Difference between revisions of "User:Boblers"
(→Tier List WIPs: melchi; more notes on hachi and okuni) |
(→Tier List WIPs: hino) |
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*His forced chain effect AoEs can be a problem against anti-pierce, as well as AoE punishers such as [[Demeter]]. | *His forced chain effect AoEs can be a problem against anti-pierce, as well as AoE punishers such as [[Demeter]]. | ||
|notes= | |notes= | ||
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}} | }} | ||
− | {{TierDataBeta|demon=Hinokagutsuchi|pvebest1= | + | {{TierDataBeta|demon=Hinokagutsuchi|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Yellow |
|pve= | |pve= | ||
|offensive=|defensive= | |offensive=|defensive= | ||
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|democBoss= | |democBoss= | ||
|pro= | |pro= | ||
− | + | *High VIT and 70% HP boost from skills and panels makes him very tanky. Gains Null Mortal on Panel 2. Additionally, he takes 60% less damage unless the enemy hits his weak point. | |
+ | *If hit by a physical attack (miss/crit capable, not just Phys element), he retaliates by casting [[Gloom]] and a Fire AoE on the enemy team. If panel 1, he also debuffs their DEF. | ||
+ | *[[Scarlet Chop]] is a strong Fire ST attack that hits two separate times with 80% crit rate each. This combined with +20% from innate [[Epitome of Finesse]] means he effectively has 100% crit rate. | ||
+ | *Low AGI but 65% accuracy boost from skills and panels means he can fit well into slow teams, while still being able to hit decently often. [[Intimidating Stance]] in Purple synergizes well with this. | ||
|con= | |con= | ||
− | + | *Weak to Ice and Dark. | |
+ | *[[Elemental resistance down]] level 2, combined with Hino not having any NDR (aside from Teal's [[Null Phys]]), means he will become Weak to that element - nullifying his 60% damage reduction. | ||
+ | *Will have accuracy issues if not Panel 2, since 50% of his 65% accuracy boost is in there. | ||
+ | *The retaliatory AoE can be exploited by [[Demeter]] teams to recover their Bulwarks. | ||
|notes= | |notes= | ||
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*Gains 60% damage reduction and a 50% damage boost when below half HP, applying offensive and defensive pressure if the opponent can't 1-shot him. | *Gains 60% damage reduction and a 50% damage boost when below half HP, applying offensive and defensive pressure if the opponent can't 1-shot him. | ||
− | *Super tanky with high VIT and 70% HP boost from skills and panels | + | *Super tanky with high VIT and 70% HP boost from skills and panels. |
*Low AGI but 50% accuracy boost from skills and panels means he can fit well into slow teams, while still being able to hit decently often. | *Low AGI but 50% accuracy boost from skills and panels means he can fit well into slow teams, while still being able to hit decently often. | ||
*Automatically revives a random teammate when one dies (once per battle), and gives them a massive [[Bulwark]]. If panel 2, it's raised to a full Bulwark, and also gives smaller Bulwarks to the rest of the team. This can add considerable bulk to your #1 threat, which is presumably who the enemy will try to kill first. This effect can also revive Melchi himself if he dies, so attacking him first doesn't solve the issue. | *Automatically revives a random teammate when one dies (once per battle), and gives them a massive [[Bulwark]]. If panel 2, it's raised to a full Bulwark, and also gives smaller Bulwarks to the rest of the team. This can add considerable bulk to your #1 threat, which is presumably who the enemy will try to kill first. This effect can also revive Melchi himself if he dies, so attacking him first doesn't solve the issue. | ||
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|con= | |con= | ||
*Weak to Force unless Teal. | *Weak to Force unless Teal. | ||
+ | *'''Does not have Null Mortal''', potentially making his high bulk irrelevant. | ||
*If the enemy takes out 2 or 3 allies in one skill cast, they likely took out your #1 threat and whoever was next to them. The random targeting of Melchi's revive might revive the less-threatening one. | *If the enemy takes out 2 or 3 allies in one skill cast, they likely took out your #1 threat and whoever was next to them. The random targeting of Melchi's revive might revive the less-threatening one. | ||
*Can't re-cast Bulwarks after the ones from the chain effect wear off. | *Can't re-cast Bulwarks after the ones from the chain effect wear off. |
Revision as of 11:14, 3 January 2023
Frequent wiki editor and video game enthusiast. Thank you for stopping by!
Discord: Boblers#4199
Sandboxes
Contents
To-do Items
To-dos:
- Create pages for red-linked items in navboxes.
- Use Template:Delete to mark unused pages/images for deletion. Places to look through: Special:OrphanedPages, the Images category, Special:UncategorizedFiles
- Make pages discussing good Armaments to make, and Alter-World team building
- Spirit Merge page - choosing between panels 1 and 2
- AR Decoder images for AR Summon Guide
Bot To-dos (tasks where the bot must co-operate; currently, it will undo manual edits on demon pages and skills list):
- Implement "armament flags" on demon pages, so that sword/shield subpages are not transcluded unless the demon actually has a sword/shield (this will eliminate many red links).
- Display each demon's "blue transcend stat" on their page.
- Display each demon and skill's original release date (will need to do lots of historical digging for this). Possibly also panel 4 date.
- Implement Template:AltsBox on pages of demons that have alts.
Off-site:
- Label skills with tags in excel sheet
- Then, use this with ctrl + F to make element/ailment/effect pages
- Do the same with armament skills, but also include Blood Crystal cost
- Track demon transcend stats in excel sheet
- (Maybe) Track panel/p4 release dates
- (maybe) Track skill release dates in excel sheet
Genome-only skills
- Slash and Rending: https://d2-megaten-l.sega.com/en/news/detail/094599.html
- Frozen World and Fiery Soul Prison: https://d2-megaten-l.sega.com/en/news/detail/094462.html
Misc:
- Offensive Cry
- Defensive Cry
- Agile Cry
- Nocturne
- Luster Candy
- Judgement
- Foresight
- Demon Birth Cry
- Fire Pierce (weak)
- Ice Pierce (weak)
- Elec Pierce (weak)
- Force Pierce (weak)
- Light Pierce (weak)
- Mana Surge
- Juon
- Dezoreton
- Null Drk Zone-Dmg Panel
- Null Elec-Force
- Almighty Accele
- Epitome of Martial Arts
Limited-Time Multi-fusions
Demon | Materials | MAG cost | |||
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1 | 2 | 3 | 4 | ||
Masakado | Bishamonten | Jikokuten | Koumokuten | Zouchouten | 20,000,000 |
Yoshitsune | Zaou-Gongen | Cu Chulainn | Kurama Tengu | - | 3,000,000 |
Alice | Black Frost | Lilith | Moh Shuvuu | - | 3,000,000 |
Mother Harlot | Samael | Lilith | Abaddon | - | 3,000,000 |
Daisoujou | Mastema | Susano-o | Kodama | - | 3,000,000 |
Armament groupings
Swords
Shields
Group | Phys | Fire | Ice | Elec | Force | Light | Dark | Almighty | Other |
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(3★) Magic Amp II/Strength Amp II + Life Bonus + <Element> Resist | |||||||||
(4★) <Element> Boost + Life Gain + Null <Element> | |||||||||
(5★ supportive fusible) <Element> Boost + Life Surge + Drain <Element>
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(5★ offensive fusible) <Element> Amp + Life Gain + Repel <Element>
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Unique Fusibles | |||||||||
Unique Gacha | |||||||||
Unique Banner | |||||||||
Unique Other |
Main page layout test
Guides & Resources | External Tools | Quest Areas | Gameplay | Current Events |
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Unique Armament Skills
For ease of ctrl + f searching. Does not include Talents.
Swords
Armament | Type | Name | MP Cost | Target | Effect |
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Gogmagog Sword | Phys | Albion Giant | 7 MP | All Targets | Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Amaterasu Sword | Fire | Ukehi | 7 MP | All Targets | Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Ananta Sword | Ice | Primordial Water | 7 MP | All Targets | Inflicts Ice (Magic) damage with Power 80 on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Barong Sword | Elec | Calon Arang | 7 MP | All Targets | Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Garuda Sword | Force | Immortal Shrine | 7 MP | All Targets | Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Ishtar Sword | Light | Starry Passion | 7 MP | All Targets | Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Lilith Sword | Dark | Midnight Feast | 7 MP | All Targets | Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Cu Chulainn Sword | Phys | Tie-Breaker | 7 MP | All Targets | Inflicts Phys (Physical) damage (Power: 150) on a all enemies. |
Surt Sword | Fire | Scathe of Branches | 7 MP | All Targets | Inflicts Fire (Magic) damage (Power: 130) on all enemies. |
Vasuki Sword | Ice | Samudra Manthan | 7 MP | All Targets | Inflicts Ice (Magic) damage (Power: 130) on all enemies |
Thor Sword | Elec | Crackling Thunder | 7 MP | All Targets | Inflicts Elec (Magic) damage (Power: 130) on all enemies. |
Susano-o Sword | Force | Serpent Killer | 7 MP | All Targets | Inflicts Force (Magic) damage (Power: 130) on all enemies. |
Mastema Sword | Light | Last Plague | 7 MP | All Targets | Inflicts Light (Magic) damage (Power: 130) on all enemies. |
Black Frost Sword | Dark | Mahelldyne | 7 MP | All Targets | Inflicts Dark (Magic) damage (Power: 130) on all enemies. |
Lucifer Sword | Almighty | Stellar Light | 7 MP | All Targets | Inflicts Almighty (Magic) damage (Power: 150) on all enemies. |
Yoshitsune Sword | Phys | Kurama Flash | 7 MP | Single Target | Inflicts Phys (Physical) damage 8 times (Power: 30) with 30% crit rate on a single enemy. *Counter effects will not work on this skill. |
Frost Ace Sword | Ice | Frozen Fist | 5 MP | Single Target | Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. |
Garuda A Sword | Force | Tempest Talon | 6 MP | Single Target | Inflicts Force (Magic) damage (Power: 100) on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use. [Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5. |
Seraph Sword | Fire/Light | Pure Holy Fire | 6 MP | Single Target | Inflicts Fire (Magic) or Light (Magic) damage (Power: 180) on a single enemy. The attribute will be selected automatically based on the situation. This skill will have attribute piercing effect. |
Izanami Sword | Elec/Dark | Thunderous Curse | 6 MP | Single Target | Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. Automatically selects an Attribute depending on the situation. |
Metatron Sword | Almighty | Pillar of Godly Light | 6 MP | Single Target | Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy. |
Mahakala Sword | Fire | Purging Flame | 5 MP | Single Target | Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns) |
Rama Sword | Ice | Rakshasa Cleaver | 5 MP | Single Target | Inflicts Ice (Magic) damage (Power: 160) on a single enemy. Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns) |
Baal Sword | Force | Rainstorm | 6 MP | All Targets | Inflicts Force (Magic) Pierce effect damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns) |
Masakado A Sword | Almighty | Kuyo Sword Dance | 6 MP | All Targets | Inflicts Almighty damage (Power:100) with Remnants on All Enemies. Reduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) when attack is successful. *The damage inflicted by this skill is dependent on Phys ATK. |
Indrajit Sword | Elec | Rakshasa Thunder | 5 MP | Single Target | Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful. |
Samael Sword | Almighty | Red Serpent Venom | 5 MP | Single Target | Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful. |
Masakado Sword | Phys | Divine Flash | 5 MP | Single Target | Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills. |
Alice Sword | Dark | Gotcha! | 6 MP | Single Target | Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills. |
Huang Di Sword | Phys | Yinglong Flash | 6 MP | All Targets | Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies. |
Asura Sword | Phys | Unholy Strike | 7 MP | Random Targets | Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. *Counter effects will not work on this skill. |
Asherah Sword | Support | Holy Union | 5 MP | Random Targets | Revives a random party member with 100% HP and adds Mortal immunity. (1 turn) |
Lakshmi Sword | Support | Seductive Lotus | 6 MP | All Targets | 50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns) |
Ixtab Sword | Support | Offering Guidance | 6 MP | All Targets | 50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns) |
Shields
Armament | Type | Name | MP Cost | Target | Effect |
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Lucifer Shield | Passive | Abyssal Magic | Passive | Self | +20 to Ma, +20 to Vi. +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow. |
Metatron Shield | Passive | Angel Halo | Passive | Self | -15% to Magic damage received. +15% to Magic damage inflicted. |
Huang Di Shield | Passive | Dragon Rain | Passive | Self | +25% to Phys hit rate, +25% to Critical hit rate. |
Masakado A Shield | Passive | New Emperor's Revelation | Passive | Self | +15% to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark. |
Rama Shield | Passive | Vishvakarman's Shelter | Passive | Self | +20% to Ice damage. -40% chance of receiving status ailments. |
Frost Ace Shield | Passive | Sad Vengeance | Passive | Self | +10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might. |
Masakado Shield | Passive | Righteous Rebellion | Passive | Self | +10% to critical hit damage. +10% to Phys hit rate. Activates the following Counter Effect when receiving a Phys Attack: 100% chance to counter dealing Phys (Physical) damage (Power: 100). |
Yoshitsune Shield | Passive | Tiger Strategy | Passive | Self | +10% to Phys hit rate. Activates the following Chain Effect when this character downs another demon: Recovers 5 MP. |
Indrajit Shield | Passive | Rite of Divine Power | Passive | Self + All Allies | Activates the following Chain Effect when the one with this skill downs a demon: Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn) |
Mahakala Shield | Passive | Clear Space | Passive | All Targets | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful. |
Ixtab Shield | Passive | Summons to Sacrifice | Passive | Random Targets | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. |
Asura Shield | Passive | Unholy Delusion | Passive | All Targets | Activates the following Chain Effect when this character receives an enemy's Physical attack: Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. *Counter effects will not work on this skill. |
Garuda A Shield | Passive | Dazzling Wings | Passive | All Targets | +10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies. |
Alice Shield | Passive | Innocent Laughter | Passive | All Targets | Activates the following Chain Effect when this character downs another demon: Inflicts Dark (Magic) Pierce effect damage (Power: 80) on all enemies. |
Baal Shield | Passive | Rains of Fertility | Passive | All Allies | While the one with this skill is alive, all party members will receive the following effect: +5% to Force damage, +15% to status ailment auto cure rate. |
Seraph Shield | Passive | Resplendent Voice | Passive | All Allies | While the demon with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point and -15% to damage received when own weak point is attacked. |
Tier List mockup
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Tier List WIPs
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Demeter |
5 | 5 | 5 | 1 | 1 | ||
Pros |
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Cons |
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Notes | - | ||||||
Hachiman |
5 | - | - | 5 | - | ||
Pros |
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Cons |
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Notes | - | ||||||
Hinokagutsuchi |
- | - | - | - | - | ||
Pros |
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Cons |
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Notes | - | ||||||
Melchizedek |
- | - | - | 1 | 1 | ||
Pros |
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Cons |
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Notes |
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Okuninushi |
- | - | - | - | - | ||
Pros |
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Notes | - | ||||||
Zeus |
Any | 5 | 5 | 5 | 5 | 5 | |
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