Karma
Contents
Overview
Karma:
- is mainly obtained by selling Demons in the Pandemonium, which is the easiest way to get rid of demons you consider useless.
- isn't a "farmable" resource, but more a resource that is accumulated.
- is mainly used to purchase Arch-Shifters to change the Archetypes of Demons, though it may also be spent to summon some
Common Demons.
- may be spent in the Compendium, at the Hideout, or in the Exchange area, accessible in the Store (button below) or in the Sell Demons facility at the Pandemonium (button at the lower left).
Karma management
Karma sell values
There is no place to directly harvest Karma in the game - instead, you accumulate Karma by selling 3★, 4★ and 5★ demons. The amount of Karma you get depends on the demon's base rarity, and whether they are Clear or have a color:
Demon Rarity | ![]() | |
---|---|---|
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![]() ![]() ![]() ![]() | |
3★ | 1 | 10 |
4★ | 30 | 300 |
5★ | 250 | 2,500 |
Selling Genomes
As of Patch 3.2.00, you can sell Skill Genomes in the items menu at the following rates:
Genome Rarity | ![]() |
---|---|
3★ | 5 |
4★ | 100 |
5★ | 1,000 |
However, due to the scarcity of 4/5★ Genomes, it is ill-advised to sell Genomes for Karma.
It is possible to obtain a supply of 4/5★ Genomes by spending 250 Battle Points on Elemental Skill Boxes, which hand out 4/5★ Genomes. The
Almighty Skill Box contains not-very-useful almighty attacks such as Necro Dogma, which are considered 5★ Genomes, at the cost of 500 Duel Points.
As of September 2020, reaching Diamond 1 in PvP at the end of each ranked season will net you a "H" elemental skill such as Maragidyne H which is useful for Democalypse, but also are 5★ Genomes worth 1000 karma.
Cost-per-Karma analysis
If aiming to intentionally obtain demons to sell for Karma, the profit for doing so depends on the cost and difficulty of obtaining the demon.
There are basically three ways of obtaining demons:
- talking and convincing them to join you
- summoning them using items
- fusing two or more demons to create a new one.
The cost of summoning is, simply put, time: it takes playing time to obtain items for Summoning, like Gems and Summoning Files.
The cost of fusing is Magnetite, which also requires time to harvest, as events give a large amount of it. However, it is also possible to farm a decent amount of Mag passively from auto-play in the Aura Gate - see Farming Magnetite for details.
The cost of talking is kind of a mix between those two: the game has an auto-talk feature, but it fails a lot, as it doesn't learn from previous conversations. Thus, although the game has a way of automatically gathering demons, it doesn't perform as well as manually talking to them, yielding less demons per Stamina spent.
Summarizing, Magnetite (usually) requires less effort to harvest than talking or summoning Demons, so fusing demons seems like a better way of obtaining higher-grade demons and, therefore, collecting more Karma.
Karma efficiency from fusion
- NOTE: DO NOT FUSE TO GENERATE KARMA IF YOU ARE NEW. This is ONLY for endgame people who have nothing left to fuse, and have a large excess of Magnetite. New players should instead put Magnetite towards demons and panels that they will actually use.
- If you need arch shifters/selectors, just wait a couple weeks and an event will probably give you some for free.
The table below contains the costs for fusing some of the cheapest demons (rounded up):
Demon | Cost | ![]() |
Cost-per-Karma | ||
---|---|---|---|---|---|
![]() |
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Other | |||
3★ ![]() |
rare demon talk | 1 Karma | - | - | 1 Demon |
3★ ![]() ![]() ![]() ![]() |
(50~100 Gems for summoning) | 10 Karma | 5-10 Gems | - | - |
4★ ![]() |
fusing ![]() |
30 Karma | - | 5700 Mag | - |
4★ ![]() ![]() ![]() ![]() |
fusing ![]() |
300 Karma | 5-10 Gems | ~1100 Mag | - |
5★ ![]() |
fusing ![]() |
250 Karma | - | ~3850 Mag | - |
5★ ![]() ![]() ![]() ![]() |
fusing ![]() |
2500 Karma | 5-10 Gems | ~1500 Mag | - |
Idea 1: sell 3★ Colored demons immediately
Because the procedure to obtain "Gacha Demons" will surely crowd up the inventory with lots of useless 3★ Colored Demons, their 5 Gem cost's irrelevant (they'd be spent anyway). This leads to the conclusion that the most inexpensive way to collect Karma is by selling 3★ Colored Demons for 10 Karma each, at a cost of effectively nothing. However, your Karma income will be *very* slow by doing that!
For example, to purchase an Arch-Shifter 5★ for 3,000 Karma, it would be necessary to sell 300x 3★ Colored Demons for 10 Karma each. 300 pulls happens to also be the amount of pity tomes needed to guarantee a banner 5★. If we assume you use that method with a step-up banner (first step costing 500 gems, steps 2-6 costing 1,000 gems each, and cycling), you can expect to spend about 27,000 gems to accumulate your 300x 3★ Colored Demons. Gem income per month is between 5,000 and 12,000, assuming you play daily and with all content, with the variance coming from PvP ranking. Therefore, you're looking at between 3-6 months just to collect the gems, likely on the longer end if you aren't a PvP god.
Of course, this estimate assumes the worst-case that only 3★ Colored Demons will be pulled (technically unrealistically bad, since step-ups have guaranteed 4★/5★ on certain steps; but other than the guarantees, your luck can be close to that bad), or that the player won't want to sell away any of the eventual 4★ Colored Demons that they get (maybe it's a beginner, seeking quantity more than quality at the time).
Conclusion:
- In terms of getting steady Karma income, it's way too slow.
- If you just need to make space in your inventory, selling the 3★ is fine, and should be your default action.
Idea 2: fuse 3★ Colored demons up, then sell
If you've reached a point in the game where you can harvest Magnetite fast enough, have a lot of it to spare, and are in a hurry to get Karma, it can be worth spending some Mag to fuse 3★ Colored Demons into a higher rarity before selling them. But how far should we go with this: 4★ or 5★?
Looking at the table above, the most Mag-efficient method is fusing a 3★ Colored Demon into a 4★ Colored Demon, with a cost of ~1100 Mag per Karma gained.
If we assume this method, an Arch-Shifter 5★ at 3,000 Karma is still quite expensive - you'd need to fuse 10x 4★ Colored Demons, at a cost of 3.3 mil Mag. That's approximately the Mag cost of fusing one 5★ Colored Demon.
Cost-saving tactics for fusion:
- Every month or so, some demon races will have a 30% off Fusion price discount, making the conversion rates more attractive.
- Plan for the Colored Demon fusion to be used in the last step of the fusion (the step that actually creates the 4★). If you insert it earlier, you'll end up spending extra Mag on creating 3★ Colored demons.
Conclusion:
- If your Mag income is good, you can consider fusing 3★ Colored Demons into 4★ Colored Demons, then selling.
- You should NOT expect to be able to do this with every 3★ Colored Demon that you pull - it'll cost too much Mag for you to keep up. If you just want to free up inventory space, sell the 3★ Colored demons raw.
What's worth selling?
First of all, do not sell 5★ Demons, EVER!
Unwanted 5★ Demons have several better uses to consider:
- Fusion - If the 5★ demon is fusible, you could fuse into a different 5★ that you actually want to keep. However, do not consider doing this if the demon is gacha-exclusive!
- Paneling - Spiritizing dupes of a 5★ demon to unlock its Panels.
- Fusing-then-Paneling - If the demon's panels don't look interesting, you could also fuse the 5★ into a different 5★ that you want to Panel instead, then spiritize it.
- Armaments - Creating, Paneling or Upgrading Armaments in Alter-World.
- Note 1: Make sure you have the armament first before Spiritizing! Creating a new armament requires spending the actual demon - you cannot create an armament by spending spirits!
- Note 2: while Paneling is Demon-specific (that is, it requires Spirits of the same Demon), Upgrading requires Demon Compound or any 4★ or 5★ Demon Spirits (5★ Spirits yields 100% success on Upgrading.)
It's also less-efficient to fuse-then-sell 5★ compared to fuse-then-sell 4★, anyway.
Which 3★ and 4★ to sell?
Not every 3★ and 4★ Demon is suitable for being sold, though (they aren't all useless):
- Skill Transfer - If they have rare or useful transferable Gacha skills, you should keep them as fodder for those skills. See the Skill Transfer article for some examples of what to look for.
- Don't sell 3★ and 4★
Common Demons - They yield very little Karma (1 and 30 respectively), and are a lot more useful as fusion materials.
- Democalypse fillers - Some 4★ Demons can be useful for Democalypse (bi-weekly Faction Event), at least as long as you still lack 5★s.
- Generally speaking, if the demon has an elemental boost skill such as Fire Boost, then they are probably worth keeping. Additionally, it's worth keeping multiple copies of
Anubis and
Titania to cover different elements of Democalypse. Check the Democalypse article for additional notable demons.
- That being said, gathering Magnetite to fuse 4★ will become easier the further you are in the game, so you shouldn't worry too much about selling fusible 4★.
- Generally speaking, if the demon has an elemental boost skill such as Fire Boost, then they are probably worth keeping. Additionally, it's worth keeping multiple copies of
- Fusion fodder - If a 4★ is "useless" by the above rules, but still has a high Grade (generally 66 or higher), it may be worth keeping them around for performing future 5★ fusions.
Only sell demons if you immediately need an Arch-Shifter, or you feel flooded with too many Demons and are urged to do some cleaning. Also, consult the [Beginner's_Guide#Managing_Demon_Inventory|Managing Demon Inventory]] section in the Beginner's Guide for more space-saving tips.
Spending Karma
Exchange shop
Arch-Shifters are the primary items for Karma spending. But you can buy a few other items with Karma:
Tendency Selectors: This item allows you to change a demon's AI when auto mode is on. 10 Karma for 10 Tendency Selectors is a very good price, so this is good item to spend a little Karma on.
- Low-rarity demons (1★-3★): These can be purchased in the Compendium (not the Karma shop).
Kanbari is one of the best Compendium demons to purchase (see Leveling).
- Compendium summoning is the fastest and most-consistent method of obtaining fusion fodder, as it removes the randomness. For the best cost-efficiency, use the Fusion Calculator to find a recipe that uses 2★, then summon those 2★ from the compendium.
Common 4★ Choice File (Karma) This offers your pick from a pool of 4★ demons. Don't buy it, ever. You can easily fuse any of the demons on the file by using the Fusion Calculator and 2★ summoned from the compendium, for significantly-lower Karma cost.
Odin, the hardest to fuse of the bunch, can be made with 15x 2★, which totals to just 150 Karma from the compendium. That's 85% less than buying the file!
- At best, you might be saving the
Magnetite required to do the fusion, which in Odin's case is a little less than 500k. However, Magnetite is significantly more abundant than Karma, so it's still not worth buying the choice file. For comparison: Magnetite income from events and such is around 5mil per month, while getting 1,000 Karma requires selling either 100x 3★ or 4x 4★ from the gacha.
5★ Hell Buns: These are ridiculously expensive, especially considering the 5★ you get is random. Don't buy these.
- For comparison, consider that the hardest-to-fuse demon in this pool,
Metatron, would need 40x 2★ demons to make from scratch, costing a total of 400 Karma and 8.5 million Mag. While these buns could theoretically save you the Mag, actually obtaining the Karma for this would require selling a staggering 1,500x 3★ or 50x 4★ from the gacha.
- For comparison, consider that the hardest-to-fuse demon in this pool,
Extreme Summon File: Extremely expensive, the demon you get is random, and several of the demons in its pool are woefully outdated. Don't buy it.
- Obtaining the Karma for this would require selling 25,000x 3★ or 834x 4★ from the gacha.
Karma shop listings:
Item | ![]() |
Cap |
---|---|---|
![]() |
250,000 | 1 / month |
![]() ![]() |
2,000 | 182 |
![]() ![]() |
2,000 | 182 |
![]() ![]() |
1,500 | 182 |
![]() ![]() |
1,500 | 182 |
![]() |
1,000 | 6 / month |
![]() |
15,000 | 2 / month |
![]() |
15,000 | 1 / month |
![]() |
2,500 | 1 / month |
![]() |
3,000 | 5 / month |
![]() |
500 | 5 / month |
![]() |
10 | No cap |
Common 4★ Choice File (Karma)
The Common 4★ Choice File (Karma) lets you choose one of the following demons to receive:
Demon | Race | Grade | Rarity |
---|---|---|---|
![]() ![]() |
Deity | 73 | 4★ |
![]() ![]() |
Avatar | 70 | 4★ |
![]() ![]() |
Herald | 67 | 4★ |
![]() ![]() |
Femme | 67 | 4★ |
![]() ![]() |
Herald | 61 | 4★ |
![]() ![]() |
Fury | 61 | 4★ |
Extreme Summon File
The Extreme Summon File gives a random demon from the following pool. Demons are sorted into 3 rate tiers, with each demon in a tier having the same rate.
Tier 1 (3.518%)
Demon | Race | Grade | Rarity |
---|---|---|---|
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Seraph | 90 | 5★ |
![]() |
Seraph | 91 | 5★ |
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Drake | 83 | 5★ |
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Reaper | 81 | 5★ |
![]() |
Hero | 81 | 5★ |
![]() |
Hero | 87 | 5★ |
![]() |
Fiend | 80 | 5★ |
![]() |
Tyrant | 84 | 5★ |
![]() |
Tyrant | 85 | 5★ |
![]() |
Tyrant | 84 | 5★ |
![]() |
Tyrant | 93 | 5★ |
![]() |
Vile | 83 | 5★ |
![]() |
Vile | 87 | 5★ |
![]() |
Vile | 92 | 5★ |
![]() |
Vile | 86 | 5★ |
![]() |
Vile | 82 | 5★ |
![]() |
Vile | 97 | 5★ |
![]() |
Fallen | 85 | 5★ |
![]() |
Snake | 82 | 5★ |
![]() |
Yoma | 82 | 5★ |
![]() |
Kishin | 85 | 5★ |
![]() |
Kishin | 80 | 5★ |
![]() |
Kishin | 89 | 5★ |
![]() |
Genma | 82 | 5★ |
![]() |
Deity | 85 | 5★ |
![]() |
Deity | 88 | 5★ |
![]() |
Herald | 80 | 5★ |
Tier 2 (0.361%)
Demon | Race | Grade | Rarity |
---|---|---|---|
![]() |
Tree | 94 | 5★ |
![]() |
Tree | 80 | 5★ |
![]() |
General | 84 | 5★ |
![]() |
Reaper | 83 | 5★ |
![]() |
Dragon | 85 | 5★ |
![]() |
Enigma | 85 | 5★ |
![]() |
Hero | 89 | 5★ |
![]() |
Tyrant | 82 | 5★ |
![]() |
Fallen | 90 | 5★ |
![]() |
Beast | 85 | 5★ |
![]() |
Deity | 97 | 5★ |
![]() |
Deity | 87 | 5★ |
![]() |
Deity | 89 | 5★ |
Tier 3 (0.300%)
Demon | Race | Grade | Rarity |
---|---|---|---|
![]() |
Flight | 91 | 5★ |
Compendium
Karma can be spent to re-summon certain demons from the Compendium. However, there are several restrictions:
- You can only summon 1★-3★ demons that you have previously owned.
- The demon summoned will always be
Clear.
- You cannot summon Mitama demons, event-exclusive demons, or gacha-exclusive demons.
- Multi-fusion demons have a higher Karma cost.
Demon | ![]() |
---|---|
most 1★ | 3 |
multi-fusion 1★ | 6 |
most 2★ | 10 |
multi-fusion 2★ | 20 |
most 3★ | 300 |
multi-fusion 3★ | 600 |
See also
- Archetypes.
- Resource Management Guides for other advanced guides.
For other uses of fodder demons:
Game Mechanics | |
---|---|
Resources | Items • Talk • Magnetite/Fusion (Fusible Demons) • Karma • Summoning (Demon Summoning Pool, Skill Summoning Pool, Choice File) • Event Reward Demons • Season Pass |
Team Building | Battle Speed • Team restrictions • Liberators • Armaments • Demonite |
Upgrading | Leveling/Evolving • Awakening • Spirit Merge • Transcend |
Customization | Archetypes • Skill Transfer • Brands • Mitama • Sin Infusion • Devil Connector |
Misc | Formulas • AR Scanner • Devicon • Alignment |