| Skill Effects
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Attributes (Elements)
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Phys • Fire • Ice • Elec • Force • Light • Dark • Almighty • Multi Skills
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Ailments (Bad Status Effects)
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Bind • Charm • Curse • Mute • Poison • Weak • Status Ailment Resonance • Cleric
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| Good Status Effects
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Barrier • Charge • Concentrate • Might • Lydia •  Repel Magic •  Repel Physical • Evade Mortal
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| Spirit Chains
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Corrosion • Indignation • Intimidation • Salvation • Suppression
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| Other Special Effects
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You're Next • Revive Ban • Zenith • Gloom • Attribute Affinity Reinforcement • Attribute affinity down • Fortify • Decay • Malice • Order Crest
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| Buffs
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ATK Buff • DEF Buff • EV/AC Buff
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| Debuffs
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ATK Debuff • DEF Debuff • EV/AC Debuff
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| HP
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Max HP • Healing • Steal HP
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| MP
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Max MP • Naturally recovered MP • Recover MP • Steal MP • Lose MP • MP cost up • MP cost down
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| Stats
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Strength (Str) • Magic (Mag) • Vitality (Vit) • Agility (Agi) • Luck (Luk)
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| Damage types
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Fractional Damage • Fixed Damage • Special Damage
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| Offense
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Pierce • Mortal • Accuracy and Evasion • Critical hit • Weak point • Standard/Normal Attack • Damage boost • Reverse damage reduction
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| Defense
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Pierce Negation (Anti-Pierce) • Bulwark • Counter • Death Prevention (Endures) • Revival • Reverse damage boost • Damage reduction • Preferential Target • Super Reaction
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| Press Turn
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Press Turn Generation • Press Turn Retention • Press Turn Removal • Bonus Turn • Remnants • Passing
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| Other
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Battle Speed • Chain Effect turn order • Boost Level • Party Effect • Field Effects • Area Only Skill • Boss Battle effects • Race effects • Death effects
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| Non-Combative
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Trap Negation • EXP Up • Macca Up
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