Field Effects
Field Effects refer to effects brought about by the deployment of a Field, which will affect all demons, ally and foe alike. There are two types of fields: Sky and Earth. When two fields of the same type are deployed, only the effects of the second deployed will stay in effect. Field Effects' turns counter decreases at the start of the casting demon's next turn. For example, if a party member casts a 1 turn Field Effect, the field and its effect will fade at the start of the caster's next turn.
Furthermore, Field Effects will carry over from one wave to the next during normal battles and Dx2 Battle Tournament. If you defeat all enemies, thereby ushering in a new wave, the counter for the field effect will not decrease for that turn.
Field Effect Appliers
Skills that deploy Field Effects
Type | Name | MP Cost | Target | Skill Points | Type | Effect | Exclusive? |
---|---|---|---|---|---|---|---|
Passive | Mother Goddess Embracing the Earth | Passive | All Targets | - | Earth: Mercy | Protects demons from the following damage-modifying effect: Ignores all death prevention skills. | Danu |