Barrier (status effect)

From SMT: Dx2 Wiki
Jump to: navigation, search

Icon Barrier.png Barrier is a Good Status Effect that prevents the user from receiving ailments for 3 turns.

Mechanics

If a demon is affected by Icon Barrier.png Barrier, then they cannot receive any ailments.

  • Note that this only stops further ailments - any ailments already applied before Barrier will stay active, unless cleansed.

Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted.

Equipping a Icon BrandEffect Ward.png Ward Brand set makes the demon start battle with a Barrier. This Barrier is active before any Devil Connector skills activate.

Duration Ticks

If your team has Barriers applied to it, the duration for those Barriers will tick down at the start of your turn.

Misc

Barrier Appliers

Skills that apply Barrier

Type Name MP Cost Target Skill Points Exclusive?
Support Support Barrier 4 MP Single Target Single Target 8 -
Passive Passive Barrier Survivor Passive Self 14 -
Recovery Recovery Goddess' Embrace 7 MP Single Target Single Target -

Yellow Danu.jpg Danu
Yellow Inanna.jpg Inanna
Yellow Maria.jpg Maria

Support Support Virtuous Prosperity 6 MP All Allies - Lakshmi A.jpg Lakshmi A
Passive Passive God of Wisdom Passive All Allies - Thoth.jpg Thoth
Passive Passive Sun God's Majesty Passive All Allies - Adramelech.jpg Adramelech
Passive Passive Dominion (Underside) Passive All Allies 25 Dominion.jpg Dominion

Demon Panels that apply Barrier

Demon Panel # Effect
Schierke.jpg Schierke Panel 2 Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members, and then increases their ATK by 20%. (3 turns)
Xi Wangmu.jpg Xi Wangmu Panel 2 Activates the following Chain Effect when Peach of Immortality is activated: Casts a Barrier on all party members. (3 turns)

Dx2 Skills that apply Barrier

Dx2 Skill Effect
Eileen.png Eileen Post Script 10% chance to cast Barrier on all party members when killing an enemy with a Random Targets Attack.

Additional Effects

Skills that grant additional effects while Barriered

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Control's Wisdom Passive All Allies 1 Thoth.jpg Thoth
Passive Passive Guardian of Records Passive All Allies - Thoth.jpg Thoth

Removing Barrier

Skills that remove Barrier

Type Name MP Cost Target Skill Points Exclusive?
Support Support Barrier Break 3 MP All Targets All Targets 6 -
Light Light Summon: David 6 MP Single Target Single Target - Heroine.jpg Heroine
Light Force Light + Force Summon: Pale Rider 6 MP Single Target Single Target - Law Hero.jpg Law Hero
Ailment Ailment Bemusing Rhapsody 6 MP All Targets All Targets - David.jpg David
Support Support Ghost Hack 6 MP All Targets All Targets - Motoko Kusanagi.jpg Motoko Kusanagi
Support Support Plague of Babylon 5 MP All Targets All Targets - Nergal.jpg Nergal
Passive Passive An Eye for Terror Passive All Targets All Targets - Medusa.jpg Medusa
Passive Passive Golden Greed Passive All Targets All Targets - Fafnir.jpg Fafnir
Passive Passive Kuzunoha Spirit Passive All Targets All Targets - Raidou Kuzunoha & Gouto.jpg Raidou Kuzunoha & Gouto
Passive Passive Ome Acatl Passive All Targets All Targets - Tezcatlipoca.jpg Tezcatlipoca
Passive Passive Passionate Allure Passive All Targets All Targets - Clotho.jpg Clotho
Passive Passive Peerless Beauty Passive All Targets All Targets - Cleopatra.jpg Cleopatra
Passive Passive Queen of the Night Passive All Targets All Targets - Queen Mab.jpg Queen Mab
Passive Passive Sins of Sodom Passive All Targets All Targets - Belial.jpg Belial

Demon Panels that remove Barrier

Demon Panel # Effect
Angra Mainyu.jpg Angra Mainyu Panel 4 Changes Normal Attack to the following: Inflicts Almighty damage (Magic, Power: 100) with Remnants to a single enemy, then removes Barrier from all enemies if the attack is successful. [Party Effect]: +10% to Ice/Elec/Dark/Almighty damage.
Beelzebub (Human).jpg Beelzebub (Human) Panel 1 +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies.
Botis.jpg Botis Panel 1 +20% to own effect on Battle Speed. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies.
Master Therion.jpg Master Therion Panel 2 Activates the following Chain Effect when attacking first: Removes Barrier from all enemies
Moloch.jpg Moloch Panel 1 Adds Null Mortal. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies.
Mother Harlot.jpg Mother Harlot Panel 1 +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies.
Samael.jpg Samael Panel 3 Activates the following Chain Effect at the beginning of your turn: Removes Barrier and Repel Mag from all enemies.
Trumpeter.jpg Trumpeter Panel 2 Activates the following Chain Effect when entering a state of Concentrate: Removes Barrier from all enemies.
Vasuki.jpg Vasuki Panel 1 Adds Ice Pierce. +15% to Ice Damage. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies, and all enemies enter a state of Gloom (1 turn). While the one with this skill is alive, all party members will receive the following effects: +20% chance to inflict status ailments and +20% to damage inflicted on Poisoned enemies.

Armament Panels that remove Barrier

Armament Panel # Effect
SwordIcon.png Ixtab.jpg Ixtab Sword Panel 3 Activates the following Chain Effect when an ally is downed: Removes Barrier and Mortal immunity from all enemies.
ShieldIcon.png Samael.jpg Samael Shield Panel 3 Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies.
Skill Effects
Attributes
(Elements)
Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments
(Bad Status Effects)
Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png MaliceOrder Crest
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Damage types Fractional DamageFixed DamageSpecial Damage
Offense PierceMortalAccuracy and EvasionCritical hitWeak pointStandard/Normal AttackDamage boostReverse damage reduction
Defense Pierce Negation (Anti-Pierce)BulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Press Turn Press Turn GenerationPress Turn RetentionPress Turn RemovalBonus TurnRemnantsPassing
Other Battle SpeedChain Effect turn orderBoost LevelParty EffectField EffectsArea Only SkillBoss Battle effectsRace effectsDeath effects
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up