]]. Transferring a better one doesn't really work, as he can only proc [[Jingu's Divine Light]] with specifically Berserker God or Vorpal Blade. | ||
+ | *The buffs he casts on the first turn last for only 1 turn, and he lacks any other way of casting buffs. | ||
+ | *His forced chain effect AoEs can be a problem against anti-pierce, as well as AoE punishers such as [[Demeter]]. He needs to be built very strong in order to pierce her Bulwarks, but it is possible. | ||
+ | |notes= | ||
+ | *Has an interesting synergy with [[Jack the Ripper]], allowing him to potentially sweep squishier teams before anybody even has a turn, especially when paired with a well built [[Sraosha]]. | ||
}} | }} | ||
<!-- Hecate --> | <!-- Hecate --> | ||
Line 1,429: | Line 1,499: | ||
*Focuses mostly on tankiness for himself, meaning his team might be vulnerable to being swept. Additionally, even if he is the sole survivor against a fast sweeping team, it's unlikely he can counter sweep with his skill set. | *Focuses mostly on tankiness for himself, meaning his team might be vulnerable to being swept. Additionally, even if he is the sole survivor against a fast sweeping team, it's unlikely he can counter sweep with his skill set. | ||
*With no ability to hit weakness or crit, his almighty skills are liable to use a full press turn, hurting your press turn economy. | *With no ability to hit weakness or crit, his almighty skills are liable to use a full press turn, hurting your press turn economy. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Hinokagutsuchi --> | ||
+ | {{TierDataBeta|demon=Hinokagutsuchi|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Yellow | ||
+ | |pve=4 | ||
+ | |offensive=3|defensive=3 | ||
+ | |democPrelim=5 | ||
+ | |democBoss=5 | ||
+ | |pro= | ||
+ | *High VIT and 70% HP boost from skills and panels makes him very tanky. Gains Null Mortal on Panel 2. Additionally, he takes 60% less damage unless the enemy hits his weak point. | ||
+ | *If hit by a physical attack (miss/crit capable, not just Phys element), he retaliates by casting [[Gloom]] and a Fire AoE on the enemy team. If panel 1, he also debuffs their DEF. | ||
+ | *[[Scarlet Chop]] is a strong Fire ST attack that hits two separate times with 80% crit rate each. This combined with +20% from innate [[Epitome of Finesse]] means he effectively has 100% crit rate. | ||
+ | *Low AGI but 65% accuracy boost from skills and panels means he can fit well into slow teams, while still being able to hit decently often. [[Intimidating Stance]] in Purple synergizes well with this. | ||
+ | *Works well in fire [[Democalypse]] with [[Rending Fire]] innate and [[Hinokagutsuchi (Skill)]] giving extra damage in boss, or extra ratio in prelim. | ||
+ | |con= | ||
+ | *Weak to Ice and Dark. | ||
+ | *Will have accuracy issues if not Panel 2, since 50% of his 65% accuracy boost is in there. | ||
+ | *Questionable in PvP, since he has major problems when against [[Zeus]] or [[Demeter]]: | ||
+ | **[[Elemental resistance down]] level 2, combined with Hino not having any NDR (aside from Teal's [[Null Phys]]), means he will become Weak to that element - nullifying his 60% damage reduction. | ||
+ | **The retaliatory AoE can be exploited by [[Demeter]] teams to recover their Bulwarks - they can just spam normal attacks on him to recharge bulwarks to full. | ||
|notes= | |notes= | ||
}} | }} | ||
Line 2,012: | Line 2,102: | ||
|notes= | |notes= | ||
*She has a powerful niche during certain Tower seasons that guarantee Ailments, as she will never run out of MP for charming. | *She has a powerful niche during certain Tower seasons that guarantee Ailments, as she will never run out of MP for charming. | ||
+ | }} | ||
+ | <!-- Melchizedek --> | ||
+ | {{TierDataBeta|demon=Melchizedek|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple|pvpbest2=Yellow | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=3 | ||
+ | |democPrelim=1 | ||
+ | |democBoss=1 | ||
+ | |pro= | ||
+ | *Gains 60% damage reduction and a 50% damage boost when below half HP, applying offensive and defensive pressure if the opponent can't 1-shot him. Combined with [[Demeter]] he's near immortal at low HP. | ||
+ | *Super tanky with high VIT and 70% HP boost from skills and panels. | ||
+ | *Low AGI but 50% accuracy boost from skills and panels means he can fit well into slow teams, while still being able to hit decently often. | ||
+ | *Automatically revives a random teammate when one dies (once per battle), and gives them a massive [[Bulwark]]. If panel 2, it's raised to a full Bulwark, and also gives smaller Bulwarks to the rest of the team. This can add considerable bulk to your #1 threat, which is presumably who the enemy will try to kill first. This effect can also revive Melchi himself if he dies, so attacking him first doesn't solve the issue. | ||
+ | *[[Mighty Blow]] deals Almighty Physical ST damage with a 50% crit rate and counter-ignoring, followed by a 10-hits random-target attack with the same traits. This combined with his high LUK means he should crit often, and the many hits of the chain effect could break endures. Repel Almighty Physical is also quite rare, and even if it did show up, the multiple small hits will just break it with little penalty - so he usually won't be blocked out of dealing damage with this skill. | ||
+ | |con= | ||
+ | *Weak to Force unless Teal. | ||
+ | *Lacks [[Null Mortal]], potentially making his high bulk irrelevant. | ||
+ | *If the enemy takes out 2 or 3 allies in one skill cast, they likely took out your #1 threat and whoever was next to them. The random targeting of Melchi's revive might revive the less-threatening one. | ||
+ | *Can't cast Bulwarks until somebody dies first, and can't re-cast Bulwarks after the ones from the chain effect wear off. | ||
+ | *Shut down by [[Revive Ban]] - not only can he not revive anyone, he can't Bulwark anyone either. | ||
+ | *[[Mighty Blow]]'s random-targeting chain effect can be inconsistent if most of the enemies are still alive. It also has problems against [[Demeter]] teams, where hitting an enemy other than Demeter means she'll re-Bulwark her whole team. | ||
+ | |notes= | ||
+ | *The damage boosters in his kit only apply to Almighty, so Red's [[Gigantomachia]] only gets the accuracy boosts. | ||
}} | }} | ||
<!-- Meliodas --> | <!-- Meliodas --> | ||
Line 2,307: | Line 2,419: | ||
|notes= | |notes= | ||
*Honorary 1/1/1/1/1 for leading to Sega nerfing [[Tag]], ruining one of the oldest strats in the game for cheesing content, Tag Bros. | *Honorary 1/1/1/1/1 for leading to Sega nerfing [[Tag]], ruining one of the oldest strats in the game for cheesing content, Tag Bros. | ||
+ | }} | ||
+ | <!-- Okuninushi --> | ||
+ | {{TierDataBeta|demon=Okuninushi|pvebest1=Yellow|pvebest2=Purple|pvebest3=Red|pvpbest1=Yellow|pvpbest2=Purple | ||
+ | |pve=4 | ||
+ | |offensive=4|defensive=4 | ||
+ | |democPrelim=4 | ||
+ | |democBoss=5 | ||
+ | |pro= | ||
+ | *Incredibly speedy with 282 agi and +115% battle speed from skills and panels. | ||
+ | *[[Sword of Izumo]] is a strong 240BP ST attack that ignores endures and has Remnants, so it will always use only half a press turn. With maxed skill level and Panel 1, it only costs 4 MP. | ||
+ | *Works as a cleanser since he's immune to ailments, and [[Sword of Izumo]] cleanses the team after use. This synergizes with [[Sword of Izumo]]'s Remnants to conserve press turn use, as well as his high agi to ensure he goes first. | ||
+ | *Casts an ATK buff and DEF debuff at the start of his team's every turn. This is the perfect timing for an offensive buff swing in T1, as it comes after "start of the 1st turn" effects. | ||
+ | *Yellow grants a team-wide boost to all magic damage, while Purple boosts his own light damage and grants an endure. | ||
+ | *Red grants the rare and powerful AoE [[Mahamabarion]], which is otherwise only available from PvP rewards/exchange. Panel 1's -1 MP to Light skills also makes it somewhat cheap, at 6 MP. | ||
+ | *Hits surprisingly hard due to innate light or magic damage boosts (total 60% from skills and panels; If Yellow then 75%; If Purple then 80%), despite having low MAG. | ||
+ | |con= | ||
+ | *Hard to sweep in a single turn with [[Demeter]] in the meta. | ||
+ | *Low MAG stat. | ||
+ | *If the team doesn't get ailmented, then he can't get the Concentrate effect from [[Kunitsukami's Pride]]. This is especially a problem in Light [[Democalypse]], which does not inflict any ailments. | ||
+ | |notes= | ||
}} | }} | ||
<!-- Orcus --> | <!-- Orcus --> | ||
Line 3,137: | Line 3,269: | ||
**Due to elemental Democalpyse bosses having 100% crit resist, Fire Slash won't crit without tons of crit support. No crit means no P3 Rebellion chaining. | **Due to elemental Democalpyse bosses having 100% crit resist, Fire Slash won't crit without tons of crit support. No crit means no P3 Rebellion chaining. | ||
**Prelim does not have crit resist, so using Rending Fire and/or Auto-Rebellion there for crits shouldn't be a problem. | **Prelim does not have crit resist, so using Rending Fire and/or Auto-Rebellion there for crits shouldn't be a problem. | ||
+ | }} | ||
+ | <!-- Zeus --> | ||
+ | {{TierDataBeta|demon=Zeus|pvebest1=Any|pvpbest1=Purple|pvpbest2=Yellow | ||
+ | |pve=5 | ||
+ | |offensive=5|defensive=5 | ||
+ | |democPrelim=5 | ||
+ | |democBoss=5 | ||
+ | |pro= | ||
+ | *[[Omniscience and Omnipotence]] downgrades the enemy's Elec resistances by 2 stages - meaning that anyone who doesn't NDR Elec is now Weak to Elec. This also completely shuts down anti-pierce for Elec. | ||
+ | *[[Keraunos]] downgrades Elec resistance by 1 stage, and stacks with the above effect, up to a cap of 3 stages. 3 stages guarantees the enemy is now Weak to Elec. This skill also ignores counters and endures, [[Revive Ban]]s the enemy if it kills, and attacks 2 separate times per cast, potentially landing 2 kills. With maxed skill level and Panel 1, it only costs 4 MP. | ||
+ | *Panel 2 increases his team's accuracy and damage against weak points, and his innate [[Wretched Blow]] increases his own damage against weak points. Further, he casts a 100BP AoE when any party member hits a weak point, and generates a press turn (once per turn). | ||
+ | **These effects are all extremely valuable in [[Democalypse]]. | ||
+ | *Automatically casts a 100BP ST attack at the start of the enemy's turn. At the start of battle (but not on later turns), this overlaps with Elec resistance down, meaning the above-mentioned AoE chain effect will likely trigger. This puts a lot of damage pressure on the enemy before they can even act, regardless of which team is going first. | ||
+ | **This ST attack can help counter Bulwarks on the enemy team, as their Bulwarks will wear off at the start of their turn - leaving their HP bars exposed. | ||
+ | *All of his colors have a use, but for general purposes Purple is best. | ||
+ | *Trivializes a lot of PvE content, due to opening up an Elec weakness where normally a weakness would not exist. [[Hell's Park]] 100 is a prime example of this, where King Frost's anti-pierce Null can be bypassed by reducing his Elec resistance to Neutral or Weak, letting an Elec team sweep the fight with ease. | ||
+ | |con= | ||
+ | *Weak to Force unless Teal. | ||
+ | *No crit rate support in his kit (aside from [[Rending Thunder]]). | ||
+ | *The AoE upon hitting a weak point is counter-productive against [[Demeter]], as it will cause her to re-cast Bulwarks on her team. Additionally, it doesn't prevent counters, which can lead to [[Zealous Rebel]] [[Chi You]] killing him on his own turn. | ||
+ | |notes= | ||
+ | *[[Elemental resistance down]] does not work in [[Democalypse]]. | ||
+ | *For manual play, the 100BP ST at start of enemy turn will hit whoever your cursor is on. On Auto and/or Defense however, you are at the mercy of the AI for who he hits. | ||
+ | *If building him for [[Democalypse]], try to transfer a "Rending <element>" skill (for Prelim) or an "<element> Slash" skill (for Boss) to make use of his PATK. These skills are only available through events, though - so if you don't have them, you may have to run a magic skill instead. | ||
}} | }} | ||
<!-- Zodd --> | <!-- Zodd --> |
Revision as of 00:25, 18 January 2023
Contents
Overview
- This List shows the relative strength of a demon and how/where it can be used.
- If you have any problems with evaluations/ratings here, feel free to discuss it with us on Discord!
- Discord Link: https://discord.gg/Uf2EJ5yx8q
Rating
- The PVP Tier List assumes all demons have all Panels unlocked, good brands, the best transfer skills and are rated based on the highest tier of Random-Match PVP (Top 100).
- However a Tier List comparing demons solely in their Panel 0/1/2 forms would not be largely different from this one.
- 5★ PVP scores are defined as such
- 5: These demons are a central force in the current Metagame. Expect to see them >3 times out of 10 matches.
- 4: These demons have a more specific role but can still thrive very well with proper support in the current Meta. Expect to see them at least once every 10 matches.
- 3: These demons are not very popular or only work in very specific / niche teams, requiring a lot of support.
- 2: These demons do not work well outside low-rank PVP (Gold 1 and below).
- 1: These demons are ill-suited for PVP, regardless of rank.
- 5★ PVE scores are defined as such
- 5: Amazing (Usably nigh anywhere and is kind of a staple)
- 4: Great (Usable for most things and has great defining elements)
- 3: Good (Is usable for a good chunk of content but is not the greatest)
- 2: Meh (Has uses few and far between)
- 1: Terrible (Hardly usable)
- 5★ Democalypse (the Guild vs Guild game mode) scores are defined as such
- 5: These demons are a staple for their respective elements and used by all top 1% teams.
- 4: These demons are very good for their respective elements and are often used in top 3% teams.
- 3: These demons are decent for their respective elements, but are overshadowed by other demons in higher ranks.
- 2: These demons are filler demons at best.
- 1: These demons are ill-suited for Democalypse.
- For a more comprehensive Democalypse Tier List, refer to the Democalypse page
- For the 4★ tier list, anything above a score of 4 is worth considering, as they are equal or even better than several 5★ demons
What do the flags mean?
The flags below the Demon's portrait in the tier list show how they can be obtained.
- - Demon is fuseable. Clicking this icon shows you all fusion combinations for this demon.
- - Demon is Gacha only.
- - Demon is Banner Gacha only. You can only obtain this demon by pulling from their seasonal banners.
- - Demon is Event only. Nobody knows if they will be rerun.
Last Updates
- 19/08/2020 - Tier list overhaul beta
- 25/08/2020 - Automated visual tables added. Thanks Abyss!!
- 26/08/2020 - Redefined PVE rating definitions.
- 13/11/2020 - Added Democalypse ratings. Note that this is still a beta feature!
- 11/12/2021 - Added Echidna, Ladon and Futsunushi and Adramelech. Significant rating adjustments to existing demons.
- 19/02/2022 - Added Nyarlathotep, and corrected various typos and mistakes on recent entries.
- 08/04/2022 - Added Mada
- 11/05/2022 - Added Cthulhu and Tezcatlipoca.
- 25/07/2022 - Added demons up to Elohim and began work on buffs and P4 updates.
- 12/09/2022 - Added Sukuna-Hikona through Odin A
5★ Summary
- Synced daily (~24:00 JST)
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5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
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4 | |
3 | |
2 | |
1 |
Score | Demons |
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5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
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5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
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5 | |
4 | |
3 | |
2 | |
1 |
5 star Tier List
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Adramelech |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Alice |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Alice A |
5 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Alilat |
4 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Amaterasu |
2 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Amon |
4 | 5 | 5 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Anahita |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Ananta |
3 | 3 | 3 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Anat |
4 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Angra Mainyu |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Aniel |
4 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Ardha |
4 | 2 | 2 | 1 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Arioch |
Any | 3 | 3 | 3 | 5 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Asherah |
3 | 2 | 3 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Astaroth |
Any | 4 | 5 | 5 | 5 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Asura |
4 | 1 | 1 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Asura Lord |
5 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Atavaka |
4 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Atropos |
2 | 2 | 2 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Azazel |
2 | 1 | 1 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Baal |
4 | 2 | 2 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ban |
Any | Any | 4 | 2 | 2 | 4 | 4 |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Barong |
Any | 5 | 4 | 4 | 3 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Batou |
2 | 1 | 1 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Bayonetta☆ |
2 | 1 | 1 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beelzebub (Human) |
2 | 4 | 4 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beelzebub☆ |
Any | 5 | 3 | 4 | 4 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Belial |
3 | 2 | 2 | 5 | 2 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Berserker Guts |
3 | 3 | 3 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Black Frost |
3 | 1 | 1 | 5 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Black Maria |
2 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Black Rider |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Cerberus A |
4 | 2 | 2 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Cernunnos |
2 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Chi You |
3 | 5 | 5 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Clotho |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Cthulhu |
3 | 5 | 5 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Cu Chulainn |
3 | 1 | 1 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Cu Chulainn A |
4 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Cybele |
3 | 1 | 1 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Daisoujou |
Any | 4 | 2 | 2 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Dante☆ |
3 | 2 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
David |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Demeter |
5 | 5 | 5 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Demiurge |
Any | 4 | 2 | 2 | 1 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Demonee-Ho |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Echidna |
2 | 3 | 4 | 5 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Elizabeth |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Elohim |
5 | 5 | 5 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Erlkonig |
Any | 3 | 2 | 3 | 1 | 1 | |
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Fariedone |
Any | 4 | 3 | 3 | 4 | 4 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Fafnir |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Flauros |
2 | 1 | 1 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Flauros Hallel |
4 | 2 | 2 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Frost Ace |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Futsunushi |
4 | 2 | 2 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Gabriel |
4 | 2 | 2 | 5 | 5 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Garuda |
4 | 2 | 2 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Garuda A |
3 | 1 | 1 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Gemori |
3 | 3 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Gogmagog |
4 | 3 | 3 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Griffith |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Guan Yu |
4 | 2 | 2 | 3 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Guts |
4 | 3 | 3 | 5 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hachiman |
5 | 4 | 4 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hecate |
4 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Heimdall |
3 | 4 | 4 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Hinokagutsuchi |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Hresvelgr |
4 | 4 | 4 | 5 | 3 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Huang Di |
3 | 1 | 1 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Huang Long |
4 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Indrajit |
3 | 2 | 2 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ishtar |
2 | 2 | 2 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ixtab |
Any | 1 | 3 | 3 | 1 | 2 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Izanami |
3 | 1 | 1 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Jeanne☆ |
2 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Kali |
4 | 3 | 2 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Kartikeya |
5 | 4 | 4 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Koga Saburo |
4 | 4 | 4 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lachesis |
2 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ladon |
2 | 4 | 4 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Lakshmi |
2 | 1 | 1 | 2 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Lakshmi A |
4 | 3 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lanling Wang |
Any | 4 | 4 | 4 | 3 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Lilith |
2 | 3 | 3 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lilith A |
3 | 4 | 4 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lucifer |
3 | 4 | 4 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Lucifuge |
3 | 3 | 3 | 3 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mada |
4 | 4 | 4 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mahakala |
4 | 2 | 2 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mahamayuri |
4 | 4 | 4 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mara |
3 | 2 | 1 | 3 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Maria |
4 | 5 | 5 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Marici |
2 | 3 | 4 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Masakado |
5 | 4 | 4 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Masakado A |
5 | 5 | 5 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mastema |
3 | 1 | 1 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Master Therion |
Any | 2 | 2 | 2 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Maya |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Melchizedek |
3 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Meliodas |
Any | Any | 4 | 4 | 4 | 5 | 5 |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Metatron |
3 | 2 | 2 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Michael |
3 | 3 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Mithras |
4 | 5 | 5 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mot |
3 | 2 | 2 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Motoko Kusanagi |
3 | 3 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Mother Harlot |
2 | 4 | 4 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mozgus |
2 | 1 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Murmur |
3 | 2 | 2 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nebiros |
4 | 3 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Nergal |
1 | 3 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nero☆ |
Any | 3 | 2 | 2 | 5 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Norn |
3 | 1 | 1 | 2 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nyarlathotep |
4 | 5 | 4 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Odin A |
5 | 5 | 5 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Okuninushi |
4 | 4 | 4 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Orcus |
3 | 5 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ose Hallel |
4 | 3 | 3 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Pale Rider |
1 | 3 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Pales |
2 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes | |||||||
Party Pixie |
4 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Quetzalcoatl |
2 | 2 | 2 | 4 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Quetzalcoatl A |
4 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Rama |
4 | 3 | 2 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Raphael |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Red Rider |
2 | 2 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sabaoth |
Any | 3 | 4 | 4 | 5 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Samael |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Samyaza |
Any | 4 | 3 | 3 | 2 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Schierke |
Any | 3 | 1 | 1 | 4 | 2 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Seraph |
3 | 1 | 1 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Seth |
3 | 2 | 2 | 2 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Shaddai |
3 | 5 | 4 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Shiva |
4 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Shiva A |
4 | 3 | 3 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Siegfried |
3 | 2 | 2 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Skull Knight |
3 | 3 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sraosha |
4 | 4 | 4 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sukuna-Hikona |
3 | 4 | 4 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Surt |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Surt A |
Any | 3 | 4 | 4 | 5 | 5 | |
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Susano-o |
3 | 2 | 2 | 1 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Susano-o A |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Tezcatlipoca |
4 | 3 | 3 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Thor |
3 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Thor A |
3 | 3 | 3 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tokisada |
4 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Trumpeter |
Any | 2 | 2 | 2 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tzitzimitl |
Any | 2 | 3 | 1 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Uriel |
4 | 3 | 3 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Vairocana |
3 | 4 | 4 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Vasuki |
2 | 2 | 2 | 2 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Vishnu |
2 | 4 | 4 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Vishnu A |
5 | 5 | 5 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Vritra |
Any | 4 | 3 | 3 | 4 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
V☆ |
2 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Xi Wangmu |
Any | 3 | 4 | 4 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Yama |
3 | 2 | 2 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Yoshitsune |
5 | 1 | 1 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zaou-Gongen |
5 | 1 | 1 | 4 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zeus |
Any | 5 | 5 | 5 | 5 | 5 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zodd |
3 | 2 | 2 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
4★ Summary
- Synced daily (~24:00 JST)
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
4 star Tier List
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Abaddon |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Abaddon A |
4 | 1 | 1 | 1 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Agni |
3 | 2 | 2 | 5 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Alraune |
Any | 1 | 3 | 2 | 1 | 1 | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Ame no Uzume |
3 | 1 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Anubis |
3 | 2 | 2 | 5 | 5 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Anzu |
2 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Attis |
2 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Azrael |
2 | 1 | 1 | 1 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Baldur |
3 | 1 | 1 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Bayonetta |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Beelzebub |
3 | 2 | 2 | 5 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beiji-Weng |
2 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beloved |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Bishamonten |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes | - | ||||||
Cerberus |
3 | 1 | 1 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Chernobog |
2 | 3 | 3 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Dantalian |
2 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Dante |
3 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Dionysus |
1 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Es |
1 | 3 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Fenrir |
4 | 3 | 3 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ganesha |
1 | 3 | 3 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Girimekhala |
2 | 2 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Gucumatz |
3 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Gurr |
2 | 3 | 3 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hanuman |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Halloween Jack |
3 | 2 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hecatoncheires |
2 | 3 | 3 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hel |
2 | 2 | 2 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hell Biker |
4 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Helper Frost |
2 | 2 | 2 | 2 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Jeanne |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes | |||||||
Jeanne d'Arc |
3 | 3 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Jikokuten |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Kama |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Kikuri-Hime |
2 | 1 | 1 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
King Frost |
3 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Kudlak |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Loki |
2 | 2 | 2 | 1 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Long |
3 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Man Eater |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Matador |
3 | 3 | 3 | 3 | 1 | ||
Pros | |||||||
Cons |
|
||||||
Notes | - | ||||||
Mishaguji |
2 | 2 | 2 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nekomata A |
1 | 4 | 4 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Neko Shogun |
1 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Nero |
3 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nidhoggr |
1 | 4 | 4 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Oberon |
3 | 1 | 1 | 4 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Odin |
3 | 2 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ongyo-Ki |
2 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Orochi |
2 | 1 | 1 | 3 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Pallas Athena |
3 | 1 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Parvati |
1 | 3 | 3 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Pazuzu |
3 | 1 | 1 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Persephone |
2 | 3 | 2 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Prometheus |
2 | 2 | 1 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Rakshasa |
3 | 2 | 2 | 4 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Rangda |
2 | 2 | 2 | 2 | 2 | ||
Pros | |||||||
Cons |
|
||||||
Notes |
|
||||||
Sandalphon |
3 | 1 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sarasvati |
2 | 1 | 1 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Skadi |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Sleipnir |
3 | 2 | 2 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Sonic |
2 | 1 | 1 | 2 | 4 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sphinx |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Succubus |
2 | 1 | 1 | 2 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tachikoma |
Any | 3 | 2 | 2 | 3 | 2 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Throne |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Titan |
2 | 2 | 1 | 3 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Titania |
3 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tlaltecuhtli |
2 | 2 | 2 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tsukuyomi |
2 | 2 | 2 | 1 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
V |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Vouivre |
1 | 1 | 1 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
White Rider |
3 | 2 | 2 | 1 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Wu Kong |
3 | 2 | 2 | 4 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Yatagarasu |
4 | 3 | 3 | 3 | 2 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Ym |
3 | 2 | 2 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Yurlungur |
2 | 2 | 2 | 1 | 1 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zhong Kui |
2 | 4 | 4 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
See also
- Skill List
- Democalypse Tier List
- PVP Team Guide for knowledge about how to combine these Top Tier demons.