Difference between revisions of "DEF Debuff"
(→Demon Panels that cast DEF Debuffs: Madoka) |
(→Skills that cast DEF Debuffs: shiva fix) |
||
(12 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | A '''[[File:Icon DEF Debuff.png|32px]] DEF Debuff''', also known as '''[[Rakunda]]''', decreases the target team's defense by 20%. | + | A '''[[File:Icon DEF Debuff.png|32px]] DEF Debuff''', also known as '''[[Rakunda]]''', decreases the target team's defense by '''20%'''. |
+ | |||
+ | A '''DEF Debuff+''', also known as '''Rakunda+''', is similar to a regular DEF Debuff, but it instead decreases the team's defense by '''25%'''. | ||
__TOC__ | __TOC__ | ||
Line 6: | Line 8: | ||
In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the [[Formulas#Damage|Damage Formula]]. | In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the [[Formulas#Damage|Damage Formula]]. | ||
− | Debuffs | + | ===Duration Ticks=== |
− | * | + | The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it. |
+ | * For example, if your team set up a DEF Debuff on the enemy, then the Debuff's duration will tick down at the start of your next turn. | ||
+ | ===Interaction with itself=== | ||
+ | Debuffs cannot stack - the number shown in-game is the debuff's remaining turn duration. | ||
+ | * If the same debuff is cast while it's already active, the new debuff will replace the old one only if it would make the duration longer. | ||
+ | |||
+ | ===Interaction with Buffs=== | ||
Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration. | Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration. | ||
* For example: If a team has a DEF Debuff, and then a DEF Buff is applied, then both effects will disappear and the team will be in a neutral state. | * For example: If a team has a DEF Debuff, and then a DEF Buff is applied, then both effects will disappear and the team will be in a neutral state. | ||
+ | * DEF Buff+ is treated the same as DEF Buff in this case. | ||
− | === | + | ===Interaction between DEF Debuff and DEF Debuff+=== |
− | + | If a DEF Debuff is active, and then a DEF Debuff+ is received (or vice versa) then the new debuff will overwrite the old debuff, regardless of the remaining duration on either effect. | |
− | |||
− | ==Skills that cast DEF Debuffs== | + | ==DEF Debuff== |
+ | ===Skills that cast DEF Debuffs=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
Line 98: | Line 107: | ||
| 8 | | 8 | ||
| - | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Phys|name=1}} | ||
+ | |[[I'll Finish Up Alone]] | ||
+ | | 6 MP | ||
+ | | {{TargetingIcon|Single|name=1}} + {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Homura Akemi|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Fire|name=1}} | |{{ElementIcon|Fire|name=1}} | ||
Line 147: | Line 163: | ||
| - | | - | ||
| {{DemonIcon|Vasuki|size=32px}} | | {{DemonIcon|Vasuki|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Ice|name=1}} | ||
+ | |[[Hell Stream]] | ||
+ | | 6 MP | ||
+ | | {{TargetingIcon|Single|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Anahita|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Ice|name=1}} | |{{ElementIcon|Ice|name=1}} | ||
Line 168: | Line 191: | ||
| - | | - | ||
| {{DemonIcon|Vritra|size=32px}} | | {{DemonIcon|Vritra|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Force|name=1}} | ||
+ | |[[Great Calamity]] | ||
+ | | 6 MP | ||
+ | | {{TargetingIcon|Single|name=1}} + {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Walpurgisnacht|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Light|name=1}} | |{{ElementIcon|Light|name=1}} | ||
Line 182: | Line 212: | ||
| - | | - | ||
| {{DemonIcon|Vishnu A|size=32px}} | | {{DemonIcon|Vishnu A|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Light|name=1}} | ||
+ | |[[Soul Judgement]] | ||
+ | | 5 MP | ||
+ | | {{TargetingIcon|Random|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Michael|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Light|name=1}} | |{{ElementIcon|Light|name=1}} | ||
Line 196: | Line 233: | ||
| - | | - | ||
| {{DemonIcon|Cernunnos|size=32px}} | | {{DemonIcon|Cernunnos|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Fire}}{{ElementIcon|Ice}}{{ElementIcon|Elec}}{{ElementIcon|Force}} Fire/Ice/Elec/Force | ||
+ | |[[Mother Goddess's Fury]] | ||
+ | | 6 MP | ||
+ | | {{TargetingIcon|Single|name=1}} + {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Inanna|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Light}}{{ElementIcon|Dark}} Light/Dark | |{{ElementIcon|Light}}{{ElementIcon|Dark}} Light/Dark | ||
Line 308: | Line 352: | ||
| - | | - | ||
| {{DemonIcon|Berserker Guts|size=32px}} | | {{DemonIcon|Berserker Guts|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Black Sabbath]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Baphomet A|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 378: | Line 429: | ||
| - | | - | ||
| {{DemonIcon|Yama|size=32px}} | | {{DemonIcon|Yama|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Fierce Guidance]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Krishna|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 385: | Line 443: | ||
| - | | - | ||
| {{DemonIcon|Skull Knight|size=32px}} | | {{DemonIcon|Skull Knight|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Garden of Eden]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Seraph|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 504: | Line 569: | ||
| - | | - | ||
| {{DemonIcon|Camael|size=32px}} | | {{DemonIcon|Camael|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Destruction's Origin]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Shiva|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 618: | Line 690: | ||
|} | |} | ||
− | ==Demon Panels that cast DEF Debuffs== | + | ===Demon Panels that cast DEF Debuffs=== |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
Line 659: | Line 731: | ||
| Panel 4 | | Panel 4 | ||
| Activates the following Chain Effect at the start of own turn: Inflicts Force damage (Magic, Power: 40) 4 times to random enemies, when the attack is successful, decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) | | Activates the following Chain Effect at the start of own turn: Inflicts Force damage (Magic, Power: 40) 4 times to random enemies, when the attack is successful, decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) | ||
+ | |- | ||
+ | | {{DemonIcon|Guts|size=32px}} | ||
+ | | Panel 2 | ||
+ | | +20% to hit rate. Activates the following Chain Effect at the start of the first turn: Adds 1 Boost Level to the one with this skill's Dragon Slayer skill and then decreases the DEF of all enemies by 20%. (3 turns) | ||
|- | |- | ||
| {{DemonIcon|Hinokagutsuchi|size=32px}} | | {{DemonIcon|Hinokagutsuchi|size=32px}} | ||
Line 748: | Line 824: | ||
| Panel 4 | | Panel 4 | ||
| +30% to Max HP. Activates the following Chain Effect when Thunderous Hammer is used: Places the skill holder into a state of Charge, and decreases the DEF and EV/AC of all enemies by 20%. (1 turn) | | +30% to Max HP. Activates the following Chain Effect when Thunderous Hammer is used: Places the skill holder into a state of Charge, and decreases the DEF and EV/AC of all enemies by 20%. (1 turn) | ||
+ | |- | ||
+ | | {{DemonIcon|Thoth|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Reduces the cost of Magic attack skills by 2 MP. Activates the following Chain Effect at the start of the 1st turn: Decreases the DEF of all enemies by 20% (2 turns) and increases the DEF of all party members by 20% (2 turns). | ||
|- | |- | ||
| {{DemonIcon|Uriel|size=32px}} | | {{DemonIcon|Uriel|size=32px}} |
Latest revision as of 11:24, 26 November 2024
A DEF Debuff, also known as Rakunda, decreases the target team's defense by 20%.
A DEF Debuff+, also known as Rakunda+, is similar to a regular DEF Debuff, but it instead decreases the team's defense by 25%.
Contents
Mechanics
In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the Damage Formula.
Duration Ticks
The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it.
- For example, if your team set up a DEF Debuff on the enemy, then the Debuff's duration will tick down at the start of your next turn.
Interaction with itself
Debuffs cannot stack - the number shown in-game is the debuff's remaining turn duration.
- If the same debuff is cast while it's already active, the new debuff will replace the old one only if it would make the duration longer.
Interaction with Buffs
Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration.
- For example: If a team has a DEF Debuff, and then a DEF Buff is applied, then both effects will disappear and the team will be in a neutral state.
- DEF Buff+ is treated the same as DEF Buff in this case.
Interaction between DEF Debuff and DEF Debuff+
If a DEF Debuff is active, and then a DEF Debuff+ is received (or vice versa) then the new debuff will overwrite the old debuff, regardless of the remaining duration on either effect.
DEF Debuff
Skills that cast DEF Debuffs
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Support | Rakunda | 5 MP | All Targets | 6 | - |
Almighty | Sea of Chaos | 9 MP | All Targets | 12 | - |
Passive | Auto-Rakunda | Passive | All Targets | 12 | - |
Support | War Cry | 6 MP | All Targets | 8 | - |
Support | Acid Breath | 6 MP | All Targets | 8 | - |
Passive | Solar Downfall | Passive | All Targets | 18 | - |
Support | Debilitate | 8 MP | All Targets | 15 | - |
Passive | Auto-Debilitate | Passive | All Targets | - | - |
Passive | Rak Flexi | Passive | All Targets | - | - |
Support | Offensive Cry | 7 MP | All Targets | 15 | - |
Support | Taunt | 3 MP | All Targets | 8 | - |
Phys | I'll Finish Up Alone | 6 MP | Single Target + All Targets | - | Homura Akemi |
Fire | Aztec Pulse | 6 MP | All Targets | - | Quetzalcoatl A |
Fire | Eruption | 7 MP | All Targets + Random Targets | - | Surt A |
Fire | Summon Elementals (Salamander) | 7 MP | All Targets | - | Schierke |
Fire | Wrathful Flame | 6 MP | Single Target | - | Mahakala |
Ice | Cold World | 7 MP | All Targets | - | King Frost |
Ice | Freezing Gale | 6 MP | All Targets | - | Echidna |
Ice | Halahala | 6 MP | Random Targets | - | Vasuki |
Ice | Hell Stream | 6 MP | Single Target | - | Anahita |
Ice | Primordial Vortex | 6 MP | Single Target | - | Apsu |
Ice | Teardrop | 6 MP | Single Target | - | Vivian |
Elec | Raijin Koryu Palm Strike | 6 MP | Single Target | - | Vritra |
Force | Great Calamity | 6 MP | Single Target + All Targets | - | Walpurgisnacht |
Light | Goddess's Prank | 5 MP | Single Target | - | Idun |
Light | Nirvana | 6 MP | All Targets | - | Vishnu A |
Light | Soul Judgement | 5 MP | Random Targets | - | Michael |
Light | Trial of Hate | 7 MP | All Targets | - | Mastema |
Dark | Soul Hunt | 6 MP | Single Target | - | Cernunnos |
Fire/Ice/Elec/Force | Mother Goddess's Fury | 6 MP | Single Target + All Targets | - | Inanna |
Light/Dark | Scapulimancy | 7 MP | All Targets | - | Ame no Futotama |
Almighty | Death Flyers | 8 MP | All Targets | - | Beelzebub☆ |
Almighty | El Rey | 6 MP | All Targets | - | Shaddai |
Almighty | Fallen Down | 6 MP | Single Target + All Targets | - | Ainz |
Almighty | Kuyo Flash | 7 MP | All Targets | - | Masakado A |
Almighty | Mesopotamian Star | 7 MP | All Targets | - | Ishtar |
Almighty | Third Eye | 8 MP | All Targets | - | Shiva A |
Support | Arms Dance | 6 MP | All Targets | - | Chi You |
Support | Dark Pandemic | 5 MP | All Targets | - | Kudlak |
Support | Enemy Annihilation | 8 MP | All Targets | - | Atavaka |
Support | Fury Raid | 6 MP | All Targets | - | Ladon |
Support | Goddess' Fan | 7 MP | All Targets | - | Xi Wangmu |
Support | Invasion | 8 MP | All Targets | - | Demiurge |
Support | Noblewoman Aid | 6 MP | All Targets | - | Gemori |
Passive | Ashihara no Nakatsukuni's Might | Passive | All Targets | - | Sukuna-Hikona A |
Passive | Berserker Armor | Passive | All Targets | - | Berserker Guts |
Passive | Black Sabbath | Passive | All Targets | - | Baphomet A |
Passive | Brilliant Wings | Passive | All Targets | - | Garuda A |
Passive | Call to Helheim | Passive | All Targets | - | Hel |
Passive | Dark Eclipse Voltage | Passive | All Targets | - | Botis |
Passive | Deadly Melody | Passive | All Targets | - | David |
Passive | Demonized Form | Passive | All Targets | - | Unit 01 Dx2 Type |
Passive | Destroyer of Virtue | Passive | All Targets | - | Mephisto |
Passive | Determined Hero | Passive | All Targets | - | Masakado B |
Passive | Dragon of Hesperia | Passive | All Targets | - | Ladon |
Passive | Endless War | Passive | All Targets | - | Asura Lord |
Passive | Enma's Judgement | Passive | All Targets | - | Yama |
Passive | Fierce Guidance | Passive | All Targets | - | Krishna |
Passive | Foe of Demons | Passive | All Targets | - | Skull Knight |
Passive | Garden of Eden | Passive | All Targets | - | Seraph |
Passive | God of Ubiquity | Passive | All Targets | - | Vishnu A |
Passive | Heavenly Valor | Passive | All Targets | - | Susano-o A |
Passive | Hedonistic Reaper | Passive | All Targets | - | Guedhe |
Passive | Hell Hound | Passive | All Targets | - | Cerberus A |
Passive | Ignite | Passive | All Targets | - | Agni |
Passive | Impregnable | Passive | All Targets | - | The 6th Angel |
Passive | Invisible Mischief | Passive | All Targets | - | Poltergeist |
Passive | Ishvara | Passive | All Targets | - | Shiva A |
Passive | Kangiten's Dharma | Passive | All Targets | - | Kangiten |
Passive | King of Hell | Passive | All Targets | - | Beelzebub☆ |
Passive | Kunitsukami's Pride | Passive | All Targets | - | Okuninushi |
Passive | Law of the Sea God | Passive | All Targets | - | Dagon |
Passive | Light of Elohim | Passive | All Targets | - | Elohim |
Passive | Lord of the Abyss | Passive | All Targets | - | Abaddon A |
Passive | Master of Hell | Passive | All Targets | - | Astaroth |
Passive | Nine-Headed Dragon | Passive | All Targets | - | Kuzuryu |
Passive | One Who Sees God | Passive | All Targets | - | Camael |
Passive | Destruction's Origin | Passive | All Targets | - | Shiva |
Passive | Passionate Embrace | Passive | All Targets | - | Lachesis |
Passive | Queen of the Night | Passive | All Targets | - | Queen Mab |
Passive | Rejection | Passive | All Targets | - | The 10th Angel |
Passive | Resonant Garnet | Passive | All Targets | - | Vouivre |
Passive | Ryujin Reflection | Passive | All Targets | - | Futsunushi |
Passive | Samildanach | Passive | All Targets | - | Lugh |
Passive | Sass | Passive | All Targets | - | Man Eater |
Passive | Sins of Sodom | Passive | All Targets | - | Belial |
Passive | Spirit Phenomenon | Passive | All Targets | - | Poltergeist |
Passive | Suppress Stance Drain | Passive | All Targets | - | Jikokuten |
Passive | Sweet Whisper | Passive | All Targets | - | Alraune |
Passive | Sword of Hallel | Passive | All Targets | - | Ose Hallel |
Passive | Tachikoma Support | Passive | All Targets | - | Batou |
Passive | Tempestuous Malice | Passive | All Targets | - | Tiamat A |
Passive | The Bloody Valkyrie | Passive | All Targets | - | Shalltear |
Passive | Vile Glare | Passive | All Targets | - | Pales |
Demon Panels that cast DEF Debuffs
Demon | Panel # | Effect |
---|---|---|
Adramelech | Panel 2 | Activates the following Chain Effect at the beginning of the 1st turn: Reduces ATK, DEF and EV/AC of all enemies by 20% (3 turns). Activates the following Chain Effect when Sacrificial Inferno is used: Decreases the DEF of all enemies by 20%. (2 turns) |
Ananta | Panel 4 | Activates the following Chain Effect at the start of enemy turn or when an ally demon skill with an HP healing effect is used: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn) |
Cerberus A | Panel 1 | +30% to Phys hit rate. +20% to Max HP. Activates the following Chain Effect at the start of the 1st turn: Adds one Boost level to the one with this skill's Hell Blaze, and then decreases the DEF of all enemies by 20% (1 turn). |
Cthulhu | Panel 2 | Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces ATK/DEF of all enemies by 20%. (2 turns) |
Cu Chulainn A | Panel 3 | +20% to Phys/Force damage. Activates the following Chain Effect when attacking first at the start of a battle: Adds 1 Boost level to the one with this skill's Barbed Spear, and then decreases the DEF of all enemies by 20%. (3 turns) |
Femto | Panel 2 | +20% to Max HP. Activates the following Chain Effect when Jet-Black Light is used: Decreases the DEF of all enemies by 20% (1 turn), and increases the ATK of all party members by 20%. (1 turn) |
Gabriel | Panel 4 | When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of the enemy turn: Inflicts Light damage (Magic, Power: 60) with Bulwark Pierce on all enemies. Decreases the DEF of all enemies by 20%. (1 turn) if the attack is successful. |
Garuda A | Panel 2 | +50% to own effect on Battle Speed. Activates the following Chain Effect after Gale Talon is used: Decreases the DEF and EV/AC of all enemies by 20%. (2 turns) |
Garuda A | Panel 4 | Activates the following Chain Effect at the start of own turn: Inflicts Force damage (Magic, Power: 40) 4 times to random enemies, when the attack is successful, decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Guts | Panel 2 | +20% to hit rate. Activates the following Chain Effect at the start of the first turn: Adds 1 Boost Level to the one with this skill's Dragon Slayer skill and then decreases the DEF of all enemies by 20%. (3 turns) |
Hinokagutsuchi | Panel 1 | Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces DEF of all enemies by 20%. (2 turns) |
Ishtar | Panel 4 | Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn) |
Ixtab | Panel 2 | Activates the following Chain Effect if the one with this skill dies: Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (3 turns) |
Kalki | Panel 2 | Activates the following Chain Effect at the start of own turn: Increases the ATK of all party members by 20% (1 turn), and decreases the DEF of all enemies by 20%. (1 turn) |
Kumbhanda | Panel 2 | Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%. |
Lucifer | Panel 1 | +15% to damage dealt by all attacks. +20% to Max HP. Grants 6 additional uses to Morning Star. Activates the following Chain Effect when Morning Star is used: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Lucifer | Panel 4 | Adds Null Mute/Charm. +45 to Ma and Vi. Activates the following Chain Effect at the start of own turn: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Madoka Kaname | Panel 2 | Activates the following Chain Effect at the start of the 1st turn: Removes Bulwark from all enemies, then decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Mahakala | Panel 4 | +50% to damage dealt when in a state of Concentrate. Activates the following Chain Effect when the one with this skill enters a state of Concentrate: Increases own party's ATK by 20% and reduces DEF of all enemies by 20%. (3 turns) |
Mastema | Panel 3 | Activates the following Chain Effect after Trial of Hate is used: Randomly reduces 2 of either ATK, DEF or EV/AC of all enemies by 20%. (1 turn) |
Maya | Panel 2 | Activates the following Chain Effect after Illusionary World is activated: Reduces ATK, DEF and EV/AC of all enemies by 20%. (3 turns) |
Meliodas | Panel 2 | Activates the following Chain Effect at the beginning of own turn: Reduces DEF of all enemies by 20%. (1 turn) |
Mephisto | Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party member downs a demon: Decreases the DEF and EV/AC of all enemies by 20%. (1 turn) |
Metatron M | Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party member strikes a weak point: Decreases the DEF of all enemies by 20%. (1 turn) |
Mithras | Panel 2 | Activates the following Chain Effect when attacking first at the beginning of a battle: Reduce DEF of all enemies by 20% (3 turns).
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own Party's DEF by 20% (3 turns). |
Morrighan | Panel 2 | Activates the following Chain Effect when Ruthless Death Gale is used: Reduces DEF and EV/AC of all enemies by 20%. (1 turn.) |
Mot | Panel 4 | Activates the following Chain Effect at the beginning of own turn: Reduces ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) |
Pale Rider | Panel 2 | +20% to Force damage. Activates the following Chain Effect at the end of an enemy turn: +20% to the DEF of all party members and -20% to the DEF of all enemies. (2 turns) |
Queen Mab | Panel 2 | Activates the following Chain Effect when the one with this skill is about to act: Inflicts Fire/Elec damage (Magic, Power: 60) with Bulwark Pierce on all enemies, and lowers the DEF of all enemies by 20% (1 turn). *The attribute will be selected automatically based on the situation. |
Surt A | Panel 3 | +25% to Fire damage. Activates the following Chain Effect at the start of the 1st turn: Adds 1 Boost level to the one with this skill's Eruption, and then decreases the DEF of all enemies by 20%. (1 turn) |
Tezcatlipoca | Panel 2 | Activates the following Chain Effect when an enemy is Cursed: Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn) |
Thor A | Panel 4 | +30% to Max HP. Activates the following Chain Effect when Thunderous Hammer is used: Places the skill holder into a state of Charge, and decreases the DEF and EV/AC of all enemies by 20%. (1 turn) |
Thoth | Panel 2 | Reduces the cost of Magic attack skills by 2 MP. Activates the following Chain Effect at the start of the 1st turn: Decreases the DEF of all enemies by 20% (2 turns) and increases the DEF of all party members by 20% (2 turns). |
Uriel | Panel 2 | When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the DEF of all enemies by 20% (1 turn) and lowers the Fire Attribute Affinity of all enemies by 1 level (1 turn). |
Baldur | Panel 1 | Activates the following Chain Effect if the one with this skill dies: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn) |